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# Risk Dice Modifier
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2021-02-07 19:06:21 +01:00
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An implementation of risk rolls as found for example in the Splittermond game
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2021-02-07 16:32:06 +01:00
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system.
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2021-02-07 19:06:21 +01:00
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This module provides a new dice modifier `ri` for regular Dice. This modifier
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causes the dice roller to keep / drop dice according to the following rules:
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- If there are either two `1`s or a `1` and a `2` in the results, keep only
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these dice.
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- Otherwise, keep the two dice with the highest results.
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```
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/roll 4d10ri # Roll 4d10 in risk die mode
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```
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2021-02-07 19:06:21 +01:00
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![Risk Dice Modifier](./risk-dice-modifier.png)
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## Installation
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To install and use the Risk Dice Modifier module for Foundry Virtual Tabletop,
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simply paste the following URL into the **Install Module** dialog on the Setup
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menu of the application.
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2021-02-07 19:06:21 +01:00
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https://git.f3l.de/ghost/risk-dice-modifier/-/raw/latest/src/module.json?inline=false
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## Development
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### Prerequisites
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2021-02-16 04:06:43 +01:00
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In order to build this module, recent versions of `node` and `yarn` are required.
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We recommend using the latest lts version of `node`, which is `v14.15.4` at the
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time of writing. If you use `nvm` to manage your `node` versions, you can simply
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run
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```
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nvm install
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```
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in the project's root directory.
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You also need to install the the project's dependencies. To do so, run
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```
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yarn install
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```
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### Building
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You can build the project by running
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```
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yarn build
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```
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Alternatively, you can run
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```
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yarn build:watch
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```
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to watch for changes and automatically build as necessary.
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### Linking the built module to Foundry VTT
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In order to provide a fluent development experience, it is recommended to link
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the built system to your local Foundry VTT installation's data folder. In order
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to do so, first add a file called `foundryconfig.json` to the project root with
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the following content:
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```
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{
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"dataPath": "<path to your home directory>/.local/share/FoundryVTT"
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}
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```
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On platforms other than Linux you need to adjust the path accordingly.
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Then run
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```
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yarn link-project
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```
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## Licensing
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This project is licensed under the MIT License, a copy of which can be found
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under [LICENSE](LICENSE).
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