Merge remote-tracking branch 'origin/master' into 056-items-compendium
This commit is contained in:
commit
00e8bb2ab8
6 changed files with 14 additions and 10 deletions
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@ -14,7 +14,7 @@
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"DS4.HeadingTalentsAbilities": "Talente & Fähigkeiten",
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"DS4.HeadingTalentsAbilities": "Talente & Fähigkeiten",
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"DS4.HeadingSpells": "Zaubersprüche",
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"DS4.HeadingSpells": "Zaubersprüche",
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"DS4.HeadingDescription": "Beschreibung",
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"DS4.HeadingDescription": "Beschreibung",
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"DS4.HeadingSpecialCreatureAbilites": "Besondere Fähigkeiten",
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"DS4.HeadingSpecialCreatureAbilities": "Besondere Fähigkeiten",
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"DS4.AttackType": "Angriffstyp",
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"DS4.AttackType": "Angriffstyp",
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"DS4.AttackTypeAbbr": "AT",
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"DS4.AttackTypeAbbr": "AT",
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"DS4.WeaponBonus": "Waffenbonus",
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"DS4.WeaponBonus": "Waffenbonus",
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@ -14,7 +14,7 @@
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"DS4.HeadingTalentsAbilities": "Talents & Abilities",
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"DS4.HeadingTalentsAbilities": "Talents & Abilities",
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"DS4.HeadingSpells": "Spells",
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"DS4.HeadingSpells": "Spells",
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"DS4.HeadingDescription": "Description",
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"DS4.HeadingDescription": "Description",
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"DS4.HeadingSpecialCreatureAbilites": "Special Abilites",
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"DS4.HeadingSpecialCreatureAbilities": "Special Abilities",
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"DS4.AttackType": "Attack Type",
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"DS4.AttackType": "Attack Type",
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"DS4.AttackTypeAbbr": "AT",
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"DS4.AttackTypeAbbr": "AT",
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"DS4.WeaponBonus": "Weapon Bonus",
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"DS4.WeaponBonus": "Weapon Bonus",
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@ -16,7 +16,14 @@ export class DS4ActorSheet extends ActorSheet<ActorSheet.Data<DS4Actor>> {
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classes: ["ds4", "sheet", "actor"],
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classes: ["ds4", "sheet", "actor"],
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width: 745,
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width: 745,
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height: 600,
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height: 600,
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scrollY: [".sheet-body"],
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scrollY: [
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".inventory",
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".spells",
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".talents-abilities",
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".profile",
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".biography",
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".special-creature-abilities",
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],
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template: superDefaultOptions.template,
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template: superDefaultOptions.template,
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viewPermission: superDefaultOptions.viewPermission,
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viewPermission: superDefaultOptions.viewPermission,
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closeOnSubmit: superDefaultOptions.closeOnSubmit,
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closeOnSubmit: superDefaultOptions.closeOnSubmit,
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@ -8,14 +8,11 @@
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}
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}
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.sheet-body {
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.sheet-body {
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overflow-y: auto;
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overflow-y: hidden;
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}
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}
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.tab {
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.tab {
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height: 100%;
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height: 100%;
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overflow-y: auto;
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overflow-y: auto;
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align-content: flex-start;
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align-content: flex-start;
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ol {
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overflow-y: auto;
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}
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}
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}
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}
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}
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@ -58,7 +58,7 @@
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{{!-- Sheet Tab Navigation --}}
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{{!-- Sheet Tab Navigation --}}
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<nav class="sheet-tabs tabs" data-group="primary">
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<nav class="sheet-tabs tabs" data-group="primary">
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<a class="item" data-tab="inventory">{{localize 'DS4.HeadingInventory'}}</a>
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<a class="item" data-tab="inventory">{{localize 'DS4.HeadingInventory'}}</a>
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<a class="item" data-tab="special-creature-abilites">{{localize 'DS4.HeadingSpecialCreatureAbilites'}}</a>
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<a class="item" data-tab="special-creature-abilities">{{localize 'DS4.HeadingSpecialCreatureAbilities'}}</a>
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<a class="item" data-tab="spells">{{localize 'DS4.HeadingSpells'}}</a>
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<a class="item" data-tab="spells">{{localize 'DS4.HeadingSpells'}}</a>
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<a class="item" data-tab="description">{{localize 'DS4.HeadingDescription'}}</a>
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<a class="item" data-tab="description">{{localize 'DS4.HeadingDescription'}}</a>
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</nav>
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</nav>
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@ -51,7 +51,7 @@
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{{!-- ======================================================================== --}}
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{{!-- ======================================================================== --}}
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<div class="tab special-creature-abilites" data-group="primary" data-tab="special-creature-abilites">
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<div class="tab special-creature-abilities" data-group="primary" data-tab="special-creature-abilities">
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<ol class="items-list">
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<ol class="items-list">
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{{> baseItemListHeader dataType='specialCreatureAbility' }}
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{{> baseItemListHeader dataType='specialCreatureAbility' }}
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{{#each itemsByType.specialCreatureAbility as |item id|}}
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{{#each itemsByType.specialCreatureAbility as |item id|}}
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{{/each}}
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{{/each}}
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</ol>
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</ol>
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{{> systems/ds4/templates/actor/partials/overview-add-button.hbs dataType='specialCreatureAbility' }}
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{{> systems/ds4/templates/actor/partials/overview-add-button.hbs dataType='specialCreatureAbility' }}
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</div>
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</div>
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