add compendium with special creature abilities

This commit is contained in:
Johannes Loher 2021-01-20 00:42:13 +01:00
parent a020cb7403
commit fe84927a28
50 changed files with 82 additions and 14 deletions

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@ -135,7 +135,7 @@ function buildSASS() {
* Copy static files
*/
async function copyFiles() {
const statics = ["lang", "fonts", "assets", "templates", "module.json", "system.json", "template.json"];
const statics = ["lang", "fonts", "assets", "templates", "packs", "module.json", "system.json", "template.json"];
try {
for (const file of statics) {
if (fs.existsSync(path.join("src", file))) {
@ -170,12 +170,13 @@ async function clean() {
const files = [];
// If the project uses TypeScript
if (fs.existsSync(path.join("src", `${name}.ts`))) {
if (fs.existsSync(path.join("src", "module", `${name}.ts`))) {
files.push(
"lang",
"templates",
"assets",
"module",
"packs",
`${name}.js`,
"module.json",
"system.json",

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@ -21,9 +21,9 @@ export const DS4 = {
* Define the file paths to icon images
*/
attackTypesIcons: {
melee: "systems/ds4/assets/official/DS4-MAT.png",
meleeRanged: "systems/ds4/assets/official/DS4-MRA.png",
ranged: "systems/ds4/assets/official/DS4-RAT.png",
melee: "systems/ds4/assets/official/combat-values/melee-attack.png",
meleeRanged: "systems/ds4/assets/official/combat-values/melee-ranged-attack.png",
ranged: "systems/ds4/assets/official/combat-values/ranged-attack.png",
},
/**

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@ -0,0 +1,58 @@
{"_id":"02QMKm8MHzz8yAxL","name":"Zerstampfen","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>","experiencePoints":15},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/crush.png","effects":[]}
{"_id":"05D4DdnbcQFoIllF","name":"Schweben","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann, statt zu laufen, auch schweben. Wird die Aktion &ldquo;Rennen&rdquo; ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit wie am Boden auf Laufen x 2.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/hover.png","effects":[]}
{"_id":"18PDF4gqWrIRWudN","name":"Schwimmen","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann, statt zu laufen, schwimmen. Wird die Aktion &ldquo;Rennen&rdquo; schwimmend ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit ganz normal auf Laufen x 2.</p>","experiencePoints":5},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/swim.png","effects":[]}
{"name":"Mehrere Angriffe (+4)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann 4 zus&auml;tzlichen Angriffe in jeder Runde aktionsfrei ausf&uuml;hren.</p>","experiencePoints":-1},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/multiple-attacks.png","effects":[],"_id":"1JDyMkVOlho7IuiN"}
{"name":"Mehrere Angriffe (+2)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann 2 zus&auml;tzlichen Angriffe in jeder Runde aktionsfrei ausf&uuml;hren.</p>","experiencePoints":-1},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/multiple-attacks.png","effects":[],"_id":"1zPOH37f7Q5Rwodx"}
{"_id":"3LGUHTPC3tbVC13X","name":"Angst (2)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI+VE+Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>","experiencePoints":20},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/fear.png","effects":[]}
{"_id":"5PdSHi6PY4TNV9rP","name":"Schleudern","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden/3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/flinging.png","effects":[]}
{"_id":"5eB5a0FnygbaqWPe","name":"Versteinern","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Bei einem erfolgreichen Blickangriff versteinert das Ziel, sofern diesem K&Ouml;R+AU misslingt. Eine Versteinerung kann durch den Zauber Allheilung aufgehoben werden.</p>","experiencePoints":50},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/petrification.png","effects":[]}
{"_id":"5maJ8tHAVZCxHGW6","name":"Lähmungseffekt","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Der l&auml;hmende Angriff (nur alle 10 Kampfrunden einsetzbar) macht Ziel f&uuml;r Probenergebnis in Kamprunden bewegungsunf&auml;hig, sofern ihm nicht K&Ouml;R+ST gelingt.</p>","experiencePoints":25},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/paralysis-effect.png","effects":[]}
{"_id":"602AkdkLqx6NWprb","name":"Werteverlust (AGI)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Pro schadensverursachendem Treffer wird AGI um 1 gesenkt (bei AGI Null ist das Opfer bewegungsunf&auml;hig). Pro Tag oder Anwendung des Zaubers <em>Allheilung</em> wird 1 verlorener Attributspunkt regeneriert.</p>","experiencePoints":15},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/attribute-loss.png","effects":[]}
{"_id":"75iKq2PTrfyTw0s4","name":"Dunkelsicht","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>","experiencePoints":7},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/darkvision.png","effects":[]}
{"name":"Mehrere Angriffglieder (+3)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Greift mit 3 zus&auml;tzlichen Angriffsgliedern an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen / zertr&uuml;mmern, wodurch die Angriffszahl letztendlich sinkt.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/multiple-limbs.png","effects":[],"_id":"8HmrA97ZqN7nEYgm"}
{"_id":"AjPsjbxcuNslQEuE","name":"Umschlingen","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Schlagen-Immersieg umschlingt Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner), welches fortan ST Punkte abwehrbaren Schaden erleidet, sich nicht frei bewegen kann und einen Malus von -2 auf alle Proben pro Gr&ouml;&szlig;enunterschied erh&auml;lt. <em><strong>Befreien</strong>: Opfer mit AGI+ST vergleichende Probe gegen K&Ouml;R+ST des Umschlingers.</em></p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/entangle.png","effects":[]}
{"_id":"BtjiEmhGyje6YghP","name":"Sonar","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>&ldquo;Sieht&rdquo; per Sonar.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/sonar.png","effects":[]}
{"_id":"Dt7AvP3fUbOQB4Yn","name":"Angst (4)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI+VE+Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -4 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>","experiencePoints":40},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/fear.png","effects":[]}
{"_id":"E5WqX3Em2HOAkP2e","name":"Anfällig (Wasser)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Erh&auml;lt doppelten Schaden durch Eis-, Frost- und Wasserangriffe.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/susceptible.png","effects":[]}
{"_id":"FCxjdPJ1L8EJd0IF","name":"Nur durch Magie verletzbar","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Nur Angriffe mit magischen Waffen oder durch Zauber richten Schaden an. Ausgenommen sind eventuelle <strong>Anf&auml;lligkeiten</strong>, durch die ebenfalls Schaden erlitten wird.</p>","experiencePoints":50},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/only-vulnerable-to-magic.png","effects":[]}
{"_id":"HMCFkxVzU2b3KkSA","name":"Bezaubern","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann Gegner mit einem &ldquo;Lockruf&rdquo; bezaubern. Dieser Zauber funktioniert wie der Zauberspruch <em>Gehorche</em>. Abklingzeit des <em>Lockrufs</em>: 10 Kampfrunden</p>","experiencePoints":25},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/charm.png","effects":[]}
{"_id":"ImVvi7XqDvf6D2vY","name":"Anfällig (Luft)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Erh&auml;lt doppelten Schaden durch Blitz-, Sturm- und Windangriffe.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/susceptible.png","effects":[]}
{"_id":"KDDlwN9as9B4ljeA","name":"Wesen des Lichts (Settingoption)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln f&uuml;r Wesen des Lichts gelten f&uuml;r diese Kreatur.</p>","experiencePoints":5},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/creature-of-light.png","effects":[]}
{"_id":"Kbb8qlLeVahzxy5N","name":"Kletterläufer","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann mit normaler Laufen- Geschwindigkeit an W&auml;nden und Decken aktionsfrei klettern.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/climber.png","effects":[]}
{"_id":"L0dxlrCY14bLyUdQ","name":"Sturmangriff","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/charge.png","effects":[]}
{"name":"Mehrere Angriffe (+3)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann 3 zus&auml;tzlichen Angriffe in jeder Runde aktionsfrei ausf&uuml;hren.</p>","experiencePoints":-1},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/multiple-attacks.png","effects":[],"_id":"LM5xia0xVIlhQsLG"}
{"_id":"Mh6bLPD3N29ybeLq","name":"Regeneration","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Regeneriert jede Kampfrunde aktionsfrei LK in H&ouml;he des Probenergebnisses der Regenerations- Probe (PW: K&Ouml;R). Durch Feuer oder S&auml;ure verlorene LK k&ouml;nnen nicht regeneriert werden.</p>","experiencePoints":-1},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/regeneration.png","effects":[]}
{"_id":"R3j1CjXJckUH0CBG","name":"Wesen der Dunkelheit (Settingoption)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>","experiencePoints":5},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/creature-of-darkness.png","effects":[]}
{"name":"Mehrere Angriffglieder (+4)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Greift mit 4 zus&auml;tzlichen Angriffsgliedern an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen / zertr&uuml;mmern, wodurch die Angriffszahl letztendlich sinkt.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/multiple-limbs.png","effects":[],"_id":"R6jT1GYF13ZijtM0"}
{"_id":"RwT0NBwkc1TuAR1e","name":"Werteverlust (KÖR)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Pro schadensverursachendem Treffer wird K&Ouml;R um 1 gesenkt (bei K&Ouml;R Null ist das Opfer tot). Pro Tag oder Anwendung des Zaubers <em>Allheilung</em> wird 1 verlorener Attributspunkt regeneriert.</p>","experiencePoints":15},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/attribute-loss.png","effects":[]}
{"name":"Mehrere Angriffglieder (+1)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Greift mit 1 zus&auml;tzlichem Angriffsglied an, das Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen / zertr&uuml;mmern, wodurch die Angriffszahl letztendlich sinkt.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/multiple-limbs.png","effects":[],"_id":"Sig4tVDj8zLWZCEP"}
{"_id":"TY1ZV1YsyaFtfX7U","name":"Gift (1)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Wird Schaden verursacht, w&uuml;rfelt das Ziel eine &ldquo;Gift trotzen&rdquo;-Probe, ansonsten erh&auml;lt es W20 Kampfrunden lang 1 nicht abwehrbaren Schadenspunkt pro Runde.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/poison.png","effects":[]}
{"name":"Mehrere Angriffglieder (+2)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Greift mit 2 zus&auml;tzlichen Angriffsgliedern an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen / zertr&uuml;mmern, wodurch die Angriffszahl letztendlich sinkt.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/multiple-limbs.png","effects":[],"_id":"VvzGK9lxAD7kuowL"}
{"_id":"X3UfX2rmUKDUXmrC","name":"Angst (5)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI+VE+Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -5 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>","experiencePoints":50},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/fear.png","effects":[]}
{"_id":"XhAfEVVoSADC880C","name":"Anfällig (Feuer)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Erh&auml;lt doppelten Schaden durch Feuerangriffe.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/susceptible.png","effects":[]}
{"_id":"YrmJo8dg4CF3lJdH","name":"Natürliche Waffen","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/natural-weapons.png","effects":[]}
{"name":"Mehrere Angriffe (+5)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann 5 zus&auml;tzlichen Angriffe in jeder Runde aktionsfrei ausf&uuml;hren.</p>","experiencePoints":-1},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/multiple-attacks.png","effects":[],"_id":"YvkRgHyCkwhn3uzg"}
{"_id":"ZkgZiFI5xy8aevG8","name":"Totenkraft","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Erh&auml;lt GEI+AU als Bonus auf St&auml;rke und H&auml;rte.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/power-of-the-dead.png","effects":[]}
{"_id":"aOsmsf7jIK7hU9U8","name":"Anfällig (Licht)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Erh&auml;lt doppelten Schaden durch Lichtangriffe.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/susceptible.png","effects":[]}
{"_id":"blDuh7uVVhaNSUVU","name":"Angst (3)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI+VE+Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -3 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>","experiencePoints":30},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/fear.png","effects":[]}
{"name":"Mehrere Angriffglieder (+5)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Greift mit 5 zus&auml;tzlichen Angriffsgliedern an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen / zertr&uuml;mmern, wodurch die Angriffszahl letztendlich sinkt.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/multiple-limbs.png","effects":[],"_id":"e6VuJIL8ocXQDQ2V"}
{"_id":"e9F812racwKeZPgR","name":"Alterung (1 Jahr pro Treffer)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Bei einem Treffer altert das Ziel um 1 Jahr.</p>","experiencePoints":1},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/aging.png","effects":[]}
{"_id":"eWuQlQYF3VmyR0kt","name":"Sturzangriff","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &ldquo;rennend&rdquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/dive-attack.png","effects":[]}
{"_id":"fY7yRpxhQTIV5G2p","name":"Verschlingen","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt. Befreien: Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>","experiencePoints":25},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/devourer.png","effects":[]}
{"_id":"fYLkdhA3Xlw2cctC","name":"Gift (4)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Wird Schaden verursacht, w&uuml;rfelt das Ziel eine &ldquo;Gift trotzen&rdquo;-Probe, ansonsten erh&auml;lt es W20 Kampfrunden lang 4 nicht abwehrbaren Schadenspunkt pro Runde.</p>","experiencePoints":40},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/poison.png","effects":[]}
{"_id":"jywCKRNCWLQFCFmu","name":"Gift (2)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Wird Schaden verursacht, w&uuml;rfelt das Ziel eine &ldquo;Gift trotzen&rdquo;-Probe, ansonsten erh&auml;lt es W20 Kampfrunden lang 2 nicht abwehrbaren Schadenspunkt pro Runde.</p>","experiencePoints":20},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/poison.png","effects":[]}
{"_id":"l4ewILWP2zbiSM97","name":"Blickangriff","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Greift mit seinem Blick aktionsfrei jeden an, dem GEI+AU misslingt. Wer gegen die Kreatur vorgeht, ohne ihr in die Augen zu sehen, erh&auml;lt -4 auf alle Proben, ist aber nicht mehr Ziel ihrer Blickangriffe.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/gaze-attack.png","effects":[]}
{"_id":"m52MTRs1GMXScTki","name":"Werteverlust (GEI)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Pro schadensverursachendem Treffer wird GEI um 1 gesenkt (bei GEI Null ist das Opfer wahnsinnig). Pro Tag oder Anwendung des Zaubers <em>Allheilung</em> wird 1 verlorener Attributspunkt regeneriert.</p>","experiencePoints":15},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/attribute-loss.png","effects":[]}
{"_id":"mAWyVCfTFH6JiEIu","name":"Anfällig (Erde)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Erh&auml;lt doppelten Schaden durch Erd-, Fels- und Steinangriffe.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/susceptible.png","effects":[]}
{"_id":"mVs6A48mWnfV9hcL","name":"Alterung (1 Jahr pro Schadenspunkt)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Bei einem Treffer altert das Ziel pro erlittenen Schadenspunkt um 1 Jahr.</p>","experiencePoints":-1},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/aging.png","effects":[]}
{"name":"Mehrere Angriffe (+1)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann 1 zus&auml;tzlichen Angriff in jeder Runde aktionsfrei ausf&uuml;hren.</p>","experiencePoints":-1},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/multiple-attacks.png","effects":[],"_id":"oDM4ImE7PrIgn22E"}
{"_id":"oPTuLvZOEsXnRPed","name":"Rost","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Jeder Treffer reduziert die PA eines zuf&auml;lligen, metallischen, nichtmagischen R&uuml;stungsst&uuml;ckes des Ziels um 1. Gleiches gilt f&uuml;r den WB nichtmagischer Metallwaffen, die die Kreatur treffen.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/rust.png","effects":[]}
{"_id":"oTLaMcZOW0eiUZCL","name":"Gift (5)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Wird Schaden verursacht, w&uuml;rfelt das Ziel eine &ldquo;Gift trotzen&rdquo;-Probe, ansonsten erh&auml;lt es W20 Kampfrunden lang 5 nicht abwehrbaren Schadenspunkt pro Runde.</p>","experiencePoints":50},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/poison.png","effects":[]}
{"_id":"oUR6JglLxmJZduZz","name":"Antimagie (10 Meter)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>S&auml;mtliche Magie in einem Radius von 10 Metern um die Kreatur herum ist wirkungslos. Dies gilt nicht f&uuml;r die eigene Magie der Kreatur oder deren Zauber.</p>","experiencePoints":50},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/anti-magic.png","effects":[]}
{"_id":"pJjtHe2Rd0YCa35n","name":"Nachtsicht","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann bei einem Mindestma&szlig; an Licht noch sehen wie am helllichten Tag.</p>","experiencePoints":5},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/night-vision.png","effects":[]}
{"name":"Schwarm","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Gilt als einzelner Gegner. Der Schwarmwert (SCW) entspricht seiner aktuellen Mitgliederanzahl/10 (zu Beginn und max. 200 Mitglieder pro Schwarm = SCW 20). Pro 1 LK Schaden sterben 10 Mitglieder (= SCW -1). Schw&auml;rme k&ouml;nnen Mitglieder an benachbarte Felder abgeben und ihr eigenes sowie jedes angrenzende Feld gleichzeitig angreifen (mit jeweils vollen Schlagen-Wert).</p>\n<p><strong>Schlagen/Abwehr/LK entsprechen dem aktuellen SCW</strong></p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/swarm.png","effects":[],"_id":"rPbbTLUtSXZpdFjp"}
{"_id":"rUA7XVCeDkREYfi8","name":"Angst (1)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI+VE+Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/fear.png","effects":[]}
{"_id":"sDffbUUXg88Vn2Pq","name":"Odem","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) - nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5m langer Kegel (am Ende GE x 3m breit).</p>","experiencePoints":-1},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/breath-weapon.png","effects":[]}
{"_id":"uX7wuGyUjOPpYR5W","name":"Fliegen","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &ldquo;Rennen&rdquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>","experiencePoints":15},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/flight.png","effects":[]}
{"_id":"xBZDRJORSen8qcRb","name":"Gift (3)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Wird Schaden verursacht, w&uuml;rfelt das Ziel eine &ldquo;Gift trotzen&rdquo;-Probe, ansonsten erh&auml;lt es W20 Kampfrunden lang 3 nicht abwehrbaren Schadenspunkt pro Runde.</p>","experiencePoints":30},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/poison.png","effects":[]}
{"_id":"ziB3j0RSbWMtq1LX","name":"Geistesimmun","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschl&auml;ferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/mind-immunity.png","effects":[]}

View file

@ -6,6 +6,7 @@
$size: 60px;
row-gap: $margin-sm;
.combat-value {
$combat-values-assets-path: "#{$official-assets-path}/combat-values";
@include centered-content;
height: $size;
width: $size;
@ -13,28 +14,28 @@
background-size: contain;
font-size: 1.5em;
&.hitPoints {
background-image: url("#{$official-assets-path}/DS4-HP.png");
background-image: url("#{$combat-values-assets-path}/hit-points.png");
}
&.defense {
background-image: url("#{$official-assets-path}/DS4-DEF.png");
background-image: url("#{$combat-values-assets-path}/defense.png");
}
&.initiative {
background-image: url("#{$official-assets-path}/DS4-INI.png");
background-image: url("#{$combat-values-assets-path}/initiative.png");
}
&.movement {
background-image: url("#{$official-assets-path}/DS4-MR.png");
background-image: url("#{$combat-values-assets-path}/movement-rate.png");
}
&.meleeAttack {
background-image: url("#{$official-assets-path}/DS4-MAT.png");
background-image: url("#{$combat-values-assets-path}/melee-attack.png");
}
&.rangedAttack {
background-image: url("#{$official-assets-path}/DS4-RAT.png");
background-image: url("#{$combat-values-assets-path}/ranged-attack.png");
}
&.spellcasting {
background-image: url("#{$official-assets-path}/DS4-SPC.png");
background-image: url("#{$combat-values-assets-path}/spellcasting.png");
}
&.targetedSpellcasting {
background-image: url("#{$official-assets-path}/DS4-TSC.png");
background-image: url("#{$combat-values-assets-path}/targeted-spellcasting.png");
}
}

View file

@ -10,7 +10,15 @@
"esmodules": ["module/ds4.js"],
"styles": ["ds4.css"],
"scripts": [],
"packs": [],
"packs": [
{
"name": "special-creature-abilities",
"label": "Besondere Kreaturenfähigkeiten (GRW)",
"system": "ds4",
"path": "./packs/special-creature-abilities.db",
"entity": "Item"
}
],
"languages": [
{
"lang": "en",