Commit graph

529 commits

Author SHA1 Message Date
1ddabc388c use methods from the foundry.utils namespaces instead of their global counterparts 2021-07-01 01:08:30 +02:00
8f7f6af359 Fix DS4Check for 0.8.x 2021-07-01 00:36:41 +02:00
61b757ae8f Fix Actor sheets 2021-06-30 19:14:52 +02:00
0369748629 Update types and remove unnecessary ts-ignores 2021-06-30 16:02:49 +02:00
91e5007391 Fix item sheets 2021-06-30 14:24:23 +02:00
8a939e84a1 Make AktorSheet#getData compile 2021-06-30 13:42:20 +02:00
d85d335799 Uppdate DS4ItemSheet#getData 2021-06-30 13:26:15 +02:00
5bf9ee534d A little cleanup 2021-06-30 13:08:41 +02:00
918fa5081b Make DS4Item compile and commen getData methods for now 2021-06-30 12:54:39 +02:00
446340c064 temporary comment migrations 2021-06-30 05:04:58 +02:00
76f42fe280 More WIP 2021-06-30 05:00:23 +02:00
ba493f4f18 More WIP on 0.8.x migration 2021-06-30 04:32:10 +02:00
6b39284164 More WIP on 0.8.x migration 2021-06-30 03:53:52 +02:00
ef01698178 WIP: Update to 0.8.x 2021-06-30 02:17:54 +02:00
344302be69 release version 0.8.0 2021-06-26 23:05:11 +00:00
058c58f1c4 small fixes 2021-06-27 00:24:05 +02:00
4694cffe06 Update licensing information in system.json 2021-06-27 00:10:46 +02:00
4a169c7111 Update icon paths in compendium packs and config.ts 2021-06-26 23:57:36 +02:00
2d647094f7 Use REUSE to specify licensing info 2021-06-26 22:02:00 +02:00
a987b59b65 Add logger that encapsulates console logging 2021-06-26 16:34:30 +02:00
1f6d13c49d Fix issue with CheckFactory parsing empty strings as NaN for check related values 2021-06-26 16:32:31 +02:00
ff6427f5a9 Fix problem with check target numbers <= 0
The fix has 2 components:
1. The logic for evaluating checks now supports check target numbers<= 0
   by still using a single die in this case
2.  The CheckFactory sets the check target number to 0 even if it would
   be < 0. This is necessary because negative numbers would interfer
   with foundry's math evaluation in rolls and would not be picked up
   correctly.
2021-06-26 16:32:31 +02:00
d443b339d8 Improve code slightly in a couple of places 2021-06-26 11:42:50 +02:00
5b26dbb00a release version 0.7.2 2021-06-07 17:28:44 +00:00
Sascha Martens
fb85857167 Changed icons of Schattenlanze, Schutzschild dehnen, Schutzschild
stärken and Lichtlanze
2021-06-07 17:43:24 +02:00
Sascha Martens
b12c18eaed Changed black symbols and deleted them
Changed every occurence of black symbols, downloaded new white ones and
deleted the black ones
2021-06-01 21:30:52 +02:00
Sascha Martens
a24f877bdd Deleted Effekt: text from spell compendium 2021-06-01 21:13:32 +02:00
Sascha Martens
4f2b3fbd20 Changed magic-spells.db to spells.db
Also changed the code in system.json to match the new filename
2021-06-01 21:08:29 +02:00
Sascha Martens
e8ac321ce0 Deleted LICENSE. We don't need that anymore 2021-06-01 21:05:56 +02:00
Sascha Martens
0e83f88b9e Deleted links and sorted authors
Deleted the link from Caro Asercion and sorted the linklist
alphabetically
2021-06-01 21:05:05 +02:00
Sascha Martens
58b3a50a42 Added every icon to the authors.md 2021-05-30 13:49:36 +02:00
Sascha Martens
c4b9750dd3 Added Spells Compendium with icons
I've added every rulebook spells into a compendium with an icon from
game-icons.net. The compendium isn't functional, but has every rule in
it.
2021-05-30 09:13:28 +02:00
215184151a release version 0.7.1 2021-05-29 19:58:48 +00:00
7c50b62e96 bump compatibleCoreVersion to 0.7.10 2021-05-29 21:52:42 +02:00
18fbe6dcf9 Update dependencies 2021-05-29 21:51:23 +02:00
0ea18966f6 Replace images by plain links in authors.md 2021-05-23 14:50:59 +02:00
f76abef1f1 Add list of game icons with their authors and licenses 2021-05-23 14:43:52 +02:00
30b7fed8e0 release version 0.7.0 2021-05-13 20:13:09 +00:00
b71adefc65 Remove unnecessary explicit jQuery parameter 2021-05-13 22:09:38 +02:00
549669e9e2 Simplify checking if something is a valid attribute / trait / combatValue key 2021-05-13 22:03:32 +02:00
24725c15f9 Add a macro to perform generic checks 2021-05-13 21:39:42 +02:00
01a9dcbbb8 is handlebars else if instead of nesting ifs 2021-05-13 20:44:21 +02:00
473ec3a903 Extract calculation of spell price to its own file 2021-05-13 20:37:53 +02:00
a2e2aea78b Add migration for slayer points 2021-05-13 20:26:57 +02:00
8cf6db2ba5 Migrate data model of compendiums before migrating the content 2021-05-13 20:13:32 +02:00
b9f7588f95 Automatically calculate spell price 2021-05-13 19:59:44 +02:00
2bc7b03323 Add functionality to track the minimum levels of spells for each mage class 2021-05-13 16:44:56 +02:00
eb49c15d5f Add optional tracking of slayer points 2021-05-13 15:41:00 +02:00
8d3e381d56 release version 0.6.0 2021-04-25 16:36:34 +00:00
7fe6ae9bc7 Fix wrong roll template location 2021-04-25 18:31:19 +02:00
d712d9d5c8 Fix a couple of i18n typos 2021-04-24 21:54:40 +02:00
d93fa19158 Use relative paths for assets and fonts in css 2021-04-20 23:02:00 +02:00
1297de5565 Reorder some css properties 2021-04-20 23:01:33 +02:00
4b0510c8a6 Extract foundry highlight text shadow to mixin 2021-04-20 22:53:25 +02:00
65a79a351d Change min height of actor sheet 2021-04-20 22:44:31 +02:00
db69a8f537 Add styling for checks 2021-04-20 22:38:00 +02:00
0d03dbf424 Implement Drag & Drop of checks 2021-04-15 20:00:37 +02:00
9e72c6560f Implement POC of rolling check from character sheet 2021-04-13 23:43:22 +02:00
fcfba63488 Add bottom border to combat values 2021-04-13 23:03:45 +02:00
04174398bb Use BEM for combat values 2021-04-13 22:48:37 +02:00
49b450daee Reorganize templates file structure 2021-04-13 21:40:52 +02:00
17a270d361 Merge branch 'master' into 76-common-checks-in-actor-sheets 2021-04-13 20:22:09 +02:00
ad2fd01353 Add checks for analyzing magic 2021-04-13 20:19:25 +02:00
e7564a0a5a release version 0.5.2 2021-04-11 15:19:21 +00:00
7886be1ffb Merge branch 'master' into 76-common-checks-in-actor-sheets 2021-03-30 22:46:41 +02:00
d446e07abd Apply 2 suggestion(s) to 1 file(s) 2021-03-30 20:41:12 +00:00
10a0561616 Merge branch '077-common-checks-macros-with-effects' into 76-common-checks-in-actor-sheets 2021-03-29 21:46:46 +02:00
23a4f7138e Remove unused utils 2021-03-29 21:46:29 +02:00
537e41bf5f Merge branch '077-common-checks-macros-with-effects' into 76-common-checks-in-actor-sheets 2021-03-29 21:21:53 +02:00
e545e3f030 Refactor for better readability (addressed CR comments) 2021-03-29 21:20:08 +02:00
cf80b18ba6 Move core values and combat values to values tab and BEMify core values 2021-03-24 20:10:14 +01:00
30aed22c03 Fix TSDoc string 2021-03-24 09:24:14 +01:00
f038509910 Add functionality for common checks, which can be affected by effects and be performed as macros 2021-03-24 09:19:26 +01:00
cb5ad74a71 Remove some unnecessary casts and fallbacks 2021-03-22 10:28:37 +01:00
17633ced68 Separate types for data and _data for DS4Actor 2021-03-22 10:18:43 +01:00
7c7d30854c Separate data and _data for DS4Item 2021-03-22 09:04:45 +01:00
a7569633e2 release version 0.5.1 2021-03-18 08:02:44 +00:00
9f297149b2 Rename a method for consistency 2021-03-18 08:58:35 +01:00
b449a20348 Rename some variables for clarity 2021-03-18 08:54:57 +01:00
d5b872e74b Improve CheckFactory 2021-03-18 08:52:02 +01:00
a2014c53d4 release version 0.5.0 2021-03-17 19:07:03 +00:00
115d6113de Small check factory cleanup and use foundry form formating for roll dialog 2021-03-17 20:01:31 +01:00
0d864b67c1 Use foundry vtt provided rollmode labels 2021-03-17 18:25:59 +00:00
e9fa9b3b56 Fix typos in item kompendium 2021-03-17 19:11:52 +01:00
e7fc318ea5 Use rollup to build typescript 2021-03-17 17:28:35 +01:00
0b2be5d9fc Remove redundant comment 2021-03-16 08:55:10 +01:00
196ddb7eb2 Small documentation fix 2021-03-16 08:42:36 +01:00
48a1cc652a Small renaming 2021-03-16 08:25:56 +01:00
a151e62a4c Cleanup hooks 2021-03-16 08:22:27 +01:00
3c54a6126b Small documentation adjustment 2021-03-16 07:49:00 +01:00
b439915c7c Fix color of coup / fumble dice totals in firefox 2021-03-16 07:42:49 +01:00
32fac517ad Rename a few things 2021-03-16 07:42:00 +01:00
67d0253f66 Update foundry-vtt-types to remove some type workarounds 2021-03-16 07:11:12 +01:00
48e06678a9 Merge branch 'master' into item-macros 2021-03-15 21:45:49 +01:00
2e5e02c89f properly cast return type of Roll.render 2021-03-15 21:41:51 +01:00
f3b6ed4b7f Make fumbles / coups more distinctive in the dice-total 2021-03-15 20:15:00 +01:00
212295069f Add functionality to create item macros via drag & drop 2021-03-14 19:04:28 +01:00
919091a211 Small cleanup 2021-03-14 14:52:50 +01:00
eb0866cfa7 Indicate fumbles / coups on the dice-total 2021-03-14 08:47:03 +01:00
2ccaa5da10 Add link to PR in TODO comment 2021-03-13 22:34:59 +01:00