An implementation of the Dungeonslayers 4 game system for Foundry Virtual Tabletop.
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Johannes Loher 91b222a14e
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DS4

status-badge REUSE status Forge installs Supported foundry versions Matrix Ko-fi

An implementation of the Dungeonslayers 4 game system for Foundry Virtual Tabletop.

This system provides sheet support for Actors and Items and mechanical support for dice and rules necessary to play games of Dungeonslayers 4.

Installation

To install and use the Dungeonslayers 4 system for Foundry Virtual Tabletop, find it in the list in the Install System dialog on the Setup menu of the application. Alternatively, paste the following Manifest URL in that dialog:

https://git.f3l.de/api/packages/dungeonslayers/generic/ds4/latest/system.json

Development

Prerequisites

In order to build this system, a recent version of bun isr equired.

You also need to install the project's dependencies. To do so, run

bun install

Building

You can build the project by running

bun run build

Alternatively, you can run

bun run watch

to watch for changes and automatically build as necessary.

Linking the built system to Foundry VTT

In order to provide a fluent development experience, it is recommended to link the built system to your local Foundry VTT installation's data folder. In order to do so, first add a file called foundryconfig.json to the project root with the following content:

{
    "dataPath": "<path to your home directory>/.local/share/FoundryVTT"
}

On platforms other than Linux you need to adjust the path accordingly.

Then run

bun run link-package

Running the tests

You can run the tests with the following command:

bun run test

Contributing

Code and content contributions are accepted. To report issues, please contact us in Matrix.

Licensing

This project is being developed under the terms of the LIMITED LICENSE AGREEMENT FOR MODULE DEVELOPMENT for Foundry Virtual Tabletop.

The project itself is licensed under multiple licenses. REUSE is used to specify the licenses for the individual files. Most of the licenses are specified either inside the source file or by an accompanying .license file, but for some files, the licenses are specified in .reuse/dep5. Some of the work that is being reused by this project requires attribution to the original author(s). You can find these attributions in ATTRIBUTION.md.