small fixes
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1 changed files with 5 additions and 5 deletions
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@ -674,7 +674,7 @@ if (a == 5) {
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#### switch…case
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#### switch…case
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Also very similar to how it is defined in other languages, but for it works for
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Also very similar to how it is defined in other languages, but for it works for
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integer types, bools and strings (which will be covered later).
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integer types, bools and strings.
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```D
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```D
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string myString;
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string myString;
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@ -902,7 +902,7 @@ If a member function of a base class if overwritten, the `override` keyword must
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be used:
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be used:
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```D
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```D
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class Bar: Foo {
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class Bar : Foo {
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override void functionFromFoo() {}
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override void functionFromFoo() {}
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}
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}
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```
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```
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@ -1005,7 +1005,7 @@ struct S(T) {
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/* … */
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/* … */
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}
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}
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auto s = S!int;
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auto s = S!int();
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```
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```
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It is also possible to have variable templates:
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It is also possible to have variable templates:
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@ -1013,7 +1013,7 @@ It is also possible to have variable templates:
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```D
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```D
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ubyte[T.sizeof * 8] buffer8(T) = 42;
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ubyte[T.sizeof * 8] buffer8(T) = 42;
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auto myBuffer = buffer!(int, 8); // create a buffer with space for 8 ints and initialize its elements to 42
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auto myBuffer = buffer!(int); // create a buffer with space for 8 ints and initialize its elements to 42
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static assert(is(typeof(myBuffer) == ubyte[32]));
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static assert(is(typeof(myBuffer) == ubyte[32]));
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assert(myBuffer[0] == 42);
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assert(myBuffer[0] == 42);
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```
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```
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@ -1028,7 +1028,7 @@ template buffer8(T) {
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#### Template value parameters
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#### Template value parameters
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So far we have only seen templateF type parameters. It is also possible to have
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So far we have only seen template type parameters. It is also possible to have
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template value parameters:
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template value parameters:
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```D
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```D
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