b1e7f61ed5
changed char special characteristics to textarea
2021-01-24 01:20:55 +01:00
c13ebb0b76
add buttons in overviews now on bottom
2021-01-23 23:44:49 +01:00
e385159f29
readd newline at eof
2021-01-19 03:33:59 +01:00
ecfbe9fa2a
automatically calculate base combat values
2021-01-19 03:31:40 +01:00
5f8848ede8
Merge remote-tracking branch 'origin/master' into 051-fixSpellProperties
2021-01-18 20:12:49 +01:00
dee56f12ec
remove currency from creature sheet
2021-01-18 19:59:25 +01:00
e89c87f0c1
Merge branch 'master' into 10-implement-money
2021-01-18 19:48:33 +01:00
e9adbd3c3b
Merge remote-tracking branch 'origin/master' into 037-actor-type-creature
2021-01-18 19:12:46 +01:00
7e4c5059ca
address code review comments
2021-01-18 19:11:13 +01:00
4c902500c9
unit values only displayed if given
2021-01-16 23:47:05 +01:00
1bc8fcab65
using label for currency types
2021-01-16 17:59:56 +01:00
25755385c0
Add accessibility.
2021-01-16 15:16:40 +01:00
03287b3b98
modify ui
2021-01-16 14:59:54 +01:00
9ea353101f
rename talents tab to talents-abilities
2021-01-13 17:23:06 +01:00
e36f30a787
Add special abilities to creature sheet
2021-01-13 17:20:25 +01:00
c422635d66
add special creature ability as item type
2021-01-11 00:55:49 +01:00
c10ab44ea9
modifications
2021-01-10 20:40:26 +01:00
45e7400e82
add currency and basic display
2021-01-10 19:32:10 +01:00
17d0213e62
add basic creature sheet
2021-01-10 02:05:30 +01:00
d416c14cbd
Merge branch 'master' into 037-actor-type-creature
2021-01-10 00:41:20 +01:00
0eb447d279
added German localization for spells
...
- added missing German localizations
- fixed some localizations
- renamed targetedSpell -> targetedSpellcasting for consistency
2021-01-10 00:30:51 +01:00
884327b156
added spell tab and sorted tabs
2021-01-09 23:39:35 +01:00
6820ce7c00
Add creature actor to config, i18n, template.json, types
2021-01-09 22:51:46 +01:00
dc2d099565
implemented dynamic headers of item lists
2021-01-09 01:11:55 +01:00
737a644ecd
added alphabet item
...
- added to database and localization definitions
- added sheet
- added to talents & abilities tab
- removed languages & alphabets from actor properties
2021-01-08 23:54:41 +01:00
f8e1f32439
added language item
...
- added to database and localization definitions
- added sheet
- added to talents overview
2021-01-08 23:23:53 +01:00
149096e985
add racial abilites as item type
2021-01-07 20:20:40 +01:00
b582b44f20
Merge branch 'master' into 014_track_talents
2021-01-07 00:00:36 +01:00
177de1a486
extracted item control buttons to own templates
...
- removed code duplication of inline button templates
for item and talent overview
2021-01-06 16:29:02 +01:00
fb711bc024
unified keys for localizations for headings
...
- keys now start with 'DS4.Heading'
- removed unused DS4.DescriptionAbbr
2021-01-06 12:02:40 +01:00
98f31d9e8c
renamed talent property from talentRank to rank
2021-01-06 11:52:11 +01:00
637b70c5d2
added invalidity hints to item side-properties
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- added :invalid definition to side-properties CSS
- defined common color for invalidity
- now using disabled input for automatically calculated properties
2021-01-06 11:39:39 +01:00
150a0ea487
added talents overview and sheet
...
- added talents item type:
- added scss
- added to template.json (Item.types, Item.talent)
- added to config.ts itemTypes
- added type definition
- added localizations
- added talent overview tab to actor sheet
- made total rank calculated upon data preparation
by adding a prepareData method to DS4Item
2021-01-06 01:24:37 +01:00
f2f40a8e89
make some input fiels accept only number
2021-01-04 22:12:19 +01:00
f8deca4cd4
add culture and save space with base infos and progression infos
2021-01-04 21:51:58 +01:00
520aab8b72
cleanup profile
2021-01-04 20:33:37 +01:00
2cb0411288
Add basic form of editable profile fields to profile tab
2021-01-04 20:33:37 +01:00
98ce35f831
Add dummy profile tab to character sheet
2021-01-04 20:33:35 +01:00
9fba2d1385
Merge remote-tracking branch 'origin/master' into simplify-core-values
2021-01-04 20:29:09 +01:00
7cb6080808
extract and simplify combat values to own component
2021-01-04 01:11:05 +01:00
6a12ba3938
extract and simplify attributes and traits
2021-01-04 00:55:44 +01:00
61beda7734
added number conversion in HTML value retrieval
...
Changes:
- number input fields now return numbers
- range elements removed since they are untested
Additions:
- added min and step specifiers to input fields associated to
item number properties
- added a color hint for invalidity of
item number input fields in actor sheet
2021-01-03 23:27:51 +01:00
4e60687b2b
unified class specifier in HTML elements
...
- now all class=... is always first
- flex attributes are first in class specifier
- marked armor type image as item-image class
2021-01-03 21:24:32 +01:00
fb780ae4c2
Merge branch 'master' into equip-items-in-character-sheet
...
now using cleaned up template
2021-01-03 21:14:11 +01:00
c9b41e2d3f
renamed item list templates
...
More precise names for:
- item overview list template for actor sheet
- inline templates in item overview list template
2021-01-03 00:08:21 +01:00
6fe95d10db
refactored items list to use handlebars partials
...
Additions:
- added flexnowrap CSS class -> no strange wrapping of item lines
Changes:
- reduced most of the non-maintainable HTML-code repitition
- made item list entries as flat as possible
2021-01-02 01:01:41 +01:00
d8423ce364
data binding for owned item properties
...
Additions:
- now also text, number, and range input fields of owned items can
be bound to HTML (input) elements of the char sheet
Changes:
- moved prototype handle for checkboxes to own function
- replaced some static HTML elements in item list with input fields
- item-num-val HTML elements (e.g. item quantity) now have a max-width
2021-01-01 19:26:52 +01:00
5d83e26e81
Merge branch 'master' into equip-items-in-character-sheet
2020-12-31 16:52:20 +01:00
fec7a2a735
fix typo
2020-12-31 12:22:15 +01:00
6fac2c597f
make equip icon for items clickable in item list in character sheet
2020-12-31 12:10:59 +01:00