8d47c3d87b
remove unused property systemVersion from system.json
2021-07-23 00:47:49 +02:00
48620636df
Clean up actor sheet
2021-07-23 00:43:15 +02:00
1f629f3468
Rename "Special Creature Abilities" tab to "Abilities"
2021-07-22 04:06:29 +02:00
2ef58012c6
Add possibility to enable / disable effects in the actor sheet
2021-07-22 02:50:16 +02:00
bb67788abc
Localize names / labels of newly created embedded items / effects
2021-07-22 02:20:17 +02:00
808dab7f5a
Add possibility to delete and edit effects in the actor sheet
2021-07-22 02:02:35 +02:00
Sascha Martens
a5ec403fac
Changed tokens
...
Repaired the Bär token
Deleted the Aligator token submerged in water
Added dragons of all coleur
Deleted humanoid tokens which aren#t needed
Deleted token of Leichnam
Deleted Monsterspinne tokens which had a bad resolution
Changed the Ogre tokens
Linked the boar tokens to the Reitkeiler
Changed Token Images of Giants
Deleted Todesfee Token
Deleted Token of Schwarm but kept the size, because it's the official
size category
2021-07-21 17:29:26 +02:00
Sascha Martens
0d79e38898
Merge branch '55-creatures-compendium' of git.f3l.de:dungeonslayers/ds4 into 55-creatures-compendium
2021-07-21 15:12:44 +02:00
4d2a7d1686
Simplify getting the source name of effects
2021-07-20 02:36:59 +02:00
e39d245aff
WIP: Add effects tab to actor sheets
2021-07-20 02:36:59 +02:00
d3ec463201
Readd creature compendium to system.json
2021-07-19 22:09:36 +02:00
SaschaM
9de7645f1b
Changed system.json
2021-07-19 21:50:45 +02:00
Sascha Martens
7766bbd5d4
Deleted tokenimage of Schwarm
2021-07-19 17:39:15 +02:00
Sascha Martens
1fb3e4c02e
Deleted the tokenimage of Todesfee
2021-07-19 17:39:15 +02:00
Sascha Martens
cf7884e1c7
Added Reitkeiler Tokenimage
2021-07-19 17:39:15 +02:00
b6d4fa84f4
Add more colors for dragons
2021-07-15 19:30:11 +02:00
844744e4dc
Add the possibility to reference actor properties in the values of effects
...
Additionally, this also adds the possibility to do math inside the values of
effects. All math functions that are available for rolls are also available
here.
2021-07-13 02:03:10 +02:00
3b75b17c99
release version 1.1.3
2021-07-12 17:19:44 +00:00
63d5027b9c
Fix the armor type missing from the actor sheet
2021-07-12 17:01:34 +00:00
88684034a1
release version 1.1.2
2021-07-12 00:42:03 +00:00
c9e8e641a1
Fix broken item images
...
Unfortunately, foundry changed the names of some of its icons, some of which we used in the items compendium. This updates the paths in the compendium accordingly.
Additionally, this also adds images for all the potions.
2021-07-12 02:37:10 +02:00
9085f237e8
release version 1.1.1
2021-07-11 23:43:16 +00:00
d7fbc458b0
Fix a bug where character sheets would not load
2021-07-12 01:38:56 +02:00
8633afa1d2
release version 1.1.0
2021-07-11 23:17:07 +00:00
8268cd48a6
update dependencies
2021-07-12 01:12:46 +02:00
9b7d3e5a7b
fix label-input matching for core values and addit text to combat values
2021-07-12 01:00:50 +02:00
959bfcc3e4
Cleanup up creature sheet
2021-07-12 00:12:59 +02:00
cd6be32583
Clean up character sheet
2021-07-11 05:04:05 +02:00
7f627df416
Slightly improve basic properties
2021-07-11 01:02:38 +02:00
b744e53f94
Combine biography and profile tabs
2021-07-10 21:02:48 +02:00
a10c98c3ce
Add missing licensing info
2021-07-08 23:32:22 +02:00
aad9d30a7b
Update to newest types and remove now obsolete object spreading
2021-07-08 23:31:17 +02:00
dff760a7f1
preload fonts so that when first opening an actor / item sheet, they are already available and the sheet is rendered faster
2021-07-08 23:25:00 +02:00
6ae2712a72
release version 1.0.0
2021-07-08 06:18:29 +00:00
05933af152
cleanup
2021-07-08 08:00:58 +02:00
01a192d864
Add licensing info to migrationHelper.ts
2021-07-08 07:17:59 +02:00
e4143446aa
Fix migration
2021-07-08 07:10:34 +02:00
b694f20e1c
Update migrations for 0.8.x
2021-07-08 02:32:25 +02:00
1099b1500e
Use Number.isSafeInteger to guard against invalid numbers in check-factory
2021-07-07 22:46:21 +02:00
c57960c153
Update vtt types
2021-07-07 19:22:35 +02:00
5367e67707
Merge remote-tracking branch 'origin/master' into 55-creatures-compendium
2021-07-02 18:05:28 +02:00
7ca8fff910
Update vtt-types and get rid of now unnecessary @ts-ignores
2021-07-01 22:02:52 +02:00
836e57347f
Small cleanup
2021-07-01 04:24:51 +02:00
f26d75b56f
Do a bit of cleanup
2021-07-01 02:56:09 +02:00
2161a8e92a
Avoid min and max rolls being highlighted incorrectly
2021-07-01 02:09:34 +02:00
7a37f46017
Fix slaying dice modifier
2021-07-01 01:51:50 +02:00
1ddabc388c
use methods from the foundry.utils namespaces instead of their global counterparts
2021-07-01 01:08:30 +02:00
8f7f6af359
Fix DS4Check for 0.8.x
2021-07-01 00:36:41 +02:00
61b757ae8f
Fix Actor sheets
2021-06-30 19:14:52 +02:00
0369748629
Update types and remove unnecessary ts-ignores
2021-06-30 16:02:49 +02:00
91e5007391
Fix item sheets
2021-06-30 14:24:23 +02:00
8a939e84a1
Make AktorSheet#getData compile
2021-06-30 13:42:20 +02:00
d85d335799
Uppdate DS4ItemSheet#getData
2021-06-30 13:26:15 +02:00
5bf9ee534d
A little cleanup
2021-06-30 13:08:41 +02:00
918fa5081b
Make DS4Item compile and commen getData methods for now
2021-06-30 12:54:39 +02:00
446340c064
temporary comment migrations
2021-06-30 05:04:58 +02:00
76f42fe280
More WIP
2021-06-30 05:00:23 +02:00
ba493f4f18
More WIP on 0.8.x migration
2021-06-30 04:32:10 +02:00
6b39284164
More WIP on 0.8.x migration
2021-06-30 03:53:52 +02:00
ef01698178
WIP: Update to 0.8.x
2021-06-30 02:17:54 +02:00
344302be69
release version 0.8.0
2021-06-26 23:05:11 +00:00
058c58f1c4
small fixes
2021-06-27 00:24:05 +02:00
4694cffe06
Update licensing information in system.json
2021-06-27 00:10:46 +02:00
4a169c7111
Update icon paths in compendium packs and config.ts
2021-06-26 23:57:36 +02:00
2d647094f7
Use REUSE to specify licensing info
2021-06-26 22:02:00 +02:00
a987b59b65
Add logger that encapsulates console logging
2021-06-26 16:34:30 +02:00
1f6d13c49d
Fix issue with CheckFactory parsing empty strings as NaN for check related values
2021-06-26 16:32:31 +02:00
ff6427f5a9
Fix problem with check target numbers <= 0
...
The fix has 2 components:
1. The logic for evaluating checks now supports check target numbers<= 0
by still using a single die in this case
2. The CheckFactory sets the check target number to 0 even if it would
be < 0. This is necessary because negative numbers would interfer
with foundry's math evaluation in rolls and would not be picked up
correctly.
2021-06-26 16:32:31 +02:00
d443b339d8
Improve code slightly in a couple of places
2021-06-26 11:42:50 +02:00
Sascha Martens
ed3678823f
Deleted Riese token image
2021-06-25 08:38:02 +02:00
Sascha Martens
7552a0616d
Deleted 2 giant spider images with bad resolutions
2021-06-25 08:36:02 +02:00
Sascha Martens
9ed061f1ac
Deleted Leichnam Token
2021-06-25 08:32:58 +02:00
Sascha Martens
5afb404699
Deleted the submerged Aligator image
2021-06-23 08:53:14 +02:00
Sascha Martens
785cdc537c
Changed the path to the bear token of the bear creature
2021-06-23 08:52:06 +02:00
Sascha Martens
3fd3357caf
Added Creatures Compendium
2021-06-14 17:41:44 +02:00
5b26dbb00a
release version 0.7.2
2021-06-07 17:28:44 +00:00
Sascha Martens
fb85857167
Changed icons of Schattenlanze, Schutzschild dehnen, Schutzschild
...
stärken and Lichtlanze
2021-06-07 17:43:24 +02:00
Sascha Martens
b12c18eaed
Changed black symbols and deleted them
...
Changed every occurence of black symbols, downloaded new white ones and
deleted the black ones
2021-06-01 21:30:52 +02:00
Sascha Martens
a24f877bdd
Deleted Effekt: text from spell compendium
2021-06-01 21:13:32 +02:00
Sascha Martens
4f2b3fbd20
Changed magic-spells.db to spells.db
...
Also changed the code in system.json to match the new filename
2021-06-01 21:08:29 +02:00
Sascha Martens
e8ac321ce0
Deleted LICENSE. We don't need that anymore
2021-06-01 21:05:56 +02:00
Sascha Martens
0e83f88b9e
Deleted links and sorted authors
...
Deleted the link from Caro Asercion and sorted the linklist
alphabetically
2021-06-01 21:05:05 +02:00
Sascha Martens
58b3a50a42
Added every icon to the authors.md
2021-05-30 13:49:36 +02:00
Sascha Martens
c4b9750dd3
Added Spells Compendium with icons
...
I've added every rulebook spells into a compendium with an icon from
game-icons.net. The compendium isn't functional, but has every rule in
it.
2021-05-30 09:13:28 +02:00
215184151a
release version 0.7.1
2021-05-29 19:58:48 +00:00
7c50b62e96
bump compatibleCoreVersion to 0.7.10
2021-05-29 21:52:42 +02:00
18fbe6dcf9
Update dependencies
2021-05-29 21:51:23 +02:00
0ea18966f6
Replace images by plain links in authors.md
2021-05-23 14:50:59 +02:00
f76abef1f1
Add list of game icons with their authors and licenses
2021-05-23 14:43:52 +02:00
30b7fed8e0
release version 0.7.0
2021-05-13 20:13:09 +00:00
b71adefc65
Remove unnecessary explicit jQuery parameter
2021-05-13 22:09:38 +02:00
549669e9e2
Simplify checking if something is a valid attribute / trait / combatValue key
2021-05-13 22:03:32 +02:00
24725c15f9
Add a macro to perform generic checks
2021-05-13 21:39:42 +02:00
01a9dcbbb8
is handlebars else if instead of nesting ifs
2021-05-13 20:44:21 +02:00
473ec3a903
Extract calculation of spell price to its own file
2021-05-13 20:37:53 +02:00
a2e2aea78b
Add migration for slayer points
2021-05-13 20:26:57 +02:00
8cf6db2ba5
Migrate data model of compendiums before migrating the content
2021-05-13 20:13:32 +02:00
b9f7588f95
Automatically calculate spell price
2021-05-13 19:59:44 +02:00
2bc7b03323
Add functionality to track the minimum levels of spells for each mage class
2021-05-13 16:44:56 +02:00
eb49c15d5f
Add optional tracking of slayer points
2021-05-13 15:41:00 +02:00
8d3e381d56
release version 0.6.0
2021-04-25 16:36:34 +00:00
7fe6ae9bc7
Fix wrong roll template location
2021-04-25 18:31:19 +02:00
d712d9d5c8
Fix a couple of i18n typos
2021-04-24 21:54:40 +02:00
d93fa19158
Use relative paths for assets and fonts in css
2021-04-20 23:02:00 +02:00
1297de5565
Reorder some css properties
2021-04-20 23:01:33 +02:00
4b0510c8a6
Extract foundry highlight text shadow to mixin
2021-04-20 22:53:25 +02:00
65a79a351d
Change min height of actor sheet
2021-04-20 22:44:31 +02:00
db69a8f537
Add styling for checks
2021-04-20 22:38:00 +02:00
0d03dbf424
Implement Drag & Drop of checks
2021-04-15 20:00:37 +02:00
9e72c6560f
Implement POC of rolling check from character sheet
2021-04-13 23:43:22 +02:00
fcfba63488
Add bottom border to combat values
2021-04-13 23:03:45 +02:00
04174398bb
Use BEM for combat values
2021-04-13 22:48:37 +02:00
49b450daee
Reorganize templates file structure
2021-04-13 21:40:52 +02:00
17a270d361
Merge branch 'master' into 76-common-checks-in-actor-sheets
2021-04-13 20:22:09 +02:00
ad2fd01353
Add checks for analyzing magic
2021-04-13 20:19:25 +02:00
e7564a0a5a
release version 0.5.2
2021-04-11 15:19:21 +00:00
7886be1ffb
Merge branch 'master' into 76-common-checks-in-actor-sheets
2021-03-30 22:46:41 +02:00
d446e07abd
Apply 2 suggestion(s) to 1 file(s)
2021-03-30 20:41:12 +00:00
10a0561616
Merge branch '077-common-checks-macros-with-effects' into 76-common-checks-in-actor-sheets
2021-03-29 21:46:46 +02:00
23a4f7138e
Remove unused utils
2021-03-29 21:46:29 +02:00
537e41bf5f
Merge branch '077-common-checks-macros-with-effects' into 76-common-checks-in-actor-sheets
2021-03-29 21:21:53 +02:00
e545e3f030
Refactor for better readability (addressed CR comments)
2021-03-29 21:20:08 +02:00
cf80b18ba6
Move core values and combat values to values tab and BEMify core values
2021-03-24 20:10:14 +01:00
30aed22c03
Fix TSDoc string
2021-03-24 09:24:14 +01:00
f038509910
Add functionality for common checks, which can be affected by effects and be performed as macros
2021-03-24 09:19:26 +01:00
cb5ad74a71
Remove some unnecessary casts and fallbacks
2021-03-22 10:28:37 +01:00
17633ced68
Separate types for data and _data for DS4Actor
2021-03-22 10:18:43 +01:00
7c7d30854c
Separate data and _data for DS4Item
2021-03-22 09:04:45 +01:00
a7569633e2
release version 0.5.1
2021-03-18 08:02:44 +00:00
9f297149b2
Rename a method for consistency
2021-03-18 08:58:35 +01:00
b449a20348
Rename some variables for clarity
2021-03-18 08:54:57 +01:00
d5b872e74b
Improve CheckFactory
2021-03-18 08:52:02 +01:00
a2014c53d4
release version 0.5.0
2021-03-17 19:07:03 +00:00
115d6113de
Small check factory cleanup and use foundry form formating for roll dialog
2021-03-17 20:01:31 +01:00
0d864b67c1
Use foundry vtt provided rollmode labels
2021-03-17 18:25:59 +00:00
e9fa9b3b56
Fix typos in item kompendium
2021-03-17 19:11:52 +01:00
e7fc318ea5
Use rollup to build typescript
2021-03-17 17:28:35 +01:00
0b2be5d9fc
Remove redundant comment
2021-03-16 08:55:10 +01:00
196ddb7eb2
Small documentation fix
2021-03-16 08:42:36 +01:00
48a1cc652a
Small renaming
2021-03-16 08:25:56 +01:00
a151e62a4c
Cleanup hooks
2021-03-16 08:22:27 +01:00
3c54a6126b
Small documentation adjustment
2021-03-16 07:49:00 +01:00
b439915c7c
Fix color of coup / fumble dice totals in firefox
2021-03-16 07:42:49 +01:00
32fac517ad
Rename a few things
2021-03-16 07:42:00 +01:00
67d0253f66
Update foundry-vtt-types to remove some type workarounds
2021-03-16 07:11:12 +01:00
48e06678a9
Merge branch 'master' into item-macros
2021-03-15 21:45:49 +01:00
2e5e02c89f
properly cast return type of Roll.render
2021-03-15 21:41:51 +01:00
f3b6ed4b7f
Make fumbles / coups more distinctive in the dice-total
2021-03-15 20:15:00 +01:00
212295069f
Add functionality to create item macros via drag & drop
2021-03-14 19:04:28 +01:00
919091a211
Small cleanup
2021-03-14 14:52:50 +01:00