ds4/src/module/hooks/init.ts

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// SPDX-FileCopyrightText: 2021 Johannes Loher
// SPDX-FileCopyrightText: 2021 Oliver Rümpelein
// SPDX-FileCopyrightText: 2021 Gesina Schwalbe
//
// SPDX-License-Identifier: MIT
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import { DS4Actor } from "../actor/actor";
import { DS4CharacterActorSheet } from "../actor/sheets/character-sheet";
import { DS4CreatureActorSheet } from "../actor/sheets/creature-sheet";
import { DS4 } from "../config";
import registerHandlebarsHelpers from "../handlebars/handlebars-helpers";
import registerHandlebarsPartials from "../handlebars/handlebars-partials";
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import { getGame } from "../helpers";
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import { DS4Item } from "../item/item";
import { DS4ItemSheet } from "../item/item-sheet";
import logger from "../logger";
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import { macros } from "../macros/macros";
import { migration } from "../migrations";
import { DS4Check } from "../rolls/check";
import { createCheckRoll } from "../rolls/check-factory";
import { DS4Roll } from "../rolls/roll";
import registerSlayingDiceModifier from "../rolls/slaying-dice-modifier";
import { registerSystemSettings } from "../settings";
export default function registerForInitHook(): void {
Hooks.once("init", init);
}
async function init() {
logger.info(`Initializing the DS4 Game System\n${DS4.ASCII}`);
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getGame().ds4 = {
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DS4Actor,
DS4Item,
DS4,
createCheckRoll,
migration,
macros,
};
CONFIG.DS4 = DS4;
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CONFIG.Actor.documentClass = DS4Actor;
CONFIG.Item.documentClass = DS4Item;
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CONFIG.Actor.typeLabels = DS4.i18n.actorTypes;
CONFIG.Item.typeLabels = DS4.i18n.itemTypes;
CONFIG.Dice.types.push(DS4Check);
CONFIG.Dice.terms.s = DS4Check;
CONFIG.Dice.rolls.unshift(DS4Roll);
registerSlayingDiceModifier();
registerSystemSettings();
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Actors.unregisterSheet("core", ActorSheet);
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Actors.registerSheet("ds4", DS4CharacterActorSheet, { types: ["character"], makeDefault: true });
Actors.registerSheet("ds4", DS4CreatureActorSheet, { types: ["creature"], makeDefault: true });
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Items.unregisterSheet("core", ItemSheet);
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Items.registerSheet("ds4", DS4ItemSheet, { makeDefault: true });
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await registerHandlebarsPartials();
registerHandlebarsHelpers();
}
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declare global {
interface Game {
ds4: {
DS4Actor: typeof DS4Actor;
DS4Item: typeof DS4Item;
DS4: typeof DS4;
createCheckRoll: typeof createCheckRoll;
migration: typeof migration;
macros: typeof macros;
};
}
interface CONFIG {
DS4: typeof DS4;
}
}