An implementation of the Dungeonslayers 4 game system for Foundry Virtual Tabletop.
Gesina Schwalbe
2ac6d3a919
Additions: - re-added getData() method of actor sheet for sorted items - added an item-description CSS class for handling of overflow - added a 1.5 CSS flex box Changes: - restricted previous sample items section to only weapons (to be re-used for other item types) Fixes: - fixed input types in weapon sheet |
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.gitlab/issue_templates | ||
src | ||
.editorconfig | ||
.eslintrc.js | ||
.gitignore | ||
.gitlab-ci.yml | ||
.npmignore | ||
.prettierrc.js | ||
gulpfile.js | ||
LICENSE | ||
package-lock.json | ||
package.json | ||
README.md | ||
tsconfig.json |
DS4
An implementation of the Dungeonslayers 4 game system for Foundry Virtual Tabletop.
Prerequisites
In order to build this system, a recent version of npm
is required.
Building
To build the system, first install all required dependencies:
npm install
Then build the project by running
npm run build
If you'd like the built system to be automatically linked to your local Foundry
VTT installation's data folder, add a file called foundryconfig.json
to the
project root with the following contents:
{
"dataPath": "/<absolute path to your home>/.local/share/FoundryVTT",
"repository": "",
"rawURL": ""
}
Then run
npm run link
If you want the system to be continuously build upon every saved change, just run
npm run build:watch