Commit graph

56 commits

Author SHA1 Message Date
1aa284311f refactor: resturcture files so that lincensing info can be bundled properly 2022-01-31 15:31:45 +01:00
ce8415357a feat: better styling of item sheets 2022-01-23 16:17:42 +01:00
bdea7de7f3 fix: make it possible to add embedded effects/items to items and actors in packs 2021-10-02 01:48:08 +00:00
0fa9d838e2 feat: use the selected token as speaker when performing a roll 2021-09-19 20:16:53 +02:00
1e7368875c Add drag & drop support for effects between different sheets
Also refactor some effect related functionality into the DS4ActiveEffect class
2021-08-19 03:19:20 +02:00
bb67788abc Localize names / labels of newly created embedded items / effects 2021-07-22 02:20:17 +02:00
e39d245aff WIP: Add effects tab to actor sheets 2021-07-20 02:36:59 +02:00
aad9d30a7b Update to newest types and remove now obsolete object spreading 2021-07-08 23:31:17 +02:00
05933af152 cleanup 2021-07-08 08:00:58 +02:00
c57960c153 Update vtt types 2021-07-07 19:22:35 +02:00
836e57347f Small cleanup 2021-07-01 04:24:51 +02:00
f26d75b56f Do a bit of cleanup 2021-07-01 02:56:09 +02:00
0369748629 Update types and remove unnecessary ts-ignores 2021-06-30 16:02:49 +02:00
91e5007391 Fix item sheets 2021-06-30 14:24:23 +02:00
d85d335799 Uppdate DS4ItemSheet#getData 2021-06-30 13:26:15 +02:00
5bf9ee534d A little cleanup 2021-06-30 13:08:41 +02:00
918fa5081b Make DS4Item compile and commen getData methods for now 2021-06-30 12:54:39 +02:00
ba493f4f18 More WIP on 0.8.x migration 2021-06-30 04:32:10 +02:00
6b39284164 More WIP on 0.8.x migration 2021-06-30 03:53:52 +02:00
2d647094f7 Use REUSE to specify licensing info 2021-06-26 22:02:00 +02:00
d443b339d8 Improve code slightly in a couple of places 2021-06-26 11:42:50 +02:00
b9f7588f95 Automatically calculate spell price 2021-05-13 19:59:44 +02:00
49b450daee Reorganize templates file structure 2021-04-13 21:40:52 +02:00
7ee7a44f05 Add various magical items 2021-02-21 05:39:12 +01:00
d7fb8fd61a use notification wrapper 2021-02-21 04:09:48 +01:00
3989e76958 Update dependencies 2021-02-20 14:00:50 +01:00
ac84d40528 Merge branch 'master' into 050-basic-active-effects 2021-02-11 12:10:14 +01:00
2158026437 Add additional checks when editing items or effects 2021-02-11 12:03:32 +01:00
b74ee5ec7c Merge branch '068-enable-strict-mode' into 050-basic-active-effects 2021-02-08 03:26:57 +01:00
746d4d7a44 Update types 2021-02-08 02:07:25 +01:00
09b4117306 Activate strict mode 2021-02-07 13:51:20 +01:00
f64e459cd2 Update types 2021-02-07 12:16:48 +01:00
d5db788c31 Do some cleanup 2021-02-07 11:51:36 +01:00
98568de676 Update types 2021-02-07 11:15:37 +01:00
2641b1ee74 Update types 2021-02-05 02:35:47 +01:00
bedab9ae83 update types 2021-02-04 17:28:55 +01:00
3d5912a631 Update foundry-vtt-types 2021-01-29 16:17:31 +01:00
ba268e4245 remove workaround for position type 2021-01-26 21:25:43 +01:00
a0c4d1c4d9 small adjustments to TODO comments 2021-01-26 03:58:03 +01:00
62cc5a0e7c switch to foundry-vtt-types 2021-01-26 03:55:18 +01:00
85ec5faec2 implement basic active effects 2021-01-25 01:09:51 +01:00
ecfbe9fa2a automatically calculate base combat values 2021-01-19 03:31:40 +01:00
7685efa8a6 localize warning 2021-01-07 12:04:25 +01:00
714efeb4ab prevent error when trying to manage active effects on an owned item 2021-01-07 11:55:54 +01:00
e6b51c66a6 removed code duplication of item body from talent
- added  isPhysical boolean to getData output of item-sheet.ts
- added isPhysical checks for displays of physical-only information
  in templates
2021-01-06 16:10:56 +01:00
29d34daa9a added equipped and owner to item sheet
Additions:
- added equipped checkbox to item sheet
- added item owner to item properties list
- added some translations
- added some TODOs

Changes:
- item properties owner, equipped, quantity, storageLocation
  are only shown if item is owned by an actor
- moved item properties price and availability
  to details tab
- shortened ItemEquipped translation
- added item.actor and item.isOwned property values
  to data returned from DS4ItemSheet.getData
  (properties aren't accessible in Handlebars)
2020-12-31 01:17:52 +01:00
f2724a13a1 Merge branch 'master' into 004_equipment_tracking 2020-12-29 23:09:16 +01:00
082cd03b71 improve effects type checking 2020-12-29 00:33:43 +01:00
5a002b4cb4 Re-add todo. 2020-12-28 19:30:38 +01:00
1ef66a2023 Create types for items. 2020-12-28 18:24:13 +01:00