8f7f6af359
Fix DS4Check for 0.8.x
2021-07-01 00:36:41 +02:00
61b757ae8f
Fix Actor sheets
2021-06-30 19:14:52 +02:00
0369748629
Update types and remove unnecessary ts-ignores
2021-06-30 16:02:49 +02:00
91e5007391
Fix item sheets
2021-06-30 14:24:23 +02:00
8a939e84a1
Make AktorSheet#getData compile
2021-06-30 13:42:20 +02:00
d85d335799
Uppdate DS4ItemSheet#getData
2021-06-30 13:26:15 +02:00
5bf9ee534d
A little cleanup
2021-06-30 13:08:41 +02:00
918fa5081b
Make DS4Item compile and commen getData methods for now
2021-06-30 12:54:39 +02:00
446340c064
temporary comment migrations
2021-06-30 05:04:58 +02:00
76f42fe280
More WIP
2021-06-30 05:00:23 +02:00
ba493f4f18
More WIP on 0.8.x migration
2021-06-30 04:32:10 +02:00
6b39284164
More WIP on 0.8.x migration
2021-06-30 03:53:52 +02:00
ef01698178
WIP: Update to 0.8.x
2021-06-30 02:17:54 +02:00
344302be69
release version 0.8.0
2021-06-26 23:05:11 +00:00
058c58f1c4
small fixes
2021-06-27 00:24:05 +02:00
4694cffe06
Update licensing information in system.json
2021-06-27 00:10:46 +02:00
4a169c7111
Update icon paths in compendium packs and config.ts
2021-06-26 23:57:36 +02:00
2d647094f7
Use REUSE to specify licensing info
2021-06-26 22:02:00 +02:00
a987b59b65
Add logger that encapsulates console logging
2021-06-26 16:34:30 +02:00
1f6d13c49d
Fix issue with CheckFactory parsing empty strings as NaN for check related values
2021-06-26 16:32:31 +02:00
ff6427f5a9
Fix problem with check target numbers <= 0
...
The fix has 2 components:
1. The logic for evaluating checks now supports check target numbers<= 0
by still using a single die in this case
2. The CheckFactory sets the check target number to 0 even if it would
be < 0. This is necessary because negative numbers would interfer
with foundry's math evaluation in rolls and would not be picked up
correctly.
2021-06-26 16:32:31 +02:00
d443b339d8
Improve code slightly in a couple of places
2021-06-26 11:42:50 +02:00
Sascha Martens
ed3678823f
Deleted Riese token image
2021-06-25 08:38:02 +02:00
Sascha Martens
7552a0616d
Deleted 2 giant spider images with bad resolutions
2021-06-25 08:36:02 +02:00
Sascha Martens
9ed061f1ac
Deleted Leichnam Token
2021-06-25 08:32:58 +02:00
Sascha Martens
5afb404699
Deleted the submerged Aligator image
2021-06-23 08:53:14 +02:00
Sascha Martens
785cdc537c
Changed the path to the bear token of the bear creature
2021-06-23 08:52:06 +02:00
Sascha Martens
3fd3357caf
Added Creatures Compendium
2021-06-14 17:41:44 +02:00
5b26dbb00a
release version 0.7.2
2021-06-07 17:28:44 +00:00
Sascha Martens
fb85857167
Changed icons of Schattenlanze, Schutzschild dehnen, Schutzschild
...
stärken and Lichtlanze
2021-06-07 17:43:24 +02:00
Sascha Martens
b12c18eaed
Changed black symbols and deleted them
...
Changed every occurence of black symbols, downloaded new white ones and
deleted the black ones
2021-06-01 21:30:52 +02:00
Sascha Martens
a24f877bdd
Deleted Effekt: text from spell compendium
2021-06-01 21:13:32 +02:00
Sascha Martens
4f2b3fbd20
Changed magic-spells.db to spells.db
...
Also changed the code in system.json to match the new filename
2021-06-01 21:08:29 +02:00
Sascha Martens
e8ac321ce0
Deleted LICENSE. We don't need that anymore
2021-06-01 21:05:56 +02:00
Sascha Martens
0e83f88b9e
Deleted links and sorted authors
...
Deleted the link from Caro Asercion and sorted the linklist
alphabetically
2021-06-01 21:05:05 +02:00
Sascha Martens
58b3a50a42
Added every icon to the authors.md
2021-05-30 13:49:36 +02:00
Sascha Martens
c4b9750dd3
Added Spells Compendium with icons
...
I've added every rulebook spells into a compendium with an icon from
game-icons.net. The compendium isn't functional, but has every rule in
it.
2021-05-30 09:13:28 +02:00
215184151a
release version 0.7.1
2021-05-29 19:58:48 +00:00
7c50b62e96
bump compatibleCoreVersion to 0.7.10
2021-05-29 21:52:42 +02:00
18fbe6dcf9
Update dependencies
2021-05-29 21:51:23 +02:00
0ea18966f6
Replace images by plain links in authors.md
2021-05-23 14:50:59 +02:00
f76abef1f1
Add list of game icons with their authors and licenses
2021-05-23 14:43:52 +02:00
30b7fed8e0
release version 0.7.0
2021-05-13 20:13:09 +00:00
b71adefc65
Remove unnecessary explicit jQuery parameter
2021-05-13 22:09:38 +02:00
549669e9e2
Simplify checking if something is a valid attribute / trait / combatValue key
2021-05-13 22:03:32 +02:00
24725c15f9
Add a macro to perform generic checks
2021-05-13 21:39:42 +02:00
01a9dcbbb8
is handlebars else if instead of nesting ifs
2021-05-13 20:44:21 +02:00
473ec3a903
Extract calculation of spell price to its own file
2021-05-13 20:37:53 +02:00
a2e2aea78b
Add migration for slayer points
2021-05-13 20:26:57 +02:00
8cf6db2ba5
Migrate data model of compendiums before migrating the content
2021-05-13 20:13:32 +02:00
b9f7588f95
Automatically calculate spell price
2021-05-13 19:59:44 +02:00
2bc7b03323
Add functionality to track the minimum levels of spells for each mage class
2021-05-13 16:44:56 +02:00
eb49c15d5f
Add optional tracking of slayer points
2021-05-13 15:41:00 +02:00
8d3e381d56
release version 0.6.0
2021-04-25 16:36:34 +00:00
7fe6ae9bc7
Fix wrong roll template location
2021-04-25 18:31:19 +02:00
d712d9d5c8
Fix a couple of i18n typos
2021-04-24 21:54:40 +02:00
d93fa19158
Use relative paths for assets and fonts in css
2021-04-20 23:02:00 +02:00
1297de5565
Reorder some css properties
2021-04-20 23:01:33 +02:00
4b0510c8a6
Extract foundry highlight text shadow to mixin
2021-04-20 22:53:25 +02:00
65a79a351d
Change min height of actor sheet
2021-04-20 22:44:31 +02:00
db69a8f537
Add styling for checks
2021-04-20 22:38:00 +02:00
0d03dbf424
Implement Drag & Drop of checks
2021-04-15 20:00:37 +02:00
9e72c6560f
Implement POC of rolling check from character sheet
2021-04-13 23:43:22 +02:00
fcfba63488
Add bottom border to combat values
2021-04-13 23:03:45 +02:00
04174398bb
Use BEM for combat values
2021-04-13 22:48:37 +02:00
49b450daee
Reorganize templates file structure
2021-04-13 21:40:52 +02:00
17a270d361
Merge branch 'master' into 76-common-checks-in-actor-sheets
2021-04-13 20:22:09 +02:00
ad2fd01353
Add checks for analyzing magic
2021-04-13 20:19:25 +02:00
e7564a0a5a
release version 0.5.2
2021-04-11 15:19:21 +00:00
7886be1ffb
Merge branch 'master' into 76-common-checks-in-actor-sheets
2021-03-30 22:46:41 +02:00
d446e07abd
Apply 2 suggestion(s) to 1 file(s)
2021-03-30 20:41:12 +00:00
10a0561616
Merge branch '077-common-checks-macros-with-effects' into 76-common-checks-in-actor-sheets
2021-03-29 21:46:46 +02:00
23a4f7138e
Remove unused utils
2021-03-29 21:46:29 +02:00
537e41bf5f
Merge branch '077-common-checks-macros-with-effects' into 76-common-checks-in-actor-sheets
2021-03-29 21:21:53 +02:00
e545e3f030
Refactor for better readability (addressed CR comments)
2021-03-29 21:20:08 +02:00
cf80b18ba6
Move core values and combat values to values tab and BEMify core values
2021-03-24 20:10:14 +01:00
30aed22c03
Fix TSDoc string
2021-03-24 09:24:14 +01:00
f038509910
Add functionality for common checks, which can be affected by effects and be performed as macros
2021-03-24 09:19:26 +01:00
cb5ad74a71
Remove some unnecessary casts and fallbacks
2021-03-22 10:28:37 +01:00
17633ced68
Separate types for data and _data for DS4Actor
2021-03-22 10:18:43 +01:00
7c7d30854c
Separate data and _data for DS4Item
2021-03-22 09:04:45 +01:00
a7569633e2
release version 0.5.1
2021-03-18 08:02:44 +00:00
9f297149b2
Rename a method for consistency
2021-03-18 08:58:35 +01:00
b449a20348
Rename some variables for clarity
2021-03-18 08:54:57 +01:00
d5b872e74b
Improve CheckFactory
2021-03-18 08:52:02 +01:00
a2014c53d4
release version 0.5.0
2021-03-17 19:07:03 +00:00
115d6113de
Small check factory cleanup and use foundry form formating for roll dialog
2021-03-17 20:01:31 +01:00
0d864b67c1
Use foundry vtt provided rollmode labels
2021-03-17 18:25:59 +00:00
e9fa9b3b56
Fix typos in item kompendium
2021-03-17 19:11:52 +01:00
e7fc318ea5
Use rollup to build typescript
2021-03-17 17:28:35 +01:00
0b2be5d9fc
Remove redundant comment
2021-03-16 08:55:10 +01:00
196ddb7eb2
Small documentation fix
2021-03-16 08:42:36 +01:00
48a1cc652a
Small renaming
2021-03-16 08:25:56 +01:00
a151e62a4c
Cleanup hooks
2021-03-16 08:22:27 +01:00
3c54a6126b
Small documentation adjustment
2021-03-16 07:49:00 +01:00
b439915c7c
Fix color of coup / fumble dice totals in firefox
2021-03-16 07:42:49 +01:00
32fac517ad
Rename a few things
2021-03-16 07:42:00 +01:00
67d0253f66
Update foundry-vtt-types to remove some type workarounds
2021-03-16 07:11:12 +01:00
48e06678a9
Merge branch 'master' into item-macros
2021-03-15 21:45:49 +01:00
2e5e02c89f
properly cast return type of Roll.render
2021-03-15 21:41:51 +01:00
f3b6ed4b7f
Make fumbles / coups more distinctive in the dice-total
2021-03-15 20:15:00 +01:00
212295069f
Add functionality to create item macros via drag & drop
2021-03-14 19:04:28 +01:00
919091a211
Small cleanup
2021-03-14 14:52:50 +01:00
eb0866cfa7
Indicate fumbles / coups on the dice-total
2021-03-14 08:47:03 +01:00
2ccaa5da10
Add link to PR in TODO comment
2021-03-13 22:34:59 +01:00
3ea07a2379
Add missing i18n
2021-03-13 22:22:28 +01:00
18e6c31b5c
Fix slying dice usage in CheckFactory
2021-03-13 22:15:58 +01:00
7f973e7de8
Add slying dice modifier to DicePool
2021-03-13 22:08:43 +01:00
eeb1aa61f4
Use coups, even if they are higher than the corresponding CTN
2021-03-13 20:58:59 +01:00
e1d376057c
FIx creating DS4Check from data / results
2021-03-13 19:34:05 +01:00
0b98925aeb
Rename an interface
2021-03-13 18:53:26 +01:00
5d3d5bc533
Rename some variables
2021-03-13 18:50:39 +01:00
7e5a912cf0
remove commented slaying dice code
2021-03-13 18:46:25 +01:00
98deee1856
Add tests for evaluateCheck
2021-03-13 18:43:23 +01:00
bafb770178
Fix typo
2021-03-13 17:47:47 +01:00
9c1d2f081a
Make dice viewable seperately in DS4Check
2021-03-13 17:43:48 +01:00
ea5eee709e
Add function to assign sub checks to dice
2021-03-13 02:27:09 +01:00
07bcd3a58e
release version 0.4.1
2021-03-08 09:02:22 +00:00
a48fedd937
Fix horizontal overflows in actor sheets
2021-03-08 09:58:26 +01:00
50fb044926
release version 0.4.0
2021-03-07 19:50:40 +00:00
fac9bfdf39
Fix problem with talent rank column
2021-03-07 19:01:58 +01:00
d656d89d6c
Apply 1 suggestion(s) to 1 file(s)
2021-03-07 18:42:11 +01:00
9eb1e34850
Apply 1 suggestion(s) to 1 file(s)
2021-03-07 18:42:08 +01:00
f7c18dc702
Make private methods protected
2021-03-04 10:00:46 +01:00
71eedaf080
Only try to roll for the given item type
2021-03-04 09:19:11 +01:00
b811e7ccfe
Remove unnecessary css properties
2021-03-04 09:04:33 +01:00
dabcf885a6
Remove unsued @use
2021-03-04 08:57:43 +01:00
bec0c15d52
Fix typo
2021-03-04 08:55:33 +01:00
ea4f1d3ee7
use img tags instead of divs with background-image set
2021-03-04 08:51:13 +01:00
74ad0c7f24
Add possibility to roll spells from sheet adnrequire spells and weapons to be equipped to be rolled
2021-03-04 01:54:51 +01:00
68c20ccdc6
Fix Actor.data.data.rolling being undefined
2021-03-04 00:54:41 +01:00
b07ee31b38
Add maximumCoupResult and minimumFumbleResult to actor data
2021-03-04 00:41:57 +01:00
87205f6193
Fix typo
2021-03-04 00:17:48 +01:00
3d272f2b92
Make weapons rollable from the character sheet
2021-03-04 00:14:16 +01:00
ace48fee48
Sort SCSS
2021-02-26 03:17:27 +01:00
e60065b81d
Remove redundant transition
2021-02-26 02:52:50 +01:00
11641e6873
Add TODO comment to switch to subgrid as soon as chromium supports it
2021-02-26 02:30:58 +01:00
43032fd75d
Do some cleanup
2021-02-26 02:24:00 +01:00
d17b092658
Readd currency to character sheet
2021-02-26 02:13:18 +01:00
315261bf4f
Get rid of ifHasItemOfType
2021-02-26 01:38:53 +01:00
b3ac3cde84
extract item-list-entry to commonly used partial
2021-02-26 01:08:55 +01:00
0d486647a2
revert to using display: contents instead of subgrid to support chromium
2021-02-26 00:55:43 +01:00
9573a6595d
Extract item-list-header to common partial used by all item lists
2021-02-25 23:30:45 +01:00
276a70a70a
Use grid for special creature abilities
2021-02-25 22:38:35 +01:00
25b6f03d56
Use grid for talents tab
2021-02-25 22:22:05 +01:00
1676a7b8c4
Make items editable again int items-list
2021-02-25 21:05:21 +01:00
aac4b014b0
Use BEM for item-list styling and add support for drag & drop of items (between sheets and for sorting)
2021-02-25 19:07:25 +01:00
226156f960
Bundle Lora font instead of fetching it from Google
2021-02-24 13:55:57 +01:00
93e254db64
Switch to SASS module system
2021-02-24 12:55:30 +01:00
d5abc6d4be
Remove redundant comment
2021-02-24 04:54:14 +01:00
3867a23c2d
Make item list a grid for items and spells
2021-02-24 04:52:32 +01:00
0f1418d71b
release version 0.3.1
2021-02-21 17:57:41 +00:00
516c68d4af
Remove equipped flag from all loot items
2021-02-21 18:53:46 +01:00
96f0e34a17
release version 0.3.0
2021-02-21 05:01:11 +00:00
7ee7a44f05
Add various magical items
2021-02-21 05:39:12 +01:00
57e378d9ee
Remove comment from scss
2021-02-21 04:13:11 +01:00
d7fb8fd61a
use notification wrapper
2021-02-21 04:09:48 +01:00
5d249d4c10
Fix migration of compendiums
2021-02-21 04:05:50 +01:00
343a888b68
Rename loot and equipment
2021-02-21 03:40:54 +01:00
dacce1b29d
Add Magical Armor
2021-02-21 00:11:06 +01:00
6d7459b240
Add examples of magical weapons
2021-02-20 22:42:04 +01:00
0fd9622e2d
Make some small improvements to actor sheets
2021-02-20 22:41:33 +01:00
df6e1672cf
Merge branch 'master' into 056-items-compendium
2021-02-20 17:54:17 +01:00
a07e9dbf1c
Update types
2021-02-20 17:30:17 +01:00
3989e76958
Update dependencies
2021-02-20 14:00:50 +01:00
6fac0abf9a
Make availability unset for all magical items
2021-02-20 05:44:50 +01:00
9070d7f5fa
Add potions to item compendium
2021-02-20 05:36:15 +01:00
95139711a9
Add lot's of equipment to item compendium
2021-02-20 05:03:12 +01:00
bb032397e2
Add armor and shields to item compendium
2021-02-20 03:42:52 +01:00
00e8bb2ab8
Merge remote-tracking branch 'origin/master' into 056-items-compendium
2021-02-20 02:22:26 +01:00
2db1dae4c2
Fix typo
2021-02-20 02:15:28 +01:00
d31c9ac24b
Fix saving scroll position in actor sheets
2021-02-20 02:12:34 +01:00
f92d8db3d6
Merge branch 'master' into 056-items-compendium
2021-02-20 01:48:23 +01:00
622253f0da
Make some small improvements in actor sheets
2021-02-20 01:46:40 +01:00
2a10bfacdb
Fixup
2021-02-19 18:10:26 +01:00
9eb9d01b59
Add HP to creature sheet
2021-02-19 18:08:27 +01:00
33baec2bf1
Update prices and availability of magical weapons
2021-02-19 14:00:01 +01:00
79814e6758
Add basic weapons and magic variants to item compendium
2021-02-19 14:00:01 +01:00
1bb689771b
Make it possible to edit / view hit points in actor sheet
2021-02-19 13:55:38 +01:00
f0ba708e7f
Merge branch 'master' into bug-reporter-support
2021-02-18 14:51:01 +01:00
d5af9c90c4
Simplify active effect application slightly
2021-02-18 13:42:59 +01:00
b2490a2e2f
Simplify handling of optional values in a couple of places
2021-02-18 13:36:36 +01:00
24d8926645
correctly handle overrides
2021-02-18 13:24:52 +01:00
57c8fe0eea
Add support for the Bug Reporter module
2021-02-17 08:37:20 +01:00
1e349a3b34
Readd newlines at EOF
2021-02-16 23:33:21 +01:00
9104237261
Add tooltips for attributes, traits, and combat values
2021-02-16 23:23:18 +01:00
38a3437267
Small cleanup
2021-02-16 16:34:23 +01:00
624059ef02
Always derive hitPoints.max from the final hitPoints.total
2021-02-16 15:39:18 +01:00
4e2691e19f
simplify DS4Actor._getOriginatingItemOfActiveEffect
2021-02-16 14:52:22 +01:00
66334d338f
Simplify ActiveEffect handling by a lot
2021-02-16 03:26:26 +01:00
1b715031a8
Tie active effects to equipped flag for token actors, too
2021-02-16 02:07:34 +01:00
6cdbcc6899
Update types
2021-02-15 22:02:51 +01:00
ac84d40528
Merge branch 'master' into 050-basic-active-effects
2021-02-11 12:10:14 +01:00
2158026437
Add additional checks when editing items or effects
2021-02-11 12:03:32 +01:00
7cc1c37bc3
Improve reaadability of notifications.notify
2021-02-11 11:14:24 +01:00
033b11fff9
Apply 1 suggestion(s) to 1 file(s)
2021-02-08 10:41:41 +01:00
433a374936
Fix doc
2021-02-08 03:38:50 +01:00
b74ee5ec7c
Merge branch '068-enable-strict-mode' into 050-basic-active-effects
2021-02-08 03:26:57 +01:00
fc3f3eb1f3
Simplify DS4Check.MODIFIERS
2021-02-08 02:15:43 +01:00
746d4d7a44
Update types
2021-02-08 02:07:25 +01:00