Add link to PR in TODO comment
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@ -1,7 +1,7 @@
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import { DS4Check } from "./check";
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export default function registerSlayingDiceModifier(): void {
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// TODO(types): Adjust types to allow extension of DiceTerm.MODIFIERS
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// TODO(types): Adjust types to allow extension of DiceTerm.MODIFIERS (see https://github.com/League-of-Foundry-Developers/foundry-vtt-types/pull/573)
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// eslint-disable-next-line
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// @ts-ignore
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DicePool.MODIFIERS.x = slay;
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