8a5fa072ce
fix: make drag & drop of items from actor sheet work again
2023-07-27 01:05:35 +02:00
62065a8d31
feat: use new ActiveEffect transferral system
...
Closes #68
2023-07-09 23:17:38 +02:00
692d311558
fix: make ActiveEffects work properly
2023-07-09 23:16:54 +02:00
f25b46a226
feat: update for v10
2022-11-28 02:39:04 +01:00
e89f03f81d
feat: display talent rank with roman numerals in character sheet
2022-11-10 04:00:48 +01:00
1e7492073e
fix: simplify talent rank display in character sheet
2022-11-10 03:32:52 +01:00
1e094691ff
feat: display opponent defense in attack/spell rolls and make it adjustable via effects
...
This makes it so that the Talents “Verletzen” and “Verheerer” can sort of be automated.
Compendium packs have been updated accordingly.
2022-11-10 01:43:42 +01:00
9d7c570553
feat: replace spell category by spell groups
...
This also allows to assign a spell to multiple spell groups, which is the case for many spells in
the SRD.
Additionally, this makes many small improvements and fixes to the provided spell compendium.
2022-11-04 21:14:32 +01:00
2023019d3a
fix: visually disable/remove interactive elements in non-editable sheets
2022-11-04 00:03:03 +01:00
fc9f4b49b5
feat: add a special actor sheet that is displayed to users with the LIMITED permission for the actor
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This actor sheet only shows image, name, and biography/description of the actor.
2022-11-03 23:02:46 +01:00
63c30ca18b
fix: hide overflow of columns in effects tab in actor sheets
2022-08-15 15:02:31 +02:00
da1f6999eb
feat: only allow specific selectable values for the cooldown duration of spells
...
World data (including compendium packs) is migrated automatically. In order to also migrate packs
provided by modules, you can use the following macro:
```js
const pack = game.packs.get("<name-of-the-module>.<name-of-the-pack>");
game.ds4.migration.migrateCompendiumFromTo(pack, 4, 5);
```
2022-02-16 01:58:21 +01:00
1aa284311f
refactor: resturcture files so that lincensing info can be bundled properly
2022-01-31 15:31:45 +01:00