Commit graph

286 commits

Author SHA1 Message Date
ff3c09f009 Add missing localization 2021-02-07 14:00:26 +01:00
09b4117306 Activate strict mode 2021-02-07 13:51:20 +01:00
dac37eeaa1 Remove unused import 2021-02-07 12:29:15 +01:00
8e8aa4caee Add icons to check roll dialog buttons 2021-02-07 12:23:20 +01:00
f64e459cd2 Update types 2021-02-07 12:16:48 +01:00
d5db788c31 Do some cleanup 2021-02-07 11:51:36 +01:00
98568de676 Update types 2021-02-07 11:15:37 +01:00
5cb75a4001 Update types 2021-02-05 20:37:52 +01:00
05bd1335ba remove redundant cast 2021-02-05 03:50:08 +01:00
52c729c3fa SImplify Dice configuration 2021-02-05 03:47:54 +01:00
5598255d6e Improve typing of DS4Item and DS4Actor 2021-02-05 03:42:42 +01:00
b657633c7f remove unwanted change 2021-02-05 02:56:13 +01:00
b8d11fa5cd remove some redundant casts 2021-02-05 02:52:55 +01:00
2641b1ee74 Update types 2021-02-05 02:35:47 +01:00
cd86857b43 Update types 2021-02-04 23:03:49 +01:00
1d4c0ac459 update types 2021-02-04 18:00:05 +01:00
bedab9ae83 update types 2021-02-04 17:28:55 +01:00
4e9b434839 update types 2021-02-04 14:39:51 +01:00
d8e085ce81 update types 2021-02-04 12:32:07 +01:00
6c3432cb26 update type definitions 2021-01-31 19:57:14 +01:00
628490c6f2 Update TODOs 2021-01-29 16:44:08 +01:00
3d5912a631 Update foundry-vtt-types 2021-01-29 16:17:31 +01:00
d6b46d6183 Remove skipLibCheck 2021-01-29 11:23:34 +01:00
3209280b29 Fix linter warning 2021-01-27 01:38:47 +01:00
ba268e4245 remove workaround for position type 2021-01-26 21:25:43 +01:00
0a911cf196 Merge branch 'master' into 066-switch-to-foundry-vtt-types 2021-01-26 21:17:00 +01:00
972c3a7701 Merge branch 'master' into correctly-pass-rollMode-parameter 2021-01-26 21:14:40 +01:00
f7575da47a Merge branch 'master' into 065-simplify-localization 2021-01-26 20:54:36 +01:00
0b70bbf9b9 merged i18n and i18nKeys 2021-01-26 20:47:28 +01:00
a0c4d1c4d9 small adjustments to TODO comments 2021-01-26 03:58:03 +01:00
62cc5a0e7c switch to foundry-vtt-types 2021-01-26 03:55:18 +01:00
61c6f6edd9 move calculation of total attributes and traits to prepareBaseData 2021-01-25 10:32:13 +01:00
b157cff67a fix typo 2021-01-25 01:33:13 +01:00
637af7c4d0 make DefaultCheckOptions 2021-01-25 01:25:45 +01:00
85ec5faec2 implement basic active effects 2021-01-25 01:09:51 +01:00
62ab89f83b moved icon mappings in CONFIG.DS4.icons 2021-01-24 17:56:32 +01:00
d831f376e1 moved localization mappings in CONFIG.DS4.i18nKeys
- moved all mappings in CONFIG.DS4 that belong to localization
  into common parent CONFIG.DS4.i18nKeys
- adapted logic in ds4.ts to not overwrite entries in
   CONFIG.DS4.i18nKeys
- adapted calls to config in templates
2021-01-24 17:55:14 +01:00
ef27d03628 Merge branch 'master' into quality-of-life-improvements 2021-01-24 16:20:28 +01:00
159f5b8529 make it possible to pass rollMode to createCheckRoll 2021-01-24 15:51:47 +01:00
0b1c342ecf select text of input fields when focused
- the content of input fields of relevant sheets and dialogs
  are now selected upon focus
- autofocus the Gamemaster roll modifier in the roll dialog
2021-01-24 13:11:08 +01:00
4bbc177329 allow negative hit points with the token HUD 2021-01-23 23:51:21 +01:00
2d6eb34d09 better way to call super._onDropItem 2021-01-23 01:45:23 +01:00
afbe0cb8f1 fix dragging items from compendium to actor sheet 2021-01-23 01:43:48 +01:00
0fc726a5af fix spell icon path 2021-01-22 22:56:58 +01:00
ef98b4a590 Merge branch 'master' into 061-languages-and-scripts-compendiums 2021-01-22 22:24:36 +01:00
4040c8605c Apply 2 suggestion(s) to 1 file(s) 2021-01-22 22:01:31 +01:00
55a0cbe11a add compendium with languages and scripts from the SRD 2021-01-21 18:07:08 +01:00
c5a5a7d5a2 Merge remote-tracking branch 'origin/master' into add-special-creature-ability-compendium 2021-01-21 01:29:09 +01:00
60ed168053 adjust migration versioning 2021-01-20 22:11:53 +01:00
fe84927a28 add compendium with special creature abilities 2021-01-20 00:42:58 +01:00
ecfbe9fa2a automatically calculate base combat values 2021-01-19 03:31:40 +01:00
dee56f12ec remove currency from creature sheet 2021-01-18 19:59:25 +01:00
e89c87f0c1 Merge branch 'master' into 10-implement-money 2021-01-18 19:48:33 +01:00
ab6e02a7a6 fix typo 2021-01-18 19:34:03 +01:00
e9adbd3c3b Merge remote-tracking branch 'origin/master' into 037-actor-type-creature 2021-01-18 19:12:46 +01:00
7e4c5059ca address code review comments 2021-01-18 19:11:13 +01:00
fc144aa3f6 Apply 1 suggestion(s) to 1 file(s) 2021-01-18 19:03:08 +01:00
03287b3b98 modify ui 2021-01-16 14:59:54 +01:00
b06396c141 Review comments:
- Error prefix on localization key
 - Different name for Roll dialog title
 - Remove obsolete todos
 - Add some defaults to make args optional
 - Change return types of promises and term generators
2021-01-15 20:46:26 +01:00
358aab023f add explicit return in _onDrop 2021-01-15 17:43:27 +01:00
6028f70da7 remove unused type 2021-01-15 17:42:10 +01:00
04bfe61f3f Update localization, add docs. 2021-01-13 18:56:19 +01:00
7ada67b7c3 Merge master 2021-01-13 18:32:47 +01:00
d6ddad67cc Implement localization (en only). 2021-01-13 18:02:22 +01:00
fec4280bec fix typo 2021-01-13 17:43:20 +01:00
9ea353101f rename talents tab to talents-abilities 2021-01-13 17:23:06 +01:00
e36f30a787 Add special abilities to creature sheet 2021-01-13 17:20:25 +01:00
2d809c955b Make cancellable withour exception 2021-01-13 17:11:07 +01:00
864a65fed2 Merge remote-tracking branch 'origin/master' into 037-actor-type-creature 2021-01-11 00:56:26 +01:00
c422635d66 add special creature ability as item type 2021-01-11 00:55:49 +01:00
61098b31d6 spell add default category 2021-01-10 21:18:33 +01:00
9bea9c63cd add spell category none 2021-01-10 21:04:18 +01:00
516c04c8de First proper parsing without much "nice-ity". 2021-01-10 21:03:11 +01:00
c10ab44ea9 modifications 2021-01-10 20:40:26 +01:00
46ec9b0ac8 currency add 2021-01-10 19:33:55 +01:00
45e7400e82 add currency and basic display 2021-01-10 19:32:10 +01:00
a19a996d1d Display (only!) selection options to the user. 2021-01-10 16:40:11 +01:00
0568afc32b Add localization of actor and item type labels 2021-01-10 02:35:48 +01:00
17d0213e62 add basic creature sheet 2021-01-10 02:05:30 +01:00
d416c14cbd Merge branch 'master' into 037-actor-type-creature 2021-01-10 00:41:20 +01:00
0eb447d279 added German localization for spells
- added missing German localizations
- fixed some localizations
- renamed targetedSpell -> targetedSpellcasting for consistency
2021-01-10 00:30:51 +01:00
c1f77e1a66 Merge branch 'master' into 015-spells 2021-01-09 23:44:48 +01:00
884327b156 added spell tab and sorted tabs 2021-01-09 23:39:35 +01:00
c94ff4a67a Rudimentary docs. 2021-01-09 23:21:57 +01:00
27c0ddbca1 Make factory usable from Macros.
This does not yet include any modal interface.
2021-01-09 23:14:50 +01:00
bc6930675c localize creature parts of config 2021-01-09 22:55:38 +01:00
b01e0417ee add doc strings to new config objects 2021-01-09 22:54:44 +01:00
6820ce7c00 Add creature actor to config, i18n, template.json, types 2021-01-09 22:51:46 +01:00
ed095dcc84 fix actor sheet 2021-01-09 22:30:26 +01:00
4de9d42ee3 added spell cooldownDuration and more localization 2021-01-09 18:25:30 +01:00
090aeab75f added type definitions and translations for spells 2021-01-09 14:26:48 +01:00
9d58388c5f Merge branch 'master' into 022-languages 2021-01-09 00:05:36 +01:00
737a644ecd added alphabet item
- added to database and localization definitions
- added sheet
- added to talents & abilities tab
- removed languages & alphabets from actor properties
2021-01-08 23:54:41 +01:00
42868e4a83 Fix review comments. 2021-01-08 23:46:28 +01:00
25119fd9e3 Add very simple docs. 2021-01-08 23:41:23 +01:00
a5e240ab75 Localize Error Messages. 2021-01-08 23:31:42 +01:00
f8e1f32439 added language item
- added to database and localization definitions
- added sheet
- added to talents overview
2021-01-08 23:23:53 +01:00
22f53e5420 Allow multiple dice and error check. 2021-01-08 23:18:01 +01:00
9addb66a50 removed redundant field racialAbilities from actor 2021-01-08 22:34:34 +01:00
3dca6a5ae4 Implement CTN as modifier. 2021-01-08 21:07:15 +01:00
c89278992f Merge remote-tracking branch 'origin/master' into 008-chatRollInterface 2021-01-08 18:32:36 +01:00
2a03ed273f Merge remote-tracking branch 'origin/master' into 024-not-possible-to-manage-active-effects-on-owned-items 2021-01-08 00:00:11 +01:00
52cc441cbc Merge branch 'master' into 021-add-racial-abilities 2021-01-07 22:04:54 +01:00
149096e985 add racial abilites as item type 2021-01-07 20:20:40 +01:00
b361d2da04 make hit points usable in resource bar 2021-01-07 12:47:38 +01:00
7685efa8a6 localize warning 2021-01-07 12:04:25 +01:00
714efeb4ab prevent error when trying to manage active effects on an owned item 2021-01-07 11:55:54 +01:00
14ffff1985 Fix tests. 2021-01-07 02:33:22 +01:00
1422f28760 Get basic features to work. 2021-01-07 02:26:09 +01:00
b582b44f20 Merge branch 'master' into 014_track_talents 2021-01-07 00:00:36 +01:00
c885d2d405 Implement a custom DS4 "dice" class.
Includes exploding and crit dice modifier, but not tested yet,
as some required types are still missing.
2021-01-06 19:15:56 +01:00
9feaa5216d Make roll executor fir for modifier-approach. 2021-01-06 18:27:22 +01:00
177de1a486 extracted item control buttons to own templates
- removed code duplication of inline button templates
  for item and talent overview
2021-01-06 16:29:02 +01:00
e6b51c66a6 removed code duplication of item body from talent
- added  isPhysical boolean to getData output of item-sheet.ts
- added isPhysical checks for displays of physical-only information
  in templates
2021-01-06 16:10:56 +01:00
98f31d9e8c renamed talent property from talentRank to rank 2021-01-06 11:52:11 +01:00
17b5eee902 Apply 1 suggestion(s) to 1 file(s) 2021-01-06 11:36:06 +01:00
c98c64de1e Apply 1 suggestion(s) to 1 file(s) 2021-01-06 11:35:56 +01:00
150a0ea487 added talents overview and sheet
- added talents item type:
  - added scss
  - added to template.json (Item.types, Item.talent)
   - added to config.ts itemTypes
   - added type definition
- added localizations
- added talent overview tab to actor sheet
- made total rank calculated upon data preparation
  by adding a prepareData method to DS4Item
2021-01-06 01:24:37 +01:00
6ba1032a12 Merge remote-tracking branch 'origin/master' into 003-add-character-profile 2021-01-04 21:52:26 +01:00
f8deca4cd4 add culture and save space with base infos and progression infos 2021-01-04 21:51:58 +01:00
1af51b3917 Merge remote-tracking branch 'origin/master' into 013-rollLibRefinements 2021-01-04 21:21:54 +01:00
e2a42aee4b Add docs, type clarifications. 2021-01-04 21:21:06 +01:00
2cb0411288 Add basic form of editable profile fields to profile tab 2021-01-04 20:33:37 +01:00
98ce35f831 Add dummy profile tab to character sheet 2021-01-04 20:33:35 +01:00
c91b8956f6 add data for profile info 2021-01-04 20:32:56 +01:00
9fba2d1385 Merge remote-tracking branch 'origin/master' into simplify-core-values 2021-01-04 20:29:09 +01:00
fc88ce6c52 Rename Test to check, etc., restructure calculation code. 2021-01-04 19:38:26 +01:00
7cb6080808 extract and simplify combat values to own component 2021-01-04 01:11:05 +01:00
6a12ba3938 extract and simplify attributes and traits 2021-01-04 00:55:44 +01:00
61beda7734 added number conversion in HTML value retrieval
Changes:
- number input fields now return numbers
- range elements removed since they are untested

Additions:
- added min and step specifiers to input fields associated to
  item number properties
- added a color hint for invalidity of
  item number input fields in actor sheet
2021-01-03 23:27:51 +01:00
ec404624c7 fixed type of HTML property name in _onItemChange 2021-01-03 22:40:01 +01:00
944907deb7 moved input el value retrieval to helper func 2021-01-03 22:26:36 +01:00
e2e9bca5fd fixed _onItem... handle param types in docstrings 2021-01-03 21:54:42 +01:00
fb780ae4c2 Merge branch 'master' into equip-items-in-character-sheet
now using cleaned up template
2021-01-03 21:14:11 +01:00
0721555c91 Merge branch 'adjust-licensing' into 'master'
adjust licensing

See merge request dungeonslayers/ds4!13
2021-01-03 16:54:36 +01:00
c26e4bab9f Changes as per review.
Missing:
 - Open discussion on "test value" renames
 - docs
 - open discussion on last-die-handling
2021-01-03 15:08:38 +01:00
c9b41e2d3f renamed item list templates
More precise names for:
- item overview list template for actor sheet
- inline templates in item overview list template
2021-01-03 00:08:21 +01:00
aaa10d7469 Add slaying dice behaviour. 2021-01-02 16:40:30 +01:00
55beeb92c9 Implement swapping edge case, restructure sources. 2021-01-02 16:12:16 +01:00
00f7e30b41 Fix option parsing for rolls. 2021-01-02 13:54:59 +01:00
75301b2c56 Bound to fail: Add slaying dice options and tests, no impl. 2021-01-02 13:16:08 +01:00
d8423ce364 data binding for owned item properties
Additions:
- now also text, number, and range input fields of owned items can
  be bound to HTML (input) elements of the char sheet

Changes:
- moved prototype handle for checkboxes to own function
- replaced some static HTML elements in item list with input fields
- item-num-val HTML elements (e.g. item quantity) now have a max-width
2021-01-01 19:26:52 +01:00
5d83e26e81 Merge branch 'master' into equip-items-in-character-sheet 2020-12-31 16:52:20 +01:00
c2c0b63b9c Merge branch 'master' into 012_equipped_flag 2020-12-31 15:07:11 +01:00
62e96641b9 remove unnecessary imports 2020-12-31 12:21:24 +01:00
61213d399e use getOwnedItem instead of getEmbeddedEntity 2020-12-31 12:20:32 +01:00
6fac2c597f make equip icon for items clickable in item list in character sheet 2020-12-31 12:10:59 +01:00
960b5a950a adjust licensing 2020-12-31 05:02:38 +01:00
6b18e720a1 Additional tests and features as per Request. 2020-12-31 02:27:21 +01:00
29d34daa9a added equipped and owner to item sheet
Additions:
- added equipped checkbox to item sheet
- added item owner to item properties list
- added some translations
- added some TODOs

Changes:
- item properties owner, equipped, quantity, storageLocation
  are only shown if item is owned by an actor
- moved item properties price and availability
  to details tab
- shortened ItemEquipped translation
- added item.actor and item.isOwned property values
  to data returned from DS4ItemSheet.getData
  (properties aren't accessible in Handlebars)
2020-12-31 01:17:52 +01:00