14ffff1985
Fix tests.
2021-01-07 02:33:22 +01:00
1422f28760
Get basic features to work.
2021-01-07 02:26:09 +01:00
ab450808f5
Update TS-Types.
2021-01-06 23:42:05 +01:00
c885d2d405
Implement a custom DS4 "dice" class.
...
Includes exploding and crit dice modifier, but not tested yet,
as some required types are still missing.
2021-01-06 19:15:56 +01:00
9feaa5216d
Make roll executor fir for modifier-approach.
2021-01-06 18:27:22 +01:00
2db60b1b76
Merge branch '013-rollLibRefinements' into 'master'
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Resolve "Roll Library Refinements"
Closes #13
See merge request dungeonslayers/ds4!18
2021-01-04 21:26:20 +01:00
1af51b3917
Merge remote-tracking branch 'origin/master' into 013-rollLibRefinements
2021-01-04 21:21:54 +01:00
e2a42aee4b
Add docs, type clarifications.
2021-01-04 21:21:06 +01:00
adfc07fa6e
Merge branch 'simplify-core-values' into 'master'
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Extract and simplify core values in actor template
See merge request dungeonslayers/ds4!21
2021-01-04 20:32:25 +01:00
9fba2d1385
Merge remote-tracking branch 'origin/master' into simplify-core-values
2021-01-04 20:29:09 +01:00
0db345c7de
extract 26px line height for inputs to variable
2021-01-04 20:28:33 +01:00
fc88ce6c52
Rename Test
to check
, etc., restructure calculation code.
2021-01-04 19:38:26 +01:00
7f6896236c
Merge branch 'equip-items-in-character-sheet' into 'master'
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make equip icon for items clickable in item list in character sheet
See merge request dungeonslayers/ds4!14
2021-01-04 08:53:53 +01:00
7cb6080808
extract and simplify combat values to own component
2021-01-04 01:11:05 +01:00
6a12ba3938
extract and simplify attributes and traits
2021-01-04 00:55:44 +01:00
c1915c64e1
Merge branch 'master' into equip-items-in-character-sheet
2021-01-03 23:31:18 +01:00
61beda7734
added number conversion in HTML value retrieval
...
Changes:
- number input fields now return numbers
- range elements removed since they are untested
Additions:
- added min and step specifiers to input fields associated to
item number properties
- added a color hint for invalidity of
item number input fields in actor sheet
2021-01-03 23:27:51 +01:00
ec404624c7
fixed type of HTML property name in _onItemChange
2021-01-03 22:40:01 +01:00
944907deb7
moved input el value retrieval to helper func
2021-01-03 22:26:36 +01:00
e2e9bca5fd
fixed _onItem... handle param types in docstrings
2021-01-03 21:54:42 +01:00
d9eef7592f
fixed some issues with the flexbox approach
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- had to remove border, padding, and margin from input boxes
- centered images
- fixed y-overflow of description and images by restricting height
2021-01-03 21:50:16 +01:00
4e60687b2b
unified class specifier in HTML elements
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- now all class=... is always first
- flex attributes are first in class specifier
- marked armor type image as item-image class
2021-01-03 21:24:32 +01:00
404ac08482
Merge branch 'update-dependencies' into 'master'
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update dependencies and add .nvmrc
See merge request dungeonslayers/ds4!20
2021-01-03 21:18:54 +01:00
a92cf43791
update dependencies and add .nvmrc
2021-01-03 21:15:25 +01:00
fb780ae4c2
Merge branch 'master' into equip-items-in-character-sheet
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now using cleaned up template
2021-01-03 21:14:11 +01:00
0721555c91
Merge branch 'adjust-licensing' into 'master'
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adjust licensing
See merge request dungeonslayers/ds4!13
2021-01-03 16:54:36 +01:00
cc9a133ebe
extract path to official assets in scss variable
2021-01-03 16:52:51 +01:00
1c61a5d54d
adjust README
2021-01-03 16:40:29 +01:00
c2124dec31
Add email addresses in package.json
2021-01-03 16:38:33 +01:00
c26e4bab9f
Changes as per review.
...
Missing:
- Open discussion on "test value" renames
- docs
- open discussion on last-die-handling
2021-01-03 15:08:38 +01:00
f98da0cd99
Apply 2 suggestion(s) to 2 file(s)
2021-01-03 14:49:21 +01:00
41bd770e16
Merge branch '018_item_list_refactoring' into 'master'
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018 item list refactoring
See merge request dungeonslayers/ds4!17
2021-01-03 14:43:34 +01:00
c9b41e2d3f
renamed item list templates
...
More precise names for:
- item overview list template for actor sheet
- inline templates in item overview list template
2021-01-03 00:08:21 +01:00
aaa10d7469
Add slaying dice behaviour.
2021-01-02 16:40:30 +01:00
55beeb92c9
Implement swapping edge case, restructure sources.
2021-01-02 16:12:16 +01:00
3f6f9f795f
Additional tests for dice selection.
2021-01-02 13:55:18 +01:00
00f7e30b41
Fix option parsing for rolls.
2021-01-02 13:54:59 +01:00
75301b2c56
Bound to fail: Add slaying dice options and tests, no impl.
2021-01-02 13:16:08 +01:00
8ca93fc9c9
Ease dice mocking.
2021-01-02 13:06:32 +01:00
6fe95d10db
refactored items list to use handlebars partials
...
Additions:
- added flexnowrap CSS class -> no strange wrapping of item lines
Changes:
- reduced most of the non-maintainable HTML-code repitition
- made item list entries as flat as possible
2021-01-02 01:01:41 +01:00
f52a491f73
swapped owner and equipped in item desc
2021-01-01 21:24:13 +01:00
0e282b4c6e
some minor improvements to side-properties style
...
- checkboxes now properly left-aligned
- adaptive width of side-properties: take minimum width now
- side properties are aligned now in any case (each is a grid)
2021-01-01 21:21:22 +01:00
d8423ce364
data binding for owned item properties
...
Additions:
- now also text, number, and range input fields of owned items can
be bound to HTML (input) elements of the char sheet
Changes:
- moved prototype handle for checkboxes to own function
- replaced some static HTML elements in item list with input fields
- item-num-val HTML elements (e.g. item quantity) now have a max-width
2021-01-01 19:26:52 +01:00
5d83e26e81
Merge branch 'master' into equip-items-in-character-sheet
2020-12-31 16:52:20 +01:00
88f821c7aa
Merge branch '012_equipped_flag' into 'master'
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Equipped flag shown in item sheet
See merge request dungeonslayers/ds4!15
2020-12-31 16:37:21 +01:00
80e6fd26ae
Apply 1 suggestion(s) to 1 file(s)
2020-12-31 16:35:41 +01:00
c2c0b63b9c
Merge branch 'master' into 012_equipped_flag
2020-12-31 15:07:11 +01:00
fec7a2a735
fix typo
2020-12-31 12:22:15 +01:00
62e96641b9
remove unnecessary imports
2020-12-31 12:21:24 +01:00
61213d399e
use getOwnedItem instead of getEmbeddedEntity
2020-12-31 12:20:32 +01:00