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0d864b67c1
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Use foundry vtt provided rollmode labels
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2021-03-17 18:25:59 +00:00 |
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0b2be5d9fc
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Remove redundant comment
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2021-03-16 08:55:10 +01:00 |
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196ddb7eb2
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Small documentation fix
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2021-03-16 08:42:36 +01:00 |
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48a1cc652a
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Small renaming
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2021-03-16 08:25:56 +01:00 |
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a151e62a4c
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Cleanup hooks
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2021-03-16 08:22:27 +01:00 |
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3c54a6126b
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Small documentation adjustment
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2021-03-16 07:49:00 +01:00 |
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32fac517ad
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Rename a few things
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2021-03-16 07:42:00 +01:00 |
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67d0253f66
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Update foundry-vtt-types to remove some type workarounds
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2021-03-16 07:11:12 +01:00 |
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48e06678a9
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Merge branch 'master' into item-macros
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2021-03-15 21:45:49 +01:00 |
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2e5e02c89f
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properly cast return type of Roll.render
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2021-03-15 21:41:51 +01:00 |
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212295069f
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Add functionality to create item macros via drag & drop
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2021-03-14 19:04:28 +01:00 |
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919091a211
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Small cleanup
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2021-03-14 14:52:50 +01:00 |
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eb0866cfa7
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Indicate fumbles / coups on the dice-total
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2021-03-14 08:47:03 +01:00 |
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2ccaa5da10
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Add link to PR in TODO comment
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2021-03-13 22:34:59 +01:00 |
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3ea07a2379
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Add missing i18n
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2021-03-13 22:22:28 +01:00 |
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18e6c31b5c
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Fix slying dice usage in CheckFactory
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2021-03-13 22:15:58 +01:00 |
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7f973e7de8
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Add slying dice modifier to DicePool
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2021-03-13 22:08:43 +01:00 |
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eeb1aa61f4
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Use coups, even if they are higher than the corresponding CTN
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2021-03-13 20:58:59 +01:00 |
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e1d376057c
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FIx creating DS4Check from data / results
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2021-03-13 19:34:05 +01:00 |
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0b98925aeb
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Rename an interface
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2021-03-13 18:53:26 +01:00 |
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5d3d5bc533
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Rename some variables
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2021-03-13 18:50:39 +01:00 |
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7e5a912cf0
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remove commented slaying dice code
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2021-03-13 18:46:25 +01:00 |
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98deee1856
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Add tests for evaluateCheck
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2021-03-13 18:43:23 +01:00 |
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bafb770178
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Fix typo
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2021-03-13 17:47:47 +01:00 |
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9c1d2f081a
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Make dice viewable seperately in DS4Check
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2021-03-13 17:43:48 +01:00 |
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ea5eee709e
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Add function to assign sub checks to dice
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2021-03-13 02:27:09 +01:00 |
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a48fedd937
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Fix horizontal overflows in actor sheets
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2021-03-08 09:58:26 +01:00 |
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f7c18dc702
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Make private methods protected
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2021-03-04 10:00:46 +01:00 |
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71eedaf080
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Only try to roll for the given item type
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2021-03-04 09:19:11 +01:00 |
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ea4f1d3ee7
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use img tags instead of divs with background-image set
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2021-03-04 08:51:13 +01:00 |
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74ad0c7f24
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Add possibility to roll spells from sheet adnrequire spells and weapons to be equipped to be rolled
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2021-03-04 01:54:51 +01:00 |
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68c20ccdc6
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Fix Actor.data.data.rolling being undefined
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2021-03-04 00:54:41 +01:00 |
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b07ee31b38
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Add maximumCoupResult and minimumFumbleResult to actor data
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2021-03-04 00:41:57 +01:00 |
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3d272f2b92
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Make weapons rollable from the character sheet
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2021-03-04 00:14:16 +01:00 |
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d17b092658
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Readd currency to character sheet
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2021-02-26 02:13:18 +01:00 |
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315261bf4f
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Get rid of ifHasItemOfType
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2021-02-26 01:38:53 +01:00 |
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b3ac3cde84
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extract item-list-entry to commonly used partial
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2021-02-26 01:08:55 +01:00 |
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9573a6595d
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Extract item-list-header to common partial used by all item lists
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2021-02-25 23:30:45 +01:00 |
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25b6f03d56
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Use grid for talents tab
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2021-02-25 22:22:05 +01:00 |
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aac4b014b0
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Use BEM for item-list styling and add support for drag & drop of items (between sheets and for sorting)
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2021-02-25 19:07:25 +01:00 |
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3867a23c2d
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Make item list a grid for items and spells
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2021-02-24 04:52:32 +01:00 |
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516c68d4af
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Remove equipped flag from all loot items
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2021-02-21 18:53:46 +01:00 |
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7ee7a44f05
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Add various magical items
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2021-02-21 05:39:12 +01:00 |
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d7fb8fd61a
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use notification wrapper
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2021-02-21 04:09:48 +01:00 |
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5d249d4c10
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Fix migration of compendiums
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2021-02-21 04:05:50 +01:00 |
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343a888b68
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Rename loot and equipment
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2021-02-21 03:40:54 +01:00 |
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0fd9622e2d
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Make some small improvements to actor sheets
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2021-02-20 22:41:33 +01:00 |
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a07e9dbf1c
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Update types
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2021-02-20 17:30:17 +01:00 |
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3989e76958
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Update dependencies
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2021-02-20 14:00:50 +01:00 |
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d31c9ac24b
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Fix saving scroll position in actor sheets
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2021-02-20 02:12:34 +01:00 |
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d5af9c90c4
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Simplify active effect application slightly
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2021-02-18 13:42:59 +01:00 |
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b2490a2e2f
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Simplify handling of optional values in a couple of places
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2021-02-18 13:36:36 +01:00 |
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24d8926645
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correctly handle overrides
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2021-02-18 13:24:52 +01:00 |
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9104237261
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Add tooltips for attributes, traits, and combat values
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2021-02-16 23:23:18 +01:00 |
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38a3437267
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Small cleanup
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2021-02-16 16:34:23 +01:00 |
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624059ef02
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Always derive hitPoints.max from the final hitPoints.total
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2021-02-16 15:39:18 +01:00 |
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4e2691e19f
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simplify DS4Actor._getOriginatingItemOfActiveEffect
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2021-02-16 14:52:22 +01:00 |
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66334d338f
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Simplify ActiveEffect handling by a lot
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2021-02-16 03:26:26 +01:00 |
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1b715031a8
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Tie active effects to equipped flag for token actors, too
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2021-02-16 02:07:34 +01:00 |
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6cdbcc6899
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Update types
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2021-02-15 22:02:51 +01:00 |
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ac84d40528
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Merge branch 'master' into 050-basic-active-effects
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2021-02-11 12:10:14 +01:00 |
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2158026437
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Add additional checks when editing items or effects
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2021-02-11 12:03:32 +01:00 |
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7cc1c37bc3
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Improve reaadability of notifications.notify
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2021-02-11 11:14:24 +01:00 |
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433a374936
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Fix doc
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2021-02-08 03:38:50 +01:00 |
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b74ee5ec7c
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Merge branch '068-enable-strict-mode' into 050-basic-active-effects
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2021-02-08 03:26:57 +01:00 |
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fc3f3eb1f3
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Simplify DS4Check.MODIFIERS
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2021-02-08 02:15:43 +01:00 |
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746d4d7a44
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Update types
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2021-02-08 02:07:25 +01:00 |
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ff3c09f009
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Add missing localization
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2021-02-07 14:00:26 +01:00 |
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09b4117306
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Activate strict mode
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2021-02-07 13:51:20 +01:00 |
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dac37eeaa1
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Remove unused import
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2021-02-07 12:29:15 +01:00 |
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8e8aa4caee
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Add icons to check roll dialog buttons
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2021-02-07 12:23:20 +01:00 |
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f64e459cd2
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Update types
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2021-02-07 12:16:48 +01:00 |
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d5db788c31
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Do some cleanup
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2021-02-07 11:51:36 +01:00 |
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98568de676
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Update types
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2021-02-07 11:15:37 +01:00 |
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5cb75a4001
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Update types
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2021-02-05 20:37:52 +01:00 |
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05bd1335ba
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remove redundant cast
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2021-02-05 03:50:08 +01:00 |
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52c729c3fa
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SImplify Dice configuration
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2021-02-05 03:47:54 +01:00 |
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5598255d6e
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Improve typing of DS4Item and DS4Actor
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2021-02-05 03:42:42 +01:00 |
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b657633c7f
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remove unwanted change
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2021-02-05 02:56:13 +01:00 |
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b8d11fa5cd
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remove some redundant casts
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2021-02-05 02:52:55 +01:00 |
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2641b1ee74
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Update types
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2021-02-05 02:35:47 +01:00 |
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cd86857b43
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Update types
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2021-02-04 23:03:49 +01:00 |
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1d4c0ac459
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update types
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2021-02-04 18:00:05 +01:00 |
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bedab9ae83
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update types
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2021-02-04 17:28:55 +01:00 |
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4e9b434839
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update types
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2021-02-04 14:39:51 +01:00 |
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d8e085ce81
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update types
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2021-02-04 12:32:07 +01:00 |
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6c3432cb26
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update type definitions
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2021-01-31 19:57:14 +01:00 |
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628490c6f2
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Update TODOs
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2021-01-29 16:44:08 +01:00 |
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3d5912a631
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Update foundry-vtt-types
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2021-01-29 16:17:31 +01:00 |
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d6b46d6183
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Remove skipLibCheck
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2021-01-29 11:23:34 +01:00 |
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3209280b29
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Fix linter warning
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2021-01-27 01:38:47 +01:00 |
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ba268e4245
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remove workaround for position type
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2021-01-26 21:25:43 +01:00 |
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0a911cf196
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Merge branch 'master' into 066-switch-to-foundry-vtt-types
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2021-01-26 21:17:00 +01:00 |
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972c3a7701
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Merge branch 'master' into correctly-pass-rollMode-parameter
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2021-01-26 21:14:40 +01:00 |
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f7575da47a
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Merge branch 'master' into 065-simplify-localization
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2021-01-26 20:54:36 +01:00 |
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0b70bbf9b9
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merged i18n and i18nKeys
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2021-01-26 20:47:28 +01:00 |
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a0c4d1c4d9
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small adjustments to TODO comments
|
2021-01-26 03:58:03 +01:00 |
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62cc5a0e7c
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switch to foundry-vtt-types
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2021-01-26 03:55:18 +01:00 |
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61c6f6edd9
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move calculation of total attributes and traits to prepareBaseData
|
2021-01-25 10:32:13 +01:00 |
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b157cff67a
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fix typo
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2021-01-25 01:33:13 +01:00 |
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