62ab89f83b
moved icon mappings in CONFIG.DS4.icons
2021-01-24 17:56:32 +01:00
d831f376e1
moved localization mappings in CONFIG.DS4.i18nKeys
...
- moved all mappings in CONFIG.DS4 that belong to localization
into common parent CONFIG.DS4.i18nKeys
- adapted logic in ds4.ts to not overwrite entries in
CONFIG.DS4.i18nKeys
- adapted calls to config in templates
2021-01-24 17:55:14 +01:00
a5d91eca71
localized edit & delete item buttons
2021-01-24 17:45:39 +01:00
3ba5c0d640
localized effect control buttons
2021-01-24 17:40:08 +01:00
867c417737
removed unnecessary partial arg in char sheet
...
The argument was accidentally introduced before.
2021-01-24 16:11:59 +01:00
159f5b8529
make it possible to pass rollMode to createCheckRoll
2021-01-24 15:51:47 +01:00
0b1c342ecf
select text of input fields when focused
...
- the content of input fields of relevant sheets and dialogs
are now selected upon focus
- autofocus the Gamemaster roll modifier in the roll dialog
2021-01-24 13:11:08 +01:00
a8158894dd
added thin space between value and unit in spells
2021-01-24 11:06:07 +01:00
b1e7f61ed5
changed char special characteristics to textarea
2021-01-24 01:20:55 +01:00
c13ebb0b76
add buttons in overviews now on bottom
2021-01-23 23:44:49 +01:00
e385159f29
readd newline at eof
2021-01-19 03:33:59 +01:00
ecfbe9fa2a
automatically calculate base combat values
2021-01-19 03:31:40 +01:00
5f8848ede8
Merge remote-tracking branch 'origin/master' into 051-fixSpellProperties
2021-01-18 20:12:49 +01:00
dee56f12ec
remove currency from creature sheet
2021-01-18 19:59:25 +01:00
e89c87f0c1
Merge branch 'master' into 10-implement-money
2021-01-18 19:48:33 +01:00
e9adbd3c3b
Merge remote-tracking branch 'origin/master' into 037-actor-type-creature
2021-01-18 19:12:46 +01:00
7e4c5059ca
address code review comments
2021-01-18 19:11:13 +01:00
4c902500c9
unit values only displayed if given
2021-01-16 23:47:05 +01:00
1bc8fcab65
using label for currency types
2021-01-16 17:59:56 +01:00
25755385c0
Add accessibility.
2021-01-16 15:16:40 +01:00
03287b3b98
modify ui
2021-01-16 14:59:54 +01:00
319c40c4a7
Make side properties a bit better readable.
2021-01-16 00:11:00 +01:00
5c74da883b
Make basic properties more responsive (grid draft)
2021-01-15 23:49:41 +01:00
7ada67b7c3
Merge master
2021-01-13 18:32:47 +01:00
d6ddad67cc
Implement localization (en only).
2021-01-13 18:02:22 +01:00
9ea353101f
rename talents tab to talents-abilities
2021-01-13 17:23:06 +01:00
e36f30a787
Add special abilities to creature sheet
2021-01-13 17:20:25 +01:00
c422635d66
add special creature ability as item type
2021-01-11 00:55:49 +01:00
516c04c8de
First proper parsing without much "nice-ity".
2021-01-10 21:03:11 +01:00
c10ab44ea9
modifications
2021-01-10 20:40:26 +01:00
45e7400e82
add currency and basic display
2021-01-10 19:32:10 +01:00
a19a996d1d
Display (only!) selection options to the user.
2021-01-10 16:40:11 +01:00
17d0213e62
add basic creature sheet
2021-01-10 02:05:30 +01:00
d416c14cbd
Merge branch 'master' into 037-actor-type-creature
2021-01-10 00:41:20 +01:00
0eb447d279
added German localization for spells
...
- added missing German localizations
- fixed some localizations
- renamed targetedSpell -> targetedSpellcasting for consistency
2021-01-10 00:30:51 +01:00
884327b156
added spell tab and sorted tabs
2021-01-09 23:39:35 +01:00
6820ce7c00
Add creature actor to config, i18n, template.json, types
2021-01-09 22:51:46 +01:00
7d04ad2309
added spell sheet; reverted side-prop style change
2021-01-09 18:26:17 +01:00
a303296828
description and body templ accept partial-block
2021-01-09 18:23:25 +01:00
dc2d099565
implemented dynamic headers of item lists
2021-01-09 01:11:55 +01:00
737a644ecd
added alphabet item
...
- added to database and localization definitions
- added sheet
- added to talents & abilities tab
- removed languages & alphabets from actor properties
2021-01-08 23:54:41 +01:00
1011b85067
moved redundant item sheet header into partial
2021-01-08 23:32:35 +01:00
f8e1f32439
added language item
...
- added to database and localization definitions
- added sheet
- added to talents overview
2021-01-08 23:23:53 +01:00
2a03ed273f
Merge remote-tracking branch 'origin/master' into 024-not-possible-to-manage-active-effects-on-owned-items
2021-01-08 00:00:11 +01:00
16ea39f81d
remove redundant effect classes
2021-01-07 23:59:50 +01:00
149096e985
add racial abilites as item type
2021-01-07 20:20:40 +01:00
714efeb4ab
prevent error when trying to manage active effects on an owned item
2021-01-07 11:55:54 +01:00
b582b44f20
Merge branch 'master' into 014_track_talents
2021-01-07 00:00:36 +01:00
177de1a486
extracted item control buttons to own templates
...
- removed code duplication of inline button templates
for item and talent overview
2021-01-06 16:29:02 +01:00
e6b51c66a6
removed code duplication of item body from talent
...
- added isPhysical boolean to getData output of item-sheet.ts
- added isPhysical checks for displays of physical-only information
in templates
2021-01-06 16:10:56 +01:00
5bdfdd410b
replace basic-property-* css classes by selectors
2021-01-06 15:30:20 +01:00
874692ed5c
moved basic talent properties in talent-sheet head
...
- a little bit better gridding of side-properties
(still needs a rewrite)
- common SCSS mixin for input field marking
2021-01-06 15:25:55 +01:00
3ba5efb8a7
fixed wrong positioning of effects tab content
2021-01-06 14:19:18 +01:00
fb711bc024
unified keys for localizations for headings
...
- keys now start with 'DS4.Heading'
- removed unused DS4.DescriptionAbbr
2021-01-06 12:02:40 +01:00
98f31d9e8c
renamed talent property from talentRank to rank
2021-01-06 11:52:11 +01:00
637b70c5d2
added invalidity hints to item side-properties
...
- added :invalid definition to side-properties CSS
- defined common color for invalidity
- now using disabled input for automatically calculated properties
2021-01-06 11:39:39 +01:00
150a0ea487
added talents overview and sheet
...
- added talents item type:
- added scss
- added to template.json (Item.types, Item.talent)
- added to config.ts itemTypes
- added type definition
- added localizations
- added talent overview tab to actor sheet
- made total rank calculated upon data preparation
by adding a prepareData method to DS4Item
2021-01-06 01:24:37 +01:00
f2f40a8e89
make some input fiels accept only number
2021-01-04 22:12:19 +01:00
f8deca4cd4
add culture and save space with base infos and progression infos
2021-01-04 21:51:58 +01:00
520aab8b72
cleanup profile
2021-01-04 20:33:37 +01:00
2cb0411288
Add basic form of editable profile fields to profile tab
2021-01-04 20:33:37 +01:00
98ce35f831
Add dummy profile tab to character sheet
2021-01-04 20:33:35 +01:00
9fba2d1385
Merge remote-tracking branch 'origin/master' into simplify-core-values
2021-01-04 20:29:09 +01:00
7cb6080808
extract and simplify combat values to own component
2021-01-04 01:11:05 +01:00
6a12ba3938
extract and simplify attributes and traits
2021-01-04 00:55:44 +01:00
61beda7734
added number conversion in HTML value retrieval
...
Changes:
- number input fields now return numbers
- range elements removed since they are untested
Additions:
- added min and step specifiers to input fields associated to
item number properties
- added a color hint for invalidity of
item number input fields in actor sheet
2021-01-03 23:27:51 +01:00
4e60687b2b
unified class specifier in HTML elements
...
- now all class=... is always first
- flex attributes are first in class specifier
- marked armor type image as item-image class
2021-01-03 21:24:32 +01:00
fb780ae4c2
Merge branch 'master' into equip-items-in-character-sheet
...
now using cleaned up template
2021-01-03 21:14:11 +01:00
c9b41e2d3f
renamed item list templates
...
More precise names for:
- item overview list template for actor sheet
- inline templates in item overview list template
2021-01-03 00:08:21 +01:00
6fe95d10db
refactored items list to use handlebars partials
...
Additions:
- added flexnowrap CSS class -> no strange wrapping of item lines
Changes:
- reduced most of the non-maintainable HTML-code repitition
- made item list entries as flat as possible
2021-01-02 01:01:41 +01:00
f52a491f73
swapped owner and equipped in item desc
2021-01-01 21:24:13 +01:00
d8423ce364
data binding for owned item properties
...
Additions:
- now also text, number, and range input fields of owned items can
be bound to HTML (input) elements of the char sheet
Changes:
- moved prototype handle for checkboxes to own function
- replaced some static HTML elements in item list with input fields
- item-num-val HTML elements (e.g. item quantity) now have a max-width
2021-01-01 19:26:52 +01:00
5d83e26e81
Merge branch 'master' into equip-items-in-character-sheet
2020-12-31 16:52:20 +01:00
c2c0b63b9c
Merge branch 'master' into 012_equipped_flag
2020-12-31 15:07:11 +01:00
fec7a2a735
fix typo
2020-12-31 12:22:15 +01:00
6fac2c597f
make equip icon for items clickable in item list in character sheet
2020-12-31 12:10:59 +01:00
445febf478
localized "not owned" hint
2020-12-31 01:18:50 +01:00
29d34daa9a
added equipped and owner to item sheet
...
Additions:
- added equipped checkbox to item sheet
- added item owner to item properties list
- added some translations
- added some TODOs
Changes:
- item properties owner, equipped, quantity, storageLocation
are only shown if item is owned by an actor
- moved item properties price and availability
to details tab
- shortened ItemEquipped translation
- added item.actor and item.isOwned property values
to data returned from DS4ItemSheet.getData
(properties aren't accessible in Handlebars)
2020-12-31 01:17:52 +01:00
0d2af1ae00
Add combat values to character sheet
2020-12-31 00:32:17 +01:00
fd5bad3c3e
add attributes and traits to character sheet
2020-12-30 19:39:16 +01:00
e7219ab81e
add base info to character sheet
2020-12-30 15:02:21 +01:00
d45917c414
remove unnecessary comment
2020-12-30 14:46:08 +01:00
9da168afa6
abbr for armor type&material in item overview
...
Additions:
- further abbreviations included in localization
Changes:
- now not full armor type / material expression displayed in char sheet,
but only an abbreviation with tooltip
- description now smaller for weapon and armor
2020-12-30 01:03:06 +01:00
0b93f5ff9e
replaced attack type str with icons in char sheet
2020-12-30 00:01:41 +01:00
1ed54dccff
replaced " by ' in HBS localize arguments
2020-12-29 23:58:45 +01:00
911b044edb
changed Action to UserInteraction in localization
2020-12-29 23:01:25 +01:00
e1248f937b
added tooltips for abbr in item list heads
2020-12-29 22:36:27 +01:00
3b92242eb7
added equipment list to char sheet
2020-12-29 22:02:43 +01:00
4f5e6a5ebc
centering of num item values in char sheet
...
Changes:
- number values of items in the items overview of a char sheet
are now horizontally centered
- description content is now vertically correctly aligned
2020-12-29 22:01:58 +01:00
3184de0e7a
added trinket list to char sheet
2020-12-29 21:28:36 +01:00
b71f229e16
proper formatting for items list titles
2020-12-29 21:27:21 +01:00
d39194c4fa
added shield list in char sheet
2020-12-29 20:37:30 +01:00
99d2f92b41
added armor list to items tab in char sheet
...
Additions:
- added armor list to items tab in char sheet
- added localization
- added CSS class for flex 0.5
2020-12-29 19:07:20 +01:00
48d8d6e44d
proper localization of item vals in char sheet
...
Additions:
- added TODOs
- added armor item list to char sheet
- proper overflow handling in tabs (now: scrollable)
Changes:
- proper localization of item values
- "Description" not abbreviated anymore
- cleaned up getData() of ActorSheet (data now truly const)
2020-12-29 19:06:17 +01:00
2ae005f432
added localization to weapon overview
2020-12-29 16:29:44 +01:00
3ebd8cd177
Merge branch 'master' into 004_equipment_tracking
2020-12-29 16:14:51 +01:00
2ac6d3a919
working weapons section in char sheet
...
Additions:
- re-added getData() method of actor sheet for sorted items
- added an item-description CSS class for handling of overflow
- added a 1.5 CSS flex box
Changes:
- restricted previous sample items section to only weapons
(to be re-used for other item types)
Fixes:
- fixed input types in weapon sheet
2020-12-29 01:44:54 +01:00
2fc7fb13c8
renamed actor-sheet from .html to correct .hbs
2020-12-28 20:41:39 +01:00
47c45ee87d
moved items tab of char sheet into partial
2020-12-28 20:38:02 +01:00
e7df21426b
removed code duplication in item templates
...
Item templates now all use a common body.
2020-12-28 18:58:01 +01:00