100 lines
3.5 KiB
TypeScript
100 lines
3.5 KiB
TypeScript
// SPDX-FileCopyrightText: 2021 Johannes Loher
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// SPDX-FileCopyrightText: 2021 Oliver Rümpelein
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// SPDX-FileCopyrightText: 2021 Gesina Schwalbe
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//
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// SPDX-License-Identifier: MIT
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import { DS4ActiveEffectConfig } from "../apps/active-effect-config";
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import { DS4CharacterActorSheet } from "../apps/actor/character-sheet";
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import { DS4CreatureActorSheet } from "../apps/actor/creature-sheet";
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import { DS4ItemSheet } from "../apps/item-sheet";
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import { DS4 } from "../config";
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import { DS4Check } from "../dice/check";
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import { createCheckRoll } from "../dice/check-factory";
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import { DS4Roll } from "../dice/roll";
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import { registerSlayingDiceModifier } from "../dice/slaying-dice-modifier";
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import { DS4ActiveEffect } from "../documents/active-effect";
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import { DS4ActorProxy } from "../documents/actor/proxy";
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import { DS4ChatMessage } from "../documents/chat-message";
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import { DS4ItemProxy } from "../documents/item/proxy";
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import { DS4TokenDocument } from "../documents/token-document";
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import { registerHandlebarsHelpers } from "../handlebars/handlebars-helpers";
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import { registerHandlebarsPartials } from "../handlebars/handlebars-partials";
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import { macros } from "../macros/macros";
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import { migration } from "../migration/migration";
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import { registerSystemSettings } from "../settings";
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import { preloadFonts } from "../ui/fonts";
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import { logger } from "../utils/logger";
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import { getGame } from "../utils/utils";
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import type { DS4Actor } from "../documents/actor/actor";
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import type { DS4Item } from "../documents/item/item";
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export function registerForInitHook(): void {
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Hooks.once("init", init);
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}
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async function init() {
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logger.info(`Initializing the DS4 Game System\n${DS4.ASCII}`);
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getGame().ds4 = {
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DS4Actor: DS4ActorProxy,
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DS4Item: DS4ItemProxy,
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DS4,
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createCheckRoll,
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migration,
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macros,
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};
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CONFIG.DS4 = DS4;
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CONFIG.Actor.documentClass = DS4ActorProxy;
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CONFIG.Item.documentClass = DS4ItemProxy;
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CONFIG.ActiveEffect.documentClass = DS4ActiveEffect;
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CONFIG.ChatMessage.documentClass = DS4ChatMessage;
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CONFIG.Token.documentClass = DS4TokenDocument;
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CONFIG.Actor.typeLabels = DS4.i18n.actorTypes;
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CONFIG.Item.typeLabels = DS4.i18n.itemTypes;
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CONFIG.Dice.types.push(DS4Check);
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CONFIG.Dice.terms.s = DS4Check;
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CONFIG.Dice.rolls.unshift(DS4Roll);
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registerSlayingDiceModifier();
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registerSystemSettings();
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DocumentSheetConfig.unregisterSheet(Actor, "core", ActorSheet);
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DocumentSheetConfig.registerSheet(Actor, "ds4", DS4CharacterActorSheet, {
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types: ["character"],
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makeDefault: true,
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});
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DocumentSheetConfig.registerSheet(Actor, "ds4", DS4CreatureActorSheet, { types: ["creature"], makeDefault: true });
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DocumentSheetConfig.unregisterSheet(Item, "core", ItemSheet);
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DocumentSheetConfig.registerSheet(Item, "ds4", DS4ItemSheet, { makeDefault: true });
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DocumentSheetConfig.unregisterSheet(ActiveEffect, "core", ActiveEffectConfig);
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DocumentSheetConfig.registerSheet(ActiveEffect, "ds4", DS4ActiveEffectConfig, { makeDefault: true });
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preloadFonts();
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await registerHandlebarsPartials();
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registerHandlebarsHelpers();
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}
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declare global {
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interface Game {
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ds4: {
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DS4Actor: typeof DS4Actor;
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DS4Item: typeof DS4Item;
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DS4: typeof DS4;
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createCheckRoll: typeof createCheckRoll;
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migration: typeof migration;
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macros: typeof macros;
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};
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}
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interface CONFIG {
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DS4: typeof DS4;
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}
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}
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