ds4/packs/creatures.json

31660 lines
1.1 MiB

[
{
"_id": "1PYYg60DHC6RA3oO",
"name": "Erdelementar I",
"type": "creature",
"img": "icons/svg/mystery-man.svg",
"data": {
"attributes": {
"body": {
"base": 12,
"mod": 0
},
"mobility": {
"base": 2,
"mod": 0
},
"mind": {
"base": 1,
"mod": 0
}
},
"traits": {
"strength": {
"base": 3,
"mod": 0
},
"constitution": {
"base": 4,
"mod": 0
},
"agility": {
"base": 1,
"mod": 0
},
"dexterity": {
"base": 0,
"mod": 0
},
"intellect": {
"base": 0,
"mod": 0
},
"aura": {
"base": 0,
"mod": 0
}
},
"combatValues": {
"hitPoints": {
"mod": -13,
"value": 13
},
"defense": {
"mod": 0
},
"initiative": {
"mod": 0
},
"movement": {
"mod": 0
},
"meleeAttack": {
"mod": 0
},
"rangedAttack": {
"mod": 0
},
"spellcasting": {
"mod": 0
},
"targetedSpellcasting": {
"mod": 0
}
},
"baseInfo": {
"loot": "-",
"foeFactor": 8,
"creatureType": "magicalEntity",
"sizeCategory": "small",
"experiencePoints": 44,
"description": "<p>Alle Arten von Elementaren sind sichtbar, selbst Luftelementare, die als st&uuml;rmische Wirbel Gestalt annehmen.</p>\n<p>Soll ein Elementar gegen ein Element vorgehen&nbsp;(beispielsweise ein Lagerfeuer l&ouml;schen),&nbsp;wird mit Hilfe der Tabelle auf Seite 54 dieses&nbsp;einer Stufe (I-III) zugeordnet, welche mit 5&nbsp;multipliziert wird, bevor auf das Ergebnis der&nbsp;aufgelistete Gr&ouml;&szlig;enmodifikator aus der Tabelle&nbsp;angerechnet wird. Das endg&uuml;ltige Ergebnis stellt&nbsp;den Probenwert dar, gegen den das Elementar&nbsp;eine vergleichende Probe mit K&Ouml;R+ST w&uuml;rfeln&nbsp;muss, um das Element zu bezwingen. Das&nbsp;Elementar erh&auml;lt +8 auf die Probe, wenn es&nbsp;sich um das eigene Element handelt bzw. -8,&nbsp;wenn es gegen das Element anf&auml;llig ist. Bei&nbsp;einem Mi&szlig;erfolg der vergleichenden Probe&nbsp;erh&auml;lt es abwehrlosen Schaden in H&ouml;he der&nbsp;&nbsp;Ergebnisdistanz, kann es aber in der n&auml;chsten&nbsp;Runde erneut versuchen.</p>"
}
},
"token": {
"flags": {},
"name": "Erdelementar I",
"displayName": 0,
"img": "icons/svg/mystery-man.svg",
"tint": null,
"width": 1,
"height": 1,
"scale": 0.7,
"mirrorX": false,
"mirrorY": false,
"lockRotation": false,
"rotation": 0,
"vision": false,
"dimSight": 0,
"brightSight": 0,
"dimLight": 0,
"brightLight": 0,
"sightAngle": 0,
"lightAngle": 0,
"lightColor": null,
"lightAlpha": 1,
"lightAnimation": {
"speed": 5,
"intensity": 5
},
"actorId": "1gfxWwrnHR292xO7",
"actorLink": false,
"disposition": -1,
"displayBars": 30,
"bar1": {
"attribute": "combatValues.hitPoints"
},
"bar2": {
"attribute": null
},
"randomImg": false,
"alpha": 1
},
"items": [
{
"_id": "VHt6K5ArvzyfTEje",
"name": "Steinpranke",
"type": "weapon",
"data": {
"description": "",
"quantity": 1,
"price": 0,
"availability": "unset",
"storageLocation": "-",
"equipped": true,
"attackType": "melee",
"weaponBonus": 4,
"opponentDefense": 0
},
"sort": 100000,
"flags": {},
"img": "icons/svg/mystery-man.svg",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "fIoBfLmNCxGfGzEX",
"name": "Steinwesen",
"type": "armor",
"data": {
"description": "",
"quantity": 1,
"price": 0,
"availability": "unset",
"storageLocation": "-",
"equipped": true,
"armorValue": 4,
"armorMaterialType": "natural",
"armorType": "body"
},
"sort": 200000,
"flags": {},
"img": "icons/svg/mystery-man.svg",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "23wk4FP7dNTkLgB5",
"name": "Anfällig (Luft)",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Erh&auml;lt doppelten Schaden durch Blitz-, Sturm- und Windangriffe.</p>",
"experiencePoints": 0
},
"sort": 300000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.ImVvi7XqDvf6D2vY"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
}
],
"effects": [],
"folder": null,
"sort": 0,
"permission": {
"default": 0
},
"flags": {}
},
{
"_id": "2MFCw32xgaic6YGx",
"name": "Riesenratte",
"type": "creature",
"img": "systems/ds4/assets/tokens/devin-night/giant-rat-gray.png",
"data": {
"attributes": {
"body": {
"base": 4,
"mod": 0
},
"mobility": {
"base": 6,
"mod": 0
},
"mind": {
"base": 1,
"mod": 0
}
},
"traits": {
"strength": {
"base": 2,
"mod": 0
},
"constitution": {
"base": 1,
"mod": 0
},
"agility": {
"base": 2,
"mod": 0
},
"dexterity": {
"base": 0,
"mod": 0
},
"intellect": {
"base": 0,
"mod": 0
},
"aura": {
"base": 0,
"mod": 0
}
},
"combatValues": {
"hitPoints": {
"mod": -4,
"value": 11
},
"defense": {
"mod": 0
},
"initiative": {
"mod": 0
},
"movement": {
"mod": 2
},
"meleeAttack": {
"mod": 0
},
"rangedAttack": {
"mod": 0
},
"spellcasting": {
"mod": 0
},
"targetedSpellcasting": {
"mod": 0
}
},
"baseInfo": {
"loot": "-",
"foeFactor": 1,
"creatureType": "animal",
"sizeCategory": "small",
"experiencePoints": 41,
"description": ""
}
},
"token": {
"flags": {},
"name": "Riesenratte",
"displayName": 0,
"img": "systems/ds4/assets/tokens/devin-night/giant-rat*.png",
"tint": null,
"width": 1,
"height": 1,
"scale": 0.7,
"mirrorX": false,
"mirrorY": false,
"lockRotation": false,
"rotation": 0,
"vision": false,
"dimSight": 0,
"brightSight": 0,
"dimLight": 0,
"brightLight": 0,
"sightAngle": 0,
"lightAngle": 0,
"lightColor": null,
"lightAlpha": 1,
"lightAnimation": {
"speed": 5,
"intensity": 5
},
"actorId": "DjakFZmEQxMYPByO",
"actorLink": false,
"disposition": -1,
"displayBars": 30,
"bar1": {
"attribute": "combatValues.hitPoints"
},
"bar2": {
"attribute": null
},
"randomImg": true,
"alpha": 1,
"x": null,
"y": null,
"elevation": null
},
"items": [
{
"_id": "dVCq0990d0o158yt",
"name": "Scharfe Zähne",
"type": "weapon",
"data": {
"description": "",
"quantity": 1,
"price": 0,
"availability": "unset",
"storageLocation": "-",
"equipped": true,
"attackType": "melee",
"weaponBonus": 2,
"opponentDefense": 0
},
"sort": 100000,
"flags": {},
"img": "icons/svg/mystery-man.svg",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "BQoKmcUMRg4cmoXq",
"name": "Dunkelsicht",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
"experiencePoints": 7
},
"sort": 200000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "xMPWpgWRrjacTpYQ",
"name": "Natürliche Waffen",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
"experiencePoints": 0
},
"sort": 300000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "EcGjrMRAXOOGHGY1",
"name": "Schwimmen",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Kann, statt zu laufen, schwimmen. Wird die Aktion &ldquo;Rennen&rdquo; schwimmend ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit ganz normal auf Laufen x 2.</p>",
"experiencePoints": 5
},
"sort": 400000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.18PDF4gqWrIRWudN"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/swim.png",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
}
],
"effects": [],
"folder": null,
"sort": 0,
"permission": {
"default": 0
},
"flags": {}
},
{
"_id": "3iMmLEmB0NEpyFGd",
"name": "Jungdrache (Silber)",
"type": "creature",
"img": "systems/ds4/assets/tokens/devin-night/dragon-silver.png",
"data": {
"attributes": {
"body": {
"base": 16,
"mod": 0
},
"mobility": {
"base": 12,
"mod": 0
},
"mind": {
"base": 7,
"mod": 0
}
},
"traits": {
"strength": {
"base": 4,
"mod": 0
},
"constitution": {
"base": 4,
"mod": 0
},
"agility": {
"base": 3,
"mod": 0
},
"dexterity": {
"base": 3,
"mod": 0
},
"intellect": {
"base": 2,
"mod": 0
},
"aura": {
"base": 2,
"mod": 0
}
},
"combatValues": {
"hitPoints": {
"mod": 195,
"value": 225
},
"defense": {
"mod": 0
},
"initiative": {
"mod": 0
},
"movement": {
"mod": 5.5
},
"meleeAttack": {
"mod": 0
},
"rangedAttack": {
"mod": 0
},
"spellcasting": {
"mod": 0
},
"targetedSpellcasting": {
"mod": 0
}
},
"baseInfo": {
"loot": "Trophäe (BW 4A:W20+10), BW #(A:W20+10)x10, #8M:19",
"foeFactor": 36,
"creatureType": "magicalEntity",
"sizeCategory": "huge",
"experiencePoints": 481,
"description": null
}
},
"token": {
"flags": {},
"name": "Jungdrache",
"displayName": 0,
"img": "systems/ds4/assets/tokens/devin-night/dragon-silver.png",
"tint": null,
"width": 3,
"height": 3,
"scale": 1,
"mirrorX": false,
"mirrorY": false,
"lockRotation": false,
"rotation": 0,
"vision": false,
"dimSight": 0,
"brightSight": 0,
"dimLight": 0,
"brightLight": 0,
"sightAngle": 0,
"lightAngle": 0,
"lightColor": null,
"lightAlpha": 1,
"lightAnimation": {
"speed": 5,
"intensity": 5
},
"actorId": "wEXEZPwdakd6bfC3",
"actorLink": false,
"disposition": -1,
"displayBars": 30,
"bar1": {
"attribute": "combatValues.hitPoints"
},
"bar2": {
"attribute": null
},
"randomImg": false,
"alpha": 1,
"x": null,
"y": null,
"elevation": null
},
"items": [
{
"_id": "fogg4p9NQnpcBTUp",
"name": "Mehrere Angriffe",
"type": "weapon",
"data": {
"description": "",
"quantity": 1,
"price": 0,
"availability": "unset",
"storageLocation": "-",
"equipped": true,
"attackType": "meleeRanged",
"weaponBonus": 4,
"opponentDefense": -4
},
"sort": 100000,
"flags": {},
"img": "icons/svg/mystery-man.svg",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "BwxnkXHThNRptudp",
"name": "Panzerschuppen",
"type": "armor",
"data": {
"description": "",
"quantity": 1,
"price": 0,
"availability": "unset",
"storageLocation": "-",
"equipped": true,
"armorValue": 4,
"armorMaterialType": "natural",
"armorType": "body"
},
"sort": 200000,
"flags": {},
"img": "icons/svg/mystery-man.svg",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "VFP6bNPYcASg0JWE",
"name": "Dunkelsicht",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
"experiencePoints": 7
},
"sort": 400000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "o4o3thrxtXrhRWYT",
"name": "Fliegen",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &ldquo;Rennen&rdquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
"experiencePoints": 15
},
"sort": 500000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "nFNJLYh2O5rOFY89",
"name": "Mehrere Angriffe (+1)",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>\n<p>&nbsp;</p>",
"experiencePoints": -1
},
"sort": 600000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "h5HdNw0r06ffdOwr",
"name": "Natürliche Waffen",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
"experiencePoints": 0
},
"sort": 700000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "yjkoipelFXEzcy1x",
"name": "Quecksilber-Odem",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) - nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5m langer Kegel (am Ende GE x 3m breit).</p>",
"experiencePoints": -1
},
"sort": 800000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "LHdWF7tVc3uHC0LW",
"name": "Schleudern",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden/3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
"experiencePoints": 10
},
"sort": 900000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "ltDNoswX7EaA2d2X",
"name": "Sturzangriff",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &ldquo;rennend&rdquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
"experiencePoints": 10
},
"sort": 1000000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "lOr6f4vMoBBOEPB7",
"name": "Verschlingen",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
"experiencePoints": 25
},
"sort": 1100000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "yTFT0UXNa9s9pbM4",
"name": "Wesen des Lichts (Settingoption)",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln f&uuml;r Wesen des Lichts gelten f&uuml;r diese Kreatur.</p>",
"experiencePoints": 5
},
"sort": 1200000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.KDDlwN9as9B4ljeA"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "XsKjxXO7k3vIMyfQ",
"name": "Zerstampfen",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
"experiencePoints": 15
},
"sort": 1300000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "tWwaC91MGIR4k3Uy",
"name": "Angst (2)",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI+VE+Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
"experiencePoints": 20
},
"sort": 200000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.3LGUHTPC3tbVC13X"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
}
],
"effects": [],
"folder": null,
"sort": 0,
"permission": {
"default": 0
},
"flags": {}
},
{
"_id": "4276kgAddflo3bwN",
"name": "Monsterspinne",
"type": "creature",
"img": "systems/ds4/assets/tokens/devin-night/monster-spider.png",
"data": {
"attributes": {
"body": {
"base": 12,
"mod": 0
},
"mobility": {
"base": 9,
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},
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},
{
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},
{
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},
{
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},
{
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},
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},
{
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"type": "specialCreatureAbility",
"img": "systems/ds4/assets/icons/official/special-creature-abilities/power-of-the-dead.png",
"data": {
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{
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],
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],
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],
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{
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"img": "systems/ds4/assets/tokens/devin-night/war-horse.png",
"data": {
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}
},
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},
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},
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{
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"sort": 100000,
"flags": {},
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},
{
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}
},
{
"_id": "Mx15GW5ApV4HImpy",
"name": "Natürliche Waffen",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
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},
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"permission": {
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}
},
{
"_id": "VQpngugF60q18Gpp",
"name": "Sturmangriff",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
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},
"sort": 400000,
"flags": {
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
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}
}
],
"effects": [],
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"sort": 0,
"permission": {
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},
"flags": {}
},
{
"_id": "7B1AJKsZ9OBmj46R",
"name": "Erwachsener Drache (Rot)",
"type": "creature",
"img": "systems/ds4/assets/tokens/devin-night/dragon-red.png",
"data": {
"attributes": {
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"mod": 0
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"mobility": {
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"mind": {
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}
},
"traits": {
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"constitution": {
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"agility": {
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"dexterity": {
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},
"intellect": {
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},
"aura": {
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},
"combatValues": {
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"value": 600
},
"defense": {
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},
"initiative": {
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"movement": {
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"meleeAttack": {
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},
"rangedAttack": {
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},
"spellcasting": {
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},
"targetedSpellcasting": {
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}
},
"baseInfo": {
"loot": "Trophäe (BW 8A:W20+10), BW #(A:W20+10)x10, #12M:20",
"foeFactor": 63,
"creatureType": "magicalEntity",
"sizeCategory": "colossal",
"experiencePoints": 907,
"description": null
}
},
"token": {
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"name": "Erwachsener Drache",
"displayName": 0,
"img": "systems/ds4/assets/tokens/devin-night/dragon-red.png",
"tint": null,
"width": 4,
"height": 4,
"scale": 1,
"mirrorX": false,
"mirrorY": false,
"lockRotation": false,
"rotation": 0,
"vision": false,
"dimSight": 0,
"brightSight": 0,
"dimLight": 0,
"brightLight": 0,
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"lightColor": null,
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"lightAnimation": {
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"intensity": 5
},
"actorId": "nylQOskI33K0K84V",
"actorLink": false,
"disposition": -1,
"displayBars": 30,
"bar1": {
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},
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},
"randomImg": false,
"alpha": 1,
"x": null,
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"elevation": null
},
"items": [
{
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"name": "Mehrere Angriffe",
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"price": 0,
"availability": "unset",
"storageLocation": "-",
"equipped": true,
"attackType": "meleeRanged",
"weaponBonus": 5,
"opponentDefense": -5
},
"sort": 100000,
"flags": {},
"img": "icons/svg/mystery-man.svg",
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}
},
{
"_id": "BwxnkXHThNRptudp",
"name": "Panzerschuppen",
"type": "armor",
"data": {
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"quantity": 1,
"price": 0,
"availability": "unset",
"storageLocation": "-",
"equipped": true,
"armorValue": 5,
"armorMaterialType": "natural",
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},
"sort": 200000,
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}
},
{
"_id": "VFP6bNPYcASg0JWE",
"name": "Dunkelsicht",
"type": "specialCreatureAbility",
"data": {
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"experiencePoints": 7
},
"sort": 400000,
"flags": {
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
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}
},
{
"_id": "o4o3thrxtXrhRWYT",
"name": "Fliegen",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &ldquo;Rennen&rdquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
"experiencePoints": 15
},
"sort": 500000,
"flags": {
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
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},
{
"_id": "nFNJLYh2O5rOFY89",
"name": "Mehrere Angriffe (+1)",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>\n<p>&nbsp;</p>",
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},
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
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},
{
"_id": "h5HdNw0r06ffdOwr",
"name": "Natürliche Waffen",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
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"sort": 700000,
"flags": {
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
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},
{
"_id": "yjkoipelFXEzcy1x",
"name": "Feuer-Odem",
"type": "specialCreatureAbility",
"data": {
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"experiencePoints": -1
},
"sort": 800000,
"flags": {
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
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}
},
{
"_id": "LHdWF7tVc3uHC0LW",
"name": "Schleudern",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden/3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
"experiencePoints": 10
},
"sort": 900000,
"flags": {
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
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"folder": null,
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}
},
{
"_id": "ltDNoswX7EaA2d2X",
"name": "Sturzangriff",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &ldquo;rennend&rdquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
"experiencePoints": 10
},
"sort": 1000000,
"flags": {
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
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},
{
"_id": "lOr6f4vMoBBOEPB7",
"name": "Verschlingen",
"type": "specialCreatureAbility",
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"description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
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},
"sort": 1100000,
"flags": {
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
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},
{
"_id": "XsKjxXO7k3vIMyfQ",
"name": "Zerstampfen",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
"experiencePoints": 15
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"sort": 1300000,
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
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}
},
{
"_id": "pX6BSfPqftBLxuhf",
"name": "Angst (3)",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI+VE+Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -3 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
"experiencePoints": 30
},
"sort": 300000,
"flags": {
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
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},
{
"_id": "WG8AshF0brFilFXB",
"name": "Wesen der Dunkelheit (Settingoption)",
"type": "specialCreatureAbility",
"img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
"data": {
"description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
"experiencePoints": 5
},
"effects": [],
"folder": null,
"sort": 1150000,
"permission": {
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},
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{
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{
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{
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{
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},
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{
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},
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},
{
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"experiencePoints": 7
},
"sort": 300000,
"flags": {
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},
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}
},
{
"_id": "SZ8rvHDbY67EqjDN",
"name": "Mehrere Angriffe (+4)",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Kann 4 zus&auml;tzliche Zauberspr&uuml;che in jeder Runde aktionsfrei wirken, keinen einzelnen Zauberspruch jedoch mehr als einmal. Abklingzeiten m&uuml;ssen weiterhin ber&uuml;cksichtigt werden.</p>\n<p>&nbsp;</p>",
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"sort": 400000,
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},
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},
{
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},
"sort": 500000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.R6jT1GYF13ZijtM0"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-limbs.png",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "coIsPp1V166g8IAm",
"name": "Schweben",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Kann, statt zu laufen, auch schweben. Wird die Aktion &ldquo;Rennen&rdquo; ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit wie am Boden auf Laufen x 2.</p>",
"experiencePoints": 10
},
"sort": 600000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.05D4DdnbcQFoIllF"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/hover.png",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "kY4uQF3t99ANzx5T",
"name": "Wesen der Dunkelheit (Settingoption)",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
"experiencePoints": 5
},
"sort": 700000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "4brqkzqFxD3cuznA",
"name": "Einschläfern",
"type": "spell",
"data": {
"description": "<p> Dieser Zauber schl&auml;fert eine maximale Anzahl von Zielen gleich der Stufe des Zauberwirkers ein. Es handelt sich dabei um einen nat&uuml;rlichen Schlaf, aus dem man durch Kampfl&auml;rm u.&auml;. erwachen kann.</p>",
"equipped": true,
"spellType": "spellcasting",
"bonus": "-(KÖR+VE)/2 des jeweiligen Ziels",
"spellCategory": "mindAffecting",
"maxDistance": {
"value": "",
"unit": "meter"
},
"effectRadius": {
"value": "VE x 2",
"unit": "meter"
},
"duration": {
"value": "Sofort",
"unit": "custom"
},
"cooldownDuration": {
"value": "10",
"unit": "rounds"
},
"minimumLevels": {
"healer": 2,
"wizard": 5,
"sorcerer": 5
}
},
"sort": 800000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.CrZ8L7oaWvPjLou0"
}
},
"img": "systems/ds4/assets/icons/game-icons/lorc/sleepy.svg",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "mPr7h5IgX6YnBN81",
"name": "Gehorche",
"type": "spell",
"data": {
"description": "<p><strong><span dir=\"ltr\">Effekt:</span></strong> <span dir=\"ltr\">Bei Erfolg wird das Ziel dem </span><span dir=\"ltr\">Zauberwirker h&ouml;rig und f&uuml;hrt bedingungslos </span><span dir=\"ltr\">jeden seiner Befehle aus (au&szlig;er Selbstmord </span><span dir=\"ltr\">oder -verst&uuml;mmelung). Es w&uuml;rde sogar seine </span><span dir=\"ltr\">eigenen Kameraden angreifen.</span></p>",
"equipped": true,
"spellType": "spellcasting",
"bonus": "-(GEI+VE)/2 des Ziels",
"spellCategory": "mindAffecting",
"maxDistance": {
"value": "VE x 2",
"unit": "meter"
},
"effectRadius": {
"value": "",
"unit": "meter"
},
"duration": {
"value": "VE/2",
"unit": "rounds"
},
"cooldownDuration": {
"value": "24",
"unit": "hours"
},
"minimumLevels": {
"healer": null,
"wizard": 12,
"sorcerer": 10
}
},
"sort": 900000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.wZYElRaDmhqgzUvQ"
}
},
"img": "systems/ds4/assets/icons/game-icons/delapouite/convince.svg",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "CWlRXv0iQA71O3F8",
"name": "Kettenblitz",
"type": "spell",
"data": {
"description": "<p><span dir=\"ltr\"><strong>Effekt: </strong>Der Zauberwirker schie&szlig;t einen Blitz auf einen Feind, der auf bis zu VE weitere Gegner in seiner N&auml;he &uuml;berspringt. Nur Gegner, die 2 oder mehr Meter von einem ihrer getroffenen Mitstreiter entfernt stehen, kann der Kettenblitz nicht</span><span dir=\"ltr\"> erreichen:</span><br /><br /><span dir=\"ltr\">Getroffene Gegner in Metallr&uuml;stung d&uuml;rfen </span><span dir=\"ltr\">keine Abwehr gegen einen Kettenblitz </span><span dir=\"ltr\">w&uuml;rfeln.</span></p>",
"equipped": true,
"spellType": "targetedSpellcasting",
"bonus": "3",
"spellCategory": "electricity",
"maxDistance": {
"value": "VE x 5",
"unit": "meter"
},
"effectRadius": {
"value": "",
"unit": "meter"
},
"duration": {
"value": "Sofort",
"unit": "custom"
},
"cooldownDuration": {
"value": "5",
"unit": "rounds"
},
"minimumLevels": {
"healer": 16,
"wizard": 10,
"sorcerer": 10
}
},
"sort": 1000000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.gePnhgqnsmdEbj3Z"
}
},
"img": "systems/ds4/assets/icons/game-icons/willdabeast/chain-lightning.svg",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "JWMyjIyd11ao2ifz",
"name": "Schleudern",
"type": "spell",
"data": {
"description": "<p><span dir=\"ltr\"> Diese Zauberspruch, gegen den das Ziel keine Abwehr w&uuml;rfeln kann, schleudert das Ziel (Probenergebnis/3) Meter weit fort. </span></p>\n<p><span dir=\"ltr\">Das Ziel erh&auml;lt f&uuml;r die Distanz, die es geschleudert wird (auch wenn eine Wand den Flug bremst) Sturzschaden (<strong>DS4</strong> S. 85), gegen den es ganz normal Abwehr w&uuml;rfelt. </span></p>\n<p><span dir=\"ltr\">Nach dem Fortschleudern liegt das Ziel immer am Boden.</span></p>",
"equipped": true,
"spellType": "targetedSpellcasting",
"bonus": "-(KÖR+AU)/2 des Ziels",
"spellCategory": "unset",
"maxDistance": {
"value": "VE/2",
"unit": "meter"
},
"effectRadius": {
"value": "",
"unit": "meter"
},
"duration": {
"value": "Sofort",
"unit": "custom"
},
"cooldownDuration": {
"value": "10",
"unit": "rounds"
},
"minimumLevels": {
"healer": 16,
"wizard": 12,
"sorcerer": 10
}
},
"sort": 1100000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.bKCGwIne0uoWZiY0"
}
},
"img": "systems/ds4/assets/icons/game-icons/heavenly-dog/catapult.svg",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "3m6M1wZAgqH7cFPM",
"name": "Schutzfeld",
"type": "spell",
"data": {
"description": "<p><strong><span dir=\"ltr\">E</span></strong><span dir=\"ltr\"><strong>ffekt:</strong> Ein Schutzfeld mit einem Radius von VE in Metern erscheint um den Zauberwirker herum, an dem nichtmagische Geschosse von au&szlig;en her wirkungslos abprallen.</span></p>",
"equipped": true,
"spellType": "spellcasting",
"bonus": "0",
"spellCategory": "unset",
"maxDistance": {
"value": "Selbst",
"unit": "custom"
},
"effectRadius": {
"value": "",
"unit": "meter"
},
"duration": {
"value": "Prb.",
"unit": "rounds"
},
"cooldownDuration": {
"value": "100",
"unit": "rounds"
},
"minimumLevels": {
"healer": 4,
"wizard": 8,
"sorcerer": 8
}
},
"sort": 1200000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.NWPoiZHCmZ7ZJud4"
}
},
"img": "systems/ds4/assets/icons/game-icons/lorc/omega.svg",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "ta3oDzWuWLoRP1nl",
"name": "Schutzschild",
"type": "spell",
"data": {
"description": "<p><span dir=\"ltr\"> Das Ziel erh&auml;lt das Probenergebnis als Bonus auf seine Abwehr, bis die Dauer des Zaubers abgelaufen ist.</span></p>",
"equipped": true,
"spellType": "spellcasting",
"bonus": "0",
"spellCategory": "unset",
"maxDistance": {
"value": "Berühren",
"unit": "custom"
},
"effectRadius": {
"value": "",
"unit": "meter"
},
"duration": {
"value": "Prb.",
"unit": "rounds"
},
"cooldownDuration": {
"value": "100",
"unit": "rounds"
},
"minimumLevels": {
"healer": 4,
"wizard": 8,
"sorcerer": 8
}
},
"sort": 1300000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.dpz383XbGFXEsGot"
}
},
"img": "systems/ds4/assets/icons/game-icons/lorc/bell-shield.svg",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "j7bwJYOYLpSiniZQ",
"name": "Telekinese",
"type": "spell",
"data": {
"description": "<p><span dir=\"ltr\"> Mit diesem Zauber l&auml;sst der Zauberwirker einen unbelebten Gegenstand mit einer Geschwindigkeit von 1m pro Kampfrunde schweben, solange er sich ununterbrochen konzentriert (z&auml;hlt als ganze Aktion).</span></p>",
"equipped": true,
"spellType": "targetedSpellcasting",
"bonus": "-1 pro (Stufe x 5) kg Gewicht",
"spellCategory": "unset",
"maxDistance": {
"value": "VE x 5",
"unit": "meter"
},
"effectRadius": {
"value": "",
"unit": "meter"
},
"duration": {
"value": "Konzentration",
"unit": "custom"
},
"cooldownDuration": {
"value": "0",
"unit": "rounds"
},
"minimumLevels": {
"healer": null,
"wizard": 6,
"sorcerer": 8
}
},
"sort": 1400000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.VGeMfTNSKWzNGm6r"
}
},
"img": "systems/ds4/assets/icons/game-icons/sbed/weight-crush.svg",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "m8PJbnGLEdD7EukM",
"name": "Unsichtbarkeit",
"type": "spell",
"data": {
"description": "<p><span dir=\"ltr\"> Macht ein Lebewesen (samt seiner getragenen Ausr&uuml;stung) oder ein Objekt f&uuml;r die Dauer des Zauberspruchs unsichtbar.</span></p>\n<p><span dir=\"ltr\">Der Zauberspruch endet vorzeitig, wenn das Ziel jemanden angreift, zaubert oder selbst Schaden erh&auml;lt.</span></p>",
"equipped": true,
"spellType": "spellcasting",
"bonus": "0",
"spellCategory": "unset",
"maxDistance": {
"value": "Berühren",
"unit": "custom"
},
"effectRadius": {
"value": "",
"unit": "meter"
},
"duration": {
"value": "Prb.",
"unit": "minutes"
},
"cooldownDuration": {
"value": "24",
"unit": "hours"
},
"minimumLevels": {
"healer": 20,
"wizard": 12,
"sorcerer": 12
}
},
"sort": 1500000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.EXqdD6yddQ4c0zAw"
}
},
"img": "systems/ds4/assets/icons/game-icons/delapouite/invisible.svg",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "VsZHXIFLZYMbFqtL",
"name": "Verwirren",
"type": "spell",
"data": {
"description": "<p><strong><span dir=\"ltr\">Effekt:</span></strong><span dir=\"ltr\"> Dieser Zauberspruch verwirrt bei </span><span dir=\"ltr\">Erfolg das Ziel, dessen Handeln f&uuml;r die </span><span dir=\"ltr\">gesamte Zauberdauer auf folgender Tabelle </span><span dir=\"ltr\">jede Kampfrunde neu ermittelt wird:</span></p>\n<table id=\"bkmrk-w20-der-verwirrte...\" style=\"height: 145px; width: 100%;\" border=\"1\">\n<tbody>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\"><strong>W20</strong></td>\n<td style=\"width: 44.3333%; height: 29px;\"><strong>Der Verwirrte...</strong></td>\n</tr>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">1-5</td>\n<td style=\"width: 44.3333%; height: 29px;\">... greift die Charaktere an</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">6-10</td>\n<td style=\"width: 44.3333%; height: 29px;\">... l&auml;uft verwirrt in eine zuf. Richtung</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">11-15</td>\n<td style=\"width: 44.3333%; height: 29px;\">... steht verwirrt herum</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">16+</td>\n<td style=\"width: 44.3333%; height: 29px;\">... greift die eigenen Verb&uuml;ndeten an</td>\n</tr>\n</tbody>\n</table>",
"equipped": true,
"spellType": "spellcasting",
"bonus": "-(GEI+AU)/2",
"spellCategory": "mindAffecting",
"maxDistance": {
"value": "",
"unit": "meter"
},
"effectRadius": {
"value": "VE x 2",
"unit": "meter"
},
"duration": {
"value": "Prb.",
"unit": "rounds"
},
"cooldownDuration": {
"value": "10",
"unit": "rounds"
},
"minimumLevels": {
"healer": 8,
"wizard": 5,
"sorcerer": 5
}
},
"sort": 1600000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.niQVUxJHzdMDlwXc"
}
},
"img": "systems/ds4/assets/icons/game-icons/delapouite/misdirection.svg",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "LwQmRVQ0GfZ9zct6",
"name": "Blenden",
"type": "spell",
"img": "systems/ds4/assets/icons/game-icons/lorc/laser-sparks.svg",
"data": {
"description": "<p> Ein glei&szlig;ender Lichtstrahl schie&szlig;t aus der Hand des Zauberwirkers und blendet bei Erfolg das Ziel&nbsp; (welches dagegen keine Abwehr w&uuml;rfeln darf).</p>\n<p>Ein geblendetes Ziel hat -8 auf alle Handlungen, bei denen es sehen k&ouml;nnen sollte.</p>\n<p>Selbst augenlose Untote, wie beispielsweise Skelette, werden durch das magische Licht geblendet. Blinde Lebewesen sind dagegen nicht betroffen.</p>",
"equipped": true,
"spellType": "targetedSpellcasting",
"bonus": "-(AGI+AU)/2 des Ziels",
"spellCategory": "unset",
"maxDistance": {
"value": "VE x 5",
"unit": "meter"
},
"effectRadius": {
"value": "",
"unit": "meter"
},
"duration": {
"value": "Prb.",
"unit": "rounds"
},
"cooldownDuration": {
"value": "5",
"unit": "rounds"
},
"minimumLevels": {
"healer": 1,
"wizard": 5,
"sorcerer": null
}
},
"effects": [],
"folder": null,
"sort": 0,
"permission": {
"default": 0
},
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.JldAx8a91vVO2wUf"
}
}
}
],
"effects": [],
"folder": null,
"sort": 0,
"permission": {
"default": 0
},
"flags": {}
},
{
"_id": "95N3CQpgVqg4zz0k",
"name": "Minotaurus",
"type": "creature",
"img": "systems/ds4/assets/tokens/devin-night/minotaur-brown.png",
"data": {
"attributes": {
"body": {
"base": 14,
"mod": 0
},
"mobility": {
"base": 6,
"mod": 0
},
"mind": {
"base": 4,
"mod": 0
}
},
"traits": {
"strength": {
"base": 4,
"mod": 0
},
"constitution": {
"base": 3,
"mod": 0
},
"agility": {
"base": 2,
"mod": 0
},
"dexterity": {
"base": 1,
"mod": 0
},
"intellect": {
"base": 1,
"mod": 0
},
"aura": {
"base": 1,
"mod": 0
}
},
"combatValues": {
"hitPoints": {
"mod": 27,
"value": 54
},
"defense": {
"mod": 0
},
"initiative": {
"mod": 0
},
"movement": {
"mod": 1
},
"meleeAttack": {
"mod": 0
},
"rangedAttack": {
"mod": 0
},
"spellcasting": {
"mod": 0
},
"targetedSpellcasting": {
"mod": 0
}
},
"baseInfo": {
"loot": "Trophäe (BW 1A:16), BW 2B:20",
"foeFactor": 12,
"creatureType": "humanoid",
"sizeCategory": "large",
"experiencePoints": 138,
"description": ""
}
},
"token": {
"flags": {},
"name": "Minotaurus",
"displayName": 0,
"img": "systems/ds4/assets/tokens/devin-night/minotaur*.png",
"tint": null,
"width": 2,
"height": 2,
"scale": 1,
"mirrorX": false,
"mirrorY": false,
"lockRotation": false,
"rotation": 0,
"vision": false,
"dimSight": 0,
"brightSight": 0,
"dimLight": 0,
"brightLight": 0,
"sightAngle": 0,
"lightAngle": 0,
"lightColor": null,
"lightAlpha": 1,
"lightAnimation": {
"speed": 5,
"intensity": 5
},
"actorId": "M98627fx3VCfN1Lt",
"actorLink": false,
"disposition": -1,
"displayBars": 30,
"bar1": {
"attribute": "combatValues.hitPoints"
},
"bar2": {
"attribute": null
},
"randomImg": true,
"alpha": 1,
"x": null,
"y": null,
"elevation": null
},
"items": [
{
"_id": "WnNygCJUgl9nJVDV",
"name": "Massive Keule",
"type": "weapon",
"data": {
"description": "",
"quantity": 1,
"price": 0,
"availability": "unset",
"storageLocation": "-",
"equipped": true,
"attackType": "melee",
"weaponBonus": 2,
"opponentDefense": -2
},
"sort": 100000,
"flags": {},
"img": "icons/svg/mystery-man.svg",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "hZvwSk1wun8Qjlmk",
"name": "Horn",
"type": "weapon",
"data": {
"description": "",
"quantity": 1,
"price": 0,
"availability": "unset",
"storageLocation": "-",
"equipped": true,
"attackType": "melee",
"weaponBonus": 2,
"opponentDefense": -2
},
"sort": 200000,
"flags": {},
"img": "icons/svg/mystery-man.svg",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "CES4HTOhBcNY0c6G",
"name": "Huf",
"type": "weapon",
"data": {
"description": "",
"quantity": 1,
"price": 0,
"availability": "unset",
"storageLocation": "-",
"equipped": true,
"attackType": "melee",
"weaponBonus": 2,
"opponentDefense": -2
},
"sort": 300000,
"flags": {},
"img": "icons/svg/mystery-man.svg",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "jhC7DbwCOazDTTVU",
"name": "Sturmangriff",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
"experiencePoints": 10
},
"sort": 400000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "mOcmV58FSVafekAU",
"name": "Zerstampfen",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
"experiencePoints": 15
},
"sort": 500000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "gPsGJGaDRosWvEEL",
"name": "Fell",
"type": "armor",
"data": {
"description": "",
"quantity": 1,
"price": 0,
"availability": "unset",
"storageLocation": "-",
"equipped": true,
"armorValue": 1,
"armorMaterialType": "natural",
"armorType": "body"
},
"sort": 600000,
"flags": {},
"img": "icons/svg/mystery-man.svg",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
}
],
"effects": [],
"folder": null,
"sort": 0,
"permission": {
"default": 0
},
"flags": {}
},
{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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},
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{
"_id": "YL8uGdXD9QX45OvA",
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},
{
"_id": "3Gxud5Mn5gy97Qie",
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},
{
"_id": "MuXvP2TjwvevxLpo",
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},
{
"_id": "RhdH7ESwq8ukGvTy",
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{
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{
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},
{
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},
{
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},
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{
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{
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{
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{
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{
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},
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{
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{
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},
{
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},
{
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},
{
"_id": "nFNJLYh2O5rOFY89",
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{
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},
{
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"name": "Quecksilber-Odem",
"type": "specialCreatureAbility",
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"experiencePoints": -1
},
"sort": 800000,
"flags": {
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
"effects": [],
"folder": null,
"permission": {
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}
},
{
"_id": "LHdWF7tVc3uHC0LW",
"name": "Schleudern",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden/3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
"experiencePoints": 10
},
"sort": 900000,
"flags": {
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
"effects": [],
"folder": null,
"permission": {
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}
},
{
"_id": "ltDNoswX7EaA2d2X",
"name": "Sturzangriff",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &ldquo;rennend&rdquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
"experiencePoints": 10
},
"sort": 1000000,
"flags": {
"core": {
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
"effects": [],
"folder": null,
"permission": {
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}
},
{
"_id": "lOr6f4vMoBBOEPB7",
"name": "Verschlingen",
"type": "specialCreatureAbility",
"data": {
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"experiencePoints": 25
},
"sort": 1100000,
"flags": {
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
"effects": [],
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}
},
{
"_id": "yTFT0UXNa9s9pbM4",
"name": "Wesen des Lichts (Settingoption)",
"type": "specialCreatureAbility",
"data": {
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"sort": 1200000,
"flags": {
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png",
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},
{
"_id": "XsKjxXO7k3vIMyfQ",
"name": "Zerstampfen",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
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"sort": 1300000,
"flags": {
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
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}
],
"effects": [],
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"sort": 0,
"permission": {
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},
"flags": {}
},
{
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"name": "Gargyl",
"type": "creature",
"img": "systems/ds4/assets/tokens/devin-night/gargoyle-gray.png",
"data": {
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"mind": {
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},
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}
},
"combatValues": {
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"value": 10
},
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},
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},
"movement": {
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"meleeAttack": {
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"rangedAttack": {
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},
"spellcasting": {
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},
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}
},
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"foeFactor": 6,
"creatureType": "magicalEntity",
"sizeCategory": "small",
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"description": ""
}
},
"token": {
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"img": "systems/ds4/assets/tokens/devin-night/gargoyle*.png",
"tint": null,
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"scale": 0.7,
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"lightColor": null,
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"intensity": 5
},
"actorId": "Bqpw2yiq6CEa1oAN",
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"disposition": -1,
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"bar1": {
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},
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},
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"alpha": 1,
"x": null,
"y": null,
"elevation": null
},
"items": [
{
"_id": "XGrSqryhxGUlUJkC",
"name": "Steinklaue",
"type": "weapon",
"data": {
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"quantity": 1,
"price": 0,
"availability": "unset",
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"equipped": true,
"attackType": "melee",
"weaponBonus": 2,
"opponentDefense": 0
},
"sort": 100000,
"flags": {},
"img": "icons/svg/mystery-man.svg",
"effects": [],
"folder": null,
"permission": {
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}
},
{
"_id": "e28wsq9gdMv8u94N",
"name": "Steinwesen",
"type": "armor",
"data": {
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"price": 0,
"availability": "unset",
"storageLocation": "-",
"equipped": true,
"armorValue": 4,
"armorMaterialType": "natural",
"armorType": "body"
},
"sort": 200000,
"flags": {},
"img": "icons/svg/mystery-man.svg",
"effects": [],
"folder": null,
"permission": {
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}
},
{
"_id": "ur7rgX6JTOwscpm5",
"name": "Anfällig (Luft)",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Erh&auml;lt doppelten Schaden durch Blitz-, Sturm- und Windangriffe.</p>",
"experiencePoints": 0
},
"sort": 300000,
"flags": {
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png",
"effects": [],
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"permission": {
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}
},
{
"_id": "XSowCGPLnuUUt0gb",
"name": "Dunkelsicht",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
"experiencePoints": 7
},
"sort": 400000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
"effects": [],
"folder": null,
"permission": {
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}
},
{
"_id": "IEf4b9ukDhSecShW",
"name": "Fliegen",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &ldquo;Rennen&rdquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
"experiencePoints": 15
},
"sort": 500000,
"flags": {
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
"effects": [],
"folder": null,
"permission": {
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}
},
{
"_id": "7x3a6bQcUXDNNjfx",
"name": "Geistesimmun",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschl&auml;ferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>",
"experiencePoints": 10
},
"sort": 600000,
"flags": {
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png",
"effects": [],
"folder": null,
"permission": {
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}
},
{
"_id": "ILpCHZ6o5GV4NakU",
"name": "Kletterläufer",
"type": "specialCreatureAbility",
"data": {
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"experiencePoints": 10
},
"sort": 700000,
"flags": {
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/climber.png",
"effects": [],
"folder": null,
"permission": {
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}
},
{
"_id": "iZL3YxmtOHvZvYgW",
"name": "Natürliche Waffen",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
"experiencePoints": 0
},
"sort": 800000,
"flags": {
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"sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
"effects": [],
"folder": null,
"permission": {
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}
},
{
"_id": "FydhkYVuUuHNXzxS",
"name": "Sturzangriff",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &ldquo;rennend&rdquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
"experiencePoints": 10
},
"sort": 900000,
"flags": {
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
"effects": [],
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"permission": {
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}
}
],
"effects": [],
"folder": null,
"sort": 0,
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},
"flags": {}
},
{
"_id": "HSgR2FXUmsT2zfIc",
"name": "Golem, Knochen-",
"type": "creature",
"img": "icons/svg/mystery-man.svg",
"data": {
"attributes": {
"body": {
"base": 10,
"mod": 0
},
"mobility": {
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},
"mind": {
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}
},
"traits": {
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},
"constitution": {
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},
"agility": {
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},
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},
"intellect": {
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},
"aura": {
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}
},
"combatValues": {
"hitPoints": {
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"value": 40
},
"defense": {
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},
"initiative": {
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},
"movement": {
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"meleeAttack": {
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"rangedAttack": {
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"spellcasting": {
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},
"targetedSpellcasting": {
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}
},
"baseInfo": {
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"foeFactor": 11,
"creatureType": "construct",
"sizeCategory": "large",
"experiencePoints": 148,
"description": "<p><strong>Herstellung:</strong>&nbsp;2613 GM + Schreinern</p>"
}
},
"token": {
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"name": "Golem, Knochen-",
"displayName": 0,
"img": "icons/svg/mystery-man.svg",
"tint": null,
"width": 2,
"height": 2,
"scale": 1,
"mirrorX": false,
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"dimSight": 0,
"brightSight": 0,
"dimLight": 0,
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"lightColor": null,
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},
"actorId": "o3KlmaUUDMl8taYP",
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"disposition": -1,
"displayBars": 30,
"bar1": {
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},
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},
"randomImg": false,
"alpha": 1
},
"items": [
{
"_id": "KzEfCqb54s8Ju7x1",
"name": "Knochenpranke",
"type": "weapon",
"data": {
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"quantity": 1,
"price": 0,
"availability": "unset",
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"equipped": true,
"attackType": "melee",
"weaponBonus": 2,
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},
"sort": 100000,
"flags": {},
"img": "icons/svg/mystery-man.svg",
"effects": [],
"folder": null,
"permission": {
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}
},
{
"_id": "lB0BTGi2Qp2IpbTp",
"name": "Dunkelsicht",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
"experiencePoints": 7
},
"sort": 400000,
"flags": {
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
"effects": [],
"folder": null,
"permission": {
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}
},
{
"_id": "QTbksMwiH60vH9lT",
"name": "Geistesimmun",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschl&auml;ferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>",
"experiencePoints": 10
},
"sort": 500000,
"flags": {
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png",
"effects": [],
"folder": null,
"permission": {
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}
},
{
"_id": "7HsvjAKlmOXSvm6e",
"name": "Schleudern",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden/3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
"experiencePoints": 10
},
"sort": 600000,
"flags": {
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"sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
"effects": [],
"folder": null,
"permission": {
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}
},
{
"_id": "y8yRArJSJhHTdPXU",
"name": "Sturmangriff",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
"experiencePoints": 10
},
"sort": 700000,
"flags": {
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"sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
"effects": [],
"folder": null,
"permission": {
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}
},
{
"_id": "43U10Znpq4coew6C",
"name": "Mehrere Angriffe (+3)",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Kann mit seinen insgesamt vier Armen 3 zus&auml;tzliche Angriffe in jeder Runde aktionsfrei ausf&uuml;hren.</p>\n<p>&nbsp;</p>",
"experiencePoints": -1
},
"sort": 550000,
"flags": {
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
"effects": [],
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}
},
{
"_id": "Lu7kcH5ekEpY8YDU",
"name": "Mehrere Angriffglieder (+4)",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Greift mit insgesamt 4 Armen an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen/zertr&uuml;mmern, wodurch die Angriffsanzahl sinkt.</p>\n<p>&nbsp;</p>",
"experiencePoints": 0
},
"sort": 575000,
"flags": {
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-limbs.png",
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"permission": {
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}
}
],
"effects": [],
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},
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},
{
"_id": "HgTRHAjq1YBk40sO",
"name": "Echsenmensch",
"type": "creature",
"img": "systems/ds4/assets/tokens/devin-night/lizard-man-green-dark.png",
"data": {
"attributes": {
"body": {
"base": 9,
"mod": 0
},
"mobility": {
"base": 8,
"mod": 0
},
"mind": {
"base": 3,
"mod": 0
}
},
"traits": {
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"base": 4,
"mod": 0
},
"constitution": {
"base": 2,
"mod": 0
},
"agility": {
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"mod": 0
},
"dexterity": {
"base": 2,
"mod": 0
},
"intellect": {
"base": 2,
"mod": 0
},
"aura": {
"base": 0,
"mod": 0
}
},
"combatValues": {
"hitPoints": {
"mod": 0,
"value": 21
},
"defense": {
"mod": 2
},
"initiative": {
"mod": 0
},
"movement": {
"mod": 0
},
"meleeAttack": {
"mod": 0
},
"rangedAttack": {
"mod": 0
},
"spellcasting": {
"mod": 0
},
"targetedSpellcasting": {
"mod": 0
}
},
"baseInfo": {
"loot": "BW 1B:12, #2B:17",
"foeFactor": 3,
"creatureType": "humanoid",
"sizeCategory": "normal",
"experiencePoints": 71,
"description": ""
}
},
"token": {
"flags": {},
"name": "Echsenmensch",
"displayName": 0,
"img": "systems/ds4/assets/tokens/devin-night/lizard-man*.png",
"tint": null,
"width": 1,
"height": 1,
"scale": 1,
"mirrorX": false,
"mirrorY": false,
"lockRotation": false,
"rotation": 0,
"vision": false,
"dimSight": 0,
"brightSight": 0,
"dimLight": 0,
"brightLight": 0,
"sightAngle": 0,
"lightAngle": 0,
"lightColor": null,
"lightAlpha": 1,
"lightAnimation": {
"speed": 5,
"intensity": 5
},
"actorId": "uxYax06e6oRSDkj8",
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"disposition": -1,
"displayBars": 30,
"bar1": {
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},
"bar2": {
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"name": "Wesen der Dunkelheit (Settingoption)",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
"experiencePoints": 5
},
"sort": 600000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
"effects": [],
"folder": null,
"permission": {
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}
}
],
"effects": [],
"folder": null,
"sort": 0,
"permission": {
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},
"flags": {}
},
{
"_id": "KlpfMH3L3pL82SSd",
"name": "Erwachsener Drache (Weiss)",
"type": "creature",
"img": "systems/ds4/assets/tokens/devin-night/dragon-white.png",
"data": {
"attributes": {
"body": {
"base": 24,
"mod": 0
},
"mobility": {
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"mod": 0
},
"mind": {
"base": 10,
"mod": 0
}
},
"traits": {
"strength": {
"base": 6,
"mod": 0
},
"constitution": {
"base": 6,
"mod": 0
},
"agility": {
"base": 4,
"mod": 0
},
"dexterity": {
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"mod": 0
},
"intellect": {
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"mod": 0
},
"aura": {
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"mod": 0
}
},
"combatValues": {
"hitPoints": {
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"value": 600
},
"defense": {
"mod": 0
},
"initiative": {
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},
"movement": {
"mod": 11
},
"meleeAttack": {
"mod": 0
},
"rangedAttack": {
"mod": 0
},
"spellcasting": {
"mod": 0
},
"targetedSpellcasting": {
"mod": 0
}
},
"baseInfo": {
"loot": "Trophäe (BW 8A:W20+10), BW #(A:W20+10)x10, #12M:20",
"foeFactor": 63,
"creatureType": "magicalEntity",
"sizeCategory": "colossal",
"experiencePoints": 907,
"description": "<h1>Drachenarten</h1>\n<table style=\"width: 634px;\" border=\"1\">\n<tbody>\n<tr>\n<td>Farbe</td>\n<td>Odem</td>\n<td>Wesen...</td>\n</tr>\n<tr>\n<td>Blau</td>\n<td>Blitz-</td>\n<td>...der Dunkelheit</td>\n</tr>\n<tr>\n<td>Bronze</td>\n<td>Schallwellen-</td>\n<td>...des Lichts</td>\n</tr>\n<tr>\n<td>Gelb</td>\n<td>Sandsturm-</td>\n<td>...der Dunkelheit</td>\n</tr>\n<tr>\n<td>Gold</td>\n<td>Licht-</td>\n<td>...des Lichts</td>\n</tr>\n<tr>\n<td>Gr&uuml;n</td>\n<td>Giftgas-</td>\n<td>...der Dunkelheit</td>\n</tr>\n<tr>\n<td>Rot</td>\n<td>Feuer-</td>\n<td>...der Dunkelheit</td>\n</tr>\n<tr>\n<td>Schwarz</td>\n<td>S&auml;ure-</td>\n<td>...der Dunkelheit</td>\n</tr>\n<tr>\n<td>Silber</td>\n<td>Quecksilber-</td>\n<td>...des Lichts</td>\n</tr>\n<tr>\n<td>Weiss</td>\n<td>Frost-</td>\n<td>...der Dunkelheit</td>\n</tr>\n</tbody>\n</table>"
}
},
"token": {
"flags": {},
"name": "Erwachsener Drache",
"displayName": 0,
"img": "systems/ds4/assets/tokens/devin-night/dragon-white.png",
"tint": null,
"width": 4,
"height": 4,
"scale": 1,
"mirrorX": false,
"mirrorY": false,
"lockRotation": false,
"rotation": 0,
"vision": false,
"dimSight": 0,
"brightSight": 0,
"dimLight": 0,
"brightLight": 0,
"sightAngle": 0,
"lightAngle": 0,
"lightColor": null,
"lightAlpha": 1,
"lightAnimation": {
"speed": 5,
"intensity": 5
},
"actorId": "nylQOskI33K0K84V",
"actorLink": false,
"disposition": -1,
"displayBars": 30,
"bar1": {
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},
"bar2": {
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},
"randomImg": false,
"alpha": 1,
"x": null,
"y": null,
"elevation": null
},
"items": [
{
"_id": "fogg4p9NQnpcBTUp",
"name": "Mehrere Angriffe",
"type": "weapon",
"data": {
"description": "",
"quantity": 1,
"price": 0,
"availability": "unset",
"storageLocation": "-",
"equipped": true,
"attackType": "meleeRanged",
"weaponBonus": 5,
"opponentDefense": -5
},
"sort": 100000,
"flags": {},
"img": "icons/svg/mystery-man.svg",
"effects": [],
"folder": null,
"permission": {
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}
},
{
"_id": "BwxnkXHThNRptudp",
"name": "Panzerschuppen",
"type": "armor",
"data": {
"description": "",
"quantity": 1,
"price": 0,
"availability": "unset",
"storageLocation": "-",
"equipped": true,
"armorValue": 5,
"armorMaterialType": "natural",
"armorType": "body"
},
"sort": 200000,
"flags": {},
"img": "icons/svg/mystery-man.svg",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "VFP6bNPYcASg0JWE",
"name": "Dunkelsicht",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
"experiencePoints": 7
},
"sort": 400000,
"flags": {
"core": {
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
"effects": [],
"folder": null,
"permission": {
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}
},
{
"_id": "o4o3thrxtXrhRWYT",
"name": "Fliegen",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &ldquo;Rennen&rdquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
"experiencePoints": 15
},
"sort": 500000,
"flags": {
"core": {
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "nFNJLYh2O5rOFY89",
"name": "Mehrere Angriffe (+1)",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>\n<p>&nbsp;</p>",
"experiencePoints": -1
},
"sort": 600000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "h5HdNw0r06ffdOwr",
"name": "Natürliche Waffen",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
"experiencePoints": 0
},
"sort": 700000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "yjkoipelFXEzcy1x",
"name": "Frost-Odem",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) - nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5m langer Kegel (am Ende GE x 3m breit).</p>",
"experiencePoints": -1
},
"sort": 800000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "LHdWF7tVc3uHC0LW",
"name": "Schleudern",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden/3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
"experiencePoints": 10
},
"sort": 900000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "ltDNoswX7EaA2d2X",
"name": "Sturzangriff",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &ldquo;rennend&rdquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
"experiencePoints": 10
},
"sort": 1000000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.eWuQlQYF3VmyR0kt"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "lOr6f4vMoBBOEPB7",
"name": "Verschlingen",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
"experiencePoints": 25
},
"sort": 1100000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.fY7yRpxhQTIV5G2p"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "XsKjxXO7k3vIMyfQ",
"name": "Zerstampfen",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
"experiencePoints": 15
},
"sort": 1300000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.02QMKm8MHzz8yAxL"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "pX6BSfPqftBLxuhf",
"name": "Angst (3)",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI+VE+Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -3 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
"experiencePoints": 30
},
"sort": 300000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.blDuh7uVVhaNSUVU"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "27WSvh2zN2Th7iAs",
"name": "Wesen der Dunkelheit (Settingoption)",
"type": "specialCreatureAbility",
"img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
"data": {
"description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
"experiencePoints": 5
},
"effects": [],
"folder": null,
"sort": 1150000,
"permission": {
"default": 0
},
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
}
}
}
],
"effects": [],
"folder": null,
"sort": 0,
"permission": {
"default": 0
},
"flags": {}
},
{
"_id": "Ko3jVM757Kr89IQr",
"name": "Erwachsener Drache (Bronze)",
"type": "creature",
"img": "systems/ds4/assets/tokens/devin-night/dragon-bronze.png",
"data": {
"attributes": {
"body": {
"base": 24,
"mod": 0
},
"mobility": {
"base": 16,
"mod": 0
},
"mind": {
"base": 10,
"mod": 0
}
},
"traits": {
"strength": {
"base": 6,
"mod": 0
},
"constitution": {
"base": 6,
"mod": 0
},
"agility": {
"base": 4,
"mod": 0
},
"dexterity": {
"base": 4,
"mod": 0
},
"intellect": {
"base": 2,
"mod": 0
},
"aura": {
"base": 3,
"mod": 0
}
},
"combatValues": {
"hitPoints": {
"mod": 560,
"value": 600
},
"defense": {
"mod": 0
},
"initiative": {
"mod": 0
},
"movement": {
"mod": 11
},
"meleeAttack": {
"mod": 0
},
"rangedAttack": {
"mod": 0
},
"spellcasting": {
"mod": 0
},
"targetedSpellcasting": {
"mod": 0
}
},
"baseInfo": {
"loot": "Trophäe (BW 8A:W20+10), BW #(A:W20+10)x10, #12M:20",
"foeFactor": 63,
"creatureType": "magicalEntity",
"sizeCategory": "colossal",
"experiencePoints": 907,
"description": null
}
},
"token": {
"flags": {},
"name": "Erwachsener Drache",
"displayName": 0,
"img": "systems/ds4/assets/tokens/devin-night/dragon-bronze.png",
"tint": null,
"width": 4,
"height": 4,
"scale": 1,
"mirrorX": false,
"mirrorY": false,
"lockRotation": false,
"rotation": 0,
"vision": false,
"dimSight": 0,
"brightSight": 0,
"dimLight": 0,
"brightLight": 0,
"sightAngle": 0,
"lightAngle": 0,
"lightColor": null,
"lightAlpha": 1,
"lightAnimation": {
"speed": 5,
"intensity": 5
},
"actorId": "nylQOskI33K0K84V",
"actorLink": false,
"disposition": -1,
"displayBars": 30,
"bar1": {
"attribute": "combatValues.hitPoints"
},
"bar2": {
"attribute": null
},
"randomImg": false,
"alpha": 1,
"x": null,
"y": null,
"elevation": null
},
"items": [
{
"_id": "fogg4p9NQnpcBTUp",
"name": "Mehrere Angriffe",
"type": "weapon",
"data": {
"description": "",
"quantity": 1,
"price": 0,
"availability": "unset",
"storageLocation": "-",
"equipped": true,
"attackType": "meleeRanged",
"weaponBonus": 5,
"opponentDefense": -5
},
"sort": 100000,
"flags": {},
"img": "icons/svg/mystery-man.svg",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "BwxnkXHThNRptudp",
"name": "Panzerschuppen",
"type": "armor",
"data": {
"description": "",
"quantity": 1,
"price": 0,
"availability": "unset",
"storageLocation": "-",
"equipped": true,
"armorValue": 5,
"armorMaterialType": "natural",
"armorType": "body"
},
"sort": 200000,
"flags": {},
"img": "icons/svg/mystery-man.svg",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "VFP6bNPYcASg0JWE",
"name": "Dunkelsicht",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
"experiencePoints": 7
},
"sort": 400000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "o4o3thrxtXrhRWYT",
"name": "Fliegen",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &ldquo;Rennen&rdquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
"experiencePoints": 15
},
"sort": 500000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "nFNJLYh2O5rOFY89",
"name": "Mehrere Angriffe (+1)",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>\n<p>&nbsp;</p>",
"experiencePoints": -1
},
"sort": 600000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "h5HdNw0r06ffdOwr",
"name": "Natürliche Waffen",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
"experiencePoints": 0
},
"sort": 700000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "yjkoipelFXEzcy1x",
"name": "Schallwellen-Odem",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) - nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5m langer Kegel (am Ende GE x 3m breit).</p>",
"experiencePoints": -1
},
"sort": 800000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.sDffbUUXg88Vn2Pq"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "LHdWF7tVc3uHC0LW",
"name": "Schleudern",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden/3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
"experiencePoints": 10
},
"sort": 900000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.5PdSHi6PY4TNV9rP"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "ltDNoswX7EaA2d2X",
"name": "Sturzangriff",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &ldquo;rennend&rdquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
"experiencePoints": 10
},
"sort": 1000000,
"flags": {
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{
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{
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},
{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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},
{
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{
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{
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},
{
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"sort": 700000,
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},
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{
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{
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{
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{
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{
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{
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{
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{
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"sort": 900000,
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{
"_id": "ltDNoswX7EaA2d2X",
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"experiencePoints": 10
},
"sort": 1000000,
"flags": {
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
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{
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{
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{
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{
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{
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{
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{
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"sort": 300000,
"flags": {
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},
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{
"_id": "yUtiK9PSMcNcvXfr",
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"sort": 400000,
"flags": {
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},
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{
"_id": "F3UjrYhsbCLoyFm3",
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},
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},
{
"_id": "hewKWM2G62KKAj7L",
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{
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},
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{
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},
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},
{
"_id": "nX0rcnKD1xHYwysw",
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"img": "systems/ds4/assets/icons/official/special-creature-abilities/power-of-the-dead.png",
"data": {
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{
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],
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},
"icon": "icons/svg/aura.svg",
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],
"folder": null,
"sort": 700000,
"permission": {
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],
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},
{
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],
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],
"folder": null,
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},
{
"_id": "PKPmkOMLDGwS9QZJ",
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{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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{
"_id": "OgwADTLcESeGWMih",
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{
"_id": "vZZ50RNjZbkNI0Ha",
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},
{
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},
{
"_id": "pBC4SwfIsoVZ5Org",
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{
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},
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{
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{
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{
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},
{
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},
{
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},
{
"_id": "o4o3thrxtXrhRWYT",
"name": "Fliegen",
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},
{
"_id": "nFNJLYh2O5rOFY89",
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{
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{
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"experiencePoints": -1
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"sort": 800000,
"flags": {
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},
{
"_id": "LHdWF7tVc3uHC0LW",
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"experiencePoints": 10
},
"sort": 900000,
"flags": {
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
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}
},
{
"_id": "ltDNoswX7EaA2d2X",
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"experiencePoints": 10
},
"sort": 1000000,
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},
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}
},
{
"_id": "lOr6f4vMoBBOEPB7",
"name": "Verschlingen",
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},
{
"_id": "XsKjxXO7k3vIMyfQ",
"name": "Zerstampfen",
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},
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}
},
{
"_id": "pX6BSfPqftBLxuhf",
"name": "Angst (3)",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI+VE+Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -3 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
"experiencePoints": 30
},
"sort": 300000,
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
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}
},
{
"_id": "XdTwK8lRxVvGfKja",
"name": "Wesen der Dunkelheit (Settingoption)",
"type": "specialCreatureAbility",
"img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
"data": {
"description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
"experiencePoints": 5
},
"effects": [],
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"sort": 1150000,
"permission": {
"default": 0
},
"flags": {
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}
}
],
"effects": [],
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},
{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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"name": "Mehrere Angriffe (+1)",
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{
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{
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{
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{
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{
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{
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{
"_id": "8lyV8jx9ZVqPA4kF",
"name": "Werteverlust (GEI)",
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{
"_id": "3sJtgHHEkOmTNLEL",
"name": "Gedankenzehrerstrahl",
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{
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"name": "Wasserelementar III",
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},
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{
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},
{
"_id": "NKUKD1KfNTpKZygj",
"name": "Anfällig (Feuer)",
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},
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},
{
"_id": "VCmj5YFjcDb1Slay",
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{
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}
},
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},
{
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},
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{
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{
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},
{
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{
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{
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{
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{
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{
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"sort": 900000,
"flags": {
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},
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{
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"flags": {
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},
{
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"sort": 1100000,
"flags": {
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{
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{
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{
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{
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},
{
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},
{
"_id": "o4o3thrxtXrhRWYT",
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},
{
"_id": "nFNJLYh2O5rOFY89",
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},
{
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},
{
"_id": "yjkoipelFXEzcy1x",
"name": "Feuer-Odem",
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"data": {
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{
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{
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{
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},
{
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{
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{
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{
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{
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{
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{
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{
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"img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
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{
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{
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{
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{
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{
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{
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{
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{
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{
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},
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},
{
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},
{
"_id": "OfL0gyUOJjAOW3xA",
"name": "Fliegen",
"type": "specialCreatureAbility",
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"experiencePoints": 15
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"sort": 300000,
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
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},
{
"_id": "eH5vkCneA5sLHkmp",
"name": "Natürliche Waffen",
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},
{
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{
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},
{
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},
{
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},
{
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],
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{
"_id": "mOQ21HFNisTfu7ve",
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"combatValues": {
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"mod": 0
},
"initiative": {
"mod": 0
},
"movement": {
"mod": 2.5
},
"meleeAttack": {
"mod": 0
},
"rangedAttack": {
"mod": 0
},
"spellcasting": {
"mod": 0
},
"targetedSpellcasting": {
"mod": 0
}
},
"baseInfo": {
"loot": "Trophäe (BW 1A:10)",
"foeFactor": 2,
"creatureType": "humanoid",
"sizeCategory": "normal",
"experiencePoints": 81,
"description": ""
}
},
"token": {
"flags": {},
"name": "Wolf",
"displayName": 0,
"img": "systems/ds4/assets/tokens/devin-night/wolf*.png",
"tint": null,
"width": 1,
"height": 1,
"scale": 1,
"mirrorX": false,
"mirrorY": false,
"lockRotation": false,
"rotation": 0,
"vision": false,
"dimSight": 0,
"brightSight": 0,
"dimLight": 0,
"brightLight": 0,
"sightAngle": 0,
"lightAngle": 0,
"lightColor": null,
"lightAlpha": 1,
"lightAnimation": {
"speed": 5,
"intensity": 5
},
"actorId": "QFSA7hIyJjmVsd6Z",
"actorLink": false,
"disposition": -1,
"displayBars": 30,
"bar1": {
"attribute": "combatValues.hitPoints"
},
"bar2": {
"attribute": null
},
"randomImg": true,
"alpha": 1,
"x": null,
"y": null,
"elevation": null
},
"items": [
{
"_id": "CbeR35FgiGzc1xtl",
"name": "Kräftiger Biss",
"type": "weapon",
"data": {
"description": "",
"quantity": 1,
"price": 0,
"availability": "unset",
"storageLocation": "-",
"equipped": true,
"attackType": "melee",
"weaponBonus": 2,
"opponentDefense": -1
},
"sort": 100000,
"flags": {},
"img": "icons/svg/mystery-man.svg",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "PZ9G8IZoP5eiPQEx",
"name": "Wolfspelz",
"type": "armor",
"data": {
"description": "",
"quantity": 1,
"price": 0,
"availability": "unset",
"storageLocation": "-",
"equipped": true,
"armorValue": 1,
"armorMaterialType": "natural",
"armorType": "body"
},
"sort": 200000,
"flags": {},
"img": "icons/svg/mystery-man.svg",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "ZDZ9qHG17DjQWhSE",
"name": "Nachtsicht",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Kann bei einem Mindestma&szlig; an Licht noch sehen wie am helllichten Tag.</p>",
"experiencePoints": 5
},
"sort": 300000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "nvwGqdzQA4Mf37Ci",
"name": "Natürliche Waffen",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
"experiencePoints": 0
},
"sort": 400000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "PQZ9xUYQyQHv8gEy",
"name": "Sturmangriff",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
"experiencePoints": 10
},
"sort": 500000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.L0dxlrCY14bLyUdQ"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
}
],
"effects": [],
"folder": null,
"sort": 0,
"permission": {
"default": 0
},
"flags": {}
},
{
"_id": "oVKL6zJ2kYMmBuYx",
"name": "Leichnam",
"type": "creature",
"img": "systems/ds4/assets/tokens/devin-night/lich.png",
"data": {
"attributes": {
"body": {
"base": 7,
"mod": 0
},
"mobility": {
"base": 6,
"mod": 0
},
"mind": {
"base": 9,
"mod": 0
}
},
"traits": {
"strength": {
"base": 0,
"mod": 0
},
"constitution": {
"base": 4,
"mod": 0
},
"agility": {
"base": 0,
"mod": 0
},
"dexterity": {
"base": 4,
"mod": 0
},
"intellect": {
"base": 8,
"mod": 0
},
"aura": {
"base": 8,
"mod": 0
}
},
"combatValues": {
"hitPoints": {
"mod": 1,
"value": 39
},
"defense": {
"mod": 0
},
"initiative": {
"mod": 0
},
"movement": {
"mod": 0
},
"meleeAttack": {
"mod": 0
},
"rangedAttack": {
"mod": 0
},
"spellcasting": {
"mod": 0
},
"targetedSpellcasting": {
"mod": 0
}
},
"baseInfo": {
"loot": "BW #(A:20)x10, #10M:20",
"foeFactor": 26,
"creatureType": "undead",
"sizeCategory": "normal",
"experiencePoints": 299,
"description": ""
}
},
"token": {
"flags": {},
"name": "Leichnam",
"displayName": 0,
"img": "systems/ds4/assets/tokens/devin-night/lich.png",
"tint": null,
"width": 1,
"height": 1,
"scale": 1,
"mirrorX": false,
"mirrorY": false,
"lockRotation": false,
"rotation": 0,
"vision": false,
"dimSight": 0,
"brightSight": 0,
"dimLight": 0,
"brightLight": 0,
"sightAngle": 0,
"lightAngle": 0,
"lightColor": null,
"lightAlpha": 1,
"lightAnimation": {
"speed": 5,
"intensity": 5
},
"actorId": "9ioIzodwZpa1EdpD",
"actorLink": false,
"disposition": -1,
"displayBars": 30,
"bar1": {
"attribute": "combatValues.hitPoints"
},
"bar2": {
"attribute": ""
},
"randomImg": false,
"alpha": 1,
"x": null,
"y": null,
"elevation": null
},
"items": [
{
"_id": "J2eP8hBIWtgayfhH",
"name": "Angst (1)",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI+VE+Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
"experiencePoints": 10
},
"sort": 300000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.rUA7XVCeDkREYfi8"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "sNIMYcSm0y83hby7",
"name": "Geistesimmun",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschl&auml;ferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>",
"experiencePoints": 10
},
"sort": 400000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.ziB3j0RSbWMtq1LX"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/mind-immunity.png",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "exyyjDtEIdHRcx4n",
"name": "Wesen der Dunkelheit (Settingoption)",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
"experiencePoints": 5
},
"sort": 600000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "H5OFCD08Z8qzqwm7",
"name": "Arkanes Schwert",
"type": "spell",
"data": {
"description": "<p> Ein Schwert aus hellem (oder je nach Belieben auch dunklem) Licht erscheint innerhalb eines Radius von VE in Metern um den Zauberwirker herum.</p>\n<p>Innerhalb&nbsp; dieses&nbsp; Wirkungsbereiches k&auml;mpft es v&ouml;llig selbstst&auml;ndig, h&ouml;rt jedoch auf gedankliche Kampfkommandos seines Beschw&ouml;reres wie &bdquo;Greif den gro&szlig;en Troll an&ldquo; oder &bdquo;Sch&uuml;tze mich&ldquo;.</p>\n<p>Bewegt sich der Zauberwirker, wandert der Wirkungsbereich des Schwertes mit ihm mit, so dass die magische Klinge niemals mehr als VE in Metern von ihm getrennt sein kann. <br />Das Schwert l&ouml;st sich in seine arkanen Bestandteile auf, sobald seine (nicht heilbaren) LK auf Null oder niedriger sinken bzw. die Zauberdauer verstrichen ist.</p>\n<p>S&auml;mtliche Kampfwerte des Schwertes entsprechen der Stufe des Zauberwirkers +10. <br />Die einzige Ausnahme bildet der Laufen-Wert, der dem doppelten Laufen-Wert des Zauberwirkers entspricht.</p>",
"equipped": false,
"spellType": "spellcasting",
"bonus": "0",
"spellCategory": "unset",
"maxDistance": {
"value": "",
"unit": "meter"
},
"effectRadius": {
"value": "VE",
"unit": "meter"
},
"duration": {
"value": "VE x 2",
"unit": "rounds"
},
"cooldownDuration": {
"value": "24",
"unit": "hours"
},
"minimumLevels": {
"healer": null,
"wizard": 10,
"sorcerer": 8
}
},
"sort": 700000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.VjvrapwDmBvGYmfj"
}
},
"img": "systems/ds4/assets/icons/game-icons/lorc/sword-wound.svg",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "MWFkDanoUA9nJqOI",
"name": "Ebenentor",
"type": "spell",
"data": {
"description": "<p> &Ouml;ffnet ein Tor zu einer anderen Existenzebene, die der Zauberwirker namentlich nennen muss. Das Tor&nbsp; schlie&szlig;t sich, sobald VE/2 Wesen es durchschritten haben, oder die Spruchdauer abgelaufen ist.</p>",
"equipped": false,
"spellType": "spellcasting",
"bonus": "-8",
"spellCategory": "unset",
"maxDistance": {
"value": "VE",
"unit": "meter"
},
"effectRadius": {
"value": "",
"unit": "meter"
},
"duration": {
"value": "VE",
"unit": "minutes"
},
"cooldownDuration": {
"value": "W20",
"unit": "days"
},
"minimumLevels": {
"healer": null,
"wizard": 18,
"sorcerer": 16
}
},
"sort": 800000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.MKlGqhjQa3GZu4gq"
}
},
"img": "systems/ds4/assets/icons/game-icons/lorc/magic-portal.svg",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "QH2FwPCZBMbSuu4w",
"name": "Einschläfern",
"type": "spell",
"data": {
"description": "<p> Dieser Zauber schl&auml;fert eine maximale Anzahl von Zielen gleich der Stufe des Zauberwirkers ein. Es handelt sich dabei um einen nat&uuml;rlichen Schlaf, aus dem man durch Kampfl&auml;rm u.&auml;. erwachen kann.</p>",
"equipped": false,
"spellType": "spellcasting",
"bonus": "-(KÖR+VE)/2 des jeweiligen Ziels",
"spellCategory": "mindAffecting",
"maxDistance": {
"value": "",
"unit": "meter"
},
"effectRadius": {
"value": "VE x 2",
"unit": "meter"
},
"duration": {
"value": "Sofort",
"unit": "custom"
},
"cooldownDuration": {
"value": "10",
"unit": "rounds"
},
"minimumLevels": {
"healer": 2,
"wizard": 5,
"sorcerer": 5
}
},
"sort": 900000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.CrZ8L7oaWvPjLou0"
}
},
"img": "systems/ds4/assets/icons/game-icons/lorc/sleepy.svg",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "BL9g5R24sZ4pl2SN",
"name": "Flammeninferno",
"type": "spell",
"data": {
"description": "<p><strong><span dir=\"ltr\">Effekt:</span></strong><span dir=\"ltr\"> Eine kreisrunde Fl&auml;che mit einem </span><span dir=\"ltr\">Radius von VE in Metern geht in Flammen </span><span dir=\"ltr\">auf. Jeder in dem Inferno erh&auml;lt pro </span><span dir=\"ltr\">Kampfrunde nicht abwehrbaren Schaden in </span><span dir=\"ltr\">H&ouml;he des Probenergebnisses.</span></p>",
"equipped": false,
"spellType": "targetedSpellcasting",
"bonus": "5",
"spellCategory": "fire",
"maxDistance": {
"value": "VE x 10",
"unit": "meter"
},
"effectRadius": {
"value": "",
"unit": "meter"
},
"duration": {
"value": "VE",
"unit": "rounds"
},
"cooldownDuration": {
"value": "24",
"unit": "hours"
},
"minimumLevels": {
"healer": null,
"wizard": 15,
"sorcerer": 15
}
},
"sort": 1000000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.7ybmodIkWDP1z1D6"
}
},
"img": "systems/ds4/assets/icons/game-icons/lorc/fire-wave.svg",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "7qXCfQZMPpbaQaDg",
"name": "Frostschock",
"type": "spell",
"data": {
"description": "<p><strong><span dir=\"ltr\">Effekt:</span></strong><span dir=\"ltr\"> Ein Eisstrahl schie&szlig;t aus den </span><span dir=\"ltr\">H&auml;nden des Zauberwirkers. Gegen den </span><span dir=\"ltr\">Schaden dieses frostigen Zauber ist keine </span><span dir=\"ltr\">Abwehr zul&auml;ssig. </span></p>\n<p><span dir=\"ltr\">Zudem wird das Ziel magisch eingefroren, </span><span dir=\"ltr\">bis VE Kampfrunden verstrichen sind oder </span><span dir=\"ltr\">es Schaden erh&auml;lt.</span></p>",
"equipped": false,
"spellType": "targetedSpellcasting",
"bonus": "3",
"spellCategory": "ice",
"maxDistance": {
"value": "VE x 10",
"unit": "meter"
},
"effectRadius": {
"value": "",
"unit": "meter"
},
"duration": {
"value": "Sofort",
"unit": "custom"
},
"cooldownDuration": {
"value": "10",
"unit": "rounds"
},
"minimumLevels": {
"healer": null,
"wizard": 12,
"sorcerer": 16
}
},
"sort": 1100000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.iH2NtsJtMfG0ZAU3"
}
},
"img": "systems/ds4/assets/icons/game-icons/delapouite/frozen-body.svg",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "wH1muHo8xH5Msy3I",
"name": "Gasgestalt",
"type": "spell",
"data": {
"description": "<p><strong><span dir=\"ltr\">Effekt:</span></strong><span dir=\"ltr\"> Das Ziel - samt seiner getragenen </span><span dir=\"ltr\">Ausr&uuml;stung - wird gasf&ouml;rmig und kann </span><span dir=\"ltr\">durch jede noch so kleine &Ouml;ffnung gleiten. </span><span dir=\"ltr\">Das Ziel kann jederzeit die Wirkung des </span><span dir=\"ltr\">Zaubers als freie Aktion beenden. In </span><span dir=\"ltr\">Gasform wird der Laufen-Wert vervierfacht, </span><span dir=\"ltr\">der Charakter kann seine Umgebung </span><span dir=\"ltr\">weiterhin wahrnehmen. In Gastgestalt ist </span><span dir=\"ltr\">es allerdings nicht m&ouml;glich, zu zaubern, zu </span><span dir=\"ltr\">sprechen, anzugreifen oder in andere Wesen </span><span dir=\"ltr\">einzudringen.</span></p>",
"equipped": false,
"spellType": "spellcasting",
"bonus": "0",
"spellCategory": "unset",
"maxDistance": {
"value": "Berühren",
"unit": "meter"
},
"effectRadius": {
"value": "",
"unit": "meter"
},
"duration": {
"value": "Prb. x 5",
"unit": "rounds"
},
"cooldownDuration": {
"value": "24",
"unit": "hours"
},
"minimumLevels": {
"healer": null,
"wizard": 15,
"sorcerer": 18
}
},
"sort": 1200000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.tZJoj1PGrRGe9eMV"
}
},
"img": "systems/ds4/assets/icons/game-icons/delapouite/steam.svg",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "lMO6aaalvxfiUTQh",
"name": "Gehorche",
"type": "spell",
"data": {
"description": "<p><strong><span dir=\"ltr\">Effekt:</span></strong> <span dir=\"ltr\">Bei Erfolg wird das Ziel dem </span><span dir=\"ltr\">Zauberwirker h&ouml;rig und f&uuml;hrt bedingungslos </span><span dir=\"ltr\">jeden seiner Befehle aus (au&szlig;er Selbstmord </span><span dir=\"ltr\">oder -verst&uuml;mmelung). Es w&uuml;rde sogar seine </span><span dir=\"ltr\">eigenen Kameraden angreifen.</span></p>",
"equipped": false,
"spellType": "spellcasting",
"bonus": "-(GEI+VE)/2 des Ziels",
"spellCategory": "mindAffecting",
"maxDistance": {
"value": "VE x 2",
"unit": "meter"
},
"effectRadius": {
"value": "",
"unit": "meter"
},
"duration": {
"value": "VE/2",
"unit": "rounds"
},
"cooldownDuration": {
"value": "24",
"unit": "hours"
},
"minimumLevels": {
"healer": null,
"wizard": 12,
"sorcerer": 10
}
},
"sort": 1300000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.wZYElRaDmhqgzUvQ"
}
},
"img": "systems/ds4/assets/icons/game-icons/delapouite/convince.svg",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "2gJxw0LaVolyoj5u",
"name": "Kontrollieren",
"type": "spell",
"data": {
"description": "<p><span dir=\"ltr\"><strong>Effekt: </strong>Bei Erfolg bringt der Zauberwirker eine maximale Anzahl untoter Ziele gleich seiner Stufe unter Kontrolle, selbst wenn diese einem anderen Zauberwirker unterstehen. </span></p>\n<p><span dir=\"ltr\">Bei zu vielen Untoten entscheidet der Zufall, welche durch den Zauber betroffen sind. Alternativ kann auch ein einzelner Untoter als Ziel bestimmt werden. </span></p>\n<p><span dir=\"ltr\">Kontrollierte Untote unterstehen dem Zauberwirker, f&uuml;hren bedingungslos seine Befehle aus und k&ouml;nnen nur auf Wunsch des Zauberwirkers wieder ihren Frieden finden, oder wenn dieser stirbt. </span></p>\n<p><span dir=\"ltr\">Ein Zauberwirker kann nicht mehr Untote gleichzeitig kontrollieren, als seine eigene Stufe betr&auml;gt.</span></p>",
"equipped": false,
"spellType": "spellcasting",
"bonus": "-(GEI+AU)/2 des Ziels",
"spellCategory": "unset",
"maxDistance": {
"value": "VE x 2",
"unit": "meter"
},
"effectRadius": {
"value": "",
"unit": "meter"
},
"duration": {
"value": "Bis erlöst",
"unit": "custom"
},
"cooldownDuration": {
"value": "10",
"unit": "rounds"
},
"minimumLevels": {
"healer": null,
"wizard": 8,
"sorcerer": 4
}
},
"sort": 1400000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.9gc1CF70165NXymH"
}
},
"img": "systems/ds4/assets/icons/game-icons/cathelineau/fomorian.svg",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "3wEduJKdB86YQpD6",
"name": "Magisches Schloss",
"type": "spell",
"data": {
"description": "<p><span dir=\"ltr\"> Dieser Zauber verschlie&szlig;t auf magische Weise eine Klappe, Truhe, T&uuml;r oder &auml;hnliche &Ouml;ffnung. <br />Das Probenergebnis stellt die Erschwernis dar, um dieses Schloss zu &ouml;ffnen (ob nun mit einem Dietrich, roher Gewalt oder Magie), nur der Zauberwirker selbst kann es ohne Probleme &ouml;ffnen.<br />Der Zauber kann auch auf ein mechanisches Schloss gesprochen werden, um dessen Schlosswert (SW) zu verst&auml;rken.</span></p>",
"equipped": false,
"spellType": "spellcasting",
"bonus": "0",
"spellCategory": "unset",
"maxDistance": {
"value": "Berühren",
"unit": "meter"
},
"effectRadius": {
"value": "",
"unit": "meter"
},
"duration": {
"value": "Bis Schloss geöffnet",
"unit": "custom"
},
"cooldownDuration": {
"value": "5",
"unit": "rounds"
},
"minimumLevels": {
"healer": 3,
"wizard": 1,
"sorcerer": 1
}
},
"sort": 1500000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.dzYAc9ti7ghhkyiX"
}
},
"img": "systems/ds4/assets/icons/game-icons/lorc/padlock.svg",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "0nFQAiOAHwhRSbbI",
"name": "Netz",
"type": "spell",
"data": {
"description": "<p><span dir=\"ltr\"> Ein Netz aus klebriger Astralmasse mit einem Radius von VE/2 in Metern erscheint. <br />Vom Netz getroffene Wesen, welche keine Abwehr dagegen w&uuml;rfeln d&uuml;rfen, halbieren f&uuml;r die Dauer des Zaubers Initiative, Laufen und Schlagen.</span></p>\n<p><span dir=\"ltr\">Der Zauber wirkt nicht gegen Wesen, die 2+ Gr&ouml;&szlig;enkategorien (<strong>DS4</strong> S. 104) gr&ouml;&szlig;er sind.</span></p>",
"equipped": false,
"spellType": "targetedSpellcasting",
"bonus": "-(AGI+ST)/2 des Ziels",
"spellCategory": "unset",
"maxDistance": {
"value": "VE x 5",
"unit": "meter"
},
"effectRadius": {
"value": "",
"unit": "meter"
},
"duration": {
"value": "Prb./2",
"unit": "rounds"
},
"cooldownDuration": {
"value": "10",
"unit": "rounds"
},
"minimumLevels": {
"healer": 4,
"wizard": 9,
"sorcerer": 9
}
},
"sort": 1600000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.73bT47FtQgPp9Snq"
}
},
"img": "systems/ds4/assets/icons/game-icons/lorc/spider-web.svg",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "TGbp60nPUtBMoirH",
"name": "Schatten",
"type": "spell",
"data": {
"description": "<p><span dir=\"ltr\"> Dunkle Schatten umh&uuml;llen das Ziel (welches keine Abwehr dagegen w&uuml;rfeln darf), wodurch es -8 auf alle Handlungen hat, bei denen es besser sehen k&ouml;nnen sollte.Augenlosen Untoten, wie beispielsweise Skeletten, aber auch blinden Lebewesen, kann der Zauber nichts anhaben.</span></p>",
"equipped": false,
"spellType": "targetedSpellcasting",
"bonus": "-(AGI+AU)/2 des Ziels",
"spellCategory": "darkness",
"maxDistance": {
"value": "VE x 5",
"unit": "meter"
},
"effectRadius": {
"value": "",
"unit": "meter"
},
"duration": {
"value": "Prb./2",
"unit": "rounds"
},
"cooldownDuration": {
"value": "5",
"unit": "rounds"
},
"minimumLevels": {
"healer": null,
"wizard": 6,
"sorcerer": 2
}
},
"sort": 1700000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.5mF59XCsZffF0cSp"
}
},
"img": "systems/ds4/assets/icons/game-icons/lorc/shadow-follower.svg",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "eRGWQb4owl3f0dMu",
"name": "Schatten erwecken",
"type": "spell",
"data": {
"description": "<p><span dir=\"ltr\"> Der Schwarzmagier kann die Seelen von einer maximalen Anzahl von Toten im Wirkungsradius gleich seiner eigenen Stufe verderben und in Form t&ouml;dlicher Schatten (<strong>DS4</strong> S. 121) zu gequ&auml;ltem Unleben erwecken. Die Schatten ben&ouml;tigen drei Kampfrunden, um sich zu bilden, danach wollen sie ihren Erwecker vernichten, um wieder Erl&ouml;sung zu finden, gelingt es diesem nicht, sie mit dem Zauber <em>Kontrollieren</em> zu beherrschen. <br />Charaktere mit dem Talent <strong>Diener des Lichts</strong> k&ouml;nnen den Zauber nicht anwenden.</span></p>",
"equipped": false,
"spellType": "spellcasting",
"bonus": "0",
"spellCategory": "darkness",
"maxDistance": {
"value": "",
"unit": "meter"
},
"effectRadius": {
"value": "VE x 5",
"unit": "meter"
},
"duration": {
"value": "Sofort",
"unit": "custom"
},
"cooldownDuration": {
"value": "24",
"unit": "hours"
},
"minimumLevels": {
"healer": null,
"wizard": null,
"sorcerer": 13
}
},
"sort": 1800000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.dPGm1Ji2U0fJxnT3"
}
},
"img": "systems/ds4/assets/icons/game-icons/lorc/two-shadows.svg",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "hzo9YSBoe3FkU0bQ",
"name": "Schattenlanze",
"type": "spell",
"data": {
"description": "<p><span dir=\"ltr\"> Dies ist eine m&auml;chtigere Variante des Zaubers Schattenpfeil, gegen dessen Schaden Wesen des Lichts einen Malus von 2 auf ihre Abwehr erhalten. <br />Charaktere mit dem Talent <strong>Diener des Lichts</strong> k&ouml;nnen diesen Zauber nicht anwenden.</span></p>",
"equipped": false,
"spellType": "targetedSpellcasting",
"bonus": "5",
"spellCategory": "darkness",
"maxDistance": {
"value": "VE x 10",
"unit": "meter"
},
"effectRadius": {
"value": "",
"unit": "meter"
},
"duration": {
"value": "Sofort",
"unit": "custom"
},
"cooldownDuration": {
"value": "0",
"unit": "rounds"
},
"minimumLevels": {
"healer": null,
"wizard": 15,
"sorcerer": 10
}
},
"sort": 1900000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.b5RFJWPaYbpXNpsv"
}
},
"img": "systems/ds4/assets/icons/game-icons/lorc/spear-hook.svg",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "vuh1APxxnVOwwzur",
"name": "Springen",
"type": "spell",
"data": {
"description": "<p><span dir=\"ltr\"> Der Zauberwirker springt augenblicklich bis zu Probenergebnis/2 Meter weit und landet dabei wieder sicher auf seinen Beinen. Alternativ kann man auch hoch oder runter springen, beispielsweise um einen Balkon zu erreichen.</span></p>",
"equipped": false,
"spellType": "spellcasting",
"bonus": "0",
"spellCategory": "unset",
"maxDistance": {
"value": "Selbst",
"unit": "custom"
},
"effectRadius": {
"value": "",
"unit": "meter"
},
"duration": {
"value": "Sofort",
"unit": "custom"
},
"cooldownDuration": {
"value": "10",
"unit": "rounds"
},
"minimumLevels": {
"healer": 5,
"wizard": 2,
"sorcerer": 3
}
},
"sort": 2000000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.L6NrH3AEmS2I3NWG"
}
},
"img": "systems/ds4/assets/icons/game-icons/delapouite/jump-across.svg",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "Z7oEa3cGhg45e5hG",
"name": "Stolpern",
"type": "spell",
"data": {
"description": "<p><span dir=\"ltr\"> Das Ziel, welches keine Abwehr gegen den Zauber w&uuml;rfeln darf, st&uuml;rzt augenblicklich zu Boden. </span></p>\n<p><span dir=\"ltr\">Misslingt ihm au&szlig;erdem eine Probe auf AGI+GE, l&auml;sst er alles Gehaltene fallen.</span></p>",
"equipped": false,
"spellType": "targetedSpellcasting",
"bonus": "-(AGI+AU)/2 des Ziels",
"spellCategory": "unset",
"maxDistance": {
"value": "VE x 5",
"unit": "meter"
},
"effectRadius": {
"value": "",
"unit": "meter"
},
"duration": {
"value": "Sofort",
"unit": "custom"
},
"cooldownDuration": {
"value": "100",
"unit": "rounds"
},
"minimumLevels": {
"healer": null,
"wizard": 4,
"sorcerer": 3
}
},
"sort": 2100000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.KIyVOdiXZnXJIAh6"
}
},
"img": "systems/ds4/assets/icons/game-icons/lorc/tripwire.svg",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "tiu03zgZ7y6jx6A0",
"name": "Trugbild",
"type": "spell",
"data": {
"description": "<p><span dir=\"ltr\"> Dieser Zauber erschafft eine rein optische, unbewegliche Illusion, deren Ausma&szlig;e maximal VE/2 Kubikmeter betragen k&ouml;nnen. Die Illusion ist mit einer erfolgreichen Bemerken-Probe (<strong>DS4</strong> S. 89) - abz&uuml;glich des halbierten Probenergebnisses der <em>Trugbild</em> Zaubern-Probe - durchschaubar.</span></p>",
"equipped": false,
"spellType": "spellcasting",
"bonus": "-2",
"spellCategory": "mindAffecting",
"maxDistance": {
"value": "VE",
"unit": "meter"
},
"effectRadius": {
"value": "",
"unit": "meter"
},
"duration": {
"value": "VE/2",
"unit": "hours"
},
"cooldownDuration": {
"value": "100",
"unit": "rounds"
},
"minimumLevels": {
"healer": null,
"wizard": 5,
"sorcerer": 7
}
},
"sort": 2200000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.eMilydZd4gqDUsff"
}
},
"img": "systems/ds4/assets/icons/game-icons/lorc/mirror-mirror.svg",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "2JimM7RKV3moTwIN",
"name": "Unsichtbarkeit",
"type": "spell",
"data": {
"description": "<p><span dir=\"ltr\"> Macht ein Lebewesen (samt seiner getragenen Ausr&uuml;stung) oder ein Objekt f&uuml;r die Dauer des Zauberspruchs unsichtbar.</span></p>\n<p><span dir=\"ltr\">Der Zauberspruch endet vorzeitig, wenn das Ziel jemanden angreift, zaubert oder selbst Schaden erh&auml;lt.</span></p>",
"equipped": true,
"spellType": "spellcasting",
"bonus": "0",
"spellCategory": "unset",
"maxDistance": {
"value": "Berühren",
"unit": "custom"
},
"effectRadius": {
"value": "",
"unit": "meter"
},
"duration": {
"value": "Prb.",
"unit": "minutes"
},
"cooldownDuration": {
"value": "24",
"unit": "hours"
},
"minimumLevels": {
"healer": 20,
"wizard": 12,
"sorcerer": 12
}
},
"sort": 2300000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.EXqdD6yddQ4c0zAw"
}
},
"img": "systems/ds4/assets/icons/game-icons/delapouite/invisible.svg",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "lAOnBjrmtgdIBwT4",
"name": "Verwirren",
"type": "spell",
"data": {
"description": "<p><strong><span dir=\"ltr\">Effekt:</span></strong><span dir=\"ltr\"> Dieser Zauberspruch verwirrt bei </span><span dir=\"ltr\">Erfolg das Ziel, dessen Handeln f&uuml;r die </span><span dir=\"ltr\">gesamte Zauberdauer auf folgender Tabelle </span><span dir=\"ltr\">jede Kampfrunde neu ermittelt wird:</span></p>\n<table id=\"bkmrk-w20-der-verwirrte...\" style=\"height: 145px; width: 100%;\" border=\"1\">\n<tbody>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\"><strong>W20</strong></td>\n<td style=\"width: 44.3333%; height: 29px;\"><strong>Der Verwirrte...</strong></td>\n</tr>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">1-5</td>\n<td style=\"width: 44.3333%; height: 29px;\">... greift die Charaktere an</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">6-10</td>\n<td style=\"width: 44.3333%; height: 29px;\">... l&auml;uft verwirrt in eine zuf. Richtung</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">11-15</td>\n<td style=\"width: 44.3333%; height: 29px;\">... steht verwirrt herum</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">16+</td>\n<td style=\"width: 44.3333%; height: 29px;\">... greift die eigenen Verb&uuml;ndeten an</td>\n</tr>\n</tbody>\n</table>",
"equipped": false,
"spellType": "spellcasting",
"bonus": "-(GEI+AU)/2",
"spellCategory": "mindAffecting",
"maxDistance": {
"value": "",
"unit": "meter"
},
"effectRadius": {
"value": "VE x 2",
"unit": "meter"
},
"duration": {
"value": "Prb.",
"unit": "rounds"
},
"cooldownDuration": {
"value": "10",
"unit": "rounds"
},
"minimumLevels": {
"healer": 8,
"wizard": 5,
"sorcerer": 5
}
},
"sort": 2400000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.niQVUxJHzdMDlwXc"
}
},
"img": "systems/ds4/assets/icons/game-icons/delapouite/misdirection.svg",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "v66wkDx9aatfmYLx",
"name": "Wandöffnung",
"type": "spell",
"data": {
"description": "<p><strong><span dir=\"ltr\">Effekt:</span></strong><span dir=\"ltr\"> Der Zauberwirker &ouml;ffnet ein </span><span dir=\"ltr\">kreisrundes Loch von 1m Durchmesser </span><span dir=\"ltr\">in einer bis zu VE x 10 cm dicken, </span><span dir=\"ltr\">nichtmagischen Steinwand.</span></p>\n<p><span dir=\"ltr\">Nach Ablauf des Zaubers verschwindet das </span><span dir=\"ltr\">Loch ohne Spuren zu hinterlassen.</span></p>",
"equipped": false,
"spellType": "spellcasting",
"bonus": "0",
"spellCategory": "unset",
"maxDistance": {
"value": "Berühren",
"unit": "custom"
},
"effectRadius": {
"value": "",
"unit": "meter"
},
"duration": {
"value": "Prb./2",
"unit": "rounds"
},
"cooldownDuration": {
"value": "100",
"unit": "rounds"
},
"minimumLevels": {
"healer": null,
"wizard": 6,
"sorcerer": 14
}
},
"sort": 2500000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.7foZzrxZuX0dCh3C"
}
},
"img": "systems/ds4/assets/icons/game-icons/delapouite/hole.svg",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "WlBDpkjalZgmTNHp",
"name": "Wolke des Todes",
"type": "spell",
"data": {
"description": "<p><span dir=\"ltr\"> Eine schwarze, qualmende Wolke des Todes mit einem Radius von maximal VE in Metern entsteht. </span></p>\n<p><span dir=\"ltr\">Zwar ist die Wolke nicht undurchsichtig, dennoch werden Angriffe gegen Ziele darin um 2 erschwert, gleichsam erhalten alle innerhalb der Wolke -2 auf alle Proben, bei denen man besser sehen k&ouml;nnen sollte. </span></p>\n<p><span dir=\"ltr\">Jeder Charakter innerhalb der Wolke erleidet pro Runde automatisch einen nicht abwehrbaren Punkt Schaden. </span></p>\n<p><span dir=\"ltr\">Sollte der Schwarzmagier &uuml;ber das Talent <strong>Diener der Dunkelheit</strong> verf&uuml;gen, wird sein Talentrang auf den nicht abwehrbaren Schaden, den jedes Opfer pro Kampfrunde erleidet, addiert.<br /></span></p>\n<p><span dir=\"ltr\">Eine Wolke kann durch Wind bewegt oder gar auseinander geweht werden.</span></p>",
"equipped": false,
"spellType": "spellcasting",
"bonus": "-4",
"spellCategory": "unset",
"maxDistance": {
"value": "VE x 5",
"unit": "meter"
},
"effectRadius": {
"value": "",
"unit": "meter"
},
"duration": {
"value": "Prb. x 2",
"unit": "rounds"
},
"cooldownDuration": {
"value": "100",
"unit": "rounds"
},
"minimumLevels": {
"healer": null,
"wizard": null,
"sorcerer": 13
}
},
"sort": 2600000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.xs7tx8K3ZdQ76u0b"
}
},
"img": "systems/ds4/assets/icons/game-icons/lorc/skull-mask.svg",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "hhfDDfFrDlscQ3tN",
"name": "Zeitstop",
"type": "spell",
"data": {
"description": "<p><span dir=\"ltr\"> Der Zauberwirker h&auml;lt die Zeit an, bis die Zauberdauer endet oder er Schaden verursacht bzw. selber erleidet. </span></p>\n<p><span dir=\"ltr\">Andere Objekte und Lebewesen k&ouml;nnen nicht bewegt werden - sie sind starr in der Zeit eingefroren.</span></p>",
"equipped": false,
"spellType": "spellcasting",
"bonus": "-5",
"spellCategory": "unset",
"maxDistance": {
"value": "Selbst",
"unit": "custom"
},
"effectRadius": {
"value": "",
"unit": "meter"
},
"duration": {
"value": "Prb.",
"unit": "rounds"
},
"cooldownDuration": {
"value": "W20",
"unit": "days"
},
"minimumLevels": {
"healer": null,
"wizard": 15,
"sorcerer": 20
}
},
"sort": 2700000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.BGnY1p1qZXwpzXFA"
}
},
"img": "systems/ds4/assets/icons/game-icons/lorc/time-trap.svg",
"effects": [],
"folder": null,
"permission": {
"default": 0
}
},
{
"_id": "L6i191M3m9QXN9aJ",
"name": "Totenkraft",
"type": "specialCreatureAbility",
"img": "systems/ds4/assets/icons/official/special-creature-abilities/power-of-the-dead.png",
"data": {
"description": "<p>Erh&auml;lt GEI+AU als Bonus auf St&auml;rke und H&auml;rte.</p>",
"experiencePoints": 10
},
"effects": [
{
"_id": "xw1OyyTdDwkNe2jC",
"changes": [
{
"key": "data.traits.strength.total",
"mode": 2,
"value": "@data.attributes.mind.total + @data.traits.aura.total"
},
{
"key": "data.traits.constitution.total",
"mode": 2,
"value": "@data.attributes.mind.total + @data.traits.aura.total"
}
],
"disabled": false,
"duration": {
"startTime": null
},
"icon": "icons/svg/aura.svg",
"label": "GEI + AU als Bonus auf Stärke und Härte",
"transfer": true,
"flags": {},
"tint": null
}
],
"folder": null,
"sort": 500000,
"permission": {
"default": 0
},
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.ZkgZiFI5xy8aevG8"
}
}
},
{
"_id": "Yv7u9FcT21lq7xW8",
"name": "Robe +3",
"type": "armor",
"img": "icons/equipment/chest/robe-layered-purple.webp",
"data": {
"description": "",
"quantity": 1,
"price": 3251,
"availability": "unset",
"storageLocation": "-",
"equipped": true,
"armorValue": 0,
"armorMaterialType": "cloth",
"armorType": "body"
},
"effects": [
{
"_id": "Qpy3XcHOokbU7ZaS",
"flags": {},
"changes": [
{
"key": "data.combatValues.defense.total",
"value": "3",
"mode": 2
}
],
"duration": {
"startTime": null
},
"label": "Panzerung +3 (magisch)",
"transfer": true,
"disabled": false
}
],
"folder": null,
"sort": 0,
"permission": {
"default": 0
},
"flags": {
"core": {
"sourceId": "Compendium.ds4.equipment.cFMcSg7PFIcQvf0B"
}
}
}
],
"effects": [
{
"_id": "fmyWjY4g3kUO22no",
"changes": [
{
"key": "data.traits.strength.total",
"mode": 2,
"value": "@data.attributes.mind.total + @data.traits.aura.total"
},
{
"key": "data.traits.constitution.total",
"mode": 2,
"value": "@data.attributes.mind.total + @data.traits.aura.total"
}
],
"disabled": false,
"duration": {
"startTime": 0
},
"icon": "icons/svg/aura.svg",
"label": "GEI + AU als Bonus auf Stärke und Härte",
"origin": "Compendium.ds4.creatures.oVKL6zJ2kYMmBuYx.Item.L6i191M3m9QXN9aJ",
"tint": null,
"transfer": false,
"flags": {}
},
{
"_id": "Z7hdBZ7Rm4qFPnHo",
"changes": [
{
"key": "data.combatValues.defense.total",
"value": "3",
"mode": 2
}
],
"disabled": false,
"duration": {
"startTime": 0
},
"label": "Panzerung +3 (magisch)",
"origin": "Compendium.ds4.creatures.oVKL6zJ2kYMmBuYx.Item.Yv7u9FcT21lq7xW8",
"transfer": false,
"flags": {}
}
],
"folder": null,
"sort": 0,
"permission": {
"default": 0
},
"flags": {}
},
{
"_id": "ojzkDbyYSlpHtGHq",
"name": "Kobold",
"type": "creature",
"img": "systems/ds4/assets/tokens/devin-night/kobold-green.png",
"data": {
"attributes": {
"body": {
"base": 3,
"mod": 0
},
"mobility": {
"base": 6,
"mod": 0
},
"mind": {
"base": 2,
"mod": 0
}
},
"traits": {
"strength": {
"base": 1,
"mod": 0
},
"constitution": {
"base": 1,
"mod": 0
},
"agility": {
"base": 1,
"mod": 0
},
"dexterity": {
"base": 2,
"mod": 0
},
"intellect": {
"base": 1,
"mod": 0
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},
{
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{
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{
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{
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"sort": 500000,
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{
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},
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{
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},
{
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{
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"name": "Fliegen",
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{
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{
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},
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{
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"sort": 800000,
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"img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
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},
{
"_id": "LHdWF7tVc3uHC0LW",
"name": "Schleudern",
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"experiencePoints": 10
},
"sort": 900000,
"flags": {
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
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},
{
"_id": "ltDNoswX7EaA2d2X",
"name": "Sturzangriff",
"type": "specialCreatureAbility",
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"experiencePoints": 10
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"sort": 1000000,
"flags": {
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
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},
{
"_id": "lOr6f4vMoBBOEPB7",
"name": "Verschlingen",
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"experiencePoints": 25
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"sort": 1100000,
"flags": {
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
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},
{
"_id": "XsKjxXO7k3vIMyfQ",
"name": "Zerstampfen",
"type": "specialCreatureAbility",
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"description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
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"sort": 1300000,
"flags": {
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
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},
{
"_id": "tWwaC91MGIR4k3Uy",
"name": "Angst (2)",
"type": "specialCreatureAbility",
"data": {
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"sort": 200000,
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
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},
{
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"type": "specialCreatureAbility",
"img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
"data": {
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"experiencePoints": 5
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"effects": [],
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{
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"img": "systems/ds4/assets/tokens/devin-night/harpy-brown.png",
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},
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},
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"meleeAttack": {
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},
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"experiencePoints": 128,
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},
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},
{
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},
{
"_id": "ug1FMtAeMh64aWwR",
"name": "Bezaubern",
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"description": "<p>Kann Gegner mit einem &ldquo;Lockruf&rdquo; bezaubern. Dieser Zauber funktioniert wie der Zauberspruch <em>Gehorche</em>. Abklingzeit des <em>Lockrufs</em>: 10 Kampfrunden</p>",
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},
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}
},
{
"_id": "nEwzPUfWSwdHPNIe",
"name": "Fliegen",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &ldquo;Rennen&rdquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
"experiencePoints": 15
},
"sort": 400000,
"flags": {
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
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}
},
{
"_id": "mgxKRHjfYd8eRdl4",
"name": "Nachtsicht",
"type": "specialCreatureAbility",
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"experiencePoints": 5
},
"sort": 500000,
"flags": {
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png",
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},
{
"_id": "iJ5vdPZt9tIyY3g4",
"name": "Natürliche Waffen",
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},
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
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}
},
{
"_id": "6L8whKMrzwGWDTCg",
"name": "Sturzangriff",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &ldquo;rennend&rdquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
"experiencePoints": 10
},
"sort": 700000,
"flags": {
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
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}
},
{
"_id": "GZfpSw5mnT7CLpYH",
"name": "Lockruf",
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{
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},
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{
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{
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{
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{
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}
},
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},
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{
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},
{
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},
{
"_id": "4JCW7iKb2e9I2ZSj",
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},
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"flags": {
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},
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},
{
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"experiencePoints": 7
},
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"flags": {
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},
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},
{
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},
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},
{
"_id": "nFNJLYh2O5rOFY89",
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"experiencePoints": -1
},
"sort": 600000,
"flags": {
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
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}
},
{
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"type": "specialCreatureAbility",
"data": {
"description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
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},
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},
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}
},
{
"_id": "yjkoipelFXEzcy1x",
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"experiencePoints": -1
},
"sort": 800000,
"flags": {
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{
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{
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{
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},
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{
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{
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{
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{
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{
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},
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}
},
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},
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{
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},
"sort": 100000,
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},
{
"_id": "BwxnkXHThNRptudp",
"name": "Panzerschuppen",
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},
"sort": 200000,
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},
{
"_id": "VFP6bNPYcASg0JWE",
"name": "Dunkelsicht",
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"experiencePoints": 7
},
"sort": 400000,
"flags": {
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},
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},
{
"_id": "o4o3thrxtXrhRWYT",
"name": "Fliegen",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &ldquo;Rennen&rdquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
"experiencePoints": 15
},
"sort": 500000,
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
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},
{
"_id": "nFNJLYh2O5rOFY89",
"name": "Mehrere Angriffe (+1)",
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"sort": 600000,
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},
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{
"_id": "h5HdNw0r06ffdOwr",
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"sort": 700000,
"flags": {
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
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"permission": {
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},
{
"_id": "yjkoipelFXEzcy1x",
"name": "Giftgas-Odem",
"type": "specialCreatureAbility",
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"experiencePoints": -1
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"sort": 800000,
"flags": {
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
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}
},
{
"_id": "LHdWF7tVc3uHC0LW",
"name": "Schleudern",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden/3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
"experiencePoints": 10
},
"sort": 900000,
"flags": {
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
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"folder": null,
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}
},
{
"_id": "ltDNoswX7EaA2d2X",
"name": "Sturzangriff",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &ldquo;rennend&rdquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
"experiencePoints": 10
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"sort": 1000000,
"flags": {
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
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}
},
{
"_id": "lOr6f4vMoBBOEPB7",
"name": "Verschlingen",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
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"sort": 1100000,
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
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},
{
"_id": "XsKjxXO7k3vIMyfQ",
"name": "Zerstampfen",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
"experiencePoints": 15
},
"sort": 1300000,
"flags": {
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
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"permission": {
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}
},
{
"_id": "tWwaC91MGIR4k3Uy",
"name": "Angst (2)",
"type": "specialCreatureAbility",
"data": {
"description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI+VE+Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
"experiencePoints": 20
},
"sort": 200000,
"flags": {
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
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"folder": null,
"permission": {
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}
},
{
"_id": "CdZkMCsLB0EwUdqv",
"name": "Wesen der Dunkelheit (Settingoption)",
"type": "specialCreatureAbility",
"img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
"data": {
"description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
"experiencePoints": 5
},
"effects": [],
"folder": null,
"sort": 1150000,
"permission": {
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},
"flags": {
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}
}
],
"effects": [],
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},
{
"_id": "vsKKpweX6I1TQYBj",
"name": "Drachenwelpe (Weiß)",
"type": "creature",
"img": "systems/ds4/assets/tokens/devin-night/dragon-white.png",
"data": {
"attributes": {
"body": {
"base": 9,
"mod": 0
},
"mobility": {
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},
"mind": {
"base": 5,
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}
},
"traits": {
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},
"constitution": {
"base": 2,
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},
"agility": {
"base": 3,
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"dexterity": {
"base": 3,
"mod": 0
},
"intellect": {
"base": 1,
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},
"aura": {
"base": 2,
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}
},
"combatValues": {
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"mod": 42,
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}
},
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{
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{
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{
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},
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},
{
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},
{
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},
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{
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},
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{
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},
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},
{
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},
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},
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},
{
"_id": "LHdWF7tVc3uHC0LW",
"name": "Schleudern",
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},
"sort": 900000,
"flags": {
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
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}
},
{
"_id": "ltDNoswX7EaA2d2X",
"name": "Sturzangriff",
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},
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},
{
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"name": "Verschlingen",
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},
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},
{
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"name": "Zerstampfen",
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},
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},
{
"_id": "hoqMl7N1bv8BKJA5",
"name": "Wesen der Dunkelheit (Settingoption)",
"type": "specialCreatureAbility",
"img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
"data": {
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},
"effects": [],
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},
"flags": {
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}
}
],
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},
{
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"name": "Golem, Lehm-",
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},
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"description": "<p><strong>Herstellung:</strong> 2338 GM + Steinmetz</p>"
}
},
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},
{
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},
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},
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},
{
"_id": "QTbksMwiH60vH9lT",
"name": "Geistesimmun",
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},
"sort": 500000,
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},
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}
},
{
"_id": "7HsvjAKlmOXSvm6e",
"name": "Schleudern",
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},
"sort": 600000,
"flags": {
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
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}
},
{
"_id": "y8yRArJSJhHTdPXU",
"name": "Sturmangriff",
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},
"sort": 700000,
"flags": {
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
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}
],
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]