|
d443b339d8
|
Improve code slightly in a couple of places
|
2021-06-26 11:42:50 +02:00 |
|
|
18fbe6dcf9
|
Update dependencies
|
2021-05-29 21:51:23 +02:00 |
|
|
b71adefc65
|
Remove unnecessary explicit jQuery parameter
|
2021-05-13 22:09:38 +02:00 |
|
|
549669e9e2
|
Simplify checking if something is a valid attribute / trait / combatValue key
|
2021-05-13 22:03:32 +02:00 |
|
|
24725c15f9
|
Add a macro to perform generic checks
|
2021-05-13 21:39:42 +02:00 |
|
|
473ec3a903
|
Extract calculation of spell price to its own file
|
2021-05-13 20:37:53 +02:00 |
|
|
a2e2aea78b
|
Add migration for slayer points
|
2021-05-13 20:26:57 +02:00 |
|
|
8cf6db2ba5
|
Migrate data model of compendiums before migrating the content
|
2021-05-13 20:13:32 +02:00 |
|
|
b9f7588f95
|
Automatically calculate spell price
|
2021-05-13 19:59:44 +02:00 |
|
|
2bc7b03323
|
Add functionality to track the minimum levels of spells for each mage class
|
2021-05-13 16:44:56 +02:00 |
|
|
eb49c15d5f
|
Add optional tracking of slayer points
|
2021-05-13 15:41:00 +02:00 |
|
|
7fe6ae9bc7
|
Fix wrong roll template location
|
2021-04-25 18:31:19 +02:00 |
|
|
65a79a351d
|
Change min height of actor sheet
|
2021-04-20 22:44:31 +02:00 |
|
|
db69a8f537
|
Add styling for checks
|
2021-04-20 22:38:00 +02:00 |
|
|
0d03dbf424
|
Implement Drag & Drop of checks
|
2021-04-15 20:00:37 +02:00 |
|
|
9e72c6560f
|
Implement POC of rolling check from character sheet
|
2021-04-13 23:43:22 +02:00 |
|
|
04174398bb
|
Use BEM for combat values
|
2021-04-13 22:48:37 +02:00 |
|
|
49b450daee
|
Reorganize templates file structure
|
2021-04-13 21:40:52 +02:00 |
|
|
17a270d361
|
Merge branch 'master' into 76-common-checks-in-actor-sheets
|
2021-04-13 20:22:09 +02:00 |
|
|
ad2fd01353
|
Add checks for analyzing magic
|
2021-04-13 20:19:25 +02:00 |
|
|
10a0561616
|
Merge branch '077-common-checks-macros-with-effects' into 76-common-checks-in-actor-sheets
|
2021-03-29 21:46:46 +02:00 |
|
|
23a4f7138e
|
Remove unused utils
|
2021-03-29 21:46:29 +02:00 |
|
|
537e41bf5f
|
Merge branch '077-common-checks-macros-with-effects' into 76-common-checks-in-actor-sheets
|
2021-03-29 21:21:53 +02:00 |
|
|
e545e3f030
|
Refactor for better readability (addressed CR comments)
|
2021-03-29 21:20:08 +02:00 |
|
|
cf80b18ba6
|
Move core values and combat values to values tab and BEMify core values
|
2021-03-24 20:10:14 +01:00 |
|
|
30aed22c03
|
Fix TSDoc string
|
2021-03-24 09:24:14 +01:00 |
|
|
f038509910
|
Add functionality for common checks, which can be affected by effects and be performed as macros
|
2021-03-24 09:19:26 +01:00 |
|
|
cb5ad74a71
|
Remove some unnecessary casts and fallbacks
|
2021-03-22 10:28:37 +01:00 |
|
|
17633ced68
|
Separate types for data and _data for DS4Actor
|
2021-03-22 10:18:43 +01:00 |
|
|
7c7d30854c
|
Separate data and _data for DS4Item
|
2021-03-22 09:04:45 +01:00 |
|
|
9f297149b2
|
Rename a method for consistency
|
2021-03-18 08:58:35 +01:00 |
|
|
b449a20348
|
Rename some variables for clarity
|
2021-03-18 08:54:57 +01:00 |
|
|
d5b872e74b
|
Improve CheckFactory
|
2021-03-18 08:52:02 +01:00 |
|
|
115d6113de
|
Small check factory cleanup and use foundry form formating for roll dialog
|
2021-03-17 20:01:31 +01:00 |
|
|
0d864b67c1
|
Use foundry vtt provided rollmode labels
|
2021-03-17 18:25:59 +00:00 |
|
|
0b2be5d9fc
|
Remove redundant comment
|
2021-03-16 08:55:10 +01:00 |
|
|
196ddb7eb2
|
Small documentation fix
|
2021-03-16 08:42:36 +01:00 |
|
|
48a1cc652a
|
Small renaming
|
2021-03-16 08:25:56 +01:00 |
|
|
a151e62a4c
|
Cleanup hooks
|
2021-03-16 08:22:27 +01:00 |
|
|
3c54a6126b
|
Small documentation adjustment
|
2021-03-16 07:49:00 +01:00 |
|
|
32fac517ad
|
Rename a few things
|
2021-03-16 07:42:00 +01:00 |
|
|
67d0253f66
|
Update foundry-vtt-types to remove some type workarounds
|
2021-03-16 07:11:12 +01:00 |
|
|
48e06678a9
|
Merge branch 'master' into item-macros
|
2021-03-15 21:45:49 +01:00 |
|
|
2e5e02c89f
|
properly cast return type of Roll.render
|
2021-03-15 21:41:51 +01:00 |
|
|
212295069f
|
Add functionality to create item macros via drag & drop
|
2021-03-14 19:04:28 +01:00 |
|
|
919091a211
|
Small cleanup
|
2021-03-14 14:52:50 +01:00 |
|
|
eb0866cfa7
|
Indicate fumbles / coups on the dice-total
|
2021-03-14 08:47:03 +01:00 |
|
|
2ccaa5da10
|
Add link to PR in TODO comment
|
2021-03-13 22:34:59 +01:00 |
|
|
3ea07a2379
|
Add missing i18n
|
2021-03-13 22:22:28 +01:00 |
|
|
18e6c31b5c
|
Fix slying dice usage in CheckFactory
|
2021-03-13 22:15:58 +01:00 |
|
|
7f973e7de8
|
Add slying dice modifier to DicePool
|
2021-03-13 22:08:43 +01:00 |
|
|
eeb1aa61f4
|
Use coups, even if they are higher than the corresponding CTN
|
2021-03-13 20:58:59 +01:00 |
|
|
e1d376057c
|
FIx creating DS4Check from data / results
|
2021-03-13 19:34:05 +01:00 |
|
|
0b98925aeb
|
Rename an interface
|
2021-03-13 18:53:26 +01:00 |
|
|
5d3d5bc533
|
Rename some variables
|
2021-03-13 18:50:39 +01:00 |
|
|
7e5a912cf0
|
remove commented slaying dice code
|
2021-03-13 18:46:25 +01:00 |
|
|
98deee1856
|
Add tests for evaluateCheck
|
2021-03-13 18:43:23 +01:00 |
|
|
bafb770178
|
Fix typo
|
2021-03-13 17:47:47 +01:00 |
|
|
9c1d2f081a
|
Make dice viewable seperately in DS4Check
|
2021-03-13 17:43:48 +01:00 |
|
|
ea5eee709e
|
Add function to assign sub checks to dice
|
2021-03-13 02:27:09 +01:00 |
|
|
a48fedd937
|
Fix horizontal overflows in actor sheets
|
2021-03-08 09:58:26 +01:00 |
|
|
f7c18dc702
|
Make private methods protected
|
2021-03-04 10:00:46 +01:00 |
|
|
71eedaf080
|
Only try to roll for the given item type
|
2021-03-04 09:19:11 +01:00 |
|
|
ea4f1d3ee7
|
use img tags instead of divs with background-image set
|
2021-03-04 08:51:13 +01:00 |
|
|
74ad0c7f24
|
Add possibility to roll spells from sheet adnrequire spells and weapons to be equipped to be rolled
|
2021-03-04 01:54:51 +01:00 |
|
|
68c20ccdc6
|
Fix Actor.data.data.rolling being undefined
|
2021-03-04 00:54:41 +01:00 |
|
|
b07ee31b38
|
Add maximumCoupResult and minimumFumbleResult to actor data
|
2021-03-04 00:41:57 +01:00 |
|
|
3d272f2b92
|
Make weapons rollable from the character sheet
|
2021-03-04 00:14:16 +01:00 |
|
|
d17b092658
|
Readd currency to character sheet
|
2021-02-26 02:13:18 +01:00 |
|
|
315261bf4f
|
Get rid of ifHasItemOfType
|
2021-02-26 01:38:53 +01:00 |
|
|
b3ac3cde84
|
extract item-list-entry to commonly used partial
|
2021-02-26 01:08:55 +01:00 |
|
|
9573a6595d
|
Extract item-list-header to common partial used by all item lists
|
2021-02-25 23:30:45 +01:00 |
|
|
25b6f03d56
|
Use grid for talents tab
|
2021-02-25 22:22:05 +01:00 |
|
|
aac4b014b0
|
Use BEM for item-list styling and add support for drag & drop of items (between sheets and for sorting)
|
2021-02-25 19:07:25 +01:00 |
|
|
3867a23c2d
|
Make item list a grid for items and spells
|
2021-02-24 04:52:32 +01:00 |
|
|
516c68d4af
|
Remove equipped flag from all loot items
|
2021-02-21 18:53:46 +01:00 |
|
|
7ee7a44f05
|
Add various magical items
|
2021-02-21 05:39:12 +01:00 |
|
|
d7fb8fd61a
|
use notification wrapper
|
2021-02-21 04:09:48 +01:00 |
|
|
5d249d4c10
|
Fix migration of compendiums
|
2021-02-21 04:05:50 +01:00 |
|
|
343a888b68
|
Rename loot and equipment
|
2021-02-21 03:40:54 +01:00 |
|
|
0fd9622e2d
|
Make some small improvements to actor sheets
|
2021-02-20 22:41:33 +01:00 |
|
|
a07e9dbf1c
|
Update types
|
2021-02-20 17:30:17 +01:00 |
|
|
3989e76958
|
Update dependencies
|
2021-02-20 14:00:50 +01:00 |
|
|
d31c9ac24b
|
Fix saving scroll position in actor sheets
|
2021-02-20 02:12:34 +01:00 |
|
|
d5af9c90c4
|
Simplify active effect application slightly
|
2021-02-18 13:42:59 +01:00 |
|
|
b2490a2e2f
|
Simplify handling of optional values in a couple of places
|
2021-02-18 13:36:36 +01:00 |
|
|
24d8926645
|
correctly handle overrides
|
2021-02-18 13:24:52 +01:00 |
|
|
9104237261
|
Add tooltips for attributes, traits, and combat values
|
2021-02-16 23:23:18 +01:00 |
|
|
38a3437267
|
Small cleanup
|
2021-02-16 16:34:23 +01:00 |
|
|
624059ef02
|
Always derive hitPoints.max from the final hitPoints.total
|
2021-02-16 15:39:18 +01:00 |
|
|
4e2691e19f
|
simplify DS4Actor._getOriginatingItemOfActiveEffect
|
2021-02-16 14:52:22 +01:00 |
|
|
66334d338f
|
Simplify ActiveEffect handling by a lot
|
2021-02-16 03:26:26 +01:00 |
|
|
1b715031a8
|
Tie active effects to equipped flag for token actors, too
|
2021-02-16 02:07:34 +01:00 |
|
|
6cdbcc6899
|
Update types
|
2021-02-15 22:02:51 +01:00 |
|
|
ac84d40528
|
Merge branch 'master' into 050-basic-active-effects
|
2021-02-11 12:10:14 +01:00 |
|
|
2158026437
|
Add additional checks when editing items or effects
|
2021-02-11 12:03:32 +01:00 |
|
|
7cc1c37bc3
|
Improve reaadability of notifications.notify
|
2021-02-11 11:14:24 +01:00 |
|
|
433a374936
|
Fix doc
|
2021-02-08 03:38:50 +01:00 |
|
|
b74ee5ec7c
|
Merge branch '068-enable-strict-mode' into 050-basic-active-effects
|
2021-02-08 03:26:57 +01:00 |
|
|
fc3f3eb1f3
|
Simplify DS4Check.MODIFIERS
|
2021-02-08 02:15:43 +01:00 |
|