2022-05-16 02:08:27 +02:00
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<!--
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SPDX-FileCopyrightText: 2021 Johannes Loher
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SPDX-FileCopyrightText: 2021 Siegfried Krug
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SPDX-License-Identifier: MIT
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-->
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# Tickwerk
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2023-07-10 00:00:23 +02:00
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[![status-badge](https://ci.f3l.de/api/badges/10/status.svg)](https://ci.f3l.de/repos/10)
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[![REUSE status](https://api.reuse.software/badge/git.f3l.de/dungeonslayers/tickwerk)](https://api.reuse.software/info/git.f3l.de/dungeonslayers/tickwerk)
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[![Forge installs](https://img.shields.io/badge/dynamic/json?label=Forge%20Installs&query=package.installs&suffix=%25&url=https%3A%2F%2Fforge-vtt.com%2Fapi%2Fbazaar%2Fpackage%2Ftickwerk&colorB=4aa94a)](https://forge-vtt.com/bazaar#package=tickwerk)
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2023-07-10 00:39:30 +02:00
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[![Supported foundry versions](https://img.shields.io/endpoint?url=https://foundryshields.com/version?url=https://git.f3l.de/api/packages/dungeonslayers/generic/tickwerk/latest/module.json)](https://git.f3l.de/dungeonslayers/tickwerk)
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2023-07-10 00:00:23 +02:00
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[![Ko-fi](https://img.shields.io/badge/Ko--fi-ghostfvtt-00B9FE?logo=kofi)](https://ko-fi.com/ghostfvtt)
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2022-05-16 02:08:27 +02:00
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A tick based combat system for [Foundry Virtual Tabletop].
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This module adjusts the combat to use ticks instead of rounds for tracking time.
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It has special integration with the [Dungeonslayers 4] system, based on the
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fanwork “[Tickwerk]”, but is also be adaptable to other systems.
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## Installation
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To install and use the Tickwerk module for Foundry Virtual Tabletop,
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find it in the list in the **Install Module** dialog on the Setup menu of the
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application. Alternatively, paste the following Manifest URL in that dialog:
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2023-07-10 00:00:23 +02:00
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https://git.f3l.de/api/packages/dungeonslayers/generic/tickwerk/latest/module.json
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2022-05-16 02:08:27 +02:00
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## Development
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### Prerequisites
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In order to build this module, recent versions of `node` and `yarn` are
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required. Most likely using `npm` also works but only `yarn` is officially
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supported. We recommend using the latest lts version of `node`. If you use `nvm`
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to manage your `node` versions, you can simply run
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```
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nvm install
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```
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in the project's root directory.
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You also need to install the project's dependencies. To do so, run
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```
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yarn install
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```
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### Building
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You can build the project by running
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```
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yarn build
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```
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Alternatively, you can run
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```
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yarn watch
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```
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to watch for changes and automatically build as necessary.
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### Linking the built package to Foundry VTT
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In order to provide a fluent development experience, it is recommended to link
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the built package to your local Foundry VTT installation's data folder. In order
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to do so, first add a file called `foundryconfig.json` to the project root with
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the following content:
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```
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{
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"dataPath": "<path to your home directory>/.local/share/FoundryVTT"
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}
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```
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On platforms other than Linux you need to adjust the path accordingly.
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Then run
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```
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yarn link-package
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```
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### Running the tests
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You can run the tests with the following command:
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```
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yarn test
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```
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## Contributing
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Code and content contributions are accepted. Please feel free to submit issues
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to the issue tracker or submit merge requests for code changes.
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## Licensing
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This project is being developed under the terms of the
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[LIMITED LICENSE AGREEMENT FOR MODULE DEVELOPMENT] for Foundry Virtual Tabletop.
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The project itself is licensed under multiple licenses. [REUSE] is used to
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specify the licenses for the individual files. Most of the licenses are
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specified either inside the source file or by an accompanying `.license` file,
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but for some files, the licenses are specified in [.reuse/dep5].
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[Foundry Virtual Tabletop]: http://foundryvtt.com/
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[Dungeonslayers 4]: https://git.f3l.de/dungeonslayers/ds4/
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[Tickwerk]: https://dungeonslayers.net/download/kalender2021/released/18_DS_tickwerk_ghost.pdf
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[LIMITED LICENSE AGREEMENT FOR MODULE DEVELOPMENT]: https://foundryvtt.com/article/license/
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[REUSE]: https://reuse.software/
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[.reuse/dep5]: .reuse/dep5
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