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276a70a70a
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Use grid for special creature abilities
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2021-02-25 22:38:35 +01:00 |
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25b6f03d56
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Use grid for talents tab
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2021-02-25 22:22:05 +01:00 |
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1676a7b8c4
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Make items editable again int items-list
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2021-02-25 21:05:21 +01:00 |
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aac4b014b0
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Use BEM for item-list styling and add support for drag & drop of items (between sheets and for sorting)
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2021-02-25 19:07:25 +01:00 |
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226156f960
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Bundle Lora font instead of fetching it from Google
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2021-02-24 13:55:57 +01:00 |
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93e254db64
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Switch to SASS module system
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2021-02-24 12:55:30 +01:00 |
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d5abc6d4be
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Remove redundant comment
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2021-02-24 04:54:14 +01:00 |
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3867a23c2d
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Make item list a grid for items and spells
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2021-02-24 04:52:32 +01:00 |
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0f1418d71b
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release version 0.3.1
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2021-02-21 17:57:41 +00:00 |
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516c68d4af
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Remove equipped flag from all loot items
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2021-02-21 18:53:46 +01:00 |
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96f0e34a17
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release version 0.3.0
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2021-02-21 05:01:11 +00:00 |
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7ee7a44f05
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Add various magical items
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2021-02-21 05:39:12 +01:00 |
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57e378d9ee
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Remove comment from scss
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2021-02-21 04:13:11 +01:00 |
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d7fb8fd61a
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use notification wrapper
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2021-02-21 04:09:48 +01:00 |
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5d249d4c10
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Fix migration of compendiums
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2021-02-21 04:05:50 +01:00 |
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343a888b68
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Rename loot and equipment
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2021-02-21 03:40:54 +01:00 |
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dacce1b29d
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Add Magical Armor
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2021-02-21 00:11:06 +01:00 |
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6d7459b240
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Add examples of magical weapons
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2021-02-20 22:42:04 +01:00 |
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0fd9622e2d
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Make some small improvements to actor sheets
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2021-02-20 22:41:33 +01:00 |
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df6e1672cf
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Merge branch 'master' into 056-items-compendium
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2021-02-20 17:54:17 +01:00 |
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a07e9dbf1c
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Update types
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2021-02-20 17:30:17 +01:00 |
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3989e76958
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Update dependencies
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2021-02-20 14:00:50 +01:00 |
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6fac0abf9a
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Make availability unset for all magical items
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2021-02-20 05:44:50 +01:00 |
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9070d7f5fa
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Add potions to item compendium
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2021-02-20 05:36:15 +01:00 |
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95139711a9
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Add lot's of equipment to item compendium
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2021-02-20 05:03:12 +01:00 |
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bb032397e2
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Add armor and shields to item compendium
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2021-02-20 03:42:52 +01:00 |
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00e8bb2ab8
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Merge remote-tracking branch 'origin/master' into 056-items-compendium
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2021-02-20 02:22:26 +01:00 |
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2db1dae4c2
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Fix typo
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2021-02-20 02:15:28 +01:00 |
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d31c9ac24b
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Fix saving scroll position in actor sheets
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2021-02-20 02:12:34 +01:00 |
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f92d8db3d6
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Merge branch 'master' into 056-items-compendium
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2021-02-20 01:48:23 +01:00 |
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622253f0da
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Make some small improvements in actor sheets
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2021-02-20 01:46:40 +01:00 |
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2a10bfacdb
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Fixup
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2021-02-19 18:10:26 +01:00 |
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9eb9d01b59
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Add HP to creature sheet
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2021-02-19 18:08:27 +01:00 |
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33baec2bf1
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Update prices and availability of magical weapons
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2021-02-19 14:00:01 +01:00 |
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79814e6758
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Add basic weapons and magic variants to item compendium
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2021-02-19 14:00:01 +01:00 |
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1bb689771b
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Make it possible to edit / view hit points in actor sheet
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2021-02-19 13:55:38 +01:00 |
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f0ba708e7f
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Merge branch 'master' into bug-reporter-support
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2021-02-18 14:51:01 +01:00 |
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d5af9c90c4
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Simplify active effect application slightly
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2021-02-18 13:42:59 +01:00 |
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b2490a2e2f
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Simplify handling of optional values in a couple of places
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2021-02-18 13:36:36 +01:00 |
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24d8926645
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correctly handle overrides
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2021-02-18 13:24:52 +01:00 |
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57c8fe0eea
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Add support for the Bug Reporter module
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2021-02-17 08:37:20 +01:00 |
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1e349a3b34
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Readd newlines at EOF
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2021-02-16 23:33:21 +01:00 |
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9104237261
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Add tooltips for attributes, traits, and combat values
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2021-02-16 23:23:18 +01:00 |
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38a3437267
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Small cleanup
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2021-02-16 16:34:23 +01:00 |
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624059ef02
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Always derive hitPoints.max from the final hitPoints.total
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2021-02-16 15:39:18 +01:00 |
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4e2691e19f
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simplify DS4Actor._getOriginatingItemOfActiveEffect
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2021-02-16 14:52:22 +01:00 |
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66334d338f
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Simplify ActiveEffect handling by a lot
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2021-02-16 03:26:26 +01:00 |
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1b715031a8
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Tie active effects to equipped flag for token actors, too
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2021-02-16 02:07:34 +01:00 |
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6cdbcc6899
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Update types
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2021-02-15 22:02:51 +01:00 |
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ac84d40528
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Merge branch 'master' into 050-basic-active-effects
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2021-02-11 12:10:14 +01:00 |
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