Commit graph

269 commits

Author SHA1 Message Date
6c6407f124 improve node_modules caching 2020-12-30 21:51:09 +01:00
8d274ed830 Ruhu, Cleanups! 2020-12-30 21:50:12 +01:00
4432092930 Merge branch 'basic-data-in-character-sheet' into 'master'
Character sheet has editable basic character data

See merge request dungeonslayers/ds4!7
2020-12-30 21:46:05 +01:00
b56d58dd52 Apply 1 suggestion(s) to 1 file(s) 2020-12-30 21:34:12 +01:00
8acd081384 Apply 1 suggestion(s) to 1 file(s) 2020-12-30 21:34:09 +01:00
1c0ca4ff47 Fix YAML error. 2020-12-30 21:31:35 +01:00
0522f55f9d Add tests to CI runner. 2020-12-30 21:30:31 +01:00
e0b65ca061 Make tests and implementation interact. 2020-12-30 21:28:22 +01:00
fd5bad3c3e add attributes and traits to character sheet 2020-12-30 19:39:16 +01:00
7089178a0d Add recom. plugins. 2020-12-30 17:50:36 +01:00
7800f0af8f Add recommendet plugins, fix lint stuff. 2020-12-30 17:50:01 +01:00
5d5c7efce0 add original icons with transparency 2020-12-30 15:28:22 +01:00
0002493379 fix typo 2020-12-30 15:03:24 +01:00
e7219ab81e add base info to character sheet 2020-12-30 15:02:21 +01:00
59fb033db8 adjust character data to consist of basic character data 2020-12-30 15:01:17 +01:00
589a3c87ce Merge branch '004_equipment_tracking' into 'master'
Icons and abbreviations in items list

See merge request dungeonslayers/ds4!8
2020-12-30 14:50:36 +01:00
d45917c414 remove unnecessary comment 2020-12-30 14:46:08 +01:00
02b425feef Merge branch 'master' into 004_equipment_tracking 2020-12-30 01:24:19 +01:00
94430ab899 removed border from item icons 2020-12-30 01:06:21 +01:00
9da168afa6 abbr for armor type&material in item overview
Additions:
- further abbreviations included in localization

Changes:
- now not full armor type / material expression displayed in char sheet,
  but only an abbreviation with tooltip
- description now smaller for weapon and armor
2020-12-30 01:03:06 +01:00
0b93f5ff9e replaced attack type str with icons in char sheet 2020-12-30 00:01:41 +01:00
1ed54dccff replaced " by ' in HBS localize arguments 2020-12-29 23:58:45 +01:00
f2724a13a1 Merge branch 'master' into 004_equipment_tracking 2020-12-29 23:09:16 +01:00
33dba4c0d5 Merge branch '004_equipment_tracking' into 'master'
Item list in char sheet

See merge request dungeonslayers/ds4!6
2020-12-29 23:08:33 +01:00
767e46b490 removed whitespace 2020-12-29 23:03:11 +01:00
911b044edb changed Action to UserInteraction in localization 2020-12-29 23:01:25 +01:00
e1248f937b added tooltips for abbr in item list heads 2020-12-29 22:36:27 +01:00
3b92242eb7 added equipment list to char sheet 2020-12-29 22:02:43 +01:00
4f5e6a5ebc centering of num item values in char sheet
Changes:
- number values of items in the items overview of a char sheet
  are now horizontally centered
- description content is now vertically correctly aligned
2020-12-29 22:01:58 +01:00
3184de0e7a added trinket list to char sheet 2020-12-29 21:28:36 +01:00
b71f229e16 proper formatting for items list titles 2020-12-29 21:27:21 +01:00
d39194c4fa added shield list in char sheet 2020-12-29 20:37:30 +01:00
4e37991b0f made char sheet body scrollable 2020-12-29 20:36:54 +01:00
99d2f92b41 added armor list to items tab in char sheet
Additions:
- added armor list to items tab in char sheet
- added localization
- added CSS class for flex 0.5
2020-12-29 19:07:20 +01:00
48d8d6e44d proper localization of item vals in char sheet
Additions:
- added TODOs
- added armor item list to char sheet
- proper overflow handling in tabs (now: scrollable)

Changes:
- proper localization of item values
- "Description" not abbreviated anymore
- cleaned up getData() of ActorSheet (data now truly const)
2020-12-29 19:06:17 +01:00
7bf4f78a68 Merge branch 'improved-effects-type-checking' into 'master'
improve effects type checking

See merge request dungeonslayers/ds4!5
2020-12-29 18:23:25 +01:00
2ae005f432 added localization to weapon overview 2020-12-29 16:29:44 +01:00
3ebd8cd177 Merge branch 'master' into 004_equipment_tracking 2020-12-29 16:14:51 +01:00
2ac6d3a919 working weapons section in char sheet
Additions:
- re-added getData() method of actor sheet for sorted items
- added an item-description CSS class for handling of overflow
- added a 1.5 CSS flex box

Changes:
- restricted previous sample items section to only weapons
  (to be re-used for other item types)

Fixes:
- fixed input types in weapon sheet
2020-12-29 01:44:54 +01:00
082cd03b71 improve effects type checking 2020-12-29 00:33:43 +01:00
aa0c4741d2 Merge branch '005_item_editing' into 'master'
005 item editing

See merge request dungeonslayers/ds4!4
2020-12-28 21:52:18 +01:00
10869a9648 fixed typo 2020-12-28 21:50:45 +01:00
e0d8e42812 changed availability options to include "unset"
Additions:
- item availability "unset" (with localization)

Changes:
- item availability "none" -> "nowhere"

Fixes:
- fixed wrong default item availability in template.json
2020-12-28 21:44:47 +01:00
2fc7fb13c8 renamed actor-sheet from .html to correct .hbs 2020-12-28 20:41:39 +01:00
47c45ee87d moved items tab of char sheet into partial 2020-12-28 20:38:02 +01:00
123c56a572 added storageLocation to item type definition 2020-12-28 20:01:58 +01:00
110a523268 Merge branch 'master' into 005_item_editing 2020-12-28 19:55:47 +01:00
bdae6b2f2f Merge branch '009-templateTypes' into 'master'
Create types for items.

Closes #9

See merge request dungeonslayers/ds4!3
2020-12-28 19:35:27 +01:00
5a002b4cb4 Re-add todo. 2020-12-28 19:30:38 +01:00
e7df21426b removed code duplication in item templates
Item templates now all use a common body.
2020-12-28 18:58:01 +01:00