Commit graph

8 commits

Author SHA1 Message Date
Johannes Loher f25b46a226 feat: update for v10 2022-11-28 02:39:04 +01:00
Johannes Loher 1e094691ff feat: display opponent defense in attack/spell rolls and make it adjustable via effects
This makes it so that the Talents “Verletzen” and “Verheerer” can sort of be automated.
Compendium packs have been updated accordingly.
2022-11-10 01:43:42 +01:00
Johannes Loher 5d212662f1 feat: add talent compendium containing all SRD talents 2022-11-07 04:22:02 +01:00
Johannes Loher da1f6999eb feat: only allow specific selectable values for the cooldown duration of spells
World data (including compendium packs) is migrated automatically. In order to also migrate packs
provided by modules, you can use the following macro:
```js
const pack = game.packs.get("<name-of-the-module>.<name-of-the-pack>");
game.ds4.migration.migrateCompendiumFromTo(pack, 4, 5);
```
2022-02-16 01:58:21 +01:00
Johannes Loher cf9131cfe5 fix: cleanup packs, addressing many typos and bad formatting 2022-02-13 00:36:29 +01:00
Johannes Loher 301042a50f feat: improve bar and name display settings for tokens of actors in the SRD compendium
With this change, the bar is now always displayed to the owner and the name is displayed to the
owner when hovered.
2022-02-12 16:14:12 +01:00
Johannes Loher 09300c167f chore: cleanup packs 2022-02-12 15:47:10 +01:00
Johannes Loher 1aa284311f refactor: resturcture files so that lincensing info can be bundled properly 2022-01-31 15:31:45 +01:00
Renamed from src/packs/creatures.json (Browse further)