f25b46a226
feat: update for v10
2022-11-28 02:39:04 +01:00
e531e3d6ef
fix: fix a small issue with the “Blitzmacher” talent
2022-11-21 03:03:21 +01:00
d99b1006ba
fix: automate "Scharfschütze" and remove duplicate "Panzerung zerschmettern"
2022-11-10 03:31:46 +01:00
1e094691ff
feat: display opponent defense in attack/spell rolls and make it adjustable via effects
...
This makes it so that the Talents “Verletzen” and “Verheerer” can sort of be automated.
Compendium packs have been updated accordingly.
2022-11-10 01:43:42 +01:00
baa32c9022
fix: use correct name for the Wahrnehmung talent
2022-11-07 23:35:21 +01:00
5d212662f1
feat: add talent compendium containing all SRD talents
2022-11-07 04:22:02 +01:00
9d7c570553
feat: replace spell category by spell groups
...
This also allows to assign a spell to multiple spell groups, which is the case for many spells in
the SRD.
Additionally, this makes many small improvements and fixes to the provided spell compendium.
2022-11-04 21:14:32 +01:00
fd48873e2d
fix: fix the prices of Langbogen and Langbogen +1 in the provided item pack
2022-11-03 22:26:49 +01:00
da1f6999eb
feat: only allow specific selectable values for the cooldown duration of spells
...
World data (including compendium packs) is migrated automatically. In order to also migrate packs
provided by modules, you can use the following macro:
```js
const pack = game.packs.get("<name-of-the-module>.<name-of-the-pack>");
game.ds4.migration.migrateCompendiumFromTo(pack, 4, 5);
```
2022-02-16 01:58:21 +01:00
cf9131cfe5
fix: cleanup packs, addressing many typos and bad formatting
2022-02-13 00:36:29 +01:00
301042a50f
feat: improve bar and name display settings for tokens of actors in the SRD compendium
...
With this change, the bar is now always displayed to the owner and the name is displayed to the
owner when hovered.
2022-02-12 16:14:12 +01:00
09300c167f
chore: cleanup packs
2022-02-12 15:47:10 +01:00
1aa284311f
refactor: resturcture files so that lincensing info can be bundled properly
2022-01-31 15:31:45 +01:00