Commit graph

14 commits

Author SHA1 Message Date
d93fa19158 Use relative paths for assets and fonts in css 2021-04-20 23:02:00 +02:00
49b450daee Reorganize templates file structure 2021-04-13 21:40:52 +02:00
e7fc318ea5 Use rollup to build typescript 2021-03-17 17:28:35 +01:00
226156f960 Bundle Lora font instead of fetching it from Google 2021-02-24 13:55:57 +01:00
93e254db64 Switch to SASS module system 2021-02-24 12:55:30 +01:00
25755385c0 Add accessibility. 2021-01-16 15:16:40 +01:00
9de78b4940 small style fixes 2021-01-06 00:02:30 +01:00
f8deca4cd4 add culture and save space with base infos and progression infos 2021-01-04 21:51:58 +01:00
6fe95d10db refactored items list to use handlebars partials
Additions:
 - added flexnowrap CSS class -> no strange wrapping of item lines

Changes:
- reduced most of the non-maintainable HTML-code repitition
- made item list entries as flat as possible
2021-01-02 01:01:41 +01:00
0d2af1ae00 Add combat values to character sheet 2020-12-31 00:32:17 +01:00
99d2f92b41 added armor list to items tab in char sheet
Additions:
- added armor list to items tab in char sheet
- added localization
- added CSS class for flex 0.5
2020-12-29 19:07:20 +01:00
2ac6d3a919 working weapons section in char sheet
Additions:
- re-added getData() method of actor sheet for sorted items
- added an item-description CSS class for handling of overflow
- added a 1.5 CSS flex box

Changes:
- restricted previous sample items section to only weapons
  (to be re-used for other item types)

Fixes:
- fixed input types in weapon sheet
2020-12-29 01:44:54 +01:00
4f6a9b7e73 format files 2020-12-23 17:14:02 +01:00
d163fd27fe switch to using TypeScript 2020-12-23 16:52:20 +01:00