fix: fix current tick not being calculated correctly
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1 changed files with 1 additions and 1 deletions
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@ -33,7 +33,7 @@ const CombatMixin = (BaseCombat: typeof Combat) => {
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*/
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*/
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get tickValue(): number {
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get tickValue(): number {
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const tickValues = this.combatants
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const tickValues = this.combatants
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.filter((combatant) => !combatant.isDefeated)
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.filter((combatant) => !combatant.isDefeated && !combatant.waiting)
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.map((combatant) => combatant.initiative)
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.map((combatant) => combatant.initiative)
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.filter((tickValue): tickValue is number => tickValue !== null);
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.filter((tickValue): tickValue is number => tickValue !== null);
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const tickValue = Math.min(...tickValues);
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const tickValue = Math.min(...tickValues);
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