2021-01-13 17:20:25 +01:00
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{{!-- TODO: Refactor to avoid code duplication with special-creature-abilites-overview and talents-overview --}}
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2021-01-02 01:01:41 +01:00
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{{!-- ======================================================================== --}}
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{{!-- INLINE PARTIAL DEFINITIONS --}}
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{{!-- ======================================================================== --}}
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2021-01-09 01:11:55 +01:00
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{{!--
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!-- Render the given partial block only if the given itemsArray has length > 0,
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!-- else only an add button.
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!--
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!-- @param itemsArray: the array with the items to check the length of
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!-- @param dataType: the string type of the item
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--}}
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{{#*inline "ifHasItemOfType"}}
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{{#if (and (ne itemsArray undefined) (gt itemsArray.length 0))}}
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{{> @partial-block}}
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{{/if}}
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2021-01-23 23:44:49 +01:00
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{{> systems/ds4/templates/actor/partials/overview-add-button.hbs dataType=dataType }}
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2021-01-09 01:11:55 +01:00
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{{/inline}}
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2021-01-02 01:01:41 +01:00
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{{!--
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!-- Render a header row for a given data type.
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!-- An "equipped" heading is rendered except for the case dataType==='loot'.
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!-- The partial assumes a variable dataType to be given in the context.
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!-- If the partial is called with a partial block, the partial block
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!-- content is inserted before the description heading.
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!-- @param datType: hand over the dataType to the partial as hash parameter
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!-- @param partial-block: hand over custom children in the partial block.
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--}}
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2021-01-03 00:08:21 +01:00
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{{#*inline "itemListHeader" }}
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<li class="item-row item-header">
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{{!-- equipped --}}
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{{#if (ne dataType 'loot')}}
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<div title="{{localize 'DS4.ItemEquipped'}}">{{localize 'DS4.ItemEquippedAbbr'}}</div>
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{{/if}}
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{{!-- image --}}
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<div class="item-image"></div>
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{{!-- amount --}}
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<div class="item-num-val" title="{{localize 'DS4.Quantity'}}">#</div>
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{{!-- name --}}
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<div class="item-name">{{localize 'DS4.ItemName'}}</div>
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{{!-- item type specifics --}}
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{{> @partial-block }}
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{{!-- description --}}
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<div>{{localize 'DS4.Description'}}</div>
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{{!-- control buttons placeholder --}}
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<div></div>
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</li>
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{{/inline}}
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{{!--
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!-- Render a list row from a given item.
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!-- An equipped checkbox is rendered except for the case item.data.type==='loot'.
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!-- The partial assumes a variable item to be given in the context.
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!-- If the partial is called with a partial block, the partial block
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!-- content is inserted before the description.
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!-- @param item: hand over the item to the partial as hash parameter
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!-- @param partial-block: hand over custom children in the partial block.
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--}}
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{{#*inline "itemListEntry"}}
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<li class="item-row" data-item-id="{{item._id}}">
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{{!-- equipped --}}
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{{#if (ne item.data.type 'loot')}}
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<input class="item-change" type="checkbox" {{checked item.data.data.equipped}} data-dtype="Boolean"
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data-property="data.equipped" title="{{localize 'DS4.ItemEquipped'}}">
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{{/if}}
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{{!-- image --}}
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<div class="item-image" style="background-image: url('{{item.img}}')" title="{{item.name}}"></div>
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{{!-- amount --}}
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<input class="item-num-val item-change" type="number" min="0" step="1" value="{{item.data.data.quantity}}"
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data-dtype="Number" data-property="data.quantity" title="{{localize 'DS4.Quantity'}}" />
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{{!-- name --}}
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<input class="item-name item-change" type="text" value="{{item.name}}" data-dtype="String" data-property="name"
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title="{{htmlToPlainText item.data.data.description}}" />
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{{!-- item type specifics --}}
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{{> @partial-block}}
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{{!-- description --}}
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<div class="item-description" title="{{htmlToPlainText item.data.data.description}}">
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{{{item.data.data.description}}}</div>
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{{!-- control buttons --}}
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{{> systems/ds4/templates/actor/partials/overview-control-buttons.hbs }}
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</li>
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{{/inline}}
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{{!-- ======================================================================== --}}
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2021-01-18 19:59:25 +01:00
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{{!-- WEAPONS --}}
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<h4 class="items-list-title">{{localize 'DS4.ItemTypeWeaponPlural'}}</h4>
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{{#> ifHasItemOfType itemsArray=itemsByType.weapon dataType='weapon' }}
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<ol class="items-list weapon">
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{{#> itemListHeader dataType='weapon'}}
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<div class="item-image" title="{{localize 'DS4.AttackType'}}">{{localize 'DS4.AttackTypeAbbr'}}</div>
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<div class="item-num-val" title="{{localize 'DS4.WeaponBonus'}}">
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{{localize 'DS4.WeaponBonusAbbr'}}
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</div>
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<div class="item-num-val" title="{{localize 'DS4.OpponentDefense'}}">
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{{localize 'DS4.OpponentDefenseAbbr'}}
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</div>
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{{/itemListHeader}}
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{{#each itemsByType.weapon as |item id|}}
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{{#> itemListEntry item=item}}
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<div class="item-image"
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style="background-image: url('{{lookup ../../config.icons.attackTypes item.data.data.attackType}}')"
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title="{{lookup ../../config.i18n.attackTypes item.data.data.attackType}}">
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</div>
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<div class="item-num-val">{{ item.data.data.weaponBonus}}</div>
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<div class="item-num-val">{{ item.data.data.opponentDefense}}</div>
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{{/itemListEntry}}
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{{/each}}
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</ol>
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{{/ifHasItemOfType}}
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{{!-- ARMOR --}}
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<h4 class="items-list-title">{{localize 'DS4.ItemTypeArmorPlural'}}</h4>
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{{#> ifHasItemOfType itemsArray=itemsByType.armor dataType='armor' }}
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<ol class="items-list armor">
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{{#> itemListHeader dataType='armor'}}
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<div title="{{localize 'DS4.ArmorMaterialType'}}">{{localize 'DS4.ArmorMaterialTypeAbbr'}}</div>
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<div title="{{localize 'DS4.ArmorType'}}">{{localize 'DS4.ArmorTypeAbbr'}}</div>
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<div class="item-num-val" title="{{localize 'DS4.ArmorValue'}}">
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{{localize 'DS4.ArmorValueAbbr'}}
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</div>
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{{/itemListHeader}}
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{{#each itemsByType.armor as |item id|}}
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{{#> itemListEntry item=item }}
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<div title="{{lookup ../../config.i18n.armorMaterialTypes item.data.data.armorMaterialType}}">
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{{lookup ../../config.i18n.armorMaterialTypesAbbr item.data.data.armorMaterialType}}
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</div>
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<div title="{{lookup ../../config.i18n.armorTypes item.data.data.armorType}}">
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{{lookup ../../config.i18n.armorTypesAbbr item.data.data.armorType}}
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</div>
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<div class="item-num-val">{{ item.data.data.armorValue}}</div>
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{{/itemListEntry}}
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{{/each}}
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</ol>
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{{/ifHasItemOfType}}
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{{!-- SHIELD --}}
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<h4 class="items-list-title">{{localize 'DS4.ItemTypeShieldPlural'}}</h4>
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{{#> ifHasItemOfType itemsArray=itemsByType.shield dataType='shield' }}
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<ol class="items-list shield">
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{{#> itemListHeader dataType='shield' }}
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<div class="item-num-val" title="{{localize 'DS4.ArmorValue'}}">
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{{localize 'DS4.ArmorValueAbbr'}}
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</div>
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{{/itemListHeader}}
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{{#each itemsByType.shield as |item id|}}
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{{#> itemListEntry item=item }}
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<div class="item-num-val">{{item.data.data.armorValue}}</div>
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{{/itemListEntry}}
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{{/each}}
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</ol>
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{{/ifHasItemOfType}}
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2021-02-21 03:40:54 +01:00
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{{!-- EQUIPMENT --}}
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<h4 class="items-list-title">{{localize 'DS4.ItemTypeEquipmentPlural'}}</h4>
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{{#> ifHasItemOfType itemsArray=itemsByType.equipment dataType='equipment' }}
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<ol class="items-list equipment">
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{{#> itemListHeader dataType='equipment'}}
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<div>{{localize 'DS4.StorageLocation'}}</div>
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{{/itemListHeader}}
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{{#each itemsByType.equipment as |item id|}}
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{{#> itemListEntry item=item }}
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<input class="item-change" type="text" value="{{item.data.data.storageLocation}}" data-dtype="String"
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data-property="data.storageLocation" title="{{localize 'DS4.StorageLocation'}}">
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{{/itemListEntry}}
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{{/each}}
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</ol>
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{{/ifHasItemOfType}}
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2021-02-21 03:40:54 +01:00
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{{!-- LOOT --}}
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<h4 class="items-list-title">{{localize 'DS4.ItemTypeLootPlural'}}</h4>
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{{#> ifHasItemOfType itemsArray=itemsByType.loot dataType='loot' }}
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<ol class="items-list loot">
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{{#> itemListHeader dataType='loot'}}
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<div>{{localize 'DS4.StorageLocation'}}</div>
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{{/itemListHeader}}
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{{#each itemsByType.loot as |item id|}}
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{{#> itemListEntry item=item }}
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<input class="item-change" type="text" value="{{item.data.data.storageLocation}}" data-dtype="String"
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data-property="data.storageLocation" title="{{localize 'DS4.StorageLocation'}}">
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{{/itemListEntry}}
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{{/each}}
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</ol>
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{{/ifHasItemOfType}}
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