Commit graph

923 commits

Author SHA1 Message Date
ba493f4f18 More WIP on 0.8.x migration 2021-06-30 04:32:10 +02:00
6b39284164 More WIP on 0.8.x migration 2021-06-30 03:53:52 +02:00
ef01698178 WIP: Update to 0.8.x 2021-06-30 02:17:54 +02:00
344302be69 release version 0.8.0 2021-06-26 23:05:11 +00:00
5d65b3075a Merge branch 'update-dependencies' into 'master'
Update dependencies

See merge request dungeonslayers/ds4!116
2021-06-26 22:56:03 +00:00
317c2df52f Update dependencies 2021-06-27 00:54:04 +02:00
a0578a8079 Merge branch 'switch-to-reuse-for-licensing' into 'master'
Use REUSE to specify licensing info

See merge request dungeonslayers/ds4!115
2021-06-26 22:43:37 +00:00
058c58f1c4 small fixes 2021-06-27 00:24:05 +02:00
4694cffe06 Update licensing information in system.json 2021-06-27 00:10:46 +02:00
e792c94dea add reuse ci step 2021-06-27 00:01:53 +02:00
4a169c7111 Update icon paths in compendium packs and config.ts 2021-06-26 23:57:36 +02:00
2d647094f7 Use REUSE to specify licensing info 2021-06-26 22:02:00 +02:00
3f6682c9b2 Merge branch '085-fix-problem-with-negative-ctn' into 'master'
Fix problem with check target numbers <= 0

Closes #85

See merge request dungeonslayers/ds4!114
2021-06-26 14:37:05 +00:00
a987b59b65 Add logger that encapsulates console logging 2021-06-26 16:34:30 +02:00
1f6d13c49d Fix issue with CheckFactory parsing empty strings as NaN for check related values 2021-06-26 16:32:31 +02:00
ff6427f5a9 Fix problem with check target numbers <= 0
The fix has 2 components:
1. The logic for evaluating checks now supports check target numbers<= 0
   by still using a single die in this case
2.  The CheckFactory sets the check target number to 0 even if it would
   be < 0. This is necessary because negative numbers would interfer
   with foundry's math evaluation in rolls and would not be picked up
   correctly.
2021-06-26 16:32:31 +02:00
ebdc0405d8 Merge branch 'refactor-some-stuff' into 'master'
Improve code slightly in a couple of places

See merge request dungeonslayers/ds4!113
2021-06-26 14:32:04 +00:00
d443b339d8 Improve code slightly in a couple of places 2021-06-26 11:42:50 +02:00
Sascha Martens
ed3678823f Deleted Riese token image 2021-06-25 08:38:02 +02:00
Sascha Martens
7552a0616d Deleted 2 giant spider images with bad resolutions 2021-06-25 08:36:02 +02:00
Sascha Martens
9ed061f1ac Deleted Leichnam Token 2021-06-25 08:32:58 +02:00
Sascha Martens
5afb404699 Deleted the submerged Aligator image 2021-06-23 08:53:14 +02:00
Sascha Martens
785cdc537c Changed the path to the bear token of the bear creature 2021-06-23 08:52:06 +02:00
Sascha Martens
3fd3357caf Added Creatures Compendium 2021-06-14 17:41:44 +02:00
5b26dbb00a release version 0.7.2 2021-06-07 17:28:44 +00:00
b9b4a6fa15 Merge branch 'upgrade-dependencies' into 'master'
Upgrade dependencies

See merge request dungeonslayers/ds4!111
2021-06-07 16:46:01 +00:00
8c5e2271ed Upgrade dependencies 2021-06-07 18:43:45 +02:00
234a738ab6 Merge branch '58-spells-compendium' into 'master'
Added Spells Compendium with icons

Closes #58

See merge request dungeonslayers/ds4!110
2021-06-07 16:03:27 +00:00
Sascha Martens
fb85857167 Changed icons of Schattenlanze, Schutzschild dehnen, Schutzschild
stärken and Lichtlanze
2021-06-07 17:43:24 +02:00
Sascha Martens
b12c18eaed Changed black symbols and deleted them
Changed every occurence of black symbols, downloaded new white ones and
deleted the black ones
2021-06-01 21:30:52 +02:00
Sascha Martens
a24f877bdd Deleted Effekt: text from spell compendium 2021-06-01 21:13:32 +02:00
Sascha Martens
4f2b3fbd20 Changed magic-spells.db to spells.db
Also changed the code in system.json to match the new filename
2021-06-01 21:08:29 +02:00
Sascha Martens
e8ac321ce0 Deleted LICENSE. We don't need that anymore 2021-06-01 21:05:56 +02:00
Sascha Martens
0e83f88b9e Deleted links and sorted authors
Deleted the link from Caro Asercion and sorted the linklist
alphabetically
2021-06-01 21:05:05 +02:00
Sascha Martens
58b3a50a42 Added every icon to the authors.md 2021-05-30 13:49:36 +02:00
Sascha Martens
c4b9750dd3 Added Spells Compendium with icons
I've added every rulebook spells into a compendium with an icon from
game-icons.net. The compendium isn't functional, but has every rule in
it.
2021-05-30 09:13:28 +02:00
215184151a release version 0.7.1 2021-05-29 19:58:48 +00:00
6b2e6ba440 Merge branch 'update-for-0.7.10' into 'master'
Update for 0.7.10

See merge request dungeonslayers/ds4!109
2021-05-29 19:56:49 +00:00
7c50b62e96 bump compatibleCoreVersion to 0.7.10 2021-05-29 21:52:42 +02:00
18fbe6dcf9 Update dependencies 2021-05-29 21:51:23 +02:00
0ea18966f6 Replace images by plain links in authors.md 2021-05-23 14:50:59 +02:00
d6a2e639a5 Merge branch 'detailed-license-info-for-game-icons' into 'master'
Add list of game icons with their authors and licenses

See merge request dungeonslayers/ds4!108
2021-05-23 12:45:44 +00:00
f76abef1f1 Add list of game icons with their authors and licenses 2021-05-23 14:43:52 +02:00
30b7fed8e0 release version 0.7.0 2021-05-13 20:13:09 +00:00
f3f5f4d87b Merge branch 'macro-for-generic-check' into 'master'
Add a macro to perform generic checks

See merge request dungeonslayers/ds4!107
2021-05-13 20:11:14 +00:00
b71adefc65 Remove unnecessary explicit jQuery parameter 2021-05-13 22:09:38 +02:00
549669e9e2 Simplify checking if something is a valid attribute / trait / combatValue key 2021-05-13 22:03:32 +02:00
24725c15f9 Add a macro to perform generic checks 2021-05-13 21:39:42 +02:00
441e907b8a Merge branch '084-automatically-calculate-scroll-price' into 'master'
Automatically calculate spell price

Closes #84

See merge request dungeonslayers/ds4!106
2021-05-13 18:45:52 +00:00
01a9dcbbb8 is handlebars else if instead of nesting ifs 2021-05-13 20:44:21 +02:00