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risk-dice-modifier/README.md

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# Risk Dice Modifier
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An implementation of risk rolls as found for example in the Splittermond game
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system.
This module provides a new dice modifier `ri` for regular Dice. This modifier
causes the dice roller to keep / drop dice according to the following rules:
- If there are either two `1`s or a `1` and a `2` in the results, keep only
these dice.
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- Otherwise, keep the two dice with the highest results.
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```
/roll 4d10ri # Roll 4d10 is risk die mode
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```
![Risk Dice Modifier](./risk-dice-modifier.png)
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## Installation
To install and use the Risk Dice Modifier module for Foundry Virtual Tabletop,
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simply paste the following URL into the **Install Module** dialog on the Setup
menu of the application.
https://git.f3l.de/ghost/risk-dice-modifier/-/raw/latest/src/module.json?inline=false
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## Development
### Prerequisites
In order to build this module, recent versions of `node` and `npm` are required.
We recommend using the latest lts version of `node`, which is `v14.15.4` at the
time of writing. If you use `nvm` to manage your `node` versions, you can simply
run
```
nvm install
```
in the project's root directory.
You also need to install the the project's dependencies. To do so, run
```
npm install
```
### Building
You can build the project by running
```
npm run build
```
Alternatively, you can run
```
npm run build:watch
```
to watch for changes and automatically build as necessary.
### Linking the built module to Foundry VTT
In order to provide a fluent development experience, it is recommended to link
the built system to your local Foundry VTT installation's data folder. In order
to do so, first add a file called `foundryconfig.json` to the project root with
the following content:
```
{
"dataPath": "<path to your home directory>/.local/share/FoundryVTT"
}
```
On platforms other than Linux you need to adjust the path accordingly.
Then run
```
npm run link
```
## Licensing
This project is licensed under the MIT License, a copy of which can be found
under [LICENSE](LICENSE).