add compendium with special creature abilities
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@ -135,7 +135,7 @@ function buildSASS() {
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* Copy static files
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*/
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async function copyFiles() {
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const statics = ["lang", "fonts", "assets", "templates", "module.json", "system.json", "template.json"];
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const statics = ["lang", "fonts", "assets", "templates", "packs", "module.json", "system.json", "template.json"];
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try {
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for (const file of statics) {
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if (fs.existsSync(path.join("src", file))) {
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@ -170,12 +170,13 @@ async function clean() {
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const files = [];
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// If the project uses TypeScript
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if (fs.existsSync(path.join("src", `${name}.ts`))) {
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if (fs.existsSync(path.join("src", "module", `${name}.ts`))) {
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files.push(
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"lang",
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"templates",
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"assets",
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"module",
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"packs",
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`${name}.js`,
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"module.json",
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"system.json",
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src/assets/official/special-creature-abilities/aging.png
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src/assets/official/special-creature-abilities/anti-magic.png
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src/assets/official/special-creature-abilities/breath-weapon.png
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src/assets/official/special-creature-abilities/charge.png
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src/assets/official/special-creature-abilities/charm.png
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src/assets/official/special-creature-abilities/climber.png
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src/assets/official/special-creature-abilities/crush.png
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src/assets/official/special-creature-abilities/darkvision.png
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src/assets/official/special-creature-abilities/devourer.png
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src/assets/official/special-creature-abilities/dive-attack.png
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src/assets/official/special-creature-abilities/entangle.png
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src/assets/official/special-creature-abilities/fear.png
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src/assets/official/special-creature-abilities/flight.png
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src/assets/official/special-creature-abilities/flinging.png
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src/assets/official/special-creature-abilities/gaze-attack.png
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src/assets/official/special-creature-abilities/hover.png
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src/assets/official/special-creature-abilities/mind-immunity.png
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src/assets/official/special-creature-abilities/night-vision.png
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src/assets/official/special-creature-abilities/petrification.png
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src/assets/official/special-creature-abilities/poison.png
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src/assets/official/special-creature-abilities/regeneration.png
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src/assets/official/special-creature-abilities/rust.png
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src/assets/official/special-creature-abilities/sonar.png
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src/assets/official/special-creature-abilities/susceptible.png
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src/assets/official/special-creature-abilities/swarm.png
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src/assets/official/special-creature-abilities/swim.png
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@ -21,9 +21,9 @@ export const DS4 = {
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* Define the file paths to icon images
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*/
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attackTypesIcons: {
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melee: "systems/ds4/assets/official/DS4-MAT.png",
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meleeRanged: "systems/ds4/assets/official/DS4-MRA.png",
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ranged: "systems/ds4/assets/official/DS4-RAT.png",
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melee: "systems/ds4/assets/official/combat-values/melee-attack.png",
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meleeRanged: "systems/ds4/assets/official/combat-values/melee-ranged-attack.png",
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ranged: "systems/ds4/assets/official/combat-values/ranged-attack.png",
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},
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/**
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58
src/packs/special-creature-abilities.db
Normal file
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@ -0,0 +1,58 @@
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{"_id":"02QMKm8MHzz8yAxL","name":"Zerstampfen","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann einen Angriff pro Kampfrunde mit -6 ausführen, um das Ziel (sofern 1+ Größenkategorie kleiner) zu zerstampfen. Pro Größenunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>","experiencePoints":15},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/crush.png","effects":[]}
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{"_id":"05D4DdnbcQFoIllF","name":"Schweben","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann, statt zu laufen, auch schweben. Wird die Aktion “Rennen” ausgeführt, erhöht sich die Geschwindigkeit wie am Boden auf Laufen x 2.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/hover.png","effects":[]}
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{"_id":"18PDF4gqWrIRWudN","name":"Schwimmen","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann, statt zu laufen, schwimmen. Wird die Aktion “Rennen” schwimmend ausgeführt, erhöht sich die Geschwindigkeit ganz normal auf Laufen x 2.</p>","experiencePoints":5},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/swim.png","effects":[]}
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{"name":"Mehrere Angriffe (+4)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann 4 zusätzlichen Angriffe in jeder Runde aktionsfrei ausführen.</p>","experiencePoints":-1},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/multiple-attacks.png","effects":[],"_id":"1JDyMkVOlho7IuiN"}
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{"name":"Mehrere Angriffe (+2)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann 2 zusätzlichen Angriffe in jeder Runde aktionsfrei ausführen.</p>","experiencePoints":-1},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/multiple-attacks.png","effects":[],"_id":"1zPOH37f7Q5Rwodx"}
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{"_id":"3LGUHTPC3tbVC13X","name":"Angst (2)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI+VE+Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>","experiencePoints":20},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/fear.png","effects":[]}
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{"_id":"5PdSHi6PY4TNV9rP","name":"Schleudern","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Größenkategorie kleiner) Schaden/3 m fort. Das Ziel erleidet für die Distanz Sturzschaden, gegen den es normal Abwehr würfelt, und liegt am Boden.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/flinging.png","effects":[]}
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{"_id":"5eB5a0FnygbaqWPe","name":"Versteinern","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Bei einem erfolgreichen Blickangriff versteinert das Ziel, sofern diesem KÖR+AU misslingt. Eine Versteinerung kann durch den Zauber Allheilung aufgehoben werden.</p>","experiencePoints":50},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/petrification.png","effects":[]}
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{"_id":"5maJ8tHAVZCxHGW6","name":"Lähmungseffekt","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Der lähmende Angriff (nur alle 10 Kampfrunden einsetzbar) macht Ziel für Probenergebnis in Kamprunden bewegungsunfähig, sofern ihm nicht KÖR+ST gelingt.</p>","experiencePoints":25},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/paralysis-effect.png","effects":[]}
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{"_id":"602AkdkLqx6NWprb","name":"Werteverlust (AGI)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Pro schadensverursachendem Treffer wird AGI um 1 gesenkt (bei AGI Null ist das Opfer bewegungsunfähig). Pro Tag oder Anwendung des Zaubers <em>Allheilung</em> wird 1 verlorener Attributspunkt regeneriert.</p>","experiencePoints":15},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/attribute-loss.png","effects":[]}
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{"_id":"75iKq2PTrfyTw0s4","name":"Dunkelsicht","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann selbst in völliger Dunkelheit noch sehen.</p>","experiencePoints":7},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/darkvision.png","effects":[]}
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{"name":"Mehrere Angriffglieder (+3)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Greift mit 3 zusätzlichen Angriffsgliedern an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen / zertrümmern, wodurch die Angriffszahl letztendlich sinkt.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/multiple-limbs.png","effects":[],"_id":"8HmrA97ZqN7nEYgm"}
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{"_id":"AjPsjbxcuNslQEuE","name":"Umschlingen","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Schlagen-Immersieg umschlingt Ziel (sofern 1+ Größenkategorie kleiner), welches fortan ST Punkte abwehrbaren Schaden erleidet, sich nicht frei bewegen kann und einen Malus von -2 auf alle Proben pro Größenunterschied erhält. <em><strong>Befreien</strong>: Opfer mit AGI+ST vergleichende Probe gegen KÖR+ST des Umschlingers.</em></p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/entangle.png","effects":[]}
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{"_id":"BtjiEmhGyje6YghP","name":"Sonar","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>“Sieht” per Sonar.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/sonar.png","effects":[]}
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{"_id":"Dt7AvP3fUbOQB4Yn","name":"Angst (4)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI+VE+Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -4 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>","experiencePoints":40},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/fear.png","effects":[]}
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{"_id":"E5WqX3Em2HOAkP2e","name":"Anfällig (Wasser)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Erhält doppelten Schaden durch Eis-, Frost- und Wasserangriffe.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/susceptible.png","effects":[]}
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{"_id":"FCxjdPJ1L8EJd0IF","name":"Nur durch Magie verletzbar","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Nur Angriffe mit magischen Waffen oder durch Zauber richten Schaden an. Ausgenommen sind eventuelle <strong>Anfälligkeiten</strong>, durch die ebenfalls Schaden erlitten wird.</p>","experiencePoints":50},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/only-vulnerable-to-magic.png","effects":[]}
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{"_id":"HMCFkxVzU2b3KkSA","name":"Bezaubern","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann Gegner mit einem “Lockruf” bezaubern. Dieser Zauber funktioniert wie der Zauberspruch <em>Gehorche</em>. Abklingzeit des <em>Lockrufs</em>: 10 Kampfrunden</p>","experiencePoints":25},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/charm.png","effects":[]}
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{"_id":"ImVvi7XqDvf6D2vY","name":"Anfällig (Luft)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Erhält doppelten Schaden durch Blitz-, Sturm- und Windangriffe.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/susceptible.png","effects":[]}
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{"_id":"KDDlwN9as9B4ljeA","name":"Wesen des Lichts (Settingoption)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln für Wesen des Lichts gelten für diese Kreatur.</p>","experiencePoints":5},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/creature-of-light.png","effects":[]}
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{"_id":"Kbb8qlLeVahzxy5N","name":"Kletterläufer","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann mit normaler Laufen- Geschwindigkeit an Wänden und Decken aktionsfrei klettern.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/climber.png","effects":[]}
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{"_id":"L0dxlrCY14bLyUdQ","name":"Sturmangriff","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Wird mindestens eine Distanz in Höhe von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/charge.png","effects":[]}
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{"name":"Mehrere Angriffe (+3)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann 3 zusätzlichen Angriffe in jeder Runde aktionsfrei ausführen.</p>","experiencePoints":-1},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/multiple-attacks.png","effects":[],"_id":"LM5xia0xVIlhQsLG"}
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{"_id":"Mh6bLPD3N29ybeLq","name":"Regeneration","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Regeneriert jede Kampfrunde aktionsfrei LK in Höhe des Probenergebnisses der Regenerations- Probe (PW: KÖR). Durch Feuer oder Säure verlorene LK können nicht regeneriert werden.</p>","experiencePoints":-1},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/regeneration.png","effects":[]}
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{"_id":"R3j1CjXJckUH0CBG","name":"Wesen der Dunkelheit (Settingoption)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln für Wesen der Dunkelheit gelten für diese Kreatur.</p>","experiencePoints":5},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/creature-of-darkness.png","effects":[]}
|
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{"name":"Mehrere Angriffglieder (+4)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Greift mit 4 zusätzlichen Angriffsgliedern an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen / zertrümmern, wodurch die Angriffszahl letztendlich sinkt.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/multiple-limbs.png","effects":[],"_id":"R6jT1GYF13ZijtM0"}
|
||||
{"_id":"RwT0NBwkc1TuAR1e","name":"Werteverlust (KÖR)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Pro schadensverursachendem Treffer wird KÖR um 1 gesenkt (bei KÖR Null ist das Opfer tot). Pro Tag oder Anwendung des Zaubers <em>Allheilung</em> wird 1 verlorener Attributspunkt regeneriert.</p>","experiencePoints":15},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/attribute-loss.png","effects":[]}
|
||||
{"name":"Mehrere Angriffglieder (+1)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Greift mit 1 zusätzlichem Angriffsglied an, das Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen / zertrümmern, wodurch die Angriffszahl letztendlich sinkt.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/multiple-limbs.png","effects":[],"_id":"Sig4tVDj8zLWZCEP"}
|
||||
{"_id":"TY1ZV1YsyaFtfX7U","name":"Gift (1)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Wird Schaden verursacht, würfelt das Ziel eine “Gift trotzen”-Probe, ansonsten erhält es W20 Kampfrunden lang 1 nicht abwehrbaren Schadenspunkt pro Runde.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/poison.png","effects":[]}
|
||||
{"name":"Mehrere Angriffglieder (+2)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Greift mit 2 zusätzlichen Angriffsgliedern an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen / zertrümmern, wodurch die Angriffszahl letztendlich sinkt.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/multiple-limbs.png","effects":[],"_id":"VvzGK9lxAD7kuowL"}
|
||||
{"_id":"X3UfX2rmUKDUXmrC","name":"Angst (5)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI+VE+Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -5 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>","experiencePoints":50},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/fear.png","effects":[]}
|
||||
{"_id":"XhAfEVVoSADC880C","name":"Anfällig (Feuer)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Erhält doppelten Schaden durch Feuerangriffe.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/susceptible.png","effects":[]}
|
||||
{"_id":"YrmJo8dg4CF3lJdH","name":"Natürliche Waffen","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene würfelt augenblicklich & aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/natural-weapons.png","effects":[]}
|
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{"name":"Mehrere Angriffe (+5)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann 5 zusätzlichen Angriffe in jeder Runde aktionsfrei ausführen.</p>","experiencePoints":-1},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/multiple-attacks.png","effects":[],"_id":"YvkRgHyCkwhn3uzg"}
|
||||
{"_id":"ZkgZiFI5xy8aevG8","name":"Totenkraft","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Erhält GEI+AU als Bonus auf Stärke und Härte.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/power-of-the-dead.png","effects":[]}
|
||||
{"_id":"aOsmsf7jIK7hU9U8","name":"Anfällig (Licht)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Erhält doppelten Schaden durch Lichtangriffe.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/susceptible.png","effects":[]}
|
||||
{"_id":"blDuh7uVVhaNSUVU","name":"Angst (3)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI+VE+Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -3 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>","experiencePoints":30},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/fear.png","effects":[]}
|
||||
{"name":"Mehrere Angriffglieder (+5)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Greift mit 5 zusätzlichen Angriffsgliedern an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen / zertrümmern, wodurch die Angriffszahl letztendlich sinkt.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/multiple-limbs.png","effects":[],"_id":"e6VuJIL8ocXQDQ2V"}
|
||||
{"_id":"e9F812racwKeZPgR","name":"Alterung (1 Jahr pro Treffer)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Bei einem Treffer altert das Ziel um 1 Jahr.</p>","experiencePoints":1},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/aging.png","effects":[]}
|
||||
{"_id":"eWuQlQYF3VmyR0kt","name":"Sturzangriff","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Wird fliegend mindestens eine Distanz in Höhe von Laufen x 2 “rennend” geflogen, kann in der Runde noch ein Angriff mit Schlagen + KÖR erfolgen, während der Bewegung, also nicht nur davor oder danach.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/dive-attack.png","effects":[]}
|
||||
{"_id":"fY7yRpxhQTIV5G2p","name":"Verschlingen","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Größenkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erhält. Befreien: Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>","experiencePoints":25},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/devourer.png","effects":[]}
|
||||
{"_id":"fYLkdhA3Xlw2cctC","name":"Gift (4)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Wird Schaden verursacht, würfelt das Ziel eine “Gift trotzen”-Probe, ansonsten erhält es W20 Kampfrunden lang 4 nicht abwehrbaren Schadenspunkt pro Runde.</p>","experiencePoints":40},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/poison.png","effects":[]}
|
||||
{"_id":"jywCKRNCWLQFCFmu","name":"Gift (2)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Wird Schaden verursacht, würfelt das Ziel eine “Gift trotzen”-Probe, ansonsten erhält es W20 Kampfrunden lang 2 nicht abwehrbaren Schadenspunkt pro Runde.</p>","experiencePoints":20},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/poison.png","effects":[]}
|
||||
{"_id":"l4ewILWP2zbiSM97","name":"Blickangriff","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Greift mit seinem Blick aktionsfrei jeden an, dem GEI+AU misslingt. Wer gegen die Kreatur vorgeht, ohne ihr in die Augen zu sehen, erhält -4 auf alle Proben, ist aber nicht mehr Ziel ihrer Blickangriffe.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/gaze-attack.png","effects":[]}
|
||||
{"_id":"m52MTRs1GMXScTki","name":"Werteverlust (GEI)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Pro schadensverursachendem Treffer wird GEI um 1 gesenkt (bei GEI Null ist das Opfer wahnsinnig). Pro Tag oder Anwendung des Zaubers <em>Allheilung</em> wird 1 verlorener Attributspunkt regeneriert.</p>","experiencePoints":15},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/attribute-loss.png","effects":[]}
|
||||
{"_id":"mAWyVCfTFH6JiEIu","name":"Anfällig (Erde)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Erhält doppelten Schaden durch Erd-, Fels- und Steinangriffe.</p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/susceptible.png","effects":[]}
|
||||
{"_id":"mVs6A48mWnfV9hcL","name":"Alterung (1 Jahr pro Schadenspunkt)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Bei einem Treffer altert das Ziel pro erlittenen Schadenspunkt um 1 Jahr.</p>","experiencePoints":-1},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/aging.png","effects":[]}
|
||||
{"name":"Mehrere Angriffe (+1)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann 1 zusätzlichen Angriff in jeder Runde aktionsfrei ausführen.</p>","experiencePoints":-1},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/multiple-attacks.png","effects":[],"_id":"oDM4ImE7PrIgn22E"}
|
||||
{"_id":"oPTuLvZOEsXnRPed","name":"Rost","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Jeder Treffer reduziert die PA eines zufälligen, metallischen, nichtmagischen Rüstungsstückes des Ziels um 1. Gleiches gilt für den WB nichtmagischer Metallwaffen, die die Kreatur treffen.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/rust.png","effects":[]}
|
||||
{"_id":"oTLaMcZOW0eiUZCL","name":"Gift (5)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Wird Schaden verursacht, würfelt das Ziel eine “Gift trotzen”-Probe, ansonsten erhält es W20 Kampfrunden lang 5 nicht abwehrbaren Schadenspunkt pro Runde.</p>","experiencePoints":50},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/poison.png","effects":[]}
|
||||
{"_id":"oUR6JglLxmJZduZz","name":"Antimagie (10 Meter)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Sämtliche Magie in einem Radius von 10 Metern um die Kreatur herum ist wirkungslos. Dies gilt nicht für die eigene Magie der Kreatur oder deren Zauber.</p>","experiencePoints":50},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/anti-magic.png","effects":[]}
|
||||
{"_id":"pJjtHe2Rd0YCa35n","name":"Nachtsicht","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann bei einem Mindestmaß an Licht noch sehen wie am helllichten Tag.</p>","experiencePoints":5},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/night-vision.png","effects":[]}
|
||||
{"name":"Schwarm","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Gilt als einzelner Gegner. Der Schwarmwert (SCW) entspricht seiner aktuellen Mitgliederanzahl/10 (zu Beginn und max. 200 Mitglieder pro Schwarm = SCW 20). Pro 1 LK Schaden sterben 10 Mitglieder (= SCW -1). Schwärme können Mitglieder an benachbarte Felder abgeben und ihr eigenes sowie jedes angrenzende Feld gleichzeitig angreifen (mit jeweils vollen Schlagen-Wert).</p>\n<p><strong>Schlagen/Abwehr/LK entsprechen dem aktuellen SCW</strong></p>","experiencePoints":0},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/swarm.png","effects":[],"_id":"rPbbTLUtSXZpdFjp"}
|
||||
{"_id":"rUA7XVCeDkREYfi8","name":"Angst (1)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI+VE+Stufe nicht schafft, ist eingeschüchert und erhält bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/fear.png","effects":[]}
|
||||
{"_id":"sDffbUUXg88Vn2Pq","name":"Odem","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schießen-Angriff) - nur für magische Abwehrboni wird gewürfelt (PW: Bonushöhe). GE x 5m langer Kegel (am Ende GE x 3m breit).</p>","experiencePoints":-1},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/breath-weapon.png","effects":[]}
|
||||
{"_id":"uX7wuGyUjOPpYR5W","name":"Fliegen","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion “Rennen” im Flug ausgeführt, erhöht sich die Geschwindigkeit somit auf Laufen x 4.</p>","experiencePoints":15},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/flight.png","effects":[]}
|
||||
{"_id":"xBZDRJORSen8qcRb","name":"Gift (3)","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Wird Schaden verursacht, würfelt das Ziel eine “Gift trotzen”-Probe, ansonsten erhält es W20 Kampfrunden lang 3 nicht abwehrbaren Schadenspunkt pro Runde.</p>","experiencePoints":30},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/poison.png","effects":[]}
|
||||
{"_id":"ziB3j0RSbWMtq1LX","name":"Geistesimmun","permission":{"default":0,"onhXSUZqbwjdEiuE":3},"type":"specialCreatureAbility","data":{"description":"<p>Immun gegen geistesbeeinflussende Effekte (Bezauberungen, Einschläferung, Hypnose usw.) und Zauber der Kategorie Geistesbeeinflussend.</p>","experiencePoints":10},"flags":{},"img":"systems/ds4/assets/official/special-creature-abilities/mind-immunity.png","effects":[]}
|
|
@ -6,6 +6,7 @@
|
|||
$size: 60px;
|
||||
row-gap: $margin-sm;
|
||||
.combat-value {
|
||||
$combat-values-assets-path: "#{$official-assets-path}/combat-values";
|
||||
@include centered-content;
|
||||
height: $size;
|
||||
width: $size;
|
||||
|
@ -13,28 +14,28 @@
|
|||
background-size: contain;
|
||||
font-size: 1.5em;
|
||||
&.hitPoints {
|
||||
background-image: url("#{$official-assets-path}/DS4-HP.png");
|
||||
background-image: url("#{$combat-values-assets-path}/hit-points.png");
|
||||
}
|
||||
&.defense {
|
||||
background-image: url("#{$official-assets-path}/DS4-DEF.png");
|
||||
background-image: url("#{$combat-values-assets-path}/defense.png");
|
||||
}
|
||||
&.initiative {
|
||||
background-image: url("#{$official-assets-path}/DS4-INI.png");
|
||||
background-image: url("#{$combat-values-assets-path}/initiative.png");
|
||||
}
|
||||
&.movement {
|
||||
background-image: url("#{$official-assets-path}/DS4-MR.png");
|
||||
background-image: url("#{$combat-values-assets-path}/movement-rate.png");
|
||||
}
|
||||
&.meleeAttack {
|
||||
background-image: url("#{$official-assets-path}/DS4-MAT.png");
|
||||
background-image: url("#{$combat-values-assets-path}/melee-attack.png");
|
||||
}
|
||||
&.rangedAttack {
|
||||
background-image: url("#{$official-assets-path}/DS4-RAT.png");
|
||||
background-image: url("#{$combat-values-assets-path}/ranged-attack.png");
|
||||
}
|
||||
&.spellcasting {
|
||||
background-image: url("#{$official-assets-path}/DS4-SPC.png");
|
||||
background-image: url("#{$combat-values-assets-path}/spellcasting.png");
|
||||
}
|
||||
&.targetedSpellcasting {
|
||||
background-image: url("#{$official-assets-path}/DS4-TSC.png");
|
||||
background-image: url("#{$combat-values-assets-path}/targeted-spellcasting.png");
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -10,7 +10,15 @@
|
|||
"esmodules": ["module/ds4.js"],
|
||||
"styles": ["ds4.css"],
|
||||
"scripts": [],
|
||||
"packs": [],
|
||||
"packs": [
|
||||
{
|
||||
"name": "special-creature-abilities",
|
||||
"label": "Besondere Kreaturenfähigkeiten (GRW)",
|
||||
"system": "ds4",
|
||||
"path": "./packs/special-creature-abilities.db",
|
||||
"entity": "Item"
|
||||
}
|
||||
],
|
||||
"languages": [
|
||||
{
|
||||
"lang": "en",
|
||||
|
|