Commit graph

614 commits

Author SHA1 Message Date
39b3affed9 Properly generate sourceMap and add launch config for chrome debugging 2021-03-17 17:28:35 +01:00
5d0ccf8e3e Fix formatting in bump-version 2021-03-17 17:28:35 +01:00
e7fc318ea5 Use rollup to build typescript 2021-03-17 17:28:35 +01:00
79355b6e9c Merge branch 'item-macros' into 'master'
Add functionality to create item macros via drag & drop

Closes #80

See merge request dungeonslayers/ds4!91
2021-03-17 16:28:13 +00:00
0b2be5d9fc Remove redundant comment 2021-03-16 08:55:10 +01:00
196ddb7eb2 Small documentation fix 2021-03-16 08:42:36 +01:00
48a1cc652a Small renaming 2021-03-16 08:25:56 +01:00
a151e62a4c Cleanup hooks 2021-03-16 08:22:27 +01:00
3c54a6126b Small documentation adjustment 2021-03-16 07:49:00 +01:00
b439915c7c Fix color of coup / fumble dice totals in firefox 2021-03-16 07:42:49 +01:00
32fac517ad Rename a few things 2021-03-16 07:42:00 +01:00
67d0253f66 Update foundry-vtt-types to remove some type workarounds 2021-03-16 07:11:12 +01:00
48e06678a9 Merge branch 'master' into item-macros 2021-03-15 21:45:49 +01:00
def905d4f9 Merge branch '039-make-dice-viewable-seperately' into 'master'
Make dice viewable seperately

Closes #39

See merge request dungeonslayers/ds4!90
2021-03-15 20:43:14 +00:00
2e5e02c89f properly cast return type of Roll.render 2021-03-15 21:41:51 +01:00
f3b6ed4b7f Make fumbles / coups more distinctive in the dice-total 2021-03-15 20:15:00 +01:00
212295069f Add functionality to create item macros via drag & drop 2021-03-14 19:04:28 +01:00
919091a211 Small cleanup 2021-03-14 14:52:50 +01:00
eb0866cfa7 Indicate fumbles / coups on the dice-total 2021-03-14 08:47:03 +01:00
2ccaa5da10 Add link to PR in TODO comment 2021-03-13 22:34:59 +01:00
3ea07a2379 Add missing i18n 2021-03-13 22:22:28 +01:00
18e6c31b5c Fix slying dice usage in CheckFactory 2021-03-13 22:15:58 +01:00
7f973e7de8 Add slying dice modifier to DicePool 2021-03-13 22:08:43 +01:00
eeb1aa61f4 Use coups, even if they are higher than the corresponding CTN 2021-03-13 20:58:59 +01:00
e1d376057c FIx creating DS4Check from data / results 2021-03-13 19:34:05 +01:00
0b98925aeb Rename an interface 2021-03-13 18:53:26 +01:00
5d3d5bc533 Rename some variables 2021-03-13 18:50:39 +01:00
7e5a912cf0 remove commented slaying dice code 2021-03-13 18:46:25 +01:00
98deee1856 Add tests for evaluateCheck 2021-03-13 18:43:23 +01:00
bafb770178 Fix typo 2021-03-13 17:47:47 +01:00
9c1d2f081a Make dice viewable seperately in DS4Check 2021-03-13 17:43:48 +01:00
a542dd1575 add punctuation 2021-03-13 02:32:28 +01:00
ea5eee709e Add function to assign sub checks to dice 2021-03-13 02:27:09 +01:00
07bcd3a58e release version 0.4.1 2021-03-08 09:02:22 +00:00
0f74125015 Merge branch 'fix-horizontal-overflows' into 'master'
Fix horizontal overflows in actor sheets

See merge request dungeonslayers/ds4!89
2021-03-08 10:00:46 +01:00
a48fedd937 Fix horizontal overflows in actor sheets 2021-03-08 09:58:26 +01:00
50fb044926 release version 0.4.0 2021-03-07 19:50:40 +00:00
6035ed8192 Update dependencies 2021-03-07 20:32:45 +01:00
dcf6579c53 Merge branch '020-weapon-rolling' into 'master'
Make weapons & spells rollable from the character sheet

Closes #20

See merge request dungeonslayers/ds4!88
2021-03-07 19:55:20 +01:00
fac9bfdf39 Fix problem with talent rank column 2021-03-07 19:01:58 +01:00
d656d89d6c Apply 1 suggestion(s) to 1 file(s) 2021-03-07 18:42:11 +01:00
9eb1e34850 Apply 1 suggestion(s) to 1 file(s) 2021-03-07 18:42:08 +01:00
f7c18dc702 Make private methods protected 2021-03-04 10:00:46 +01:00
71eedaf080 Only try to roll for the given item type 2021-03-04 09:19:11 +01:00
b811e7ccfe Remove unnecessary css properties 2021-03-04 09:04:33 +01:00
dabcf885a6 Remove unsued @use 2021-03-04 08:57:43 +01:00
bec0c15d52 Fix typo 2021-03-04 08:55:33 +01:00
ea4f1d3ee7 use img tags instead of divs with background-image set 2021-03-04 08:51:13 +01:00
74ad0c7f24 Add possibility to roll spells from sheet adnrequire spells and weapons to be equipped to be rolled 2021-03-04 01:54:51 +01:00
68c20ccdc6 Fix Actor.data.data.rolling being undefined 2021-03-04 00:54:41 +01:00