ds4/packs/creatures.json

42595 lines
1.5 MiB

[
{
"_id": "1PYYg60DHC6RA3oO",
"name": "Erdelementar I",
"type": "creature",
"img": "icons/svg/mystery-man.svg",
"items": [
{
"_id": "VHt6K5ArvzyfTEje",
"name": "Steinpranke",
"type": "weapon",
"sort": 100000,
"flags": {},
"img": "icons/svg/mystery-man.svg",
"effects": [],
"folder": null,
"system": {
"description": "",
"quantity": 1,
"price": 0,
"availability": "unset",
"storageLocation": "-",
"equipped": true,
"attackType": "melee",
"weaponBonus": 4,
"opponentDefense": 0
},
"ownership": {
"default": 0
},
"_stats": {
"systemId": null,
"systemVersion": null,
"coreVersion": null,
"createdTime": null,
"modifiedTime": null,
"lastModifiedBy": null
}
},
{
"_id": "fIoBfLmNCxGfGzEX",
"name": "Steinwesen",
"type": "armor",
"sort": 200000,
"flags": {},
"img": "icons/svg/mystery-man.svg",
"effects": [],
"folder": null,
"system": {
"description": "",
"quantity": 1,
"price": 0,
"availability": "unset",
"storageLocation": "-",
"equipped": true,
"armorValue": 4,
"armorMaterialType": "natural",
"armorType": "body"
},
"ownership": {
"default": 0
},
"_stats": {
"systemId": null,
"systemVersion": null,
"coreVersion": null,
"createdTime": null,
"modifiedTime": null,
"lastModifiedBy": null
}
},
{
"_id": "23wk4FP7dNTkLgB5",
"name": "Anfällig (Luft)",
"type": "specialCreatureAbility",
"sort": 300000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.ImVvi7XqDvf6D2vY"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/susceptible.png",
"effects": [],
"folder": null,
"system": {
"description": "<p>Erh&auml;lt doppelten Schaden durch Blitz-, Sturm- und Windangriffe.</p>",
"experiencePoints": 0
},
"ownership": {
"default": 0
},
"_stats": {
"systemId": null,
"systemVersion": null,
"coreVersion": null,
"createdTime": null,
"modifiedTime": null,
"lastModifiedBy": null
}
}
],
"effects": [],
"folder": null,
"sort": 0,
"flags": {},
"system": {
"attributes": {
"body": {
"base": 12,
"mod": 0
},
"mobility": {
"base": 2,
"mod": 0
},
"mind": {
"base": 1,
"mod": 0
}
},
"traits": {
"strength": {
"base": 3,
"mod": 0
},
"constitution": {
"base": 4,
"mod": 0
},
"agility": {
"base": 1,
"mod": 0
},
"dexterity": {
"base": 0,
"mod": 0
},
"intellect": {
"base": 0,
"mod": 0
},
"aura": {
"base": 0,
"mod": 0
}
},
"combatValues": {
"hitPoints": {
"mod": -13,
"value": 13
},
"defense": {
"mod": 0
},
"initiative": {
"mod": 0
},
"movement": {
"mod": 0
},
"meleeAttack": {
"mod": 0
},
"rangedAttack": {
"mod": 0
},
"spellcasting": {
"mod": 0
},
"targetedSpellcasting": {
"mod": 0
}
},
"baseInfo": {
"loot": "-",
"foeFactor": 8,
"creatureType": "magicalEntity",
"sizeCategory": "small",
"experiencePoints": 44,
"description": "<p>Alle Arten von Elementaren sind sichtbar, selbst Luftelementare, die als st&uuml;rmische Wirbel Gestalt annehmen.</p>\n<p>Soll ein Elementar gegen ein Element vorgehen (beispielsweise ein Lagerfeuer l&ouml;schen), wird mit Hilfe der Tabelle auf Seite 54 dieses einer Stufe (I-III) zugeordnet, welche mit 5 multipliziert wird, bevor auf das Ergebnis der aufgelistete Gr&ouml;&szlig;enmodifikator aus der Tabelle angerechnet wird. Das endg&uuml;ltige Ergebnis stellt den Probenwert dar, gegen den das Elementar eine vergleichende Probe mit K&Ouml;R+ST w&uuml;rfeln muss, um das Element zu bezwingen. Das Elementar erh&auml;lt +8 auf die Probe, wenn es sich um das eigene Element handelt bzw. -8, wenn es gegen das Element anf&auml;llig ist. Bei einem Mi&szlig;erfolg der vergleichenden Probe erh&auml;lt es abwehrlosen Schaden in H&ouml;he der Ergebnisdistanz, kann es aber in der n&auml;chsten Runde erneut versuchen.</p>"
}
},
"ownership": {
"default": 0
},
"prototypeToken": {
"flags": {},
"name": "Erdelementar I",
"displayName": 20,
"width": 1,
"height": 1,
"lockRotation": false,
"rotation": 0,
"actorLink": false,
"disposition": -1,
"displayBars": 40,
"bar1": {
"attribute": "combatValues.hitPoints"
},
"bar2": {
"attribute": null
},
"randomImg": false,
"alpha": 1,
"light": {
"alpha": 0.5,
"angle": 360,
"bright": 0,
"coloration": 1,
"dim": 0,
"luminosity": 0.5,
"saturation": 0,
"contrast": 0,
"shadows": 0,
"animation": {
"speed": 5,
"intensity": 5,
"reverse": false,
"type": null
},
"darkness": {
"min": 0,
"max": 1
},
"attenuation": 0.5,
"color": null
},
"texture": {
"src": "icons/svg/mystery-man.svg",
"scaleX": 0.7,
"scaleY": 0.7,
"offsetX": 0,
"offsetY": 0,
"rotation": 0,
"tint": null
},
"sight": {
"angle": 360,
"enabled": false,
"range": 0,
"brightness": 1,
"visionMode": "basic",
"color": null,
"attenuation": 0.1,
"saturation": 0,
"contrast": 0
},
"detectionModes": []
},
"_stats": {
"systemId": "ds4",
"systemVersion": "1.18.1",
"coreVersion": "10.290",
"createdTime": 1668995346142,
"modifiedTime": 1668995460492,
"lastModifiedBy": "DS4BuildSystem00"
}
},
{
"_id": "22pkyKnZoRLG0nnY",
"name": "Teufelchen III",
"type": "creature",
"img": "icons/svg/mystery-man.svg",
"items": [
{
"_id": "L9utJ9BJSLkYbUjN",
"name": "Fliegen",
"type": "specialCreatureAbility",
"img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
"effects": [],
"folder": null,
"sort": 0,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
}
},
"system": {
"description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
"experiencePoints": 15
},
"ownership": {
"default": 0
},
"_stats": {
"systemId": null,
"systemVersion": null,
"coreVersion": null,
"createdTime": null,
"modifiedTime": null,
"lastModifiedBy": null
}
},
{
"_id": "OaZjNMhyCyxRKA8C",
"name": "Krallen",
"type": "weapon",
"img": "icons/svg/item-bag.svg",
"effects": [],
"folder": null,
"sort": 0,
"flags": {},
"system": {
"description": "",
"quantity": 1,
"price": 0,
"availability": "unset",
"storageLocation": "-",
"equipped": true,
"attackType": "melee",
"weaponBonus": 1,
"opponentDefense": 0,
"action": "create"
},
"ownership": {
"default": 0
},
"_stats": {
"systemId": null,
"systemVersion": null,
"coreVersion": null,
"createdTime": null,
"modifiedTime": null,
"lastModifiedBy": null
}
},
{
"_id": "W2e5m1533YiEPsdg",
"name": "Feuerstrahl",
"type": "spell",
"img": "systems/ds4/assets/icons/game-icons/lorc/fire-ray-small.svg",
"effects": [],
"folder": null,
"sort": 0,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.kudkdrpMU0C83vM7"
}
},
"system": {
"description": "<p>Der Zauberwirker schie&szlig;t einen Feuerstrahl auf einen Feind, dessen Schaden dem Probenergebnis entspricht.</p>",
"equipped": true,
"spellType": "targetedSpellcasting",
"spellModifier": {
"numerical": 1,
"complex": ""
},
"allowsDefense": true,
"spellGroups": {
"lightning": false,
"earth": false,
"water": false,
"ice": false,
"fire": true,
"healing": false,
"light": false,
"air": false,
"transport": false,
"damage": true,
"shadow": false,
"protection": false,
"mindAffecting": false,
"demonology": false,
"necromancy": false,
"transmutation": false,
"area": false
},
"maxDistance": {
"value": "VE x 5",
"unit": "meter"
},
"effectRadius": {
"value": "",
"unit": "meter"
},
"duration": {
"value": "Sofort",
"unit": "custom"
},
"cooldownDuration": "0r",
"minimumLevels": {
"healer": null,
"wizard": 1,
"sorcerer": 1
}
},
"ownership": {
"default": 0
},
"_stats": {
"systemId": null,
"systemVersion": null,
"coreVersion": null,
"createdTime": null,
"modifiedTime": null,
"lastModifiedBy": null
}
}
],
"effects": [],
"folder": null,
"sort": 0,
"flags": {},
"system": {
"attributes": {
"body": {
"base": 4,
"mod": 0
},
"mobility": {
"base": 5,
"mod": 0
},
"mind": {
"base": 3,
"mod": 0
}
},
"traits": {
"strength": {
"base": 0,
"mod": 0
},
"constitution": {
"base": 0,
"mod": 0
},
"agility": {
"base": 0,
"mod": 0
},
"dexterity": {
"base": 6,
"mod": 0
},
"intellect": {
"base": 0,
"mod": 0
},
"aura": {
"base": 0,
"mod": 0
}
},
"combatValues": {
"hitPoints": {
"mod": -7,
"value": 7
},
"defense": {
"mod": 0
},
"initiative": {
"mod": 0
},
"movement": {
"mod": 0
},
"meleeAttack": {
"mod": 0
},
"rangedAttack": {
"mod": 0
},
"spellcasting": {
"mod": 0
},
"targetedSpellcasting": {
"mod": 0
}
},
"baseInfo": {
"loot": "",
"foeFactor": 4,
"creatureType": "magicalEntity",
"sizeCategory": "small",
"experiencePoints": 44,
"description": ""
}
},
"ownership": {
"default": 0
},
"prototypeToken": {
"name": "Teufelchen I",
"displayName": 0,
"actorLink": false,
"width": 1,
"height": 1,
"lockRotation": false,
"rotation": 0,
"alpha": 1,
"light": {
"alpha": 0.5,
"angle": 360,
"bright": 0,
"coloration": 1,
"dim": 0,
"luminosity": 0.5,
"saturation": 0,
"contrast": 0,
"shadows": 0,
"animation": {
"speed": 5,
"intensity": 5,
"reverse": false,
"type": null
},
"darkness": {
"min": 0,
"max": 1
},
"attenuation": 0.5,
"color": null
},
"disposition": -1,
"displayBars": 0,
"bar1": {
"attribute": "combatValues.hitPoints"
},
"bar2": {
"attribute": null
},
"flags": {
"darkness-dependent-vision": {
"dimVisionDarknessMin": null,
"dimVisionDarknessMax": null,
"brightVisionDarknessMin": null,
"brightVisionDarknessMax": null
}
},
"randomImg": false,
"texture": {
"src": "icons/svg/mystery-man.svg",
"scaleX": 1,
"scaleY": 1,
"offsetX": 0,
"offsetY": 0,
"rotation": 0,
"tint": null
},
"sight": {
"angle": 360,
"enabled": false,
"range": 0,
"brightness": 1,
"visionMode": "basic",
"color": null,
"attenuation": 0.1,
"saturation": 0,
"contrast": 0
},
"detectionModes": []
},
"_stats": {
"systemId": "ds4",
"systemVersion": "1.18.1",
"coreVersion": "10.290",
"createdTime": 1668995346173,
"modifiedTime": 1668995460523,
"lastModifiedBy": "DS4BuildSystem00"
}
},
{
"_id": "2MFCw32xgaic6YGx",
"name": "Riesenratte",
"type": "creature",
"img": "systems/ds4/assets/tokens/devin-night/giant-rat-gray.png",
"items": [
{
"_id": "dVCq0990d0o158yt",
"name": "Scharfe Zähne",
"type": "weapon",
"sort": 100000,
"flags": {},
"img": "icons/svg/mystery-man.svg",
"effects": [],
"folder": null,
"system": {
"description": "",
"quantity": 1,
"price": 0,
"availability": "unset",
"storageLocation": "-",
"equipped": true,
"attackType": "melee",
"weaponBonus": 2,
"opponentDefense": 0
},
"ownership": {
"default": 0
},
"_stats": {
"systemId": null,
"systemVersion": null,
"coreVersion": null,
"createdTime": null,
"modifiedTime": null,
"lastModifiedBy": null
}
},
{
"_id": "BQoKmcUMRg4cmoXq",
"name": "Dunkelsicht",
"type": "specialCreatureAbility",
"sort": 200000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
"effects": [],
"folder": null,
"system": {
"description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
"experiencePoints": 7
},
"ownership": {
"default": 0
},
"_stats": {
"systemId": null,
"systemVersion": null,
"coreVersion": null,
"createdTime": null,
"modifiedTime": null,
"lastModifiedBy": null
}
},
{
"_id": "xMPWpgWRrjacTpYQ",
"name": "Natürliche Waffen",
"type": "specialCreatureAbility",
"sort": 300000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.YrmJo8dg4CF3lJdH"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
"effects": [],
"folder": null,
"system": {
"description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
"experiencePoints": 0
},
"ownership": {
"default": 0
},
"_stats": {
"systemId": null,
"systemVersion": null,
"coreVersion": null,
"createdTime": null,
"modifiedTime": null,
"lastModifiedBy": null
}
},
{
"_id": "EcGjrMRAXOOGHGY1",
"name": "Schwimmen",
"type": "specialCreatureAbility",
"sort": 400000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.18PDF4gqWrIRWudN"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/swim.png",
"effects": [],
"folder": null,
"system": {
"description": "<p>Kann, statt zu laufen, schwimmen. Wird die Aktion &bdquo;Rennen&ldquo; schwimmend ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit ganz normal auf Laufen x 2.</p>",
"experiencePoints": 5
},
"ownership": {
"default": 0
},
"_stats": {
"systemId": null,
"systemVersion": null,
"coreVersion": null,
"createdTime": null,
"modifiedTime": null,
"lastModifiedBy": null
}
}
],
"effects": [],
"folder": null,
"sort": 0,
"flags": {},
"system": {
"attributes": {
"body": {
"base": 4,
"mod": 0
},
"mobility": {
"base": 6,
"mod": 0
},
"mind": {
"base": 1,
"mod": 0
}
},
"traits": {
"strength": {
"base": 2,
"mod": 0
},
"constitution": {
"base": 1,
"mod": 0
},
"agility": {
"base": 2,
"mod": 0
},
"dexterity": {
"base": 0,
"mod": 0
},
"intellect": {
"base": 0,
"mod": 0
},
"aura": {
"base": 0,
"mod": 0
}
},
"combatValues": {
"hitPoints": {
"mod": -4,
"value": 11
},
"defense": {
"mod": 0
},
"initiative": {
"mod": 0
},
"movement": {
"mod": 2
},
"meleeAttack": {
"mod": 0
},
"rangedAttack": {
"mod": 0
},
"spellcasting": {
"mod": 0
},
"targetedSpellcasting": {
"mod": 0
}
},
"baseInfo": {
"loot": "-",
"foeFactor": 1,
"creatureType": "animal",
"sizeCategory": "small",
"experiencePoints": 41,
"description": ""
}
},
"ownership": {
"default": 0
},
"prototypeToken": {
"flags": {},
"name": "Riesenratte",
"displayName": 20,
"width": 1,
"height": 1,
"lockRotation": false,
"rotation": 0,
"actorLink": false,
"disposition": -1,
"displayBars": 40,
"bar1": {
"attribute": "combatValues.hitPoints"
},
"bar2": {
"attribute": null
},
"randomImg": true,
"alpha": 1,
"light": {
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"angle": 360,
"bright": 0,
"coloration": 1,
"dim": 0,
"luminosity": 0.5,
"saturation": 0,
"contrast": 0,
"shadows": 0,
"animation": {
"speed": 5,
"intensity": 5,
"reverse": false,
"type": null
},
"darkness": {
"min": 0,
"max": 1
},
"attenuation": 0.5,
"color": null
},
"texture": {
"src": "systems/ds4/assets/tokens/devin-night/giant-rat*.png",
"scaleX": 0.7,
"scaleY": 0.7,
"offsetX": 0,
"offsetY": 0,
"rotation": 0,
"tint": null
},
"sight": {
"angle": 360,
"enabled": false,
"range": 0,
"brightness": 1,
"visionMode": "basic",
"color": null,
"attenuation": 0.1,
"saturation": 0,
"contrast": 0
},
"detectionModes": []
},
"_stats": {
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"systemVersion": "1.18.1",
"coreVersion": "10.290",
"createdTime": 1668995346177,
"modifiedTime": 1668995460532,
"lastModifiedBy": "DS4BuildSystem00"
}
},
{
"_id": "3iMmLEmB0NEpyFGd",
"name": "Jungdrache (Silber)",
"type": "creature",
"img": "systems/ds4/assets/tokens/devin-night/dragon-silver.png",
"items": [
{
"_id": "fogg4p9NQnpcBTUp",
"name": "Mehrere Angriffe",
"type": "weapon",
"sort": 100000,
"flags": {},
"img": "icons/svg/mystery-man.svg",
"effects": [],
"folder": null,
"system": {
"description": "",
"quantity": 1,
"price": 0,
"availability": "unset",
"storageLocation": "-",
"equipped": true,
"attackType": "meleeRanged",
"weaponBonus": 4,
"opponentDefense": -4
},
"ownership": {
"default": 0
},
"_stats": {
"systemId": null,
"systemVersion": null,
"coreVersion": null,
"createdTime": null,
"modifiedTime": null,
"lastModifiedBy": null
}
},
{
"_id": "BwxnkXHThNRptudp",
"name": "Panzerschuppen",
"type": "armor",
"sort": 200000,
"flags": {},
"img": "icons/svg/mystery-man.svg",
"effects": [],
"folder": null,
"system": {
"description": "",
"quantity": 1,
"price": 0,
"availability": "unset",
"storageLocation": "-",
"equipped": true,
"armorValue": 4,
"armorMaterialType": "natural",
"armorType": "body"
},
"ownership": {
"default": 0
},
"_stats": {
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"systemVersion": null,
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"createdTime": null,
"modifiedTime": null,
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}
},
{
"_id": "VFP6bNPYcASg0JWE",
"name": "Dunkelsicht",
"type": "specialCreatureAbility",
"sort": 400000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
"effects": [],
"folder": null,
"system": {
"description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
"experiencePoints": 7
},
"ownership": {
"default": 0
},
"_stats": {
"systemId": null,
"systemVersion": null,
"coreVersion": null,
"createdTime": null,
"modifiedTime": null,
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}
},
{
"_id": "o4o3thrxtXrhRWYT",
"name": "Fliegen",
"type": "specialCreatureAbility",
"sort": 500000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
"effects": [],
"folder": null,
"system": {
"description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
"experiencePoints": 15
},
"ownership": {
"default": 0
},
"_stats": {
"systemId": null,
"systemVersion": null,
"coreVersion": null,
"createdTime": null,
"modifiedTime": null,
"lastModifiedBy": null
}
},
{
"_id": "nFNJLYh2O5rOFY89",
"name": "Mehrere Angriffe (+1)",
"type": "specialCreatureAbility",
"sort": 600000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.oDM4ImE7PrIgn22E"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
"effects": [],
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{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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},
{
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"description": "<p>S&auml;mtliche Magie in einem Radius von 10 Metern um die Kreatur herum ist wirkungslos. Dies gilt nicht f&uuml;r die eigene Magie der Kreatur oder deren Zauber.</p>",
"experiencePoints": 50
},
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},
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"createdTime": null,
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}
},
{
"_id": "tKiwh730ZOGMICdg",
"name": "Dunkelsicht",
"type": "specialCreatureAbility",
"sort": 300000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.75iKq2PTrfyTw0s4"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
"effects": [],
"folder": null,
"system": {
"description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
"experiencePoints": 7
},
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},
"_stats": {
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"createdTime": null,
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}
},
{
"_id": "SZ8rvHDbY67EqjDN",
"name": "Mehrere Angriffe (+4)",
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"sort": 400000,
"flags": {
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
"effects": [],
"folder": null,
"system": {
"description": "<p>Kann 4 zus&auml;tzliche Zauberspr&uuml;che in jeder Runde aktionsfrei wirken, keinen einzelnen Zauberspruch jedoch mehr als einmal. Abklingzeiten m&uuml;ssen weiterhin ber&uuml;cksichtigt werden.</p>",
"experiencePoints": -1
},
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},
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"createdTime": null,
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}
},
{
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"flags": {
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-limbs.png",
"effects": [],
"folder": null,
"system": {
"description": "<p>Greift mit 5 von insgesamt 10 Augen gleichzeitig an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen/zertr&uuml;mmern, wodurch die Angriffsanzahl letztendlich sinkt.</p>",
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},
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}
},
{
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/hover.png",
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"system": {
"description": "<p>Kann, statt zu laufen, auch schweben. Wird die Aktion &bdquo;Rennen&ldquo; ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit wie am Boden auf Laufen x 2.</p>",
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}
},
{
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
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"description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
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},
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},
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}
},
{
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"name": "Kettenblitz",
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"effects": [],
"folder": null,
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"flags": {
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}
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"system": {
"description": "<p>Der Zauberwirker schie&szlig;t einen Blitz auf einen Feind, der auf bis zu VE weitere Gegner in seiner N&auml;he &uuml;berspringt. Nur Gegner, die 2 oder mehr Meter von einem ihrer getroffenen Mitstreiter entfernt stehen, kann der Kettenblitz nicht erreichen.</p>\n<p>Getroffene Gegner in Metallr&uuml;stung d&uuml;rfen keine Abwehr gegen einen Kettenblitz w&uuml;rfeln.</p>",
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"spellType": "targetedSpellcasting",
"spellModifier": {
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"complex": ""
},
"allowsDefense": true,
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"transport": false,
"damage": true,
"shadow": false,
"protection": false,
"mindAffecting": false,
"demonology": false,
"necromancy": false,
"transmutation": false,
"area": true
},
"maxDistance": {
"value": "VE x 5",
"unit": "meter"
},
"effectRadius": {
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"unit": "meter"
},
"duration": {
"value": "Sofort",
"unit": "custom"
},
"cooldownDuration": "5r",
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"wizard": 10,
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}
},
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}
},
{
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"name": "Schleudern",
"type": "spell",
"img": "systems/ds4/assets/icons/game-icons/heavenly-dog/catapult.svg",
"effects": [],
"folder": null,
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"flags": {
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}
},
"system": {
"description": "<p>Dieser Zauberspruch, gegen den das Ziel keine Abwehr w&uuml;rfeln kann, schleudert das Ziel (Probenergebnis/3) Meter weit fort.</p>\n<p>Das Ziel erh&auml;lt f&uuml;r die Distanz, die es geschleudert wird (auch wenn eine Wand den Flug bremst) Sturzschaden (<strong>DS4</strong> S. 85), gegen den es ganz normal Abwehr w&uuml;rfelt.</p>\n<p>Nach dem Fortschleudern liegt das Ziel immer am Boden.</p>",
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"spellType": "targetedSpellcasting",
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"numerical": 0,
"complex": "-(KÖR+AU)/2 des Ziels"
},
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"earth": false,
"water": false,
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"air": false,
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"shadow": false,
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"mindAffecting": false,
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"necromancy": false,
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"area": false
},
"maxDistance": {
"value": "VE / 2",
"unit": "meter"
},
"effectRadius": {
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"unit": "meter"
},
"duration": {
"value": "Sofort",
"unit": "custom"
},
"cooldownDuration": "10r",
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"wizard": 12,
"sorcerer": 10
}
},
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}
},
{
"_id": "16dN0fMIjJwdhvGF",
"name": "Blenden",
"type": "spell",
"img": "systems/ds4/assets/icons/game-icons/lorc/laser-sparks.svg",
"effects": [],
"folder": null,
"sort": 100000,
"flags": {
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}
},
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"description": "<p>Ein glei&szlig;ender Lichtstrahl schie&szlig;t aus der Hand des Zauberwirkers und blendet bei Erfolg das Ziel (welches dagegen keine Abwehr w&uuml;rfeln darf).</p><p>Ein geblendetes Ziel hat -8 auf alle Handlungen, bei denen es sehen k&ouml;nnen sollte.</p><p>Selbst augenlose Untote, wie beispielsweise Skelette, werden durch das magische Licht geblendet. Blinde Lebewesen sind dagegen nicht betroffen.</p>",
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"spellType": "targetedSpellcasting",
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"complex": "-(AGI+AU)/2 des Ziels"
},
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},
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"unit": "meter"
},
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},
"duration": {
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},
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}
},
{
"_id": "u3CLqxahFyF7kVpa",
"name": "Einschläfern",
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"img": "systems/ds4/assets/icons/game-icons/lorc/sleepy.svg",
"effects": [],
"folder": null,
"sort": 200000,
"flags": {
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}
},
"system": {
"description": "<p>Dieser Zauber schl&auml;fert eine maximale Anzahl von Zielen gleich der Stufe des Zauberwirkers ein. Es handelt sich dabei um einen nat&uuml;rlichen Schlaf, aus dem man durch Kampfl&auml;rm u. &auml;. erwachen kann.</p>",
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"complex": "-(KÖR+VE)/2 des jeweiligen Ziels"
},
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"ice": false,
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},
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},
"effectRadius": {
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},
"duration": {
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},
"cooldownDuration": "10r",
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}
},
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},
{
"_id": "BkokuzUTP9U6LtBp",
"name": "Gehorche",
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"img": "systems/ds4/assets/icons/game-icons/delapouite/convince.svg",
"effects": [],
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"sort": 300000,
"flags": {
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}
},
"system": {
"description": "<p>Bei Erfolg wird das Ziel dem Zauberwirker h&ouml;rig und f&uuml;hrt bedingungslos jeden seiner Befehle aus (au&szlig;er Selbstmord oder -verst&uuml;mmelung). Es w&uuml;rde sogar seine eigenen Kameraden angreifen.</p>",
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"complex": "-(GEI+VE)/2 des Ziels"
},
"allowsDefense": false,
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"earth": false,
"water": false,
"ice": false,
"fire": false,
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"light": false,
"air": false,
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"damage": false,
"shadow": false,
"protection": false,
"mindAffecting": true,
"demonology": false,
"necromancy": false,
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"area": false
},
"maxDistance": {
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"unit": "meter"
},
"effectRadius": {
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"unit": "meter"
},
"duration": {
"value": "VE / 2",
"unit": "rounds"
},
"cooldownDuration": "1d",
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"wizard": 12,
"sorcerer": 10
}
},
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},
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}
},
{
"_id": "lIchGK1m7Y7fMcKG",
"name": "Schutzschild",
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"img": "systems/ds4/assets/icons/game-icons/lorc/bell-shield.svg",
"effects": [],
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"sort": 700000,
"flags": {
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}
},
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"description": "<p>Das Ziel erh&auml;lt das Probenergebnis als Bonus auf seine Abwehr, bis die Dauer des Zaubers abgelaufen ist.</p>",
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"spellModifier": {
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"complex": ""
},
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"earth": false,
"water": false,
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"healing": false,
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"air": false,
"transport": false,
"damage": false,
"shadow": false,
"protection": true,
"mindAffecting": false,
"demonology": false,
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"transmutation": false,
"area": false
},
"maxDistance": {
"value": "Berühren",
"unit": "custom"
},
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"unit": "meter"
},
"duration": {
"value": "Prb.",
"unit": "rounds"
},
"cooldownDuration": "100r",
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"healer": 4,
"wizard": 8,
"sorcerer": 8
}
},
"ownership": {
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},
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}
},
{
"_id": "f0MedvERq1s8hy4z",
"name": "Schutzfeld",
"type": "spell",
"img": "systems/ds4/assets/icons/game-icons/lorc/omega.svg",
"effects": [],
"folder": null,
"sort": 600000,
"flags": {
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"sourceId": "Compendium.ds4.spells.NWPoiZHCmZ7ZJud4"
}
},
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"description": "<p>Ein Schutzfeld mit einem Radius von VE in Metern erscheint um den Zauberwirker herum, an dem nichtmagische Geschosse von au&szlig;en her wirkungslos abprallen.</p>",
"equipped": true,
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"complex": ""
},
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},
"maxDistance": {
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},
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"unit": "meter"
},
"duration": {
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"unit": "rounds"
},
"cooldownDuration": "100r",
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"wizard": 8,
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}
},
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}
},
{
"_id": "cnl7AuqByHHjW1zd",
"name": "Telekinese",
"type": "spell",
"img": "systems/ds4/assets/icons/game-icons/sbed/weight-crush.svg",
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"sort": 800000,
"flags": {
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}
},
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"description": "<p>Mit diesem Zauber l&auml;sst der Zauberwirker einen unbelebten Gegenstand mit einer Geschwindigkeit von 1 m pro Kampfrunde schweben, solange er sich ununterbrochen konzentriert (z&auml;hlt als ganze Aktion).</p>",
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"complex": "-1 pro (Stufe x 5) kg Gewicht"
},
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},
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"unit": "meter"
},
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"unit": "meter"
},
"duration": {
"value": "Konzentration",
"unit": "custom"
},
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"wizard": 6,
"sorcerer": 8
}
},
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}
},
{
"_id": "D3McezCJz6afqzmR",
"name": "Unsichtbarkeit",
"type": "spell",
"img": "systems/ds4/assets/icons/game-icons/delapouite/invisible.svg",
"effects": [],
"folder": null,
"sort": 1000000,
"flags": {
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}
},
"system": {
"description": "<p>Macht ein Lebewesen (samt seiner getragenen Ausr&uuml;stung) oder ein Objekt f&uuml;r die Dauer des Zauberspruchs unsichtbar.</p><p>Der Zauberspruch endet vorzeitig, wenn das Ziel jemanden angreift, zaubert oder selbst Schaden erh&auml;lt.</p>",
"equipped": true,
"spellType": "spellcasting",
"spellModifier": {
"numerical": 0,
"complex": ""
},
"allowsDefense": false,
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"ice": false,
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"transport": false,
"damage": false,
"shadow": false,
"protection": false,
"mindAffecting": false,
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"necromancy": false,
"transmutation": true,
"area": false
},
"maxDistance": {
"value": "Berühren",
"unit": "custom"
},
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"unit": "meter"
},
"duration": {
"value": "Prb.",
"unit": "minutes"
},
"cooldownDuration": "1d",
"minimumLevels": {
"healer": 20,
"wizard": 12,
"sorcerer": 12
}
},
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}
},
{
"_id": "bKyT6b0j4wLXbL7O",
"name": "Verwirren",
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"img": "systems/ds4/assets/icons/game-icons/delapouite/misdirection.svg",
"effects": [],
"folder": null,
"sort": 1200000,
"flags": {
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}
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"description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
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{
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},
{
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"description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
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"description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
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{
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},
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},
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{
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{
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{
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},
{
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{
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},
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{
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{
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},
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{
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},
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},
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{
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{
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{
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{
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"description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -3 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
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},
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"sort": 300000,
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
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"system": {
"description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
"experiencePoints": 7
},
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},
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}
},
{
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"sort": 400000,
"flags": {
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
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"description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
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},
{
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"sort": 500000,
"flags": {
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/charge.png",
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"system": {
"description": "<p>Wird mindestens eine Distanz in H&ouml;he von Laufen gerannt, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen.</p>",
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},
{
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},
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}
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},
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},
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},
{
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"name": "Erwachsener Drache (Weiss)",
"type": "creature",
"img": "systems/ds4/assets/tokens/devin-night/dragon-white.png",
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{
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"name": "Mehrere Angriffe",
"type": "weapon",
"sort": 100000,
"flags": {},
"img": "icons/svg/mystery-man.svg",
"effects": [],
"folder": null,
"system": {
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"quantity": 1,
"price": 0,
"availability": "unset",
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},
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},
{
"_id": "BwxnkXHThNRptudp",
"name": "Panzerschuppen",
"type": "armor",
"sort": 200000,
"flags": {},
"img": "icons/svg/mystery-man.svg",
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},
{
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"name": "Dunkelsicht",
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"sort": 400000,
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
"effects": [],
"folder": null,
"system": {
"description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
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},
{
"_id": "o4o3thrxtXrhRWYT",
"name": "Fliegen",
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"flags": {
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},
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"description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
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},
{
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"name": "Mehrere Angriffe (+1)",
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
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"folder": null,
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"description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
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},
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},
{
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"name": "Natürliche Waffen",
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"sort": 700000,
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
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"description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
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},
{
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
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"description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
"experiencePoints": -1
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},
{
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"name": "Schleudern",
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"sort": 900000,
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
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"description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
"experiencePoints": 10
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},
{
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"sort": 1000000,
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
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"description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
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{
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"description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
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{
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"name": "Zerstampfen",
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
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"description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
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},
{
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"name": "Angst (3)",
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
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"description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -3 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
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},
{
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"description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
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},
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"description": "<h1>Drachenarten</h1>\n<table style=\"width: 634px;\" border=\"1\">\n<tbody>\n<tr>\n<td>Farbe</td>\n<td>Odem</td>\n<td>Wesen...</td>\n</tr>\n<tr>\n<td>Blau</td>\n<td>Blitz-</td>\n<td>...der Dunkelheit</td>\n</tr>\n<tr>\n<td>Bronze</td>\n<td>Schallwellen-</td>\n<td>...des Lichts</td>\n</tr>\n<tr>\n<td>Gelb</td>\n<td>Sandsturm-</td>\n<td>...der Dunkelheit</td>\n</tr>\n<tr>\n<td>Gold</td>\n<td>Licht-</td>\n<td>...des Lichts</td>\n</tr>\n<tr>\n<td>Gr&uuml;n</td>\n<td>Giftgas-</td>\n<td>...der Dunkelheit</td>\n</tr>\n<tr>\n<td>Rot</td>\n<td>Feuer-</td>\n<td>...der Dunkelheit</td>\n</tr>\n<tr>\n<td>Schwarz</td>\n<td>S&auml;ure-</td>\n<td>...der Dunkelheit</td>\n</tr>\n<tr>\n<td>Silber</td>\n<td>Quecksilber-</td>\n<td>...des Lichts</td>\n</tr>\n<tr>\n<td>Weiss</td>\n<td>Frost-</td>\n<td>...der Dunkelheit</td>\n</tr>\n</tbody>\n</table>"
}
},
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},
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},
{
"_id": "Ko3jVM757Kr89IQr",
"name": "Erwachsener Drache (Bronze)",
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"name": "Mehrere Angriffe",
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"attackType": "meleeRanged",
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},
"ownership": {
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},
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}
},
{
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"sort": 200000,
"flags": {},
"img": "icons/svg/mystery-man.svg",
"effects": [],
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"equipped": true,
"armorValue": 5,
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},
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},
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}
},
{
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"flags": {
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
"effects": [],
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"system": {
"description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
"experiencePoints": 7
},
"ownership": {
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},
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}
},
{
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
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}
},
{
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
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},
{
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
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"description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
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},
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},
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}
},
{
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
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"system": {
"description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
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},
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},
{
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},
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},
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},
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},
{
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},
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},
{
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},
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},
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},
{
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},
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},
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},
{
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},
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},
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},
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},
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}
},
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},
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},
{
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},
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},
{
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},
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"experiencePoints": 5
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{
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{
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},
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},
{
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"name": "Jungdrache (Gold)",
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"img": "systems/ds4/assets/tokens/devin-night/dragon-gold.png",
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{
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},
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},
{
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},
{
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
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},
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},
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},
{
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},
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},
{
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},
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"description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
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},
{
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},
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},
{
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},
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"system": {
"description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
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},
{
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"name": "Schleudern",
"type": "specialCreatureAbility",
"sort": 900000,
"flags": {
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
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"folder": null,
"system": {
"description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
"experiencePoints": 10
},
"ownership": {
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},
{
"_id": "ltDNoswX7EaA2d2X",
"name": "Sturzangriff",
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"sort": 1000000,
"flags": {
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
"effects": [],
"folder": null,
"system": {
"description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
"experiencePoints": 10
},
"ownership": {
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},
{
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"flags": {
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
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"system": {
"description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
"experiencePoints": 25
},
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},
{
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"name": "Wesen des Lichts (Settingoption)",
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"flags": {
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-light.png",
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"folder": null,
"system": {
"description": "<p>Gilt in den meisten Settings als ein Wesen des Lichts. Angewendete Regeln f&uuml;r Wesen des Lichts gelten f&uuml;r diese Kreatur.</p>",
"experiencePoints": 5
},
"ownership": {
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},
{
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"name": "Zerstampfen",
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"flags": {
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
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}
},
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},
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}
},
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},
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},
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},
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},
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},
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},
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}
},
{
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"name": "Drachenwelpe (Blau)",
"type": "creature",
"img": "systems/ds4/assets/tokens/devin-night/dragon-blue.png",
"items": [
{
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"name": "Mehrere Angriffe",
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"flags": {},
"img": "icons/svg/mystery-man.svg",
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},
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},
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}
},
{
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"name": "Panzerschuppen",
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"sort": 200000,
"flags": {},
"img": "icons/svg/mystery-man.svg",
"effects": [],
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"armorType": "body"
},
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},
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}
},
{
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"name": "Angst (1)",
"type": "specialCreatureAbility",
"sort": 300000,
"flags": {
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
"effects": [],
"folder": null,
"system": {
"description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
"experiencePoints": 10
},
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},
{
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
"effects": [],
"folder": null,
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"description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
"experiencePoints": 7
},
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},
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},
{
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
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"description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
"experiencePoints": 15
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},
{
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
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"system": {
"description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
"experiencePoints": -1
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}
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{
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
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"description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
"experiencePoints": 0
},
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}
},
{
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
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"description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
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},
{
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},
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"experiencePoints": 10
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"ownership": {
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}
},
{
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
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"description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
"experiencePoints": 10
},
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},
{
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}
},
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"experiencePoints": 25
},
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},
{
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
"effects": [],
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"system": {
"description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
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}
},
{
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"sort": 1150000,
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},
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}
},
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"angle": 360,
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},
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},
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},
{
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"name": "Rostassel",
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"img": "systems/ds4/assets/tokens/devin-night/rust-bug.png",
"items": [
{
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"name": "Tentakelfühler",
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"sort": 100000,
"flags": {},
"img": "icons/svg/mystery-man.svg",
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"quantity": 1,
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},
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},
{
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"type": "armor",
"sort": 200000,
"flags": {},
"img": "icons/svg/mystery-man.svg",
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},
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},
{
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"flags": {
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
"effects": [],
"folder": null,
"system": {
"description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
"experiencePoints": 7
},
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},
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}
},
{
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},
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},
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},
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}
},
{
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-limbs.png",
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"system": {
"description": "<p>Greift mit insgesamt vier Tentakelf&uuml;hlern an, die Gegner bei einem erfolgreichen Schlagen-Immersieg abtrennen/zertr&uuml;mmern, wodurch die Angriffsanzahl sinkt</p>",
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},
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},
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}
},
{
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
"effects": [],
"folder": null,
"system": {
"description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
"experiencePoints": 0
},
"ownership": {
"default": 0
},
"_stats": {
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"coreVersion": null,
"createdTime": null,
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}
},
{
"_id": "pBC4SwfIsoVZ5Org",
"name": "Rost",
"type": "specialCreatureAbility",
"sort": 700000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.oPTuLvZOEsXnRPed"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/rust.png",
"effects": [],
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},
{
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{
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{
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},
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{
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"img": "systems/ds4/assets/tokens/devin-night/dragon-bronze.png",
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},
{
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{
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
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{
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
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"description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
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"description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
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},
{
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"description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
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{
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},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
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"description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
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{
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{
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},
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},
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"description": "<p>Kann, statt zu laufen, auch schweben. Wird die Aktion &bdquo;Rennen&ldquo; ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit wie am Boden auf Laufen x 2.</p>",
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}
},
{
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"sort": 1000000,
"flags": {
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
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"system": {
"description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
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}
},
{
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"name": "Verschlingen",
"type": "specialCreatureAbility",
"sort": 1100000,
"flags": {
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
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"description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
"experiencePoints": 25
},
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},
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}
},
{
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"name": "Zerstampfen",
"type": "specialCreatureAbility",
"sort": 1300000,
"flags": {
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
"effects": [],
"folder": null,
"system": {
"description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
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}
},
{
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"name": "Angst (3)",
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"flags": {
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
"effects": [],
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"system": {
"description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -3 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
"experiencePoints": 30
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}
},
{
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"type": "specialCreatureAbility",
"img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
"effects": [],
"folder": null,
"sort": 1150000,
"flags": {
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}
},
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"description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
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},
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}
}
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},
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},
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},
{
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"name": "Jungdrache (Rot)",
"type": "creature",
"img": "systems/ds4/assets/tokens/devin-night/dragon-red.png",
"items": [
{
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"name": "Mehrere Angriffe",
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"sort": 100000,
"flags": {},
"img": "icons/svg/mystery-man.svg",
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},
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},
{
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"name": "Panzerschuppen",
"type": "armor",
"sort": 200000,
"flags": {},
"img": "icons/svg/mystery-man.svg",
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"quantity": 1,
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},
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},
{
"_id": "VFP6bNPYcASg0JWE",
"name": "Dunkelsicht",
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"flags": {
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
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"folder": null,
"system": {
"description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
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},
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},
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}
},
{
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"name": "Fliegen",
"type": "specialCreatureAbility",
"sort": 500000,
"flags": {
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
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"folder": null,
"system": {
"description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
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},
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}
},
{
"_id": "nFNJLYh2O5rOFY89",
"name": "Mehrere Angriffe (+1)",
"type": "specialCreatureAbility",
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"flags": {
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/multiple-attacks.png",
"effects": [],
"folder": null,
"system": {
"description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
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},
"ownership": {
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},
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}
},
{
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"name": "Natürliche Waffen",
"type": "specialCreatureAbility",
"sort": 700000,
"flags": {
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
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"folder": null,
"system": {
"description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
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}
},
{
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"name": "Feuer-Odem",
"type": "specialCreatureAbility",
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"flags": {
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/breath-weapon.png",
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"folder": null,
"system": {
"description": "<p>Nur alle W20 Runden einsetzbar. Erzeugt nicht abwehrbaren Schaden (Schie&szlig;en-Angriff) &ndash; nur f&uuml;r magische Abwehrboni wird gew&uuml;rfelt (PW: Bonush&ouml;he). GE x 5 m langer Kegel (am Ende GE x 3 m breit).</p>",
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},
{
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"name": "Schleudern",
"type": "specialCreatureAbility",
"sort": 900000,
"flags": {
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/flinging.png",
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"folder": null,
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"description": "<p>Schlagen-Immersieg schleudert das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) Schaden / 3 m fort. Das Ziel erleidet f&uuml;r die Distanz Sturzschaden, gegen den es normal Abwehr w&uuml;rfelt, und liegt am Boden.</p>",
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"ownership": {
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},
{
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"name": "Sturzangriff",
"type": "specialCreatureAbility",
"sort": 1000000,
"flags": {
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
"effects": [],
"folder": null,
"system": {
"description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
"experiencePoints": 10
},
"ownership": {
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},
{
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"name": "Verschlingen",
"type": "specialCreatureAbility",
"sort": 1100000,
"flags": {
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/devourer.png",
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"folder": null,
"system": {
"description": "<p>Schlagen-Immersieg (mit einem Biss-Angriff) verschlingt Ziel (sofern 2+ Gr&ouml;&szlig;enkategorien kleiner), welches fortan einen nicht abwehrbaren Schadenspunkt pro Kampfrunde und einen Malus von -8 auf alle Proben erh&auml;lt.</p>\n<p><strong>Befreien:</strong> Nur mit einem Schlagen-Immersieg, der Schaden verursacht, kann sich der Verschlungene augenblicklich aus dem Leib seines Verschlingers befreien, wenn dieser noch lebt.</p>",
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{
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"name": "Zerstampfen",
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"flags": {
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
"effects": [],
"folder": null,
"system": {
"description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
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},
{
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"name": "Angst (2)",
"type": "specialCreatureAbility",
"sort": 200000,
"flags": {
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
"effects": [],
"folder": null,
"system": {
"description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -2 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
"experiencePoints": 20
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},
{
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"folder": null,
"sort": 1150000,
"flags": {
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},
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"description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
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"mind": {
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},
"traits": {
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"constitution": {
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"agility": {
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"dexterity": {
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"intellect": {
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"mod": 0
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"value": 225
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"defense": {
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"initiative": {
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"movement": {
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"meleeAttack": {
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"rangedAttack": {
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"spellcasting": {
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"targetedSpellcasting": {
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},
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"experiencePoints": 481,
"description": null
}
},
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"prototypeToken": {
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"name": "Jungdrache",
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"height": 3,
"lockRotation": false,
"rotation": 0,
"actorLink": false,
"disposition": -1,
"displayBars": 40,
"bar1": {
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},
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},
"randomImg": false,
"alpha": 1,
"light": {
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"angle": 360,
"bright": 0,
"coloration": 1,
"dim": 0,
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"saturation": 0,
"contrast": 0,
"shadows": 0,
"animation": {
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"intensity": 5,
"reverse": false,
"type": null
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"darkness": {
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"max": 1
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"attenuation": 0.5,
"color": null
},
"texture": {
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"scaleX": 1,
"scaleY": 1,
"offsetX": 0,
"offsetY": 0,
"rotation": 0,
"tint": null
},
"sight": {
"angle": 360,
"enabled": false,
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{
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}
},
{
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"name": "Zerstampfen",
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"sort": 1300000,
"flags": {
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/crush.png",
"effects": [],
"folder": null,
"system": {
"description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
"experiencePoints": 15
},
"ownership": {
"default": 0
},
"_stats": {
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}
},
{
"_id": "qYO8vFpNBw2wQLIJ",
"name": "Wesen der Dunkelheit (Settingoption)",
"type": "specialCreatureAbility",
"img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
"effects": [],
"folder": null,
"sort": 1150000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.R3j1CjXJckUH0CBG"
}
},
"system": {
"description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
"experiencePoints": 5
},
"ownership": {
"default": 0
},
"_stats": {
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"createdTime": null,
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}
}
],
"effects": [],
"folder": null,
"sort": 0,
"flags": {},
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"base": 9,
"mod": 0
},
"mobility": {
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"mod": 0
},
"mind": {
"base": 5,
"mod": 0
}
},
"traits": {
"strength": {
"base": 2,
"mod": 0
},
"constitution": {
"base": 2,
"mod": 0
},
"agility": {
"base": 3,
"mod": 0
},
"dexterity": {
"base": 3,
"mod": 0
},
"intellect": {
"base": 1,
"mod": 0
},
"aura": {
"base": 2,
"mod": 0
}
},
"combatValues": {
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"value": 63
},
"defense": {
"mod": 0
},
"initiative": {
"mod": 0
},
"movement": {
"mod": 3.5
},
"meleeAttack": {
"mod": 0
},
"rangedAttack": {
"mod": 0
},
"spellcasting": {
"mod": 0
},
"targetedSpellcasting": {
"mod": 0
}
},
"baseInfo": {
"loot": "Trophäe (BW 2A:W20+10)",
"foeFactor": 18,
"creatureType": "magicalEntity",
"sizeCategory": "large",
"experiencePoints": 255,
"description": null
}
},
"ownership": {
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},
"prototypeToken": {
"flags": {},
"name": "Drachenwelpe",
"displayName": 20,
"width": 2,
"height": 2,
"lockRotation": false,
"rotation": 0,
"actorLink": false,
"disposition": -1,
"displayBars": 40,
"bar1": {
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},
"bar2": {
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},
"randomImg": false,
"alpha": 1,
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"angle": 360,
"bright": 0,
"coloration": 1,
"dim": 0,
"luminosity": 0.5,
"saturation": 0,
"contrast": 0,
"shadows": 0,
"animation": {
"speed": 5,
"intensity": 5,
"reverse": false,
"type": null
},
"darkness": {
"min": 0,
"max": 1
},
"attenuation": 0.5,
"color": null
},
"texture": {
"src": "systems/ds4/assets/tokens/devin-night/dragon-green.png",
"scaleX": 1,
"scaleY": 1,
"offsetX": 0,
"offsetY": 0,
"rotation": 0,
"tint": null
},
"sight": {
"angle": 360,
"enabled": false,
"range": 0,
"brightness": 1,
"visionMode": "basic",
"color": null,
"attenuation": 0.1,
"saturation": 0,
"contrast": 0
},
"detectionModes": []
},
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}
},
{
"_id": "lZgvjMSqh5FuA1JK",
"name": "Ratte",
"type": "creature",
"img": "systems/ds4/assets/tokens/devin-night/rat-brown-2.png",
"items": [
{
"_id": "CtIA409ycFJcoNdq",
"name": "Spitze Zähne",
"type": "weapon",
"sort": 100000,
"flags": {},
"img": "icons/svg/mystery-man.svg",
"effects": [],
"folder": null,
"system": {
"description": "",
"quantity": 1,
"price": 0,
"availability": "unset",
"storageLocation": "-",
"equipped": true,
"attackType": "melee",
"weaponBonus": 1,
"opponentDefense": 0
},
"ownership": {
"default": 0
},
"_stats": {
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}
},
{
"_id": "LNrmUjNRidA3PoHN",
"name": "Dunkelsicht",
"type": "specialCreatureAbility",
"sort": 200000,
"flags": {
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
"effects": [],
"folder": null,
"system": {
"description": "<p>Kann selbst in v&ouml;lliger Dunkelheit noch sehen.</p>",
"experiencePoints": 7
},
"ownership": {
"default": 0
},
"_stats": {
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"systemVersion": null,
"coreVersion": null,
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}
},
{
"_id": "XcMeQEVeni94uQWk",
"name": "Natürliche Waffen",
"type": "specialCreatureAbility",
"sort": 300000,
"flags": {
"core": {
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
"effects": [],
"folder": null,
"system": {
"description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
"experiencePoints": 0
},
"ownership": {
"default": 0
},
"_stats": {
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}
},
{
"_id": "bvbaa9gsGyGocDA0",
"name": "Schwimmen",
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"flags": {
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/swim.png",
"effects": [],
"folder": null,
"system": {
"description": "<p>Kann, statt zu laufen, schwimmen. Wird die Aktion &bdquo;Rennen&ldquo; schwimmend ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit ganz normal auf Laufen x 2.</p>",
"experiencePoints": 5
},
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},
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}
}
],
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}
},
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},
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},
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},
"intellect": {
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},
"aura": {
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}
},
"combatValues": {
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"mod": -9,
"value": 3
},
"defense": {
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},
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"movement": {
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},
"meleeAttack": {
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},
"rangedAttack": {
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},
"spellcasting": {
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},
"targetedSpellcasting": {
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}
},
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"creatureType": "animal",
"sizeCategory": "tiny",
"experiencePoints": 26,
"description": ""
}
},
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},
"prototypeToken": {
"flags": {},
"name": "Ratte",
"displayName": 20,
"width": 1,
"height": 1,
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"rotation": 0,
"actorLink": false,
"disposition": -1,
"displayBars": 40,
"bar1": {
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},
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},
"randomImg": true,
"alpha": 1,
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"angle": 360,
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"reverse": false,
"type": null
},
"darkness": {
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},
"attenuation": 0.5,
"color": null
},
"texture": {
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"scaleX": 0.5,
"scaleY": 0.5,
"offsetX": 0,
"offsetY": 0,
"rotation": 0,
"tint": null
},
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"enabled": false,
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"brightness": 1,
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"contrast": 0
},
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},
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}
},
{
"_id": "lys4bJc7GL5f5ORp",
"name": "Vampirfledermaus",
"type": "creature",
"img": "systems/ds4/assets/tokens/devin-night/vampire-bat.png",
"items": [
{
"_id": "G08O3BP9HQ0mLjAQ",
"name": "Krallen",
"type": "weapon",
"sort": 100000,
"flags": {},
"img": "icons/svg/mystery-man.svg",
"effects": [],
"folder": null,
"system": {
"description": "",
"quantity": 1,
"price": 0,
"availability": "unset",
"storageLocation": "-",
"equipped": true,
"attackType": "melee",
"weaponBonus": 1,
"opponentDefense": 0
},
"ownership": {
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},
"_stats": {
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}
},
{
"_id": "hdTEWmE6saO2W7FI",
"name": "Sonar",
"type": "specialCreatureAbility",
"sort": 200000,
"flags": {
"core": {
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/sonar.png",
"effects": [],
"folder": null,
"system": {
"description": "<p>&bdquo;Sieht&ldquo; per Sonar.</p>",
"experiencePoints": 10
},
"ownership": {
"default": 0
},
"_stats": {
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}
},
{
"_id": "OfL0gyUOJjAOW3xA",
"name": "Fliegen",
"type": "specialCreatureAbility",
"sort": 300000,
"flags": {
"core": {
"sourceId": "Compendium.ds4.special-creature-abilities.uX7wuGyUjOPpYR5W"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/flight.png",
"effects": [],
"folder": null,
"system": {
"description": "<p>Kann, statt zu laufen, mit doppelten Laufen-Wert fliegen. Wird die Aktion &bdquo;Rennen&ldquo; im Flug ausgef&uuml;hrt, erh&ouml;ht sich die Geschwindigkeit somit auf Laufen x 4.</p>",
"experiencePoints": 15
},
"ownership": {
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},
"_stats": {
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}
},
{
"_id": "eH5vkCneA5sLHkmp",
"name": "Natürliche Waffen",
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"flags": {
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/natural-weapons.png",
"effects": [],
"folder": null,
"system": {
"description": "<p>Bei einem Schlagen-Patzer gegen einen Bewaffneten wird dessen Waffe getroffen. Der Angegriffene w&uuml;rfelt augenblicklich &amp; aktionsfrei einen Angriff mit seiner Waffe gegen die patzende Kreatur.</p>",
"experiencePoints": 0
},
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},
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}
},
{
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/dive-attack.png",
"effects": [],
"folder": null,
"system": {
"description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
"experiencePoints": 10
},
"ownership": {
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},
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}
}
],
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},
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},
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}
},
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},
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},
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},
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},
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}
},
"combatValues": {
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"value": 4
},
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},
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},
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},
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}
},
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},
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},
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},
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},
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},
{
"_id": "m9uwTf6binQeuVAb",
"name": "Ork",
"type": "creature",
"img": "systems/ds4/assets/tokens/devin-night/orc-blue.png",
"items": [
{
"_id": "YozSzwoqjCJcs2NR",
"name": "Speer",
"type": "weapon",
"sort": 100000,
"flags": {
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}
},
"img": "icons/weapons/polearms/spear-hooked-simple.webp",
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"attackType": "meleeRanged",
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"opponentDefense": 0
},
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},
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}
},
{
"_id": "KlJJytTJybNcvjU3",
"name": "Lederpanzer",
"type": "armor",
"sort": 200000,
"flags": {
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}
},
"img": "icons/equipment/chest/breastplate-banded-leather-brown.webp",
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"quantity": 1,
"price": 4,
"availability": "hamlet",
"storageLocation": "-",
"equipped": true,
"armorValue": 1,
"armorMaterialType": "leather",
"armorType": "body"
},
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},
"_stats": {
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}
},
{
"_id": "rL8UVTzpLdTVqd9W",
"name": "Nachtsicht",
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"sort": 300000,
"flags": {
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"sourceId": "Compendium.ds4.special-creature-abilities.pJjtHe2Rd0YCa35n"
}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/night-vision.png",
"effects": [],
"folder": null,
"system": {
"description": "<p>Kann bei einem Mindestma&szlig; an Licht noch sehen wie am helllichten Tag.</p>",
"experiencePoints": 5
},
"ownership": {
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},
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}
},
{
"_id": "0x83GMWxMjm02G5r",
"name": "Wesen der Dunkelheit (Settingoption)",
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"flags": {
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/creature-of-darkness.png",
"effects": [],
"folder": null,
"system": {
"description": "<p>Gilt in den meisten Settings als ein Wesen der Dunkelheit. Angewendete Regeln f&uuml;r Wesen der Dunkelheit gelten f&uuml;r diese Kreatur.</p>",
"experiencePoints": 5
},
"ownership": {
"default": 0
},
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}
}
],
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},
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},
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}
},
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},
"constitution": {
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},
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},
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},
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},
"aura": {
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"mod": 0
}
},
"combatValues": {
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},
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"description": "<p>Kann bei einem Mindestma&szlig; an Licht noch sehen wie am helllichten Tag.</p>",
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{
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},
{
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{
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],
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{
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},
{
"_id": "NeFjvRQWZSKtxAMm",
"name": "Ebenentor",
"type": "spell",
"img": "systems/ds4/assets/icons/game-icons/lorc/magic-portal.svg",
"effects": [],
"folder": null,
"sort": 0,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.MKlGqhjQa3GZu4gq"
}
},
"system": {
"description": "<p>&Ouml;ffnet ein Tor zu einer anderen Existenzebene, die der Zauberwirker namentlich nennen muss. Das Tor schlie&szlig;t sich, sobald VE/2 Wesen es durchschritten haben, oder die Spruchdauer abgelaufen ist.</p>",
"equipped": false,
"spellType": "spellcasting",
"spellModifier": {
"numerical": -8,
"complex": ""
},
"allowsDefense": false,
"spellGroups": {
"lightning": false,
"earth": false,
"water": false,
"ice": false,
"fire": false,
"healing": false,
"light": false,
"air": false,
"transport": false,
"damage": false,
"shadow": false,
"protection": false,
"mindAffecting": false,
"demonology": false,
"necromancy": false,
"transmutation": false,
"area": false
},
"maxDistance": {
"value": "VE",
"unit": "meter"
},
"effectRadius": {
"value": "",
"unit": "meter"
},
"duration": {
"value": "VE",
"unit": "minutes"
},
"cooldownDuration": "d20d",
"minimumLevels": {
"healer": null,
"wizard": 18,
"sorcerer": 16
}
},
"ownership": {
"default": 0
},
"_stats": {
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"systemVersion": null,
"coreVersion": null,
"createdTime": null,
"modifiedTime": null,
"lastModifiedBy": null
}
},
{
"_id": "1q93yorTXMMaRAcg",
"name": "Einschläfern",
"type": "spell",
"img": "systems/ds4/assets/icons/game-icons/lorc/sleepy.svg",
"effects": [],
"folder": null,
"sort": 0,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.CrZ8L7oaWvPjLou0"
}
},
"system": {
"description": "<p>Dieser Zauber schl&auml;fert eine maximale Anzahl von Zielen gleich der Stufe des Zauberwirkers ein. Es handelt sich dabei um einen nat&uuml;rlichen Schlaf, aus dem man durch Kampfl&auml;rm u. &auml;. erwachen kann.</p>",
"equipped": false,
"spellType": "spellcasting",
"spellModifier": {
"numerical": 0,
"complex": "-(KÖR+VE)/2 des jeweiligen Ziels"
},
"allowsDefense": false,
"spellGroups": {
"lightning": false,
"earth": false,
"water": false,
"ice": false,
"fire": false,
"healing": false,
"light": false,
"air": false,
"transport": false,
"damage": false,
"shadow": false,
"protection": false,
"mindAffecting": true,
"demonology": false,
"necromancy": false,
"transmutation": false,
"area": false
},
"maxDistance": {
"value": "",
"unit": "meter"
},
"effectRadius": {
"value": "VE x 2",
"unit": "meter"
},
"duration": {
"value": "Sofort",
"unit": "custom"
},
"cooldownDuration": "10r",
"minimumLevels": {
"healer": 2,
"wizard": 5,
"sorcerer": 5
}
},
"ownership": {
"default": 0
},
"_stats": {
"systemId": null,
"systemVersion": null,
"coreVersion": null,
"createdTime": null,
"modifiedTime": null,
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}
},
{
"_id": "29SYRu3tP8sSILyX",
"name": "Flammeninferno",
"type": "spell",
"img": "systems/ds4/assets/icons/game-icons/lorc/fire-wave.svg",
"effects": [],
"folder": null,
"sort": 0,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.7ybmodIkWDP1z1D6"
}
},
"system": {
"description": "<p>Eine kreisrunde Fl&auml;che mit einem Radius von VE in Metern geht in Flammen auf. Jeder in dem Inferno erh&auml;lt pro Kampfrunde nicht abwehrbaren Schaden in H&ouml;he des Probenergebnisses.</p>",
"equipped": false,
"spellType": "targetedSpellcasting",
"spellModifier": {
"numerical": 5,
"complex": ""
},
"allowsDefense": false,
"spellGroups": {
"lightning": false,
"earth": false,
"water": false,
"ice": false,
"fire": true,
"healing": false,
"light": false,
"air": false,
"transport": false,
"damage": true,
"shadow": false,
"protection": false,
"mindAffecting": false,
"demonology": false,
"necromancy": false,
"transmutation": false,
"area": true
},
"maxDistance": {
"value": "VE x 10",
"unit": "meter"
},
"effectRadius": {
"value": "VE",
"unit": "meter"
},
"duration": {
"value": "VE",
"unit": "rounds"
},
"cooldownDuration": "1d",
"minimumLevels": {
"healer": null,
"wizard": 15,
"sorcerer": 15
}
},
"ownership": {
"default": 0
},
"_stats": {
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"systemVersion": null,
"coreVersion": null,
"createdTime": null,
"modifiedTime": null,
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}
},
{
"_id": "wRp2U7ZSNdZndBmq",
"name": "Frostschock",
"type": "spell",
"img": "systems/ds4/assets/icons/game-icons/delapouite/frozen-body.svg",
"effects": [],
"folder": null,
"sort": 0,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.iH2NtsJtMfG0ZAU3"
}
},
"system": {
"description": "<p>Ein Eisstrahl schie&szlig;t aus den H&auml;nden des Zauberwirkers. Gegen den Schaden dieses frostigen Zauber ist keine Abwehr zul&auml;ssig.</p>\n<p>Zudem wird das Ziel magisch eingefroren, bis VE Kampfrunden verstrichen sind oder es Schaden erh&auml;lt.</p>",
"equipped": false,
"spellType": "targetedSpellcasting",
"spellModifier": {
"numerical": 3,
"complex": ""
},
"allowsDefense": false,
"spellGroups": {
"lightning": false,
"earth": false,
"water": false,
"ice": true,
"fire": false,
"healing": false,
"light": false,
"air": false,
"transport": false,
"damage": true,
"shadow": false,
"protection": false,
"mindAffecting": false,
"demonology": false,
"necromancy": false,
"transmutation": false,
"area": false
},
"maxDistance": {
"value": "VE x 10",
"unit": "meter"
},
"effectRadius": {
"value": "",
"unit": "meter"
},
"duration": {
"value": "Sofort",
"unit": "custom"
},
"cooldownDuration": "10r",
"minimumLevels": {
"healer": null,
"wizard": 12,
"sorcerer": 16
}
},
"ownership": {
"default": 0
},
"_stats": {
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"systemVersion": null,
"coreVersion": null,
"createdTime": null,
"modifiedTime": null,
"lastModifiedBy": null
}
},
{
"_id": "3ybAKe4uHnD5q5zD",
"name": "Gasgestalt",
"type": "spell",
"img": "systems/ds4/assets/icons/game-icons/delapouite/steam.svg",
"effects": [],
"folder": null,
"sort": 0,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.tZJoj1PGrRGe9eMV"
}
},
"system": {
"description": "<p>Das Ziel &ndash; samt seiner getragenen Ausr&uuml;stung &ndash; wird gasf&ouml;rmig und kann durch jede noch so kleine &Ouml;ffnung gleiten. Das Ziel kann jederzeit die Wirkung des Zaubers als freie Aktion beenden. In Gasform wird der Laufen-Wert vervierfacht, der Charakter kann seine Umgebung weiterhin wahrnehmen. In Gastgestalt ist es allerdings nicht m&ouml;glich, zu zaubern, zu sprechen, anzugreifen oder in andere Wesen einzudringen.</p>",
"equipped": false,
"spellType": "spellcasting",
"spellModifier": {
"numerical": 0,
"complex": ""
},
"allowsDefense": false,
"spellGroups": {
"lightning": false,
"earth": false,
"water": false,
"ice": false,
"fire": false,
"healing": false,
"light": false,
"air": true,
"transport": false,
"damage": false,
"shadow": false,
"protection": false,
"mindAffecting": false,
"demonology": false,
"necromancy": false,
"transmutation": true,
"area": false
},
"maxDistance": {
"value": "Berühren",
"unit": "meter"
},
"effectRadius": {
"value": "",
"unit": "meter"
},
"duration": {
"value": "Prb. x 5",
"unit": "rounds"
},
"cooldownDuration": "1d",
"minimumLevels": {
"healer": null,
"wizard": 15,
"sorcerer": 18
}
},
"ownership": {
"default": 0
},
"_stats": {
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"systemVersion": null,
"coreVersion": null,
"createdTime": null,
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"lastModifiedBy": null
}
},
{
"_id": "tYncs86pwaeg5XAl",
"name": "Gehorche",
"type": "spell",
"img": "systems/ds4/assets/icons/game-icons/delapouite/convince.svg",
"effects": [],
"folder": null,
"sort": 0,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.wZYElRaDmhqgzUvQ"
}
},
"system": {
"description": "<p>Bei Erfolg wird das Ziel dem Zauberwirker h&ouml;rig und f&uuml;hrt bedingungslos jeden seiner Befehle aus (au&szlig;er Selbstmord oder -verst&uuml;mmelung). Es w&uuml;rde sogar seine eigenen Kameraden angreifen.</p>",
"equipped": false,
"spellType": "spellcasting",
"spellModifier": {
"numerical": 0,
"complex": "-(GEI+VE)/2 des Ziels"
},
"allowsDefense": false,
"spellGroups": {
"lightning": false,
"earth": false,
"water": false,
"ice": false,
"fire": false,
"healing": false,
"light": false,
"air": false,
"transport": false,
"damage": false,
"shadow": false,
"protection": false,
"mindAffecting": true,
"demonology": false,
"necromancy": false,
"transmutation": false,
"area": false
},
"maxDistance": {
"value": "VE x 2",
"unit": "meter"
},
"effectRadius": {
"value": "",
"unit": "meter"
},
"duration": {
"value": "VE / 2",
"unit": "rounds"
},
"cooldownDuration": "1d",
"minimumLevels": {
"healer": null,
"wizard": 12,
"sorcerer": 10
}
},
"ownership": {
"default": 0
},
"_stats": {
"systemId": null,
"systemVersion": null,
"coreVersion": null,
"createdTime": null,
"modifiedTime": null,
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}
},
{
"_id": "MaTZSyGMQDIMXhLe",
"name": "Kontrollieren",
"type": "spell",
"img": "systems/ds4/assets/icons/game-icons/cathelineau/fomorian.svg",
"effects": [],
"folder": null,
"sort": 0,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.9gc1CF70165NXymH"
}
},
"system": {
"description": "<p>Bei Erfolg bringt der Zauberwirker eine maximale Anzahl untoter Ziele gleich seiner Stufe unter Kontrolle, selbst wenn diese einem anderen Zauberwirker unterstehen.</p>\n<p>Bei zu vielen Untoten entscheidet der Zufall, welche durch den Zauber betroffen sind. Alternativ kann auch ein einzelner Untoter als Ziel bestimmt werden.</p>\n<p>Kontrollierte Untote unterstehen dem Zauberwirker, f&uuml;hren bedingungslos seine Befehle aus und k&ouml;nnen nur auf Wunsch des Zauberwirkers wieder ihren Frieden finden, oder wenn dieser stirbt.</p>\n<p>Ein Zauberwirker kann nicht mehr Untote gleichzeitig kontrollieren, als seine eigene Stufe betr&auml;gt.</p>",
"equipped": false,
"spellType": "spellcasting",
"spellModifier": {
"numerical": 0,
"complex": "-(GEI+AU)/2 des Ziels"
},
"allowsDefense": false,
"spellGroups": {
"lightning": false,
"earth": false,
"water": false,
"ice": false,
"fire": false,
"healing": false,
"light": false,
"air": false,
"transport": false,
"damage": false,
"shadow": false,
"protection": false,
"mindAffecting": false,
"demonology": false,
"necromancy": true,
"transmutation": false,
"area": true
},
"maxDistance": {
"value": "VE x 2",
"unit": "meter"
},
"effectRadius": {
"value": "",
"unit": "meter"
},
"duration": {
"value": "Bis erlöst",
"unit": "custom"
},
"cooldownDuration": "10r",
"minimumLevels": {
"healer": null,
"wizard": 8,
"sorcerer": 4
}
},
"ownership": {
"default": 0
},
"_stats": {
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"systemVersion": null,
"coreVersion": null,
"createdTime": null,
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}
},
{
"_id": "bu4UNbRP2WGwKFLg",
"name": "Magisches Schloss",
"type": "spell",
"img": "systems/ds4/assets/icons/game-icons/lorc/padlock.svg",
"effects": [],
"folder": null,
"sort": 0,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.dzYAc9ti7ghhkyiX"
}
},
"system": {
"description": "<p>Dieser Zauber verschlie&szlig;t auf magische Weise eine Klappe, Truhe, T&uuml;r oder &auml;hnliche &Ouml;ffnung.</p>\n<p>Das Probenergebnis stellt die Erschwernis dar, um dieses Schloss zu &ouml;ffnen (ob nun mit einem Dietrich, roher Gewalt oder Magie), nur der Zauberwirker selbst kann es ohne Probleme &ouml;ffnen.</p>\n<p>Der Zauber kann auch auf ein mechanisches Schloss gesprochen werden, um dessen Schlosswert (SW) zu verst&auml;rken.</p>",
"equipped": false,
"spellType": "spellcasting",
"spellModifier": {
"numerical": 0,
"complex": ""
},
"allowsDefense": false,
"spellGroups": {
"lightning": false,
"earth": false,
"water": false,
"ice": false,
"fire": false,
"healing": false,
"light": false,
"air": false,
"transport": false,
"damage": false,
"shadow": false,
"protection": false,
"mindAffecting": false,
"demonology": false,
"necromancy": false,
"transmutation": false,
"area": false
},
"maxDistance": {
"value": "Berühren",
"unit": "meter"
},
"effectRadius": {
"value": "",
"unit": "meter"
},
"duration": {
"value": "Bis Schloss geöffnet",
"unit": "custom"
},
"cooldownDuration": "5r",
"minimumLevels": {
"healer": 3,
"wizard": 1,
"sorcerer": 1
}
},
"ownership": {
"default": 0
},
"_stats": {
"systemId": null,
"systemVersion": null,
"coreVersion": null,
"createdTime": null,
"modifiedTime": null,
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}
},
{
"_id": "WFfjqz7dfZrxNdOn",
"name": "Netz",
"type": "spell",
"img": "systems/ds4/assets/icons/game-icons/lorc/spider-web.svg",
"effects": [],
"folder": null,
"sort": 0,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.73bT47FtQgPp9Snq"
}
},
"system": {
"description": "<p>Ein Netz aus klebriger Astralmasse mit einem Radius von VE/2 in Metern erscheint.</p>\n<p>Vom Netz getroffene Wesen, welche keine Abwehr dagegen w&uuml;rfeln d&uuml;rfen, halbieren f&uuml;r die Dauer des Zaubers Initiative, Laufen und Schlagen.</p>\n<p>Der Zauber wirkt nicht gegen Wesen, die 2+ Gr&ouml;&szlig;enkategorien (<strong>DS4</strong> S. 104) gr&ouml;&szlig;er sind.</p>",
"equipped": false,
"spellType": "targetedSpellcasting",
"spellModifier": {
"numerical": 0,
"complex": "-(AGI+ST)/2 des Ziels"
},
"allowsDefense": false,
"spellGroups": {
"lightning": false,
"earth": false,
"water": false,
"ice": false,
"fire": false,
"healing": false,
"light": false,
"air": false,
"transport": false,
"damage": false,
"shadow": false,
"protection": false,
"mindAffecting": false,
"demonology": false,
"necromancy": false,
"transmutation": false,
"area": false
},
"maxDistance": {
"value": "VE x 5",
"unit": "meter"
},
"effectRadius": {
"value": "",
"unit": "meter"
},
"duration": {
"value": "Prb. / 2",
"unit": "rounds"
},
"cooldownDuration": "10r",
"minimumLevels": {
"healer": 4,
"wizard": 9,
"sorcerer": 9
}
},
"ownership": {
"default": 0
},
"_stats": {
"systemId": null,
"systemVersion": null,
"coreVersion": null,
"createdTime": null,
"modifiedTime": null,
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}
},
{
"_id": "h4Xf5AZuuDR1HwdD",
"name": "Schatten",
"type": "spell",
"img": "systems/ds4/assets/icons/game-icons/lorc/shadow-follower.svg",
"effects": [],
"folder": null,
"sort": 0,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.5mF59XCsZffF0cSp"
}
},
"system": {
"description": "<p>Dunkle Schatten umh&uuml;llen das Ziel (welches keine Abwehr dagegen w&uuml;rfeln darf), wodurch es -8 auf alle Handlungen hat, bei denen es besser sehen k&ouml;nnen sollte. Augenlosen Untoten, wie beispielsweise @Compendium[ds4.creatures.Rvu16XzEjizdqNsu]{Skeletten}, aber auch blinden Lebewesen, kann der Zauber nichts anhaben.</p>",
"equipped": false,
"spellType": "targetedSpellcasting",
"spellModifier": {
"numerical": 0,
"complex": "-(AGI+AU)/2 des Ziels"
},
"allowsDefense": false,
"spellGroups": {
"lightning": false,
"earth": false,
"water": false,
"ice": false,
"fire": false,
"healing": false,
"light": false,
"air": false,
"transport": false,
"damage": false,
"shadow": true,
"protection": false,
"mindAffecting": false,
"demonology": false,
"necromancy": false,
"transmutation": false,
"area": false
},
"maxDistance": {
"value": "VE x 5",
"unit": "meter"
},
"effectRadius": {
"value": "",
"unit": "meter"
},
"duration": {
"value": "Prb. / 2",
"unit": "rounds"
},
"cooldownDuration": "5r",
"minimumLevels": {
"healer": null,
"wizard": 6,
"sorcerer": 2
}
},
"ownership": {
"default": 0
},
"_stats": {
"systemId": null,
"systemVersion": null,
"coreVersion": null,
"createdTime": null,
"modifiedTime": null,
"lastModifiedBy": null
}
},
{
"_id": "sZicJQ2tu0pHKLT3",
"name": "Schatten erwecken",
"type": "spell",
"img": "systems/ds4/assets/icons/game-icons/lorc/two-shadows.svg",
"effects": [],
"folder": null,
"sort": 0,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.dPGm1Ji2U0fJxnT3"
}
},
"system": {
"description": "<p>Der Schwarzmagier kann die Seelen von einer maximalen Anzahl von Toten im Wirkungsradius gleich seiner eigenen Stufe verderben und in Form t&ouml;dlicher @Compendium[ds4.creatures.T9YRYe0vnR4Qg4UM]{Schatten} (<strong>DS4</strong> S. 121) zu gequ&auml;ltem Unleben erwecken. Die Schatten ben&ouml;tigen drei Kampfrunden, um sich zu bilden, danach wollen sie ihren Erwecker vernichten, um wieder Erl&ouml;sung zu finden, gelingt es diesem nicht, sie mit dem Zauber @Compendium[ds4.spells.9gc1CF70165NXymH]{Kontrollieren} zu beherrschen.</p>\n<p>Charaktere mit dem Talent @Compendium[ds4.talents.Wwvj3V65hIe0JWul]{Diener des Lichts}&nbsp;k&ouml;nnen den Zauber nicht anwenden.</p>",
"equipped": false,
"spellType": "spellcasting",
"spellModifier": {
"numerical": 0,
"complex": ""
},
"allowsDefense": false,
"spellGroups": {
"lightning": false,
"earth": false,
"water": false,
"ice": false,
"fire": false,
"healing": false,
"light": false,
"air": false,
"transport": false,
"damage": false,
"shadow": true,
"protection": false,
"mindAffecting": false,
"demonology": false,
"necromancy": true,
"transmutation": false,
"area": false
},
"maxDistance": {
"value": "",
"unit": "meter"
},
"effectRadius": {
"value": "VE x 5",
"unit": "meter"
},
"duration": {
"value": "Sofort",
"unit": "custom"
},
"cooldownDuration": "1d",
"minimumLevels": {
"healer": null,
"wizard": null,
"sorcerer": 13
}
},
"ownership": {
"default": 0
},
"_stats": {
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"systemVersion": null,
"coreVersion": null,
"createdTime": null,
"modifiedTime": null,
"lastModifiedBy": null
}
},
{
"_id": "80m8uuYxkvkMY8O6",
"name": "Schattenlanze",
"type": "spell",
"img": "systems/ds4/assets/icons/game-icons/lorc/spear-hook.svg",
"effects": [],
"folder": null,
"sort": 0,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.b5RFJWPaYbpXNpsv"
}
},
"system": {
"description": "<p>Dies ist eine m&auml;chtigere Variante des Zaubers @Compendium[ds4.spells.tPFiElqQuvih76gd]{Schattenpfeil}, gegen dessen Schaden @Compendium[ds4.special-creature-abilities.KDDlwN9as9B4ljeA]{Wesen des Lichts (Settingoption)} einen Malus von 2 auf ihre Abwehr erhalten.</p>\n<p>Charaktere mit dem Talent @Compendium[ds4.talents.Wwvj3V65hIe0JWul]{Diener des Lichts}&nbsp;k&ouml;nnen diesen Zauber nicht anwenden.</p>",
"equipped": false,
"spellType": "targetedSpellcasting",
"spellModifier": {
"numerical": 5,
"complex": ""
},
"allowsDefense": true,
"spellGroups": {
"lightning": false,
"earth": false,
"water": false,
"ice": false,
"fire": false,
"healing": false,
"light": false,
"air": false,
"transport": false,
"damage": true,
"shadow": true,
"protection": false,
"mindAffecting": false,
"demonology": false,
"necromancy": false,
"transmutation": false,
"area": false
},
"maxDistance": {
"value": "VE x 10",
"unit": "meter"
},
"effectRadius": {
"value": "",
"unit": "meter"
},
"duration": {
"value": "Sofort",
"unit": "custom"
},
"cooldownDuration": "0r",
"minimumLevels": {
"healer": null,
"wizard": 15,
"sorcerer": 10
}
},
"ownership": {
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},
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"systemVersion": null,
"coreVersion": null,
"createdTime": null,
"modifiedTime": null,
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}
},
{
"_id": "eVZKdojeGbmnlO7r",
"name": "Springen",
"type": "spell",
"img": "systems/ds4/assets/icons/game-icons/delapouite/jump-across.svg",
"effects": [],
"folder": null,
"sort": 0,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.L6NrH3AEmS2I3NWG"
}
},
"system": {
"description": "<p>Der Zauberwirker springt augenblicklich bis zu Probenergebnis/2 Meter weit und landet dabei wieder sicher auf seinen Beinen. Alternativ kann man auch hoch oder runter springen, beispielsweise um einen Balkon zu erreichen.</p>",
"equipped": false,
"spellType": "spellcasting",
"spellModifier": {
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"complex": ""
},
"allowsDefense": false,
"spellGroups": {
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"earth": false,
"water": false,
"ice": false,
"fire": false,
"healing": false,
"light": false,
"air": false,
"transport": true,
"damage": false,
"shadow": false,
"protection": false,
"mindAffecting": false,
"demonology": false,
"necromancy": false,
"transmutation": false,
"area": false
},
"maxDistance": {
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"unit": "custom"
},
"effectRadius": {
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"unit": "meter"
},
"duration": {
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"unit": "custom"
},
"cooldownDuration": "10r",
"minimumLevels": {
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"wizard": 2,
"sorcerer": 3
}
},
"ownership": {
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}
},
{
"_id": "TyemqVxXHyajaeQ0",
"name": "Stolpern",
"type": "spell",
"img": "systems/ds4/assets/icons/game-icons/lorc/tripwire.svg",
"effects": [],
"folder": null,
"sort": 0,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.KIyVOdiXZnXJIAh6"
}
},
"system": {
"description": "<p>Das Ziel, welches keine Abwehr gegen den Zauber w&uuml;rfeln darf, st&uuml;rzt augenblicklich zu Boden.</p><p>Misslingt ihm au&szlig;erdem eine Probe auf AGI+GE, l&auml;sst er alles Gehaltene fallen.</p>",
"equipped": false,
"spellType": "targetedSpellcasting",
"spellModifier": {
"numerical": 0,
"complex": "-(AGI+AU)/2 des Ziels"
},
"allowsDefense": false,
"spellGroups": {
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"earth": false,
"water": false,
"ice": false,
"fire": false,
"healing": false,
"light": false,
"air": false,
"transport": false,
"damage": false,
"shadow": false,
"protection": false,
"mindAffecting": false,
"demonology": false,
"necromancy": false,
"transmutation": false,
"area": false
},
"maxDistance": {
"value": "VE x 5",
"unit": "meter"
},
"effectRadius": {
"value": "",
"unit": "meter"
},
"duration": {
"value": "Sofort",
"unit": "custom"
},
"cooldownDuration": "100r",
"minimumLevels": {
"healer": null,
"wizard": 4,
"sorcerer": 3
}
},
"ownership": {
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}
},
{
"_id": "8yzQEtT02oPB3gQT",
"name": "Trugbild",
"type": "spell",
"img": "systems/ds4/assets/icons/game-icons/lorc/mirror-mirror.svg",
"effects": [],
"folder": null,
"sort": 0,
"flags": {
"core": {
"sourceId": "Compendium.ds4.spells.eMilydZd4gqDUsff"
}
},
"system": {
"description": "<p>Dieser Zauber erschafft eine rein optische, unbewegliche Illusion, deren Ausma&szlig;e maximal VE/2 Kubikmeter betragen k&ouml;nnen. Die Illusion ist mit einer erfolgreichen Bemerken-Probe (<strong>DS4</strong> S. 89) &ndash; abz&uuml;glich des halbierten Probenergebnisses der <em>Trugbild</em> Zaubern-Probe &ndash; durchschaubar.</p>",
"equipped": false,
"spellType": "spellcasting",
"spellModifier": {
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"complex": ""
},
"allowsDefense": false,
"spellGroups": {
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"earth": false,
"water": false,
"ice": false,
"fire": false,
"healing": false,
"light": false,
"air": false,
"transport": false,
"damage": false,
"shadow": false,
"protection": false,
"mindAffecting": true,
"demonology": false,
"necromancy": false,
"transmutation": false,
"area": false
},
"maxDistance": {
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"unit": "meter"
},
"effectRadius": {
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"unit": "meter"
},
"duration": {
"value": "VE / 2",
"unit": "hours"
},
"cooldownDuration": "100r",
"minimumLevels": {
"healer": null,
"wizard": 5,
"sorcerer": 7
}
},
"ownership": {
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"createdTime": null,
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}
},
{
"_id": "WcTIZrzNl287ClsD",
"name": "Unsichtbarkeit",
"type": "spell",
"img": "systems/ds4/assets/icons/game-icons/delapouite/invisible.svg",
"effects": [],
"folder": null,
"sort": 0,
"flags": {
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}
},
"system": {
"description": "<p>Macht ein Lebewesen (samt seiner getragenen Ausr&uuml;stung) oder ein Objekt f&uuml;r die Dauer des Zauberspruchs unsichtbar.</p><p>Der Zauberspruch endet vorzeitig, wenn das Ziel jemanden angreift, zaubert oder selbst Schaden erh&auml;lt.</p>",
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"spellType": "spellcasting",
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"complex": ""
},
"allowsDefense": false,
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"earth": false,
"water": false,
"ice": false,
"fire": false,
"healing": false,
"light": false,
"air": false,
"transport": false,
"damage": false,
"shadow": false,
"protection": false,
"mindAffecting": false,
"demonology": false,
"necromancy": false,
"transmutation": true,
"area": false
},
"maxDistance": {
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},
"effectRadius": {
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"unit": "meter"
},
"duration": {
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"unit": "minutes"
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"minimumLevels": {
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"wizard": 12,
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}
},
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},
{
"_id": "WgItN1MKxhGmbISB",
"name": "Verwirren",
"type": "spell",
"img": "systems/ds4/assets/icons/game-icons/delapouite/misdirection.svg",
"effects": [],
"folder": null,
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"flags": {
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}
},
"system": {
"description": "<p>Dieser Zauberspruch verwirrt bei Erfolg das Ziel, dessen Handeln f&uuml;r die gesamte Zauberdauer auf folgender Tabelle jede Kampfrunde neu ermittelt wird:</p>\n<table style=\"width: 100%;\" border=\"1\">\n<thead>\n<tr style=\"height: 29px;\">\n<th class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">W20</th>\n<th style=\"width: 44.3333%; height: 29px;\">Der Verwirrte&hellip;</th>\n</tr>\n</thead>\n<tbody>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">1&ndash;5</td>\n<td style=\"width: 44.3333%; height: 29px;\">&hellip; greift die Charaktere an</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">6&ndash;10</td>\n<td style=\"width: 44.3333%; height: 29px;\">&hellip; l&auml;uft verwirrt in eine zuf&auml;llige Richtung</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">11&ndash;15</td>\n<td style=\"width: 44.3333%; height: 29px;\">&hellip; steht verwirrt herum</td>\n</tr>\n<tr style=\"height: 29px;\">\n<td class=\"align-center\" style=\"width: 12.9507%; height: 29px;\">16+</td>\n<td style=\"width: 44.3333%; height: 29px;\">&hellip; greift die eigenen Verb&uuml;ndeten an</td>\n</tr>\n</tbody>\n</table>",
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"complex": "-(GEI+AU)/2"
},
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"ice": false,
"fire": false,
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"air": false,
"transport": false,
"damage": false,
"shadow": false,
"protection": false,
"mindAffecting": true,
"demonology": false,
"necromancy": false,
"transmutation": false,
"area": false
},
"maxDistance": {
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},
"effectRadius": {
"value": "VE x 2",
"unit": "meter"
},
"duration": {
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"unit": "rounds"
},
"cooldownDuration": "10r",
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"wizard": 5,
"sorcerer": 5
}
},
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},
{
"_id": "sNZcw4ywoelqwcFi",
"name": "Wandöffnung",
"type": "spell",
"img": "systems/ds4/assets/icons/game-icons/delapouite/hole.svg",
"effects": [],
"folder": null,
"sort": 0,
"flags": {
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}
},
"system": {
"description": "<p>Der Zauberwirker &ouml;ffnet ein kreisrundes Loch von 1 m Durchmesser in einer bis zu VE x 10 cm dicken, nichtmagischen Steinwand.</p>\n<p>Nach Ablauf des Zaubers verschwindet das Loch ohne Spuren zu hinterlassen.</p>",
"equipped": false,
"spellType": "spellcasting",
"spellModifier": {
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"complex": ""
},
"allowsDefense": false,
"spellGroups": {
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"earth": true,
"water": false,
"ice": false,
"fire": false,
"healing": false,
"light": false,
"air": false,
"transport": false,
"damage": false,
"shadow": false,
"protection": false,
"mindAffecting": false,
"demonology": false,
"necromancy": false,
"transmutation": false,
"area": false
},
"maxDistance": {
"value": "Berühren",
"unit": "custom"
},
"effectRadius": {
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"unit": "meter"
},
"duration": {
"value": "Prb. / 2",
"unit": "rounds"
},
"cooldownDuration": "100r",
"minimumLevels": {
"healer": null,
"wizard": 6,
"sorcerer": 14
}
},
"ownership": {
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}
},
{
"_id": "m0sMPFGCoDjzT9jz",
"name": "Wolke des Todes",
"type": "spell",
"img": "systems/ds4/assets/icons/game-icons/lorc/skull-mask.svg",
"effects": [],
"folder": null,
"sort": 0,
"flags": {
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}
},
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"description": "<p>Eine schwarze, qualmende Wolke des Todes mit einem Radius von maximal VE in Metern entsteht.</p>\n<p>Zwar ist die Wolke nicht undurchsichtig, dennoch werden Angriffe gegen Ziele darin um 2 erschwert, gleichsam erhalten alle innerhalb der Wolke -2 auf alle Proben, bei denen man besser sehen k&ouml;nnen sollte.</p>\n<p>Jeder Charakter innerhalb der Wolke erleidet pro Runde automatisch einen nicht abwehrbaren Punkt Schaden.</p>\n<p>Sollte der Schwarzmagier &uuml;ber das Talent @Compendium[ds4.talents.hAfZhfLqCjPvho3u]{Diener der Dunkelheit}&nbsp;verf&uuml;gen, wird sein Talentrang auf den nicht abwehrbaren Schaden, den jedes Opfer pro Kampfrunde erleidet, addiert.</p>\n<p>Eine Wolke kann durch Wind bewegt oder gar auseinander geweht werden.</p>",
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"spellType": "spellcasting",
"spellModifier": {
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"complex": ""
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"water": false,
"ice": false,
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"light": false,
"air": true,
"transport": false,
"damage": true,
"shadow": true,
"protection": false,
"mindAffecting": false,
"demonology": false,
"necromancy": false,
"transmutation": false,
"area": true
},
"maxDistance": {
"value": "VE x 5",
"unit": "meter"
},
"effectRadius": {
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"unit": "meter"
},
"duration": {
"value": "Prb. x 2",
"unit": "rounds"
},
"cooldownDuration": "100r",
"minimumLevels": {
"healer": null,
"wizard": null,
"sorcerer": 13
}
},
"ownership": {
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},
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}
},
{
"_id": "ozbaYB7x9IHkkxz2",
"name": "Zeitstop",
"type": "spell",
"img": "systems/ds4/assets/icons/game-icons/lorc/time-trap.svg",
"effects": [],
"folder": null,
"sort": 0,
"flags": {
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"sourceId": "Compendium.ds4.spells.BGnY1p1qZXwpzXFA"
}
},
"system": {
"description": "<p>Der Zauberwirker h&auml;lt die Zeit an, bis die Zauberdauer endet oder er Schaden verursacht bzw. selber erleidet.</p><p>Andere Objekte und Lebewesen k&ouml;nnen nicht bewegt werden &ndash; sie sind starr in der Zeit eingefroren.</p>",
"equipped": false,
"spellType": "spellcasting",
"spellModifier": {
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"complex": ""
},
"allowsDefense": false,
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"water": false,
"ice": false,
"fire": false,
"healing": false,
"light": false,
"air": false,
"transport": false,
"damage": false,
"shadow": false,
"protection": false,
"mindAffecting": false,
"demonology": false,
"necromancy": false,
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"area": false
},
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"unit": "custom"
},
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"unit": "meter"
},
"duration": {
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"unit": "rounds"
},
"cooldownDuration": "d20d",
"minimumLevels": {
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"wizard": 15,
"sorcerer": 20
}
},
"ownership": {
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},
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}
],
"effects": [
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"mode": 2,
"value": "@system.attributes.mind.total + @system.traits.aura.total",
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{
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],
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"turns": null,
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"startTurn": null
},
"icon": "icons/svg/aura.svg",
"label": "GEI + AU als Bonus auf Stärke und Härte",
"origin": "Compendium.ds4.creatures.oVKL6zJ2kYMmBuYx.Item.L6i191M3m9QXN9aJ",
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{
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],
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},
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},
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"experiencePoints": 299,
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}
},
"ownership": {
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},
"prototypeToken": {
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"name": "Leichnam",
"displayName": 20,
"width": 1,
"height": 1,
"lockRotation": false,
"rotation": 0,
"actorLink": false,
"disposition": -1,
"displayBars": 40,
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"light": {
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},
"darkness": {
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"max": 1
},
"attenuation": 0.5,
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},
"texture": {
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"scaleX": 1,
"scaleY": 1,
"offsetX": 0,
"offsetY": 0,
"rotation": 0,
"tint": null
},
"sight": {
"angle": 360,
"enabled": false,
"range": 0,
"brightness": 1,
"visionMode": "basic",
"color": null,
"attenuation": 0.1,
"saturation": 0,
"contrast": 0
},
"detectionModes": []
},
"_stats": {
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"coreVersion": "10.290",
"createdTime": 1668995346928,
"modifiedTime": 1668995463108,
"lastModifiedBy": "DS4BuildSystem00"
}
},
{
"_id": "ojzkDbyYSlpHtGHq",
"name": "Kobold",
"type": "creature",
"img": "systems/ds4/assets/tokens/devin-night/kobold-green.png",
"items": [
{
"_id": "hnuIJBq2btoSK88F",
"name": "Kleiner Knüppel",
"type": "weapon",
"sort": 100000,
"flags": {},
"img": "icons/svg/mystery-man.svg",
"effects": [],
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"system": {
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"quantity": 1,
"price": 0,
"availability": "unset",
"storageLocation": "-",
"equipped": true,
"attackType": "melee",
"weaponBonus": 1,
"opponentDefense": 0
},
"ownership": {
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},
"_stats": {
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}
}
],
"effects": [],
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"sort": 0,
"flags": {},
"system": {
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"body": {
"base": 3,
"mod": 0
},
"mobility": {
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"mod": 0
},
"mind": {
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"mod": 0
}
},
"traits": {
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"mod": 0
},
"constitution": {
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},
"agility": {
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"mod": 0
},
"dexterity": {
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},
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},
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},
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},
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},
{
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"img": "systems/ds4/assets/tokens/devin-night/dragon-gold.png",
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{
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"flags": {},
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}
},
{
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"flags": {},
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},
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}
},
{
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
"effects": [],
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"system": {
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},
{
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/darkvision.png",
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"experiencePoints": 7
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{
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{
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},
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{
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},
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},
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},
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{
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},
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},
{
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"items": [
{
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"flags": {},
"img": "icons/svg/mystery-man.svg",
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},
{
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},
{
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},
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},
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},
{
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},
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{
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},
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"folder": null,
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"experiencePoints": 5
},
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}
],
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}
},
"combatValues": {
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"value": 28
},
"defense": {
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},
"initiative": {
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},
"movement": {
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},
"meleeAttack": {
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},
"rangedAttack": {
"mod": 0
},
"spellcasting": {
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},
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}
},
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"foeFactor": 10,
"creatureType": "undead",
"sizeCategory": "normal",
"experiencePoints": 78,
"description": ""
}
},
"ownership": {
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},
"prototypeToken": {
"flags": {},
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{
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{
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},
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{
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{
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{
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},
{
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{
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},
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"description": "<p>Kann einmal pro Kampf auf Sicht aktionsfrei Angst erzeugen. Wer GEI + VE + Stufe nicht schafft, ist eingesch&uuml;chert und erh&auml;lt bis zum Ende des Kampfes -1 auf alle Proben. Bei einem Patzer ergreift man die Flucht.</p>",
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{
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},
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{
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{
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"description": "<p>Kann 1 zus&auml;tzlichen Angriff (Biss, Klaue, Odem oder Schwanzhieb) in jeder Runde aktionsfrei ausf&uuml;hren. Bis auf die Klauen d&uuml;rfen alle Angriffsarten nur einmal pro Runde angewendet werden.</p>",
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{
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},
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{
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{
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},
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"description": "<p>Kann einen Angriff pro Kampfrunde mit -6 ausf&uuml;hren, um das Ziel (sofern 1+ Gr&ouml;&szlig;enkategorie kleiner) zu zerstampfen. Pro Gr&ouml;&szlig;enunterschied wird der -6 Malus um 2 gemindert. Bei einem erfolgreichen Angriff wird nicht abwehrbarer Schaden verursacht.</p>",
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},
{
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{
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{
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},
{
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{
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},
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{
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},
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},
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{
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},
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{
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{
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},
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{
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"description": "<p>Wird fliegend mindestens eine Distanz in H&ouml;he von Laufen x 2 &bdquo;rennend&ldquo; geflogen, kann in der Runde noch ein Angriff mit Schlagen + K&Ouml;R erfolgen, w&auml;hrend der Bewegung, also nicht nur davor oder danach.</p>",
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{
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{
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{
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},
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}
},
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{
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},
{
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},
{
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}
},
"img": "systems/ds4/assets/icons/official/special-creature-abilities/fear.png",
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},
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{
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{
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"items": [
{
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},
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"flags": {},
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},
{
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},
{
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},
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{
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},
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},
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{
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},
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},
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{
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]