Added meters
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@ -15,6 +15,8 @@
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var cur_sel; // "Pointer" to current selected creature
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var meters=50; // px/m, should be set such that the size of a player is ~ 0.4m x 0.4m
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var player={};
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/* initialize Players ("Player") and creatures ("Beast") */
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player["Gesina"]=new Player({"pname":"Gesina", "cname":"Aknya", "class":"Zauberin", "level":0,
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