165 lines
5.7 KiB
JavaScript
165 lines
5.7 KiB
JavaScript
// SPDX-FileCopyrightText: 2021 Johannes Loher
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//
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// SPDX-License-Identifier: MIT
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'use strict';
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import logger from './logger';
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import { libWrapper } from './shims/libWrapperShim';
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import notifications from './notifications';
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const packageName = 'darkness-dependent-vision';
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Hooks.once('init', async () => {
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logger.info(`Initializing ${packageName}`);
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try {
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libWrapper.register('darkness-dependent-vision', 'Token.prototype.dimRadius', getDimRadius, 'OVERRIDE');
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} catch (e) {
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notifications.warn(game.i18n.format('DDV.ErrorFailedToOverride', { target: 'Token.prototype.dimRadius' }), {
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log: true,
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});
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}
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try {
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libWrapper.register('darkness-dependent-vision', 'Token.prototype.brightRadius', getBrightRadius, 'OVERRIDE');
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} catch (e) {
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notifications.warn(game.i18n.format('DDV.ErrorFailedToOverride', { target: 'Token.prototype.brightRadius' }), {
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log: true,
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});
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}
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libWrapper.register('darkness-dependent-vision', 'Token.prototype.updateSource', updateSource, 'WRAPPER');
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});
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/**
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* Does this {@link Token} have dim vision, considering the darkness level of
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* its containing {@link Scene}?
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*/
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function hasDimVision() {
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const dimVisionDarknessLowerBound = this.document.getFlag(packageName, 'dimVisionDarknessLowerBound') ?? -1;
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const dimVisionDarknessUpperBound = this.document.getFlag(packageName, 'dimVisionDarknessUpperBound') ?? 2;
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return (
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this.document.parent.data.darkness >= dimVisionDarknessLowerBound &&
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this.document.parent.data.darkness < dimVisionDarknessUpperBound
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);
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}
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/**
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* Does this {@link Token} have bright vision, considering the darkness level of
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* its containing {@link Scene}?
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*/
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function hasBrightVision() {
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const brightVisionDarknessLowerBound = this.document.getFlag(packageName, 'brightVisionDarknessLowerBound') ?? -1;
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const brightVisionDarknessUpperBound = this.document.getFlag(packageName, 'brightVisionDarknessUpperBound') ?? 2;
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return (
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this.document.parent.data.darkness >= brightVisionDarknessLowerBound &&
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this.document.parent.data.darkness < brightVisionDarknessUpperBound
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);
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}
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/**
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* Get this {@link Token}'s dim vision distance of in grid units, considering
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* the darkness level of its containing {@link Scene}.
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*
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* @returns {number} The the number of grid units that this {@link Token} has
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* dim vision
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*/
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function getDimVision() {
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return hasDimVision.call(this) ? this.data.dimSight : 0;
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}
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/**
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* Get this {@link Token}'s bright vision distance in grid units, considering
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* the darkness level of its containing {@link Scene}.
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*
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* @returns {number} The the number of grid units that this {@link Token} has
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* bright vision
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*/
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function getBrightVision() {
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return hasBrightVision.call(this) ? this.data.brightSight : 0;
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}
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/**
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* Translate the token's sight distance in units into a radius in pixels.
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* @return {number} The sight radius in pixels
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*/
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function getDimRadius() {
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const dimSight = getDimVision.call(this);
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let r = Math.abs(this.data.dimLight) > Math.abs(dimSight) ? this.data.dimLight : dimSight;
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return this.getLightRadius(r);
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}
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/**
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* Translate the token's bright light distance in units into a radius in pixels.
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* @return {number} The bright radius in pixels
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*/
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function getBrightRadius() {
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const brightSight = getBrightVision.call(this);
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let r = Math.abs(this.data.brightLight) > Math.abs(brightSight) ? this.data.brightLight : brightSight;
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return this.getLightRadius(r);
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}
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/**
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* @typedef {({defer, deleted, noUpdateFog}?: {defer?: boolean, deleted?: boolean, noUpdateFog?: boolean}) => void} UpdateSourceFunction
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*/
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/**
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* Update the light and vision source objects associated with this Token
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* @param {UpdateSourceFunction} wrapped The function that is wrapped by this function and needs to be called next in the chain
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* @param {boolean} [defer] Defer refreshing the SightLayer to manually call that refresh later.
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* @param {boolean} [deleted] Indicate that this light source has been deleted.
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* @param {boolean} [noUpdateFog] Never update the Fog exploration progress for this update.
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*/
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function updateSource(wrapped, { defer = false, deleted = false, noUpdateFog = false } = {}) {
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wrapped({ defer, deleted, noUpdateFog });
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// Prepare some common data
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const origin = this.getSightOrigin();
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const sourceId = this.sourceId;
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const d = canvas.dimensions;
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// Update vision source
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const isVisionSource = this._isVisionSource();
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if (isVisionSource && !deleted) {
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const dimSight = getDimVision.call(this);
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const brightSight = getBrightVision.call(this);
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let dim = Math.min(this.getLightRadius(dimSight), d.maxR);
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const bright = Math.min(this.getLightRadius(brightSight), d.maxR);
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this.vision.initialize({
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x: origin.x,
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y: origin.y,
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dim: dim,
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bright: bright,
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angle: this.data.sightAngle,
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rotation: this.data.rotation,
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});
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canvas.sight.sources.set(sourceId, this.vision);
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if (!defer) {
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this.vision.drawLight();
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canvas.sight.refresh({ noUpdateFog });
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}
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} else {
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canvas.sight.sources.delete(sourceId);
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if (isVisionSource && !defer) canvas.sight.refresh();
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}
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}
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Hooks.on('updateScene', (scene, change) => {
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if (change.darkness != null) {
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scene.getEmbeddedCollection('Token').forEach((tokenDocument) => tokenDocument.object.updateSource());
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}
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});
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Hooks.on('updateToken', (token, change) => {
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const shouldUpdateSource = [
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'dimVisionDarknessLowerBound',
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'dimVisionDarknessUpperBound',
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'brightVisionDarknessLowerBound',
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'brightVisionDarknessUpperBound',
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].some((flagKey) => `flags.darkness-dependent-vision.${flagKey}` in foundry.utils.flattenObject(change));
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if (shouldUpdateSource) {
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token.object.updateSource();
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}
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});
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