working weapons section in char sheet
Additions: - re-added getData() method of actor sheet for sorted items - added an item-description CSS class for handling of overflow - added a 1.5 CSS flex box Changes: - restricted previous sample items section to only weapons (to be re-used for other item types) Fixes: - fixed input types in weapon sheet
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5 changed files with 80 additions and 13 deletions
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@ -6,6 +6,21 @@ import { DS4ActorDataType } from "./actor-data";
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* @extends {ActorSheet}
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*/
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export class DS4ActorSheet extends ActorSheet<DS4ActorDataType, DS4Actor> {
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/**
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* This method returns the data for the template of the actor sheet.
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* It explicitly adds the items of the object sorted by type in the
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* object itemsByType.
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* @returns the data fed to the template of the actor sheet
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*/
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getData(): ActorSheetData<DS4ActorDataType, DS4Actor> {
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const data = super.getData();
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// Add the items explicitly sorted by type to the data:
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const itemsByType = this.actor.itemTypes;
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data["itemsByType"] = itemsByType;
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console.log("Shields:", data);
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return data;
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}
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/** @override */
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static get defaultOptions(): FormApplicationOptions {
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return mergeObject(super.defaultOptions, {
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@ -32,4 +32,15 @@
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flex: 0 0 86px;
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text-align: right;
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}
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.item-description {
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font-size: 75%;
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white-space: nowrap;
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overflow: hidden;
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text-overflow: ellipsis;
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p {
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text-overflow: ellipsis;
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overflow: hidden;
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}
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}
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}
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@ -15,6 +15,9 @@
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.flex1 {
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flex: 1;
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}
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.flex15 {
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flex: 1.5;
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}
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.flex2 {
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flex: 2;
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}
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@ -38,6 +41,9 @@
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.flex1 {
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flex: 1;
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}
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.flex15 {
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flex: 1.5;
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}
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.flex2 {
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flex: 2;
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}
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@ -1,26 +1,61 @@
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{{!-- TODO: add localization! --}}
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{{!-- Tab with overview and quick-actions on owned items --}}
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<div class="tab items" data-group="primary" data-tab="items">
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{{!-- WEAPONS --}}
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<h3>Weapons</h3>
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<ol class="items-list">
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<li class="item flexrow item-header">
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<div class="item-image"></div>
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<div class="item-name">Name</div>
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<div class="item-controls">
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<a class="item-control item-create" title="Create item" data-type="weapon"
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><i class="fas fa-plus"></i> Add item</a
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>
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<div class="flexrow flex15">
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<div></div> {{!-- equipped --}}
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<div class="item-image"></div>
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<div>#</div> {{!-- amount --}}
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</div>
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<div class="item-name flex2">Name</div>
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<div>AT</div> {{!-- attack type --}} {{!-- SPECIFIC --}}
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<div class="flexrow flex15">
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<div>WB</div> {{!-- weapon bonus --}} {{!-- SPECIFIC --}}
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<div>OD</div> {{!-- opponent defence --}} {{!-- SPECIFIC --}}
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</div>
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<div class="flex4">Desc</div> {{!-- description --}}
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{{!-- add button --}}
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<div class="item-controls"> {{!-- SPECIFIC --}}
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<a class="item-control item-create" title="Create item" data-type="weapon"><i class="fas fa-plus"></i>
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Add item</a> {{!-- SPECIFIC --}}
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</div>
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</li>
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{{#each actor.items as |item id|}}
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{{#each itemsByType.weapon as |item id|}} {{!-- SPECIFIC --}}
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{{#with item.data.data as |itemData|}}
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<li class="item flexrow" data-item-id="{{item._id}}">
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<div class="item-image">
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<img src="{{item.img}}" title="{{item.name}}" width="24" height="24" />
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<div class="flexrow flex15">
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{{!-- equipped? --}}
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{{#if itemData.equipped}}<i class="fas fa-check-square"></i>
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{{else}}<i class="far fa-square"></i>
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{{/if}} {{!--SPECIFIC --}}
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{{!-- image --}}
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<div class="item-image">
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<img src="{{item.img}}" title="{{item.name}}" width="24" height="24" />
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</div>
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{{!-- amount --}}
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<div>{{itemData.quantity}}</div>
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</div>
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<h4 class="item-name">{{item.name}}</h4>
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<div class="item-controls">
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{{!-- name --}}
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<h4 class="item-name flex2">{{item.name}}</h4>
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{{!-- item specifics --}}
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<div>{{itemData.attackType}}</div> {{!-- SPECIFIC --}}
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<div class="flexrow flex15">
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<div>{{itemData.weaponBonus}}</div> {{!-- SPECIFIC --}}
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<div>{{itemData.opponentDefense}}</div> {{!-- SPECIFIC --}}
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</div>
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{{!-- description --}}
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<div class="flex4 item-description">{{{itemData.description}}}</div>
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{{!-- edit & delete buttons --}}
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<div class="item-controls">
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<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
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<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
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</div>
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</li>
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{{/with}}
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{{/each}}
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</ol>
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</div>
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@ -17,12 +17,12 @@
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</div>
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<div class="basic-property">
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<label class="basic-property-label">{{localize "DS4.WeaponBonus"}}</label>
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<input class="basic-property-input" type="text" name="data.weaponBonus" value="{{data.weaponBonus}}"
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<input class="basic-property-input" type="number" name="data.weaponBonus" value="{{data.weaponBonus}}"
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placeholder="0" data-dtype="Number" />
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</div>
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<div class="basic-property">
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<label class="basic-property-label">{{localize "DS4.OpponentDefense"}}</label>
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<input class="basic-property-input" type="text" name="data.opponentDefense"
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<input class="basic-property-input" type="number" name="data.opponentDefense"
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value="{{data.opponentDefense}}" placeholder="0" data-dtype="Number" />
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</div>
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</div>
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