2021-06-26 22:02:00 +02:00
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// SPDX-FileCopyrightText: 2021 Johannes Loher
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// SPDX-FileCopyrightText: 2021 Oliver Rümpelein
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// SPDX-FileCopyrightText: 2021 Gesina Schwalbe
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//
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// SPDX-License-Identifier: MIT
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2021-07-13 02:03:10 +02:00
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import { DS4ActiveEffect } from "../active-effect";
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2021-03-16 08:22:27 +01:00
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import { DS4Actor } from "../actor/actor";
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import { DS4CharacterActorSheet } from "../actor/sheets/character-sheet";
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import { DS4CreatureActorSheet } from "../actor/sheets/creature-sheet";
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import { DS4 } from "../config";
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2021-07-08 23:25:00 +02:00
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import { preloadFonts as preloadFonts } from "../fonts";
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2021-03-16 08:22:27 +01:00
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import registerHandlebarsHelpers from "../handlebars/handlebars-helpers";
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import registerHandlebarsPartials from "../handlebars/handlebars-partials";
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2021-07-07 19:22:35 +02:00
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import { getGame } from "../helpers";
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2021-03-16 08:22:27 +01:00
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import { DS4Item } from "../item/item";
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import { DS4ItemSheet } from "../item/item-sheet";
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2021-06-26 14:32:40 +02:00
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import logger from "../logger";
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2021-03-16 08:22:27 +01:00
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import { macros } from "../macros/macros";
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import { migration } from "../migrations";
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import { DS4Check } from "../rolls/check";
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import { createCheckRoll } from "../rolls/check-factory";
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import { DS4Roll } from "../rolls/roll";
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import registerSlayingDiceModifier from "../rolls/slaying-dice-modifier";
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import { registerSystemSettings } from "../settings";
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export default function registerForInitHook(): void {
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Hooks.once("init", init);
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}
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async function init() {
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2021-06-26 14:32:40 +02:00
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logger.info(`Initializing the DS4 Game System\n${DS4.ASCII}`);
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2021-03-16 08:22:27 +01:00
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2021-07-07 19:22:35 +02:00
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getGame().ds4 = {
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2021-03-16 08:22:27 +01:00
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DS4Actor,
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DS4Item,
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DS4,
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createCheckRoll,
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migration,
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macros,
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};
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CONFIG.DS4 = DS4;
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2021-06-30 03:53:52 +02:00
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CONFIG.Actor.documentClass = DS4Actor;
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CONFIG.Item.documentClass = DS4Item;
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2021-07-13 02:03:10 +02:00
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CONFIG.ActiveEffect.documentClass = DS4ActiveEffect;
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2021-03-16 08:22:27 +01:00
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CONFIG.Actor.typeLabels = DS4.i18n.actorTypes;
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CONFIG.Item.typeLabels = DS4.i18n.itemTypes;
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CONFIG.Dice.types.push(DS4Check);
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CONFIG.Dice.terms.s = DS4Check;
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CONFIG.Dice.rolls.unshift(DS4Roll);
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registerSlayingDiceModifier();
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registerSystemSettings();
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2021-06-30 03:53:52 +02:00
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Actors.unregisterSheet("core", ActorSheet);
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2021-06-30 14:24:23 +02:00
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Actors.registerSheet("ds4", DS4CharacterActorSheet, { types: ["character"], makeDefault: true });
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Actors.registerSheet("ds4", DS4CreatureActorSheet, { types: ["creature"], makeDefault: true });
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2021-06-30 03:53:52 +02:00
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Items.unregisterSheet("core", ItemSheet);
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2021-06-30 14:24:23 +02:00
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Items.registerSheet("ds4", DS4ItemSheet, { makeDefault: true });
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2021-03-16 08:22:27 +01:00
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2021-07-08 23:25:00 +02:00
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preloadFonts();
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2021-03-16 08:22:27 +01:00
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await registerHandlebarsPartials();
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registerHandlebarsHelpers();
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}
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2021-07-01 02:56:09 +02:00
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declare global {
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interface Game {
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ds4: {
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DS4Actor: typeof DS4Actor;
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DS4Item: typeof DS4Item;
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DS4: typeof DS4;
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createCheckRoll: typeof createCheckRoll;
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migration: typeof migration;
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macros: typeof macros;
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};
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}
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interface CONFIG {
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DS4: typeof DS4;
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}
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}
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