Commit graph

17 commits

Author SHA1 Message Date
212295069f Add functionality to create item macros via drag & drop 2021-03-14 19:04:28 +01:00
f7c18dc702 Make private methods protected 2021-03-04 10:00:46 +01:00
71eedaf080 Only try to roll for the given item type 2021-03-04 09:19:11 +01:00
74ad0c7f24 Add possibility to roll spells from sheet adnrequire spells and weapons to be equipped to be rolled 2021-03-04 01:54:51 +01:00
b07ee31b38 Add maximumCoupResult and minimumFumbleResult to actor data 2021-03-04 00:41:57 +01:00
3d272f2b92 Make weapons rollable from the character sheet 2021-03-04 00:14:16 +01:00
b2490a2e2f Simplify handling of optional values in a couple of places 2021-02-18 13:36:36 +01:00
66334d338f Simplify ActiveEffect handling by a lot 2021-02-16 03:26:26 +01:00
d5db788c31 Do some cleanup 2021-02-07 11:51:36 +01:00
5598255d6e Improve typing of DS4Item and DS4Actor 2021-02-05 03:42:42 +01:00
62cc5a0e7c switch to foundry-vtt-types 2021-01-26 03:55:18 +01:00
98f31d9e8c renamed talent property from talentRank to rank 2021-01-06 11:52:11 +01:00
17b5eee902 Apply 1 suggestion(s) to 1 file(s) 2021-01-06 11:36:06 +01:00
150a0ea487 added talents overview and sheet
- added talents item type:
  - added scss
  - added to template.json (Item.types, Item.talent)
   - added to config.ts itemTypes
   - added type definition
- added localizations
- added talent overview tab to actor sheet
- made total rank calculated upon data preparation
  by adding a prepareData method to DS4Item
2021-01-06 01:24:37 +01:00
082cd03b71 improve effects type checking 2020-12-29 00:33:43 +01:00
2ba687eb14 add eslint and prettier 2020-12-23 18:23:26 +01:00
d163fd27fe switch to using TypeScript 2020-12-23 16:52:20 +01:00