feat: add ds4 specific tiebreaker functionality

This commit is contained in:
Johannes Loher 2022-05-18 23:46:48 +02:00
parent 2d9e418ba7
commit 2e9c56cc2b
3 changed files with 71 additions and 10 deletions

View file

@ -84,7 +84,14 @@ const CombatMixin = (BaseCombat: typeof Combat) => {
c.data.update({ initiative: null }); c.data.update({ initiative: null });
} }
return this.update( return this.update(
{ turn: 0, combatants: this.combatants.toObject(), flags: { [packageId]: { started: false } } }, {
turn: 0,
combatants: this.combatants.toObject().map((combatant) => {
if (combatant.flags.tickwerk.tiebreaker) delete combatant.flags.tickwerk.tiebreaker;
return { ...combatant, [`flags.${packageId}.-=tiebreaker`]: null };
}),
flags: { [packageId]: { started: false } },
},
{ diff: false }, { diff: false },
); );
} }

View file

@ -107,12 +107,14 @@ const CombatantMixin = (BaseCombatant: typeof Combatant) => {
await this.#updateTiebreakerData(args[0]); await this.#updateTiebreakerData(args[0]);
} }
protected override _onCreate(): void { protected override _onCreate(...args: Parameters<Combatant['_onCreate']>): void {
super._onCreate(...args);
this._newInitiative = undefined; this._newInitiative = undefined;
this._newTiebreaker = undefined; this._newTiebreaker = undefined;
} }
protected override _onUpdate(): void { protected override _onUpdate(...args: Parameters<Combatant['_onUpdate']>): void {
super._onUpdate(...args);
this._newInitiative = undefined; this._newInitiative = undefined;
this._newTiebreaker = undefined; this._newTiebreaker = undefined;
} }

View file

@ -12,15 +12,57 @@ export const registerDS4SpecificFunctionality = () => {
}; };
const getTiebreaker = async (combatant: TickwerkCombatant, combatants: TickwerkCombatant[]): Promise<number> => { const getTiebreaker = async (combatant: TickwerkCombatant, combatants: TickwerkCombatant[]): Promise<number> => {
const ds4combatant = combatant as DS4TickwerkCombatant;
const ds4combatants = combatants as DS4TickwerkCombatant[];
if (combatants.length === 0) return 0; if (combatants.length === 0) return 0;
const tiebreakers = combatants.map((combatant) => {
return ( const lowerBounds: number[] = [];
(combatant._newTiebreaker !== undefined const upperBounds: number[] = [];
? combatant._newTiebreaker const equals: number[] = [];
: combatant.getFlag(packageId, 'tiebreaker')) ?? 0
); for (const combatant of ds4combatants) {
const tiebreaker = combatant._newTiebreaker ?? combatant.getFlag(packageId, 'tiebreaker') ?? 0;
if (
(combatant.actor?.data.data.combatValues.initiative.total ?? -Infinity) >
(ds4combatant.actor?.data.data.combatValues.initiative.total ?? -Infinity)
) {
lowerBounds.push(tiebreaker);
} else if (
(combatant.actor?.data.data.combatValues.initiative.total ?? -Infinity) <
(ds4combatant.actor?.data.data.combatValues.initiative.total ?? -Infinity)
) {
upperBounds.push(tiebreaker);
} else {
equals.push(tiebreaker);
}
}
equals.sort();
const positionAmongEquals = Math.floor(twist.random() * (equals.length + 1));
equals.forEach((equal, index) => {
if (index < positionAmongEquals) {
lowerBounds.push(equal);
} else {
upperBounds.push(equal);
}
}); });
return Math.max(...tiebreakers) + 1; const lowerBound = Math.max(...lowerBounds);
const upperBound = Math.min(...upperBounds);
if (lowerBound === -Infinity) {
if (upperBound === Infinity) {
return 0;
} else {
return upperBound - 1;
}
} else {
if (upperBound === Infinity) {
return lowerBound + 1;
} else {
return (lowerBound + upperBound) / 2;
}
}
}; };
const getInitiativeFormula = (combatant: TickwerkCombatant) => { const getInitiativeFormula = (combatant: TickwerkCombatant) => {
@ -29,3 +71,13 @@ const getInitiativeFormula = (combatant: TickwerkCombatant) => {
const tickValue = combatant.combat?.round ?? 0; const tickValue = combatant.combat?.round ?? 0;
return `max(${tickValue} + 10 - @combatValues.initiative.total, ${tickValue})`; return `max(${tickValue} + 10 - @combatValues.initiative.total, ${tickValue})`;
}; };
type DS4TickwerkCombatant = TickwerkCombatant & { actor: (Actor & { data: { data: ActorData } }) | null };
interface ActorData {
combatValues: {
initiative: {
total: number;
};
};
}