3dca6a5ae4
Implement CTN as modifier.
2021-01-08 21:07:15 +01:00
c89278992f
Merge remote-tracking branch 'origin/master' into 008-chatRollInterface
2021-01-08 18:32:36 +01:00
2a03ed273f
Merge remote-tracking branch 'origin/master' into 024-not-possible-to-manage-active-effects-on-owned-items
2021-01-08 00:00:11 +01:00
52cc441cbc
Merge branch 'master' into 021-add-racial-abilities
2021-01-07 22:04:54 +01:00
149096e985
add racial abilites as item type
2021-01-07 20:20:40 +01:00
b361d2da04
make hit points usable in resource bar
2021-01-07 12:47:38 +01:00
7685efa8a6
localize warning
2021-01-07 12:04:25 +01:00
714efeb4ab
prevent error when trying to manage active effects on an owned item
2021-01-07 11:55:54 +01:00
14ffff1985
Fix tests.
2021-01-07 02:33:22 +01:00
1422f28760
Get basic features to work.
2021-01-07 02:26:09 +01:00
b582b44f20
Merge branch 'master' into 014_track_talents
2021-01-07 00:00:36 +01:00
c885d2d405
Implement a custom DS4 "dice" class.
...
Includes exploding and crit dice modifier, but not tested yet,
as some required types are still missing.
2021-01-06 19:15:56 +01:00
9feaa5216d
Make roll executor fir for modifier-approach.
2021-01-06 18:27:22 +01:00
177de1a486
extracted item control buttons to own templates
...
- removed code duplication of inline button templates
for item and talent overview
2021-01-06 16:29:02 +01:00
e6b51c66a6
removed code duplication of item body from talent
...
- added isPhysical boolean to getData output of item-sheet.ts
- added isPhysical checks for displays of physical-only information
in templates
2021-01-06 16:10:56 +01:00
98f31d9e8c
renamed talent property from talentRank to rank
2021-01-06 11:52:11 +01:00
17b5eee902
Apply 1 suggestion(s) to 1 file(s)
2021-01-06 11:36:06 +01:00
c98c64de1e
Apply 1 suggestion(s) to 1 file(s)
2021-01-06 11:35:56 +01:00
150a0ea487
added talents overview and sheet
...
- added talents item type:
- added scss
- added to template.json (Item.types, Item.talent)
- added to config.ts itemTypes
- added type definition
- added localizations
- added talent overview tab to actor sheet
- made total rank calculated upon data preparation
by adding a prepareData method to DS4Item
2021-01-06 01:24:37 +01:00
6ba1032a12
Merge remote-tracking branch 'origin/master' into 003-add-character-profile
2021-01-04 21:52:26 +01:00
f8deca4cd4
add culture and save space with base infos and progression infos
2021-01-04 21:51:58 +01:00
1af51b3917
Merge remote-tracking branch 'origin/master' into 013-rollLibRefinements
2021-01-04 21:21:54 +01:00
e2a42aee4b
Add docs, type clarifications.
2021-01-04 21:21:06 +01:00
2cb0411288
Add basic form of editable profile fields to profile tab
2021-01-04 20:33:37 +01:00
98ce35f831
Add dummy profile tab to character sheet
2021-01-04 20:33:35 +01:00
c91b8956f6
add data for profile info
2021-01-04 20:32:56 +01:00
9fba2d1385
Merge remote-tracking branch 'origin/master' into simplify-core-values
2021-01-04 20:29:09 +01:00
fc88ce6c52
Rename Test
to check
, etc., restructure calculation code.
2021-01-04 19:38:26 +01:00
7cb6080808
extract and simplify combat values to own component
2021-01-04 01:11:05 +01:00
6a12ba3938
extract and simplify attributes and traits
2021-01-04 00:55:44 +01:00
61beda7734
added number conversion in HTML value retrieval
...
Changes:
- number input fields now return numbers
- range elements removed since they are untested
Additions:
- added min and step specifiers to input fields associated to
item number properties
- added a color hint for invalidity of
item number input fields in actor sheet
2021-01-03 23:27:51 +01:00
ec404624c7
fixed type of HTML property name in _onItemChange
2021-01-03 22:40:01 +01:00
944907deb7
moved input el value retrieval to helper func
2021-01-03 22:26:36 +01:00
e2e9bca5fd
fixed _onItem... handle param types in docstrings
2021-01-03 21:54:42 +01:00
fb780ae4c2
Merge branch 'master' into equip-items-in-character-sheet
...
now using cleaned up template
2021-01-03 21:14:11 +01:00
0721555c91
Merge branch 'adjust-licensing' into 'master'
...
adjust licensing
See merge request dungeonslayers/ds4!13
2021-01-03 16:54:36 +01:00
c26e4bab9f
Changes as per review.
...
Missing:
- Open discussion on "test value" renames
- docs
- open discussion on last-die-handling
2021-01-03 15:08:38 +01:00
c9b41e2d3f
renamed item list templates
...
More precise names for:
- item overview list template for actor sheet
- inline templates in item overview list template
2021-01-03 00:08:21 +01:00
aaa10d7469
Add slaying dice behaviour.
2021-01-02 16:40:30 +01:00
55beeb92c9
Implement swapping edge case, restructure sources.
2021-01-02 16:12:16 +01:00
00f7e30b41
Fix option parsing for rolls.
2021-01-02 13:54:59 +01:00
75301b2c56
Bound to fail: Add slaying dice options and tests, no impl.
2021-01-02 13:16:08 +01:00
d8423ce364
data binding for owned item properties
...
Additions:
- now also text, number, and range input fields of owned items can
be bound to HTML (input) elements of the char sheet
Changes:
- moved prototype handle for checkboxes to own function
- replaced some static HTML elements in item list with input fields
- item-num-val HTML elements (e.g. item quantity) now have a max-width
2021-01-01 19:26:52 +01:00
5d83e26e81
Merge branch 'master' into equip-items-in-character-sheet
2020-12-31 16:52:20 +01:00
c2c0b63b9c
Merge branch 'master' into 012_equipped_flag
2020-12-31 15:07:11 +01:00
62e96641b9
remove unnecessary imports
2020-12-31 12:21:24 +01:00
61213d399e
use getOwnedItem instead of getEmbeddedEntity
2020-12-31 12:20:32 +01:00
6fac2c597f
make equip icon for items clickable in item list in character sheet
2020-12-31 12:10:59 +01:00
960b5a950a
adjust licensing
2020-12-31 05:02:38 +01:00
6b18e720a1
Additional tests and features as per Request.
2020-12-31 02:27:21 +01:00