74ad0c7f24
Add possibility to roll spells from sheet adnrequire spells and weapons to be equipped to be rolled
2021-03-04 01:54:51 +01:00
b07ee31b38
Add maximumCoupResult and minimumFumbleResult to actor data
2021-03-04 00:41:57 +01:00
3d272f2b92
Make weapons rollable from the character sheet
2021-03-04 00:14:16 +01:00
7ee7a44f05
Add various magical items
2021-02-21 05:39:12 +01:00
d7fb8fd61a
use notification wrapper
2021-02-21 04:09:48 +01:00
343a888b68
Rename loot and equipment
2021-02-21 03:40:54 +01:00
3989e76958
Update dependencies
2021-02-20 14:00:50 +01:00
b2490a2e2f
Simplify handling of optional values in a couple of places
2021-02-18 13:36:36 +01:00
66334d338f
Simplify ActiveEffect handling by a lot
2021-02-16 03:26:26 +01:00
ac84d40528
Merge branch 'master' into 050-basic-active-effects
2021-02-11 12:10:14 +01:00
2158026437
Add additional checks when editing items or effects
2021-02-11 12:03:32 +01:00
b74ee5ec7c
Merge branch '068-enable-strict-mode' into 050-basic-active-effects
2021-02-08 03:26:57 +01:00
746d4d7a44
Update types
2021-02-08 02:07:25 +01:00
09b4117306
Activate strict mode
2021-02-07 13:51:20 +01:00
f64e459cd2
Update types
2021-02-07 12:16:48 +01:00
d5db788c31
Do some cleanup
2021-02-07 11:51:36 +01:00
98568de676
Update types
2021-02-07 11:15:37 +01:00
5598255d6e
Improve typing of DS4Item and DS4Actor
2021-02-05 03:42:42 +01:00
2641b1ee74
Update types
2021-02-05 02:35:47 +01:00
bedab9ae83
update types
2021-02-04 17:28:55 +01:00
3d5912a631
Update foundry-vtt-types
2021-01-29 16:17:31 +01:00
ba268e4245
remove workaround for position type
2021-01-26 21:25:43 +01:00
0a911cf196
Merge branch 'master' into 066-switch-to-foundry-vtt-types
2021-01-26 21:17:00 +01:00
0b70bbf9b9
merged i18n and i18nKeys
2021-01-26 20:47:28 +01:00
a0c4d1c4d9
small adjustments to TODO comments
2021-01-26 03:58:03 +01:00
62cc5a0e7c
switch to foundry-vtt-types
2021-01-26 03:55:18 +01:00
85ec5faec2
implement basic active effects
2021-01-25 01:09:51 +01:00
d831f376e1
moved localization mappings in CONFIG.DS4.i18nKeys
...
- moved all mappings in CONFIG.DS4 that belong to localization
into common parent CONFIG.DS4.i18nKeys
- adapted logic in ds4.ts to not overwrite entries in
CONFIG.DS4.i18nKeys
- adapted calls to config in templates
2021-01-24 17:55:14 +01:00
ecfbe9fa2a
automatically calculate base combat values
2021-01-19 03:31:40 +01:00
c422635d66
add special creature ability as item type
2021-01-11 00:55:49 +01:00
0eb447d279
added German localization for spells
...
- added missing German localizations
- fixed some localizations
- renamed targetedSpell -> targetedSpellcasting for consistency
2021-01-10 00:30:51 +01:00
4de9d42ee3
added spell cooldownDuration and more localization
2021-01-09 18:25:30 +01:00
090aeab75f
added type definitions and translations for spells
2021-01-09 14:26:48 +01:00
737a644ecd
added alphabet item
...
- added to database and localization definitions
- added sheet
- added to talents & abilities tab
- removed languages & alphabets from actor properties
2021-01-08 23:54:41 +01:00
f8e1f32439
added language item
...
- added to database and localization definitions
- added sheet
- added to talents overview
2021-01-08 23:23:53 +01:00
2a03ed273f
Merge remote-tracking branch 'origin/master' into 024-not-possible-to-manage-active-effects-on-owned-items
2021-01-08 00:00:11 +01:00
149096e985
add racial abilites as item type
2021-01-07 20:20:40 +01:00
7685efa8a6
localize warning
2021-01-07 12:04:25 +01:00
714efeb4ab
prevent error when trying to manage active effects on an owned item
2021-01-07 11:55:54 +01:00
e6b51c66a6
removed code duplication of item body from talent
...
- added isPhysical boolean to getData output of item-sheet.ts
- added isPhysical checks for displays of physical-only information
in templates
2021-01-06 16:10:56 +01:00
98f31d9e8c
renamed talent property from talentRank to rank
2021-01-06 11:52:11 +01:00
17b5eee902
Apply 1 suggestion(s) to 1 file(s)
2021-01-06 11:36:06 +01:00
c98c64de1e
Apply 1 suggestion(s) to 1 file(s)
2021-01-06 11:35:56 +01:00
150a0ea487
added talents overview and sheet
...
- added talents item type:
- added scss
- added to template.json (Item.types, Item.talent)
- added to config.ts itemTypes
- added type definition
- added localizations
- added talent overview tab to actor sheet
- made total rank calculated upon data preparation
by adding a prepareData method to DS4Item
2021-01-06 01:24:37 +01:00
29d34daa9a
added equipped and owner to item sheet
...
Additions:
- added equipped checkbox to item sheet
- added item owner to item properties list
- added some translations
- added some TODOs
Changes:
- item properties owner, equipped, quantity, storageLocation
are only shown if item is owned by an actor
- moved item properties price and availability
to details tab
- shortened ItemEquipped translation
- added item.actor and item.isOwned property values
to data returned from DS4ItemSheet.getData
(properties aren't accessible in Handlebars)
2020-12-31 01:17:52 +01:00
f2724a13a1
Merge branch 'master' into 004_equipment_tracking
2020-12-29 23:09:16 +01:00
082cd03b71
improve effects type checking
2020-12-29 00:33:43 +01:00
e0d8e42812
changed availability options to include "unset"
...
Additions:
- item availability "unset" (with localization)
Changes:
- item availability "none" -> "nowhere"
Fixes:
- fixed wrong default item availability in template.json
2020-12-28 21:44:47 +01:00
123c56a572
added storageLocation to item type definition
2020-12-28 20:01:58 +01:00
5a002b4cb4
Re-add todo.
2020-12-28 19:30:38 +01:00