3d5912a631
Update foundry-vtt-types
2021-01-29 16:17:31 +01:00
ba268e4245
remove workaround for position type
2021-01-26 21:25:43 +01:00
a0c4d1c4d9
small adjustments to TODO comments
2021-01-26 03:58:03 +01:00
62cc5a0e7c
switch to foundry-vtt-types
2021-01-26 03:55:18 +01:00
ecfbe9fa2a
automatically calculate base combat values
2021-01-19 03:31:40 +01:00
7685efa8a6
localize warning
2021-01-07 12:04:25 +01:00
714efeb4ab
prevent error when trying to manage active effects on an owned item
2021-01-07 11:55:54 +01:00
e6b51c66a6
removed code duplication of item body from talent
...
- added isPhysical boolean to getData output of item-sheet.ts
- added isPhysical checks for displays of physical-only information
in templates
2021-01-06 16:10:56 +01:00
29d34daa9a
added equipped and owner to item sheet
...
Additions:
- added equipped checkbox to item sheet
- added item owner to item properties list
- added some translations
- added some TODOs
Changes:
- item properties owner, equipped, quantity, storageLocation
are only shown if item is owned by an actor
- moved item properties price and availability
to details tab
- shortened ItemEquipped translation
- added item.actor and item.isOwned property values
to data returned from DS4ItemSheet.getData
(properties aren't accessible in Handlebars)
2020-12-31 01:17:52 +01:00
f2724a13a1
Merge branch 'master' into 004_equipment_tracking
2020-12-29 23:09:16 +01:00
082cd03b71
improve effects type checking
2020-12-29 00:33:43 +01:00
5a002b4cb4
Re-add todo.
2020-12-28 19:30:38 +01:00
1ef66a2023
Create types for items.
2020-12-28 18:24:13 +01:00
a84df2d80b
Fix class name on jquery.
2020-12-28 17:44:30 +01:00
9385917edd
Update to new data bindings, everythings an interface now.
2020-12-28 17:34:40 +01:00
d9440b27a6
Type-ify Actor.
2020-12-28 15:51:00 +01:00
2ba687eb14
add eslint and prettier
2020-12-23 18:23:26 +01:00
4f6a9b7e73
format files
2020-12-23 17:14:02 +01:00
d163fd27fe
switch to using TypeScript
2020-12-23 16:52:20 +01:00