Commit graph

74 commits

Author SHA1 Message Date
2d647094f7 Use REUSE to specify licensing info 2021-06-26 22:02:00 +02:00
d443b339d8 Improve code slightly in a couple of places 2021-06-26 11:42:50 +02:00
18fbe6dcf9 Update dependencies 2021-05-29 21:51:23 +02:00
24725c15f9 Add a macro to perform generic checks 2021-05-13 21:39:42 +02:00
473ec3a903 Extract calculation of spell price to its own file 2021-05-13 20:37:53 +02:00
b9f7588f95 Automatically calculate spell price 2021-05-13 19:59:44 +02:00
2bc7b03323 Add functionality to track the minimum levels of spells for each mage class 2021-05-13 16:44:56 +02:00
49b450daee Reorganize templates file structure 2021-04-13 21:40:52 +02:00
cb5ad74a71 Remove some unnecessary casts and fallbacks 2021-03-22 10:28:37 +01:00
17633ced68 Separate types for data and _data for DS4Actor 2021-03-22 10:18:43 +01:00
7c7d30854c Separate data and _data for DS4Item 2021-03-22 09:04:45 +01:00
b449a20348 Rename some variables for clarity 2021-03-18 08:54:57 +01:00
d5b872e74b Improve CheckFactory 2021-03-18 08:52:02 +01:00
115d6113de Small check factory cleanup and use foundry form formating for roll dialog 2021-03-17 20:01:31 +01:00
212295069f Add functionality to create item macros via drag & drop 2021-03-14 19:04:28 +01:00
f7c18dc702 Make private methods protected 2021-03-04 10:00:46 +01:00
71eedaf080 Only try to roll for the given item type 2021-03-04 09:19:11 +01:00
74ad0c7f24 Add possibility to roll spells from sheet adnrequire spells and weapons to be equipped to be rolled 2021-03-04 01:54:51 +01:00
b07ee31b38 Add maximumCoupResult and minimumFumbleResult to actor data 2021-03-04 00:41:57 +01:00
3d272f2b92 Make weapons rollable from the character sheet 2021-03-04 00:14:16 +01:00
7ee7a44f05 Add various magical items 2021-02-21 05:39:12 +01:00
d7fb8fd61a use notification wrapper 2021-02-21 04:09:48 +01:00
343a888b68 Rename loot and equipment 2021-02-21 03:40:54 +01:00
3989e76958 Update dependencies 2021-02-20 14:00:50 +01:00
b2490a2e2f Simplify handling of optional values in a couple of places 2021-02-18 13:36:36 +01:00
66334d338f Simplify ActiveEffect handling by a lot 2021-02-16 03:26:26 +01:00
ac84d40528 Merge branch 'master' into 050-basic-active-effects 2021-02-11 12:10:14 +01:00
2158026437 Add additional checks when editing items or effects 2021-02-11 12:03:32 +01:00
b74ee5ec7c Merge branch '068-enable-strict-mode' into 050-basic-active-effects 2021-02-08 03:26:57 +01:00
746d4d7a44 Update types 2021-02-08 02:07:25 +01:00
09b4117306 Activate strict mode 2021-02-07 13:51:20 +01:00
f64e459cd2 Update types 2021-02-07 12:16:48 +01:00
d5db788c31 Do some cleanup 2021-02-07 11:51:36 +01:00
98568de676 Update types 2021-02-07 11:15:37 +01:00
5598255d6e Improve typing of DS4Item and DS4Actor 2021-02-05 03:42:42 +01:00
2641b1ee74 Update types 2021-02-05 02:35:47 +01:00
bedab9ae83 update types 2021-02-04 17:28:55 +01:00
3d5912a631 Update foundry-vtt-types 2021-01-29 16:17:31 +01:00
ba268e4245 remove workaround for position type 2021-01-26 21:25:43 +01:00
0a911cf196 Merge branch 'master' into 066-switch-to-foundry-vtt-types 2021-01-26 21:17:00 +01:00
0b70bbf9b9 merged i18n and i18nKeys 2021-01-26 20:47:28 +01:00
a0c4d1c4d9 small adjustments to TODO comments 2021-01-26 03:58:03 +01:00
62cc5a0e7c switch to foundry-vtt-types 2021-01-26 03:55:18 +01:00
85ec5faec2 implement basic active effects 2021-01-25 01:09:51 +01:00
d831f376e1 moved localization mappings in CONFIG.DS4.i18nKeys
- moved all mappings in CONFIG.DS4 that belong to localization
  into common parent CONFIG.DS4.i18nKeys
- adapted logic in ds4.ts to not overwrite entries in
   CONFIG.DS4.i18nKeys
- adapted calls to config in templates
2021-01-24 17:55:14 +01:00
ecfbe9fa2a automatically calculate base combat values 2021-01-19 03:31:40 +01:00
c422635d66 add special creature ability as item type 2021-01-11 00:55:49 +01:00
0eb447d279 added German localization for spells
- added missing German localizations
- fixed some localizations
- renamed targetedSpell -> targetedSpellcasting for consistency
2021-01-10 00:30:51 +01:00
4de9d42ee3 added spell cooldownDuration and more localization 2021-01-09 18:25:30 +01:00
090aeab75f added type definitions and translations for spells 2021-01-09 14:26:48 +01:00