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ad2fd01353
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Add checks for analyzing magic
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2021-04-13 20:19:25 +02:00 |
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23a4f7138e
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Remove unused utils
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2021-03-29 21:46:29 +02:00 |
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e545e3f030
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Refactor for better readability (addressed CR comments)
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2021-03-29 21:20:08 +02:00 |
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30aed22c03
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Fix TSDoc string
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2021-03-24 09:24:14 +01:00 |
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f038509910
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Add functionality for common checks, which can be affected by effects and be performed as macros
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2021-03-24 09:19:26 +01:00 |
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cb5ad74a71
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Remove some unnecessary casts and fallbacks
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2021-03-22 10:28:37 +01:00 |
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17633ced68
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Separate types for data and _data for DS4Actor
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2021-03-22 10:18:43 +01:00 |
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7c7d30854c
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Separate data and _data for DS4Item
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2021-03-22 09:04:45 +01:00 |
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9f297149b2
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Rename a method for consistency
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2021-03-18 08:58:35 +01:00 |
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b449a20348
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Rename some variables for clarity
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2021-03-18 08:54:57 +01:00 |
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d5b872e74b
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Improve CheckFactory
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2021-03-18 08:52:02 +01:00 |
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115d6113de
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Small check factory cleanup and use foundry form formating for roll dialog
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2021-03-17 20:01:31 +01:00 |
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0d864b67c1
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Use foundry vtt provided rollmode labels
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2021-03-17 18:25:59 +00:00 |
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0b2be5d9fc
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Remove redundant comment
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2021-03-16 08:55:10 +01:00 |
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196ddb7eb2
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Small documentation fix
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2021-03-16 08:42:36 +01:00 |
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48a1cc652a
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Small renaming
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2021-03-16 08:25:56 +01:00 |
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a151e62a4c
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Cleanup hooks
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2021-03-16 08:22:27 +01:00 |
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3c54a6126b
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Small documentation adjustment
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2021-03-16 07:49:00 +01:00 |
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32fac517ad
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Rename a few things
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2021-03-16 07:42:00 +01:00 |
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67d0253f66
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Update foundry-vtt-types to remove some type workarounds
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2021-03-16 07:11:12 +01:00 |
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48e06678a9
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Merge branch 'master' into item-macros
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2021-03-15 21:45:49 +01:00 |
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2e5e02c89f
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properly cast return type of Roll.render
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2021-03-15 21:41:51 +01:00 |
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212295069f
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Add functionality to create item macros via drag & drop
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2021-03-14 19:04:28 +01:00 |
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919091a211
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Small cleanup
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2021-03-14 14:52:50 +01:00 |
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eb0866cfa7
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Indicate fumbles / coups on the dice-total
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2021-03-14 08:47:03 +01:00 |
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2ccaa5da10
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Add link to PR in TODO comment
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2021-03-13 22:34:59 +01:00 |
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3ea07a2379
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Add missing i18n
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2021-03-13 22:22:28 +01:00 |
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18e6c31b5c
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Fix slying dice usage in CheckFactory
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2021-03-13 22:15:58 +01:00 |
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7f973e7de8
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Add slying dice modifier to DicePool
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2021-03-13 22:08:43 +01:00 |
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eeb1aa61f4
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Use coups, even if they are higher than the corresponding CTN
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2021-03-13 20:58:59 +01:00 |
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e1d376057c
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FIx creating DS4Check from data / results
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2021-03-13 19:34:05 +01:00 |
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0b98925aeb
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Rename an interface
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2021-03-13 18:53:26 +01:00 |
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5d3d5bc533
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Rename some variables
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2021-03-13 18:50:39 +01:00 |
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7e5a912cf0
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remove commented slaying dice code
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2021-03-13 18:46:25 +01:00 |
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98deee1856
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Add tests for evaluateCheck
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2021-03-13 18:43:23 +01:00 |
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bafb770178
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Fix typo
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2021-03-13 17:47:47 +01:00 |
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9c1d2f081a
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Make dice viewable seperately in DS4Check
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2021-03-13 17:43:48 +01:00 |
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ea5eee709e
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Add function to assign sub checks to dice
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2021-03-13 02:27:09 +01:00 |
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a48fedd937
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Fix horizontal overflows in actor sheets
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2021-03-08 09:58:26 +01:00 |
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f7c18dc702
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Make private methods protected
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2021-03-04 10:00:46 +01:00 |
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71eedaf080
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Only try to roll for the given item type
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2021-03-04 09:19:11 +01:00 |
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ea4f1d3ee7
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use img tags instead of divs with background-image set
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2021-03-04 08:51:13 +01:00 |
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74ad0c7f24
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Add possibility to roll spells from sheet adnrequire spells and weapons to be equipped to be rolled
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2021-03-04 01:54:51 +01:00 |
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68c20ccdc6
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Fix Actor.data.data.rolling being undefined
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2021-03-04 00:54:41 +01:00 |
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b07ee31b38
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Add maximumCoupResult and minimumFumbleResult to actor data
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2021-03-04 00:41:57 +01:00 |
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3d272f2b92
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Make weapons rollable from the character sheet
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2021-03-04 00:14:16 +01:00 |
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d17b092658
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Readd currency to character sheet
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2021-02-26 02:13:18 +01:00 |
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315261bf4f
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Get rid of ifHasItemOfType
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2021-02-26 01:38:53 +01:00 |
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b3ac3cde84
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extract item-list-entry to commonly used partial
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2021-02-26 01:08:55 +01:00 |
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9573a6595d
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Extract item-list-header to common partial used by all item lists
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2021-02-25 23:30:45 +01:00 |
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