349a767de6
Merge remote-tracking branch 'origin/master' into 41-german-translation
2021-01-09 21:54:00 +01:00
54e334cff5
apply review suggestions
2021-01-09 21:41:41 +01:00
57906a42a8
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2021-01-09 21:34:22 +01:00
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2021-01-09 21:34:10 +01:00
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2021-01-09 21:34:02 +01:00
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2021-01-09 21:33:48 +01:00
92d7d2b8bf
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2021-01-09 21:33:38 +01:00
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2021-01-09 21:32:20 +01:00
df7c7efa50
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2021-01-09 21:32:01 +01:00
2f6b89a0e1
use shorter storage location
2021-01-09 20:43:05 +01:00
188eb6c1d2
add german translation
2021-01-09 20:36:34 +01:00
8856c30165
move technical stuff to before_script
2021-01-09 19:01:22 +01:00
7d04ad2309
added spell sheet; reverted side-prop style change
2021-01-09 18:26:17 +01:00
4de9d42ee3
added spell cooldownDuration and more localization
2021-01-09 18:25:30 +01:00
a303296828
description and body templ accept partial-block
2021-01-09 18:23:25 +01:00
4b203375dd
wip: create german translation
2021-01-09 16:14:25 +01:00
090aeab75f
added type definitions and translations for spells
2021-01-09 14:26:48 +01:00
dc2d099565
implemented dynamic headers of item lists
2021-01-09 01:11:55 +01:00
9d58388c5f
Merge branch 'master' into 022-languages
2021-01-09 00:05:36 +01:00
737a644ecd
added alphabet item
...
- added to database and localization definitions
- added sheet
- added to talents & abilities tab
- removed languages & alphabets from actor properties
2021-01-08 23:54:41 +01:00
42868e4a83
Fix review comments.
2021-01-08 23:46:28 +01:00
25119fd9e3
Add very simple docs.
2021-01-08 23:41:23 +01:00
1011b85067
moved redundant item sheet header into partial
2021-01-08 23:32:35 +01:00
a5e240ab75
Localize Error Messages.
2021-01-08 23:31:42 +01:00
f8e1f32439
added language item
...
- added to database and localization definitions
- added sheet
- added to talents overview
2021-01-08 23:23:53 +01:00
22f53e5420
Allow multiple dice and error check.
2021-01-08 23:18:01 +01:00
9addb66a50
removed redundant field racialAbilities from actor
2021-01-08 22:34:34 +01:00
3dca6a5ae4
Implement CTN as modifier.
2021-01-08 21:07:15 +01:00
c89278992f
Merge remote-tracking branch 'origin/master' into 008-chatRollInterface
2021-01-08 18:32:36 +01:00
2a03ed273f
Merge remote-tracking branch 'origin/master' into 024-not-possible-to-manage-active-effects-on-owned-items
2021-01-08 00:00:11 +01:00
16ea39f81d
remove redundant effect classes
2021-01-07 23:59:50 +01:00
52cc441cbc
Merge branch 'master' into 021-add-racial-abilities
2021-01-07 22:04:54 +01:00
149096e985
add racial abilites as item type
2021-01-07 20:20:40 +01:00
b361d2da04
make hit points usable in resource bar
2021-01-07 12:47:38 +01:00
7685efa8a6
localize warning
2021-01-07 12:04:25 +01:00
714efeb4ab
prevent error when trying to manage active effects on an owned item
2021-01-07 11:55:54 +01:00
18a475dd8f
fix height of editor in item sheets
2021-01-07 04:12:20 +01:00
14ffff1985
Fix tests.
2021-01-07 02:33:22 +01:00
1422f28760
Get basic features to work.
2021-01-07 02:26:09 +01:00
b582b44f20
Merge branch 'master' into 014_track_talents
2021-01-07 00:00:36 +01:00
1f6d8b7980
cleanup
2021-01-06 23:51:08 +01:00
c885d2d405
Implement a custom DS4 "dice" class.
...
Includes exploding and crit dice modifier, but not tested yet,
as some required types are still missing.
2021-01-06 19:15:56 +01:00
9feaa5216d
Make roll executor fir for modifier-approach.
2021-01-06 18:27:22 +01:00
5bd43125f9
Merge branch 'master' into 014_track_talents
2021-01-06 16:34:48 +01:00
177de1a486
extracted item control buttons to own templates
...
- removed code duplication of inline button templates
for item and talent overview
2021-01-06 16:29:02 +01:00
e6b51c66a6
removed code duplication of item body from talent
...
- added isPhysical boolean to getData output of item-sheet.ts
- added isPhysical checks for displays of physical-only information
in templates
2021-01-06 16:10:56 +01:00
5bdfdd410b
replace basic-property-* css classes by selectors
2021-01-06 15:30:20 +01:00
874692ed5c
moved basic talent properties in talent-sheet head
...
- a little bit better gridding of side-properties
(still needs a rewrite)
- common SCSS mixin for input field marking
2021-01-06 15:25:55 +01:00
daeb9fc703
Merge branch 'master' into 003-add-character-profile
2021-01-06 14:33:46 +01:00
3ba5efb8a7
fixed wrong positioning of effects tab content
2021-01-06 14:19:18 +01:00
fb711bc024
unified keys for localizations for headings
...
- keys now start with 'DS4.Heading'
- removed unused DS4.DescriptionAbbr
2021-01-06 12:02:40 +01:00
98f31d9e8c
renamed talent property from talentRank to rank
2021-01-06 11:52:11 +01:00
17b5eee902
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2021-01-06 11:36:06 +01:00
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2021-01-06 11:35:56 +01:00
637b70c5d2
added invalidity hints to item side-properties
...
- added :invalid definition to side-properties CSS
- defined common color for invalidity
- now using disabled input for automatically calculated properties
2021-01-06 11:39:39 +01:00
6d02f1623a
reference a version tag in the download url
2021-01-06 01:30:21 +01:00
150a0ea487
added talents overview and sheet
...
- added talents item type:
- added scss
- added to template.json (Item.types, Item.talent)
- added to config.ts itemTypes
- added type definition
- added localizations
- added talent overview tab to actor sheet
- made total rank calculated upon data preparation
by adding a prepareData method to DS4Item
2021-01-06 01:24:37 +01:00
2e3718a409
Merge branch 'master' into 003-add-character-profile
2021-01-06 01:17:37 +01:00
74be1d4e13
put release artifacts in ds4 directory
2021-01-06 00:59:22 +01:00
9de78b4940
small style fixes
2021-01-06 00:02:30 +01:00
f2f40a8e89
make some input fiels accept only number
2021-01-04 22:12:19 +01:00
6ba1032a12
Merge remote-tracking branch 'origin/master' into 003-add-character-profile
2021-01-04 21:52:26 +01:00
f8deca4cd4
add culture and save space with base infos and progression infos
2021-01-04 21:51:58 +01:00
1af51b3917
Merge remote-tracking branch 'origin/master' into 013-rollLibRefinements
2021-01-04 21:21:54 +01:00
e2a42aee4b
Add docs, type clarifications.
2021-01-04 21:21:06 +01:00
520aab8b72
cleanup profile
2021-01-04 20:33:37 +01:00
2cb0411288
Add basic form of editable profile fields to profile tab
2021-01-04 20:33:37 +01:00
98ce35f831
Add dummy profile tab to character sheet
2021-01-04 20:33:35 +01:00
c91b8956f6
add data for profile info
2021-01-04 20:32:56 +01:00
9fba2d1385
Merge remote-tracking branch 'origin/master' into simplify-core-values
2021-01-04 20:29:09 +01:00
0db345c7de
extract 26px line height for inputs to variable
2021-01-04 20:28:33 +01:00
fc88ce6c52
Rename Test
to check
, etc., restructure calculation code.
2021-01-04 19:38:26 +01:00
7cb6080808
extract and simplify combat values to own component
2021-01-04 01:11:05 +01:00
6a12ba3938
extract and simplify attributes and traits
2021-01-04 00:55:44 +01:00
61beda7734
added number conversion in HTML value retrieval
...
Changes:
- number input fields now return numbers
- range elements removed since they are untested
Additions:
- added min and step specifiers to input fields associated to
item number properties
- added a color hint for invalidity of
item number input fields in actor sheet
2021-01-03 23:27:51 +01:00
ec404624c7
fixed type of HTML property name in _onItemChange
2021-01-03 22:40:01 +01:00
944907deb7
moved input el value retrieval to helper func
2021-01-03 22:26:36 +01:00
e2e9bca5fd
fixed _onItem... handle param types in docstrings
2021-01-03 21:54:42 +01:00
d9eef7592f
fixed some issues with the flexbox approach
...
- had to remove border, padding, and margin from input boxes
- centered images
- fixed y-overflow of description and images by restricting height
2021-01-03 21:50:16 +01:00
4e60687b2b
unified class specifier in HTML elements
...
- now all class=... is always first
- flex attributes are first in class specifier
- marked armor type image as item-image class
2021-01-03 21:24:32 +01:00
fb780ae4c2
Merge branch 'master' into equip-items-in-character-sheet
...
now using cleaned up template
2021-01-03 21:14:11 +01:00
0721555c91
Merge branch 'adjust-licensing' into 'master'
...
adjust licensing
See merge request dungeonslayers/ds4!13
2021-01-03 16:54:36 +01:00
cc9a133ebe
extract path to official assets in scss variable
2021-01-03 16:52:51 +01:00
c26e4bab9f
Changes as per review.
...
Missing:
- Open discussion on "test value" renames
- docs
- open discussion on last-die-handling
2021-01-03 15:08:38 +01:00
c9b41e2d3f
renamed item list templates
...
More precise names for:
- item overview list template for actor sheet
- inline templates in item overview list template
2021-01-03 00:08:21 +01:00
aaa10d7469
Add slaying dice behaviour.
2021-01-02 16:40:30 +01:00
55beeb92c9
Implement swapping edge case, restructure sources.
2021-01-02 16:12:16 +01:00
00f7e30b41
Fix option parsing for rolls.
2021-01-02 13:54:59 +01:00
75301b2c56
Bound to fail: Add slaying dice options and tests, no impl.
2021-01-02 13:16:08 +01:00
6fe95d10db
refactored items list to use handlebars partials
...
Additions:
- added flexnowrap CSS class -> no strange wrapping of item lines
Changes:
- reduced most of the non-maintainable HTML-code repitition
- made item list entries as flat as possible
2021-01-02 01:01:41 +01:00
f52a491f73
swapped owner and equipped in item desc
2021-01-01 21:24:13 +01:00
0e282b4c6e
some minor improvements to side-properties style
...
- checkboxes now properly left-aligned
- adaptive width of side-properties: take minimum width now
- side properties are aligned now in any case (each is a grid)
2021-01-01 21:21:22 +01:00
d8423ce364
data binding for owned item properties
...
Additions:
- now also text, number, and range input fields of owned items can
be bound to HTML (input) elements of the char sheet
Changes:
- moved prototype handle for checkboxes to own function
- replaced some static HTML elements in item list with input fields
- item-num-val HTML elements (e.g. item quantity) now have a max-width
2021-01-01 19:26:52 +01:00
5d83e26e81
Merge branch 'master' into equip-items-in-character-sheet
2020-12-31 16:52:20 +01:00
80e6fd26ae
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2020-12-31 16:35:41 +01:00
c2c0b63b9c
Merge branch 'master' into 012_equipped_flag
2020-12-31 15:07:11 +01:00
fec7a2a735
fix typo
2020-12-31 12:22:15 +01:00
62e96641b9
remove unnecessary imports
2020-12-31 12:21:24 +01:00
61213d399e
use getOwnedItem instead of getEmbeddedEntity
2020-12-31 12:20:32 +01:00
6fac2c597f
make equip icon for items clickable in item list in character sheet
2020-12-31 12:10:59 +01:00