Commit graph

67 commits

Author SHA1 Message Date
b1e7f61ed5 changed char special characteristics to textarea 2021-01-24 01:20:55 +01:00
c13ebb0b76 add buttons in overviews now on bottom 2021-01-23 23:44:49 +01:00
e385159f29 readd newline at eof 2021-01-19 03:33:59 +01:00
ecfbe9fa2a automatically calculate base combat values 2021-01-19 03:31:40 +01:00
5f8848ede8 Merge remote-tracking branch 'origin/master' into 051-fixSpellProperties 2021-01-18 20:12:49 +01:00
dee56f12ec remove currency from creature sheet 2021-01-18 19:59:25 +01:00
e89c87f0c1 Merge branch 'master' into 10-implement-money 2021-01-18 19:48:33 +01:00
e9adbd3c3b Merge remote-tracking branch 'origin/master' into 037-actor-type-creature 2021-01-18 19:12:46 +01:00
7e4c5059ca address code review comments 2021-01-18 19:11:13 +01:00
4c902500c9 unit values only displayed if given 2021-01-16 23:47:05 +01:00
1bc8fcab65 using label for currency types 2021-01-16 17:59:56 +01:00
25755385c0 Add accessibility. 2021-01-16 15:16:40 +01:00
03287b3b98 modify ui 2021-01-16 14:59:54 +01:00
9ea353101f rename talents tab to talents-abilities 2021-01-13 17:23:06 +01:00
e36f30a787 Add special abilities to creature sheet 2021-01-13 17:20:25 +01:00
c422635d66 add special creature ability as item type 2021-01-11 00:55:49 +01:00
c10ab44ea9 modifications 2021-01-10 20:40:26 +01:00
45e7400e82 add currency and basic display 2021-01-10 19:32:10 +01:00
17d0213e62 add basic creature sheet 2021-01-10 02:05:30 +01:00
d416c14cbd Merge branch 'master' into 037-actor-type-creature 2021-01-10 00:41:20 +01:00
0eb447d279 added German localization for spells
- added missing German localizations
- fixed some localizations
- renamed targetedSpell -> targetedSpellcasting for consistency
2021-01-10 00:30:51 +01:00
884327b156 added spell tab and sorted tabs 2021-01-09 23:39:35 +01:00
6820ce7c00 Add creature actor to config, i18n, template.json, types 2021-01-09 22:51:46 +01:00
dc2d099565 implemented dynamic headers of item lists 2021-01-09 01:11:55 +01:00
737a644ecd added alphabet item
- added to database and localization definitions
- added sheet
- added to talents & abilities tab
- removed languages & alphabets from actor properties
2021-01-08 23:54:41 +01:00
f8e1f32439 added language item
- added to database and localization definitions
- added sheet
- added to talents overview
2021-01-08 23:23:53 +01:00
149096e985 add racial abilites as item type 2021-01-07 20:20:40 +01:00
b582b44f20 Merge branch 'master' into 014_track_talents 2021-01-07 00:00:36 +01:00
177de1a486 extracted item control buttons to own templates
- removed code duplication of inline button templates
  for item and talent overview
2021-01-06 16:29:02 +01:00
fb711bc024 unified keys for localizations for headings
- keys now start with 'DS4.Heading'
- removed unused DS4.DescriptionAbbr
2021-01-06 12:02:40 +01:00
98f31d9e8c renamed talent property from talentRank to rank 2021-01-06 11:52:11 +01:00
637b70c5d2 added invalidity hints to item side-properties
- added :invalid definition to side-properties CSS
-  defined common color for invalidity
- now using disabled input for automatically calculated properties
2021-01-06 11:39:39 +01:00
150a0ea487 added talents overview and sheet
- added talents item type:
  - added scss
  - added to template.json (Item.types, Item.talent)
   - added to config.ts itemTypes
   - added type definition
- added localizations
- added talent overview tab to actor sheet
- made total rank calculated upon data preparation
  by adding a prepareData method to DS4Item
2021-01-06 01:24:37 +01:00
f2f40a8e89 make some input fiels accept only number 2021-01-04 22:12:19 +01:00
f8deca4cd4 add culture and save space with base infos and progression infos 2021-01-04 21:51:58 +01:00
520aab8b72 cleanup profile 2021-01-04 20:33:37 +01:00
2cb0411288 Add basic form of editable profile fields to profile tab 2021-01-04 20:33:37 +01:00
98ce35f831 Add dummy profile tab to character sheet 2021-01-04 20:33:35 +01:00
9fba2d1385 Merge remote-tracking branch 'origin/master' into simplify-core-values 2021-01-04 20:29:09 +01:00
7cb6080808 extract and simplify combat values to own component 2021-01-04 01:11:05 +01:00
6a12ba3938 extract and simplify attributes and traits 2021-01-04 00:55:44 +01:00
61beda7734 added number conversion in HTML value retrieval
Changes:
- number input fields now return numbers
- range elements removed since they are untested

Additions:
- added min and step specifiers to input fields associated to
  item number properties
- added a color hint for invalidity of
  item number input fields in actor sheet
2021-01-03 23:27:51 +01:00
4e60687b2b unified class specifier in HTML elements
- now all class=... is always first
- flex attributes are first in class specifier
- marked armor type image as item-image class
2021-01-03 21:24:32 +01:00
fb780ae4c2 Merge branch 'master' into equip-items-in-character-sheet
now using cleaned up template
2021-01-03 21:14:11 +01:00
c9b41e2d3f renamed item list templates
More precise names for:
- item overview list template for actor sheet
- inline templates in item overview list template
2021-01-03 00:08:21 +01:00
6fe95d10db refactored items list to use handlebars partials
Additions:
 - added flexnowrap CSS class -> no strange wrapping of item lines

Changes:
- reduced most of the non-maintainable HTML-code repitition
- made item list entries as flat as possible
2021-01-02 01:01:41 +01:00
d8423ce364 data binding for owned item properties
Additions:
- now also text, number, and range input fields of owned items can
  be bound to HTML (input) elements of the char sheet

Changes:
- moved prototype handle for checkboxes to own function
- replaced some static HTML elements in item list with input fields
- item-num-val HTML elements (e.g. item quantity) now have a max-width
2021-01-01 19:26:52 +01:00
5d83e26e81 Merge branch 'master' into equip-items-in-character-sheet 2020-12-31 16:52:20 +01:00
fec7a2a735 fix typo 2020-12-31 12:22:15 +01:00
6fac2c597f make equip icon for items clickable in item list in character sheet 2020-12-31 12:10:59 +01:00