ds4/src/template.json

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{
"Actor": {
"types": ["character"],
"templates": {},
"character": {
"templates": [],
"attributes": {
"body": {
"base": 0,
"mod": 0
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},
"mobility": {
"base": 0,
"mod": 0
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},
"mind": {
"base": 0,
"mod": 0
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}
},
"traits": {
"strength": {
"base": 0,
"mod": 0
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},
"constitution": {
"base": 0,
"mod": 0
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},
"agility": {
"base": 0,
"mod": 0
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},
"dexterity": {
"base": 0,
"mod": 0
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},
"intellect": {
"base": 0,
"mod": 0
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},
"aura": {
"base": 0,
"mod": 0
}
},
"combatValues": {
"hitPoints": {
"base": 0,
"mod": 0,
"current": 0
},
"defense": {
"base": 0,
"mod": 0
},
"initiative": {
"base": 0,
"mod": 0
},
"movement": {
"base": 0,
"mod": 0
},
"meleeAttack": {
"base": 0,
"mod": 0
},
"rangedAttack": {
"base": 0,
"mod": 0
},
"spellcasting": {
"base": 0,
"mod": 0
},
"targetedSpellcasting": {
"base": 0,
"mod": 0
}
},
"baseInfo": {
"race": "",
"class": "",
"heroClass": "",
"racialAbilities": ""
},
"progression": {
"level": 0,
"experiencePoints": 0,
"talentPoints": {
"total": 0,
"used": 0
},
"progressPoints": {
"total": 0,
"used": 0
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}
}
}
},
"Item": {
"types": ["weapon", "armor", "shield", "trinket", "equipment"],
"templates": {
"base": {
"description": ""
},
"physical": {
"quantity": 1,
"price": 0,
"availability": "unset",
"storageLocation": "-"
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},
"equipable": {
"equipped": false
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},
"protective": {
"armorValue": 0
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}
},
"weapon": {
"templates": ["base", "physical", "equipable"],
"attackType": "melee",
"weaponBonus": 0,
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"opponentDefense": 0
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},
"armor": {
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"templates": ["base", "physical", "equipable", "protective"],
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"armorMaterialType": "cloth",
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"armorType": "body"
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},
"shield": {
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"templates": ["base", "physical", "equipable", "protective"]
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},
"trinket": {
"templates": ["base", "physical", "equipable"]
},
"equipment": {
"templates": ["base", "physical"]
}
}
}