After-Load of adventures now possible.
This commit is contained in:
parent
2f8f71eee7
commit
fad7b3670e
5 changed files with 19 additions and 4 deletions
|
@ -6,9 +6,13 @@
|
||||||
</head>
|
</head>
|
||||||
<body>
|
<body>
|
||||||
<h1>JSDSH - Javascript Dungeonslayers Helper</h1>
|
<h1>JSDSH - Javascript Dungeonslayers Helper</h1>
|
||||||
|
|
||||||
<div id="game"></div>
|
<div id="game"></div>
|
||||||
|
<button id="load">Load</button>
|
||||||
<script type="text/javascript" src="lib/crafty.js"></script>
|
<script type="text/javascript" src="lib/crafty.js"></script>
|
||||||
|
<script type="text/javascript" src="lib/jquery-1.11.1.min.js"></script>
|
||||||
<script type="text/javascript" src="src/jsds_crafty.js"></script>
|
<script type="text/javascript" src="src/jsds_crafty.js"></script>
|
||||||
<script type="text/javascript" src="src/adventure_01.js"></script>
|
<script type="text/javascript" src="src/base_ui.js"></script>
|
||||||
|
<!-- <script type="text/javascript" src="" id="adv"></script>-->
|
||||||
</body>
|
</body>
|
||||||
</html>
|
</html>
|
||||||
|
|
4
lib/jquery-1.11.1.min.js
vendored
Normal file
4
lib/jquery-1.11.1.min.js
vendored
Normal file
File diff suppressed because one or more lines are too long
|
@ -1,4 +1,6 @@
|
||||||
{
|
{
|
||||||
|
start_init();
|
||||||
|
|
||||||
var wall = [];
|
var wall = [];
|
||||||
|
|
||||||
wall.push(Crafty.e("Wall").wall(240,0,10,250));
|
wall.push(Crafty.e("Wall").wall(240,0,10,250));
|
||||||
|
|
3
src/base_ui.js
Normal file
3
src/base_ui.js
Normal file
|
@ -0,0 +1,3 @@
|
||||||
|
$(document).ready( function() {
|
||||||
|
$('#load').click(function() { $.getScript("src/adventure_01.js");});
|
||||||
|
});
|
|
@ -1,6 +1,4 @@
|
||||||
{
|
{
|
||||||
Crafty.init(500,250, document.getElementById('game'));
|
|
||||||
|
|
||||||
Crafty.c(
|
Crafty.c(
|
||||||
"Wall", {
|
"Wall", {
|
||||||
init: function() {
|
init: function() {
|
||||||
|
@ -95,6 +93,10 @@
|
||||||
|
|
||||||
});*/
|
});*/
|
||||||
|
|
||||||
|
var start_init = function() {
|
||||||
|
Crafty.init(500,250, document.getElementById('game'));
|
||||||
|
};
|
||||||
|
|
||||||
var end_init = function() {
|
var end_init = function() {
|
||||||
Crafty("Creature").each( function() {
|
Crafty("Creature").each( function() {
|
||||||
this.disableControl();
|
this.disableControl();
|
||||||
|
|
Loading…
Reference in a new issue